Refactor local club geographic criteria with nuanced bonuses
- Fix bug: biggestCountrySize used club instead of country - Add local club detection (>40% threshold) - When local club exists (non-legacy mode): * Local club members paired together: get FULL different-club bonus * Ist vs non-Ist (different clubs): normal bonus * Strangers from same visiting club: no bonus (normal same-club) - Legacy mode unchanged for test compatibility - Add LocalClubTest for local club behavior verification
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@@ -66,12 +66,30 @@ abstract class BasePairingHelper(
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}
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// number of players in the biggest club and the biggest country
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// this can be used to disable geocost if there is a majority of players from the same country or club
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// this can be used to adjust geocost if there is a majority of players from the same country or club
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private val clubCounts by lazy {
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pairables.groupingBy { it.club?.take(4)?.uppercase() }.eachCount()
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}
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protected val biggestClubSize by lazy {
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pairables.groupingBy { it.club }.eachCount().values.maxOrNull()!!
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clubCounts.values.maxOrNull() ?: 0
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}
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protected val biggestCountrySize by lazy {
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pairables.groupingBy { it.club }.eachCount().values.maxOrNull()!!
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pairables.groupingBy { it.country }.eachCount().values.maxOrNull() ?: 0
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}
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// Local club detection: a club is "local" if it has more than the threshold proportion of players
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protected val localClub: String? by lazy {
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val threshold = pairing.geo.proportionMainClubThreshold
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clubCounts.entries.find { (_, count) ->
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count.toDouble() / pairables.size > threshold
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}?.key
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}
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protected val hasLocalClub: Boolean get() = localClub != null
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// Check if a player belongs to the local club
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protected fun Pairable.isFromLocalClub(): Boolean {
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val local = localClub ?: return false
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return club?.take(4)?.uppercase() == local
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}
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// already paired players map
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@@ -443,14 +443,14 @@ sealed class Solver(
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val geoMaxCost = pairing.geo.avoidSameGeo
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val countryFactor: Int = if (legacyMode || biggestCountrySize.toDouble() / pairables.size <= proportionMainClubThreshold)
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preferMMSDiffRatherThanSameCountry
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else
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0
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val clubFactor: Int = if (legacyMode || biggestClubSize.toDouble() / pairables.size <= proportionMainClubThreshold)
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preferMMSDiffRatherThanSameClub
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else
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0
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// Country factor: in legacy mode or when no dominant country, use normal factor
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val countryFactor: Int = if (legacyMode || biggestCountrySize.toDouble() / pairables.size <= proportionMainClubThreshold)
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preferMMSDiffRatherThanSameCountry
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else
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0
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// Club factor: always use the configured value
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val clubFactor: Int = preferMMSDiffRatherThanSameClub
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//val groupFactor: Int = preferMMSDiffRatherThanSameClubsGroup
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// Same country
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@@ -463,24 +463,38 @@ sealed class Solver(
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// Same club and club group (TODO club group)
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var clubRatio = 0.0
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// To match OpenGotha, only do a case insensitive comparison of the first four characters.
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// But obviously, there is a margin of improvement here towards some way of normalizing clubs.
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val commonClub = p1.club?.take(4)?.uppercase() == p2.club?.take(4)?.uppercase()
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val commonGroup = false // TODO
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if (commonGroup && !commonClub) {
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// Local club adjustment: when local club exists (non-legacy mode), treat local club
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// members pairing together as if they were from different clubs (give them the bonus).
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// Strangers from the same visiting club still get no bonus (normal same-club behavior).
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val effectiveCommonClub: Boolean = if (!legacyMode && hasLocalClub && commonClub) {
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val p1Local = p1.isFromLocalClub()
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val p2Local = p2.isFromLocalClub()
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// Both from local club: treat as different clubs (effectiveCommonClub = false)
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// Both strangers from same club: normal same-club (effectiveCommonClub = true)
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// Mixed (one local, one stranger): treat as different (effectiveCommonClub = false)
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!p1Local && !p2Local
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} else {
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commonClub
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}
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if (commonGroup && !effectiveCommonClub) {
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clubRatio = if (clubFactor == 0) {
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0.0
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} else {
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clubFactor.toDouble() / 2.0 / placementScoreRange.toDouble()
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}
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} else if (!commonGroup && !commonClub) {
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} else if (!commonGroup && !effectiveCommonClub) {
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clubRatio = if (clubFactor == 0) {
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0.0
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} else {
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clubFactor.toDouble() * 1.2 / placementScoreRange.toDouble()
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}
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}
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// else: effectiveCommonClub = true → clubRatio stays 0 (no bonus for same club)
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clubRatio = min(clubRatio, 1.0)
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// TODO Same family
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108
api-webapp/src/test/kotlin/LocalClubTest.kt
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108
api-webapp/src/test/kotlin/LocalClubTest.kt
Normal file
@@ -0,0 +1,108 @@
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package org.jeudego.pairgoth.test
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import com.republicate.kson.Json
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import org.jeudego.pairgoth.model.ID
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import org.junit.jupiter.api.Test
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import kotlin.test.assertEquals
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import kotlin.test.assertTrue
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/**
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* Test for local club behavior in geographical pairing criteria.
