update slike.cpp

This commit is contained in:
2026-02-04 12:38:14 +01:00
parent 40b2f963a6
commit e99bd33985

View File

@@ -3,109 +3,116 @@
#include <cmath> #include <cmath>
#include <vector> #include <vector>
float len = 300; Vector2 newPoint(Vector2 start, float len, float angleD){
float angleD = 100; float angleR = (angleD * PI) / 180; // radian
float angleR = (angleD * PI) / 180; // radian return {start.x + len * cos(angleR), start.y - len * sin(angleR)};
Vector2 start = {250, 400}; }
Vector2 end = {250, start.y - len};
Vector2 end_kot = {}; void drawBranch(Vector2 startV, Vector2 endV, Color startC, Color endC, int startR, int endR){
float radius = 20; float fstep = 0.05;
float radiusS = 80; for (float i = 0; i < 1.05; i += fstep)
float radiusE = 60; {
Color colorS = RED; Vector2 point = Vector2Lerp(startV, endV, i);
Color colorE = GREEN; Color color = ColorLerp(startC, endC, i);
int size = Lerp(startR, endR, i);
DrawCircleV(point, size, color);
}
}
constexpr float screenWidth = 800;
constexpr float screenHeight = 800;
constexpr float len = 300;
constexpr float angleD = 100;
constexpr Vector2 start = {screenWidth / 2, screenHeight - 100};
constexpr float radius = 20;
constexpr float radiusS = 80;
constexpr float radiusE = 60;
constexpr Color colorS = RED;
constexpr Color colorE = GREEN;
typedef void (*slika)(); typedef void (*slika)();
Vector2 tstart = {10, 10};
int tsize = 30;
int idx = 0; int idx = 0;
std::vector<slika> v_slik = { std::vector<slika> v_slik = {
[]() []()
{ {
DrawText("Zacetna tocka", tstart.x, tstart.y, tsize, BLACK);
DrawCircleV(start, radius, BLACK); DrawCircleV(start, radius, BLACK);
}, },
[]() []()
{ {
DrawText("Dolzina", tstart.x, tstart.y, tsize, BLACK); Vector2 end = {start.x, start.y - len};
DrawCircleV(start, radius, BLACK); DrawCircleV(start, radius, BLACK);
DrawLineEx(start, end, 10, BLACK); DrawLineEx(start, end, 10, BLACK);
}, },
[]() []()
{ {
DrawText("Kot in Koncna tocka", tstart.x, tstart.y, tsize, BLACK); Vector2 end = newPoint(start, len, angleD);
DrawCircleV(start, radius, BLACK); DrawCircleV(start, radius, BLACK);
DrawLineEx(start, end_kot, 10, BLACK); DrawLineEx(start, end, 10, BLACK);
DrawCircleV(end_kot, radius, BLACK); DrawCircleV(end, radius, BLACK);
DrawCircleSectorLines(start, len / 3, 360 - angleD, 360, 30, BLACK); DrawCircleSectorLines(start, len / 3, 360 - angleD, 360, 30, BLACK);
}, },
[]() []()
{ {
DrawText("Zacetna debelina", tstart.x, tstart.y, tsize, BLACK); Vector2 end = newPoint(start, len, angleD);
DrawCircleV(start, radius, BLACK); DrawCircleV(start, radius, BLACK);
DrawLineEx(start, end_kot, 10, BLACK); DrawLineEx(start, end, 10, BLACK);
DrawCircleV(end_kot, radius, BLACK); DrawCircleV(end, radius, BLACK);
DrawCircleLinesV(start, radiusS, BLACK); DrawCircleLinesV(start, radiusS, BLACK);
}, DrawCircleLinesV(end, radiusE, BLACK);
[]()
{
DrawText("Koncna debelina", tstart.x, tstart.y, tsize, BLACK);
DrawCircleV(start, radius, BLACK);
DrawLineEx(start, end_kot, 10, BLACK);
DrawCircleV(end_kot, radius, BLACK);
DrawCircleLinesV(start, radiusS, BLACK);
DrawCircleLinesV(end_kot, radiusE, BLACK);
}, },
[]() []()
{ {
DrawText("Zacetna barva", tstart.x, tstart.y, tsize, BLACK); Vector2 end = newPoint(start, len, angleD);
DrawLineEx(start, end_kot, 10, BLACK); DrawLineEx(start, end, 10, BLACK);
DrawCircleV(end_kot, radius, BLACK);
DrawCircleV(start, radiusS, colorS); DrawCircleV(start, radiusS, colorS);
DrawCircleLinesV(end_kot, radiusE, BLACK); DrawCircleV(end, radiusE, colorE);
}, },
[]() []()
{ {
DrawText("Koncna barva", tstart.x, tstart.y, tsize, BLACK); Vector2 end = newPoint(start, len, angleD);
DrawLineEx(start, end_kot, 10, BLACK); drawBranch(start, end, colorS, colorE, radiusS, radiusE);
DrawCircleV(start, radiusS, colorS);
DrawCircleV(end_kot, radiusE, colorE);
}, },
[]() []()
{ {
DrawText("Veja", tstart.x, tstart.y, tsize, BLACK); Vector2 p = newPoint(start, len, angleD);
float fstep = 0.05; drawBranch(start, p, colorS, colorE, radiusS, radiusE);
for (float i = 0; i < 1.05; i += fstep) Vector2 p1 = newPoint(p, len, 135);
{ Vector2 p2 = newPoint(p, len, 90);
Vector2 point = Vector2Lerp(start, end_kot, i); Vector2 p3 = newPoint(p, len, 45);
Color color = ColorLerp(colorS, colorE, i); DrawLineEx(p, p1, 10, BLACK);
int size = Lerp(radiusS, radiusE, i); DrawLineEx(p, p2, 10, BLACK);
DrawCircleV(point, size, color); DrawLineEx(p, p3, 10, BLACK);
} DrawCircleV(p, radius, BLACK);
} DrawCircleV(p1, radius, BLACK);
DrawCircleV(p2, radius, BLACK);
DrawCircleV(p3, radius, BLACK);
},
[]()
{
Vector2 p = newPoint(start, len, angleD);
drawBranch(start, p, colorS, colorE, radiusS, radiusE);
Vector2 p1 = newPoint(p, len, 135);
Vector2 p2 = newPoint(p, len, 90);
Vector2 p3 = newPoint(p, len, 45);
drawBranch(p, p1, colorE, BLUE, radiusE, 50);
drawBranch(p, p2, colorE, ORANGE, radiusE, 50);
drawBranch(p, p3, colorE, PURPLE, radiusE, 50);
},
}; };
int main(int argc, char *argv[]) int main(int argc, char *argv[])
{ {
int screenWidth = 500;
int screenHeight = 500;
float ny = len * sin(angleR);
float nx = len * cos(angleR);
end_kot.x = start.x + nx;
end_kot.y = start.y - ny;
InitWindow(screenWidth, screenHeight, "Slike"); InitWindow(screenWidth, screenHeight, "Slike");
SetTargetFPS(60); SetTargetFPS(60);