22 lines
557 B
C++
22 lines
557 B
C++
#include <cmath>
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#include "Math.hpp"
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#include "raymath.h"
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Color ColorLerp(Color c1, Color c2, float amount)
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{
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Color ret{0};
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ret.r = Clamp(Lerp(c1.r, c2.r, amount), 0, 255);
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ret.g = Clamp(Lerp(c1.g, c2.g, amount), 0, 255);
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ret.b = Clamp(Lerp(c1.b, c2.b, amount), 0, 255);
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ret.a = Clamp(Lerp(c1.a, c2.a, amount), 0, 255);
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return ret;
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}
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Vector2 calculateVector(float rotation, float offSet, float len)
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{
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float angle = ((rotation)*PI) / 180.0f;
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angle += offSet;
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return {
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.x = len * std::sin(angle),
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.y = len * std::cos(angle)};
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} |