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98bc42be7d
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| dddf8ca632 |
@@ -47,6 +47,7 @@ target_link_libraries(app PRIVATE shared)
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add_executable(server
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server/src/server.cpp
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server/src/checker.cpp
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)
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target_include_directories(server PRIVATE server/inc)
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target_link_libraries(server PRIVATE shared)
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@@ -58,6 +59,7 @@ add_executable(view
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target_include_directories(view PRIVATE view/inc)
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target_link_libraries(view PRIVATE shared)
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add_executable(slike
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random/slike.cpp
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)
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104
Readme.md
104
Readme.md
@@ -1,90 +1,26 @@
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# Treender
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A genetic algorithm visualization tool with interactive evolution simulation.
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# Code style
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## Overview
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## Naming Conventions:
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- PascalCase:
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- Functions
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- Class names
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- Struct names
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Treender is a C++ application that simulates genetic algorithms through an interactive visual interface. Users can observe and influence the evolution of digital organisms represented as visual patterns.
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- camelCase:
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- Class attributes
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- Class methods
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- Struct attributes
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- Variables
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## Features
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## Class Structure:
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- **Interactive Evolution**: Like/dislike organisms to guide evolution
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- **Genetic Algorithm**: DNA-based reproduction with mutation
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- **Visual Representation**: Organisms displayed as colorful patterns
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- **Client-Server Architecture**: Separate app and server components
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- **Cross-Platform**: Supports Web, Android, and Desktop platforms
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- Header (.h) Files:
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- Declare public methods and attributes first, followed by private members.
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- Implementation (.cpp) Files:
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- Implement methods in the same order as declared in the corresponding header file.
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## Architecture
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```
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Treender
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├── app/ # Main application (Raylib + Dear ImGui)
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├── server/ # TCP server for data management
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├── shared/ # Shared code (DNA logic, networking)
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├── external/ # Third-party libraries
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└── data.db # SQLite database
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```
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## Components
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### Application
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- **Main Entry**: `app/src/main.cpp`
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- **Core Class**: `App` class handles rendering, input, and evolution logic
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- **Visualization**: Uses Raylib for graphics and Dear ImGui for UI
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### Server
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- **TCP Server**: Handles client connections and data persistence
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- **Database**: SQLite for storing organism data and user preferences
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- **Block Management**: Tracks warnings and blocked organisms
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### Shared Library
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- **DNA System**: Genetic algorithm implementation (`Dna.cpp`)
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- **Networking**: TCP socket communication
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- **Data Structures**: Shared between app and server
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## Building
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### Prerequisites
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- CMake 3.10+
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- C++17 compiler
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- Raylib
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- Dear ImGui
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- SQLite3
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### Build Instructions
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```bash
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mkdir build
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cd build
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cmake ..
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make
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```
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## Running
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1. Start the server:
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```bash
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./build/server
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```
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2. Run the application:
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```bash
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./build/app
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```
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## Usage
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- **Like/Disike**: Click on organisms to influence evolution
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- **Rotation**: Drag to rotate the view
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- **Statistics**: View similarity scores and generation information
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## Database
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The application uses SQLite database (`data.db`) to store:
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- Organism DNA data
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- User preferences
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- Blocked/warned organisms
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## Screenshots
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## Include order
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- Std
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- local ( form inc dir )
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- external raylib
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Binary file not shown.