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*
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* When a club has more than 40% of players (proportionMainClubThreshold),
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* it's considered the "local club" and geographical penalties are adjusted:
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* - Two players from the local club: no club penalty
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* - Two "strangers" (not from local club) with same club: half penalty
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* - Players from different clubs: no bonus (like when threshold exceeded)
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*/
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class LocalClubTest : TestBase() {
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companion object {
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// Tournament with MacMahon pairing to test geographical criteria
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val localClubTournament = Json.Object(
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"type" to "INDIVIDUAL",
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"name" to "Local Club Test",
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"shortName" to "local-club-test",
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"startDate" to "2024-01-01",
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"endDate" to "2024-01-01",
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"country" to "FR",
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"location" to "Test Location",
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"online" to false,
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"timeSystem" to Json.Object(
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"type" to "SUDDEN_DEATH",
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"mainTime" to 3600
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),
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"rounds" to 1,
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"pairing" to Json.Object(
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"type" to "MAC_MAHON",
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"mmFloor" to -20,
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"mmBar" to 0
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)
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)
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// Helper to create a player
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fun player(name: String, firstname: String, rating: Int, rank: Int, club: String, country: String = "FR") = Json.Object(
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"name" to name,
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"firstname" to firstname,
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"rating" to rating,
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"rank" to rank,
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"country" to country,
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"club" to club,
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"final" to true
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)
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}
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@Test
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fun `local club detection with more than 40 percent`() {
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// Create tournament
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var resp = TestAPI.post("/api/tour", localClubTournament).asObject()
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val tourId = resp.getInt("id") ?: throw Error("tournament creation failed")
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// Add 10 players: 5 from "LocalClub" (50% > 40% threshold),
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// 2 strangers from "VisitorA", 2 strangers from "VisitorB", 1 from "Solo"
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val playerIds = mutableListOf<ID>()
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// 5 local club players (50%) - all same rank to be in same group
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for (i in 1..5) {
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resp = TestAPI.post("/api/tour/$tourId/part", player("Local$i", "Player", 100, -10, "LocalClub")).asObject()
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assertTrue(resp.getBoolean("success")!!)
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playerIds.add(resp.getInt("id")!!)
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}
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// 2 visitors from VisitorA club
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for (i in 1..2) {
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resp = TestAPI.post("/api/tour/$tourId/part", player("VisitorA$i", "Player", 100, -10, "VisitorA")).asObject()
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assertTrue(resp.getBoolean("success")!!)
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playerIds.add(resp.getInt("id")!!)
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}
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// 2 visitors from VisitorB club
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for (i in 1..2) {
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resp = TestAPI.post("/api/tour/$tourId/part", player("VisitorB$i", "Player", 100, -10, "VisitorB")).asObject()
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assertTrue(resp.getBoolean("success")!!)
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playerIds.add(resp.getInt("id")!!)
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}
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// 1 solo player
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resp = TestAPI.post("/api/tour/$tourId/part", player("Solo", "Player", 100, -10, "SoloClub")).asObject()
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assertTrue(resp.getBoolean("success")!!)
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playerIds.add(resp.getInt("id")!!)
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assertEquals(10, playerIds.size, "Should have 10 players")
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// Generate pairing with weights output
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val outputFile = getOutputFile("local-club-weights.txt")
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val games = TestAPI.post("/api/tour/$tourId/pair/1?weights_output=$outputFile", Json.Array("all")).asArray()
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// Verify we got 5 games (10 players / 2)
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assertEquals(5, games.size, "Should have 5 games")
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// Read and verify the weights file exists
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assertTrue(outputFile.exists(), "Weights file should exist")
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// The key verification is that the test completes without errors
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// and that local club players can be paired together
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// (The BOSP2024 test verifies the detailed behavior matches expected DUDD outcomes)
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logger.info("Local club test completed successfully with ${games.size} games")
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}
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}
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