Commit Graph
2 Commits
Author SHA1 Message Date
7c5bfd57f8 Optimize Vulkan backend for better CPU performance and less GPU synchronization overhead. (#8943)
* Optimize Vulkan backend for better CPU performance and less GPU synchronization overhead.

- Allocation overhead for the temporary std::vectors was easily detectable with a sampling profiler and simple to remove.
- ggml_vk_sync_buffer introduce a full pipeline sync which has a significant cost on the GPU side, sometimes larger than the actual kernel execution. Adding only barriers for shader read/writes and transfers seems to be sufficient looking at the code which either launches compute kernels or copies tensors.

* Fix small typo

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Co-authored-by: 0cc4m <picard12@live.de>
2024-08-11 10:09:09 +02:00
6a2f0b3474 Implement non-mapped async IO for CUDA on Windows. (#7896)
* Implement non-mapped async IO for CUDA on Windows. On a fast Gen5 NVMe drive this change improves model load time by >3x while it should be the same (or slightly faster) on any other drive.

* Free resources except for backend.

* Change assertions to exceptions in llama_file, find correct cuda backend to create CUDA resources and respect the use_mmap flag again for CUDA.

* Apply suggestions from code review

Co-authored-by: slaren <slarengh@gmail.com>

* Fix editorconfig and unused variable

* Fix issues with Windows build

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Co-authored-by: slaren <slarengh@gmail.com>
2024-06-17 16:10:15 +02:00