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Before Width: | Height: | Size: 168 KiB |
123
random/slike.cpp
123
random/slike.cpp
@@ -3,116 +3,109 @@
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#include <cmath>
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#include <vector>
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Vector2 newPoint(Vector2 start, float len, float angleD){
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float angleR = (angleD * PI) / 180; // radian
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return {start.x + len * cos(angleR), start.y - len * sin(angleR)};
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}
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void drawBranch(Vector2 startV, Vector2 endV, Color startC, Color endC, int startR, int endR){
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float fstep = 0.05;
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for (float i = 0; i < 1.05; i += fstep)
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{
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Vector2 point = Vector2Lerp(startV, endV, i);
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Color color = ColorLerp(startC, endC, i);
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int size = Lerp(startR, endR, i);
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DrawCircleV(point, size, color);
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}
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}
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constexpr float screenWidth = 800;
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constexpr float screenHeight = 800;
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constexpr float len = 300;
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constexpr float angleD = 100;
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constexpr Vector2 start = {screenWidth / 2, screenHeight - 100};
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constexpr float radius = 20;
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constexpr float radiusS = 80;
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constexpr float radiusE = 60;
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constexpr Color colorS = RED;
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constexpr Color colorE = GREEN;
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float len = 300;
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float angleD = 100;
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float angleR = (angleD * PI) / 180; // radian
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Vector2 start = {250, 400};
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Vector2 end = {250, start.y - len};
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Vector2 end_kot = {};
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float radius = 20;
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float radiusS = 80;
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float radiusE = 60;
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Color colorS = RED;
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Color colorE = GREEN;
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typedef void (*slika)();
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Vector2 tstart = {10, 10};
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int tsize = 30;
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int idx = 0;
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std::vector<slika> v_slik = {
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[]()
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{
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DrawText("Zacetna tocka", tstart.x, tstart.y, tsize, BLACK);
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DrawCircleV(start, radius, BLACK);
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},
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[]()
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{
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Vector2 end = {start.x, start.y - len};
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DrawText("Dolzina", tstart.x, tstart.y, tsize, BLACK);
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DrawCircleV(start, radius, BLACK);
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DrawLineEx(start, end, 10, BLACK);
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},
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[]()
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{
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Vector2 end = newPoint(start, len, angleD);
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DrawText("Kot in Koncna tocka", tstart.x, tstart.y, tsize, BLACK);
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DrawCircleV(start, radius, BLACK);
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DrawLineEx(start, end, 10, BLACK);
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DrawCircleV(end, radius, BLACK);
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DrawLineEx(start, end_kot, 10, BLACK);
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DrawCircleV(end_kot, radius, BLACK);
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DrawCircleSectorLines(start, len / 3, 360 - angleD, 360, 30, BLACK);
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},
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[]()
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{
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Vector2 end = newPoint(start, len, angleD);
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DrawText("Zacetna debelina", tstart.x, tstart.y, tsize, BLACK);
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DrawCircleV(start, radius, BLACK);
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DrawLineEx(start, end, 10, BLACK);
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DrawCircleV(end, radius, BLACK);
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DrawLineEx(start, end_kot, 10, BLACK);
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DrawCircleV(end_kot, radius, BLACK);
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DrawCircleLinesV(start, radiusS, BLACK);
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DrawCircleLinesV(end, radiusE, BLACK);
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},
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[]()
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{
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DrawText("Koncna debelina", tstart.x, tstart.y, tsize, BLACK);
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DrawCircleV(start, radius, BLACK);
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DrawLineEx(start, end_kot, 10, BLACK);
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DrawCircleV(end_kot, radius, BLACK);
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DrawCircleLinesV(start, radiusS, BLACK);
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DrawCircleLinesV(end_kot, radiusE, BLACK);
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},
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[]()
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{
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Vector2 end = newPoint(start, len, angleD);
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DrawLineEx(start, end, 10, BLACK);
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DrawText("Zacetna barva", tstart.x, tstart.y, tsize, BLACK);
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DrawLineEx(start, end_kot, 10, BLACK);
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DrawCircleV(end_kot, radius, BLACK);
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DrawCircleV(start, radiusS, colorS);
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DrawCircleV(end, radiusE, colorE);
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DrawCircleLinesV(end_kot, radiusE, BLACK);
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},
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[]()
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{
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Vector2 end = newPoint(start, len, angleD);
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drawBranch(start, end, colorS, colorE, radiusS, radiusE);
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DrawText("Koncna barva", tstart.x, tstart.y, tsize, BLACK);
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DrawLineEx(start, end_kot, 10, BLACK);
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DrawCircleV(start, radiusS, colorS);
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DrawCircleV(end_kot, radiusE, colorE);
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},
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[]()
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{
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Vector2 p = newPoint(start, len, angleD);
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drawBranch(start, p, colorS, colorE, radiusS, radiusE);
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Vector2 p1 = newPoint(p, len, 135);
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Vector2 p2 = newPoint(p, len, 90);
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Vector2 p3 = newPoint(p, len, 45);
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DrawLineEx(p, p1, 10, BLACK);
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DrawLineEx(p, p2, 10, BLACK);
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DrawLineEx(p, p3, 10, BLACK);
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DrawCircleV(p, radius, BLACK);
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DrawCircleV(p1, radius, BLACK);
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DrawCircleV(p2, radius, BLACK);
