* tune matmul for gcn
* this one is more power efficient
* Update ggml/src/ggml-vulkan/ggml-vulkan.cpp
Co-authored-by: 0cc4m <picard12@live.de>
* disable this tune for the proprietary driver
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Co-authored-by: 0cc4m <picard12@live.de>
* q6_k scale caching
* 16 bit unpack
* q4_k test (slow)
* revert it
* q3_k
* q2_k
* little stuff
* try precalculating products of a and q2_k scales
* Revert "try precalculating products of a and q2_k scales"
This reverts commit 65110b81f23f66331a50c6e889a7c1ab9470a86b.
* unpack should be u16, add vim swap to gitignore (about time)
* better q4_k scales
* q5_k
* better q6_k with separate paths for all threads and partial threads in use, plus some more optimizations
* q2_k better dequant
* q3_k optimizations
* q3_k use hmask simd from cpu avx version
* make the caches happy
* q3_k separate out calculation
* q2_k separate out
* little stuff
* use calc_superblock everywhere
* q2_k optimize scale calculation
* more barriers
* ensure mul mat shaders work on systems with subgroup size less than 32
more fixes
add test
* only s_warptile_mmq needs to be run with 32 threads or more
* double the number of rows per workgroup
* Update ggml-vulkan.cpp
* Vulkan: Add VK_EXT_subgroup_size_control support to ensure full subgroups for coopmats
* only increase the number of rows for amd and subgroup size 64
* fix missing NUM_ROWS for mul_mat_vec_iq4_nl_f16_f32, untested
* use subgroup min and max to check for gcn (requires https://github.com/ggerganov/llama.cpp/pull/10721)
* manual merge ggml-vulkan.cpp
* set min and max subgroup size in any case
* Also double the number of rows for Intel GPUs
* subgroup 64 version with subgroup add. 15% faster
scalable version
tested for subgroup sizes 16-128
* check for subgroup multiple of 16 and greater than 16
* subgroup sizes are always a power of 2 (https://github.com/KhronosGroup/GLSL/issues/45)
* force 16 sequential threads per block
* make 16 subgroup size a constant
* use 128 bit loads (i've tried 256->128 to death and its slower)
* double accumulator
* avx bf16 vec dot
* +3% q4_0 inference
* +7% tg +5% pp compared to master
* slower f16c version, kep for reference
* 256b version, also slow. i tried :)
* revert f16
* faster with madd
* split to functions
* Q8_0 and IQ4_NL, 5-7% faster
* fix potential overflow (performance reduced)
* 16 bit add for q4_0 only
* merge
* q6_k instruction reordering attempt
* better subtract method
* should be theoretically faster
small improvement with shuffle lut, likely because all loads are already done at that stage
* optimize bit fiddling
* handle -32 offset separately. bsums exists for a reason!
* use shift
* Update ggml-quants.c
* have to update ci macos version to 13 as 12 doesnt work now. 13 is still x86
* Add detection code for avx
* Only check hardware when option is ON
* Modify per code review sugguestions
* Build locally will detect CPU
* Fixes CMake style to use lowercase like everywhere else
* cleanup
* fix merge
* linux/gcc version for testing
* msvc combines avx2 and fma into /arch:AVX2 so check for both
* cleanup
* msvc only version
* style
* Update FindSIMD.cmake
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Co-authored-by: Howard Su <howard0su@gmail.com>
Co-authored-by: Jeremy Dunn <jeremydunn123@gmail.com>
* fix LLAMA_NATIVE
* syntax
* alternate implementation
* my eyes must be getting bad...
* set cmake LLAMA_NATIVE=ON by default
* march=native doesn't work for ios/tvos, so disable for those targets. also see what happens if we use it on msvc
* revert 8283237 and only allow LLAMA_NATIVE on x86 like the Makefile
* remove -DLLAMA_MPI=ON
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Co-authored-by: netrunnereve <netrunnereve@users.noreply.github.com>
* fix hellaswag print format, cast away warning in test-double-float
* c++11 cannot use designated initializers
* add static to test-grad0.c internal functions
* use memcpy in test-double-float.c
* port c tests to c++
* use initializer list for ggml_init_params