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DrawCircleV(p3, radius, BLACK);
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},
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[]()
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{
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Vector2 p = newPoint(start, len, angleD);
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drawBranch(start, p, colorS, colorE, radiusS, radiusE);
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Vector2 p1 = newPoint(p, len, 135);
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Vector2 p2 = newPoint(p, len, 90);
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Vector2 p3 = newPoint(p, len, 45);
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drawBranch(p, p1, colorE, BLUE, radiusE, 50);
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drawBranch(p, p2, colorE, ORANGE, radiusE, 50);
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drawBranch(p, p3, colorE, PURPLE, radiusE, 50);
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},
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DrawText("Veja", tstart.x, tstart.y, tsize, BLACK);
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float fstep = 0.05;
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for (float i = 0; i < 1.05; i += fstep)
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{
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Vector2 point = Vector2Lerp(start, end_kot, i);
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Color color = ColorLerp(colorS, colorE, i);
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int size = Lerp(radiusS, radiusE, i);
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DrawCircleV(point, size, color);
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}
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}
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};
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int main(int argc, char *argv[])
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{
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int screenWidth = 500;
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int screenHeight = 500;
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float ny = len * sin(angleR);
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float nx = len * cos(angleR);
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end_kot.x = start.x + nx;
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end_kot.y = start.y - ny;
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InitWindow(screenWidth, screenHeight, "Slike");
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SetTargetFPS(60);
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@@ -136,11 +136,7 @@ namespace Similarity
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}
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else if (f == &Similarity::hamming_distance)
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{
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return "hamming_distance";
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}
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else if (f == &Similarity::hamming_distance_without_seeds)
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{
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return "hamming_distance_without_seeds";
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return "hamming";
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}
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else if (f == &Similarity::levenshtein_distance)
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{
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@@ -148,7 +144,7 @@ namespace Similarity
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}
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else
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{
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return "unknown nameofFunc";
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return "unknown";
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}
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}
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@@ -171,6 +167,7 @@ namespace Similarity
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const auto int_ms = std::chrono::duration_cast<std::chrono::microseconds>(stop - start);
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TraceLog(LOG_INFO, "%s, %d", nameofFunc(f), int_ms);
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return average_similarity * 100.0f;
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}
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Before Width: | Height: | Size: 52 KiB After Width: | Height: | Size: 52 KiB |
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Before Width: | Height: | Size: 3.3 KiB After Width: | Height: | Size: 3.3 KiB |
@@ -28,7 +28,6 @@ public:
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private:
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bool showSelection;
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bool showStats;
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bool saveToFile;
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sqlite3 *db;
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sqlite3_stmt *get_gen_num;
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std::vector<int64_t> ids;
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@@ -110,7 +110,7 @@ void Vapp::update()
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stageOfDrawing = DrawingStage::save;
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break;
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case DrawingStage::save:
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if(saveToFile) drawToFile();
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drawToFile();
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stageOfDrawing = DrawingStage::done;
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break;
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case DrawingStage::done:
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@@ -140,10 +140,6 @@ void Vapp::draw()
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{
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setUpTable();
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}
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if(ImGui::MenuItem("Save to File", nullptr, saveToFile, true))
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{
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saveToFile = !saveToFile;
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}
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ImGui::EndMainMenuBar();
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}
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@@ -339,28 +335,27 @@ void Vapp::setUpTable()
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}
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sql::reset(get_gen_stmt);
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if(saveToFile)
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int64_t id = ids[selected_id_index];
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char buff[50];
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sprintf(buff, "%ld.txt", id);
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std::ofstream file(buff);
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file << "| index | euclidean_distance | cosine_similarity | cosine_similarity_int | hamming_distance | levenshtein_distance | dot_minmax |\n";
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file << "| --- | --- | --- | --- | --- | --- | --- |\n";
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for (size_t i = 0; i < similTable.size(); i++)
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{
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int64_t id = ids[selected_id_index];
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const char* buff = TextFormat("%ld.txt", id);
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std::ofstream file(buff);
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file << "| index | euclidean_distance | cosine_similarity | cosine_similarity_int | hamming_distance | levenshtein_distance | dot_minmax |\n";
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file << "| --- | --- | --- | --- | --- | --- | --- |\n";
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for (size_t i = 0; i < similTable.size(); i++)
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file << "|" << i << "|";
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for (size_t j = 0; j < similTable[i].size(); j++)
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{
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file << "|" << i << "|";
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for (size_t j = 0; j < similTable[i].size(); j++)
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{
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file << similTable[i][j] << "|";
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}
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file << "\n";
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file << similTable[i][j] << "|";
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}
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file << "\n";
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}
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}
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}
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sql::finalize(get_gen_stmt);
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}
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Reference in New Issue
Block a user