9898 lines
321 KiB
C
9898 lines
321 KiB
C
/*
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*
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* RGFW 1.5.1-dev
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*
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* Copyright (C) 2022-25 ColleagueRiley
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*
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* libpng license
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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*
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*
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*/
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/*
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(MAKE SURE RGFW_IMPLEMENTATION is in exactly one header or you use -D RGFW_IMPLEMENTATION)
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#define RGFW_IMPLEMENTATION - makes it so source code is included with header
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*/
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/*
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#define RGFW_IMPLEMENTATION - (required) makes it so the source code is included
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#define RGFW_DEBUG - (optional) makes it so RGFW prints debug messages anderrors when they're found
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#define RGFW_OSMESA - (optional) use OSmesa as backend (instead of system's opengl api + regular opengl)
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#define RGFW_BUFFER - (optional) just draw directly to (RGFW) window pixel buffer that is drawn to screen (the buffer is in the RGBA format)
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#define RGFW_EGL - (optional) use EGL for loading an OpenGL context (instead of the system's opengl api)
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#define RGFW_OPENGL_ES1 - (optional) use EGL to load and use Opengl ES (version 1) for backend rendering (instead of the system's opengl api)
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This version doesn't work for desktops (I'm pretty sure)
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#define RGFW_OPENGL_ES2 - (optional) use OpenGL ES (version 2)
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#define RGFW_OPENGL_ES3 - (optional) use OpenGL ES (version 3)
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#define RGFW_DIRECTX - (optional) use directX for the rendering backend (rather than opengl) (windows only, defaults to opengl for unix)
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#define RGFW_WEBGPU - (optional) use webGPU for rendering (Web ONLY)
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#define RGFW_NO_API - (optional) don't use any rendering API (no opengl, no vulkan, no directX)
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#define RGFW_LINK_EGL (optional) (windows only) if EGL is being used, if EGL functions should be defined dymanically (using GetProcAddress)
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#define RGFW_X11 (optional) (unix only) if X11 should be used. This option is turned on by default by unix systems except for MacOS
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#define RGFW_WAYLAND (optional) (unix only) if Wayland should be used. (This can be used with X11)
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#define RGFW_NO_X11 (optional) (unix only) if X11 should be used (with Wayland).
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#define RGFW_NO_LOAD_WGL (optional) (windows only) if WGL should be loaded dynamically during runtime
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#define RGFW_NO_X11_CURSOR (optional) (unix only) don't use XCursor
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#define RGFW_NO_X11_CURSOR_PRELOAD (optional) (unix only) Use XCursor, but don't link it in code, (you'll have to link it with -lXcursor)
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#define RGFW_NO_LOAD_WINMM (optional) (windows only) Use winmm (timeBeginPeriod), but don't link it in code, (you'll have to link it with -lwinmm)
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#define RGFW_NO_WINMM (optional) (windows only) don't use winmm
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#define RGFW_NO_IOKIT (optional) (macOS) don't use IOKit
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#define RGFW_NO_UNIX_CLOCK (optional) (unux) don't link unix clock functions
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#define RGFW_NO_DWM (windows only) - Do not use or linj dwmapi
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#define RGFW_USE_XDL (optional) (X11) use X11 in RGFW (must include XDL.h along with RGFW) (XLib Dynamic Loader)
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#define RGFW_NO_DPI - Do not include calculate DPI (no XRM nor libShcore included)
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#define RGFW_ALLOC_DROPFILES (optional) if room should be allocating for drop files (by default it's global data)
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#define RGFW_alloc(userptr, size) x - choose what default function to use to allocate, by default the standard malloc is used
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#define RGFW_free(userptr, ptr) x - choose what default function to use to allocated memory, by default the standard free is used
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#define RGFW_USERPTR x - choose the default userptr sent to the malloc call, (NULL by default)
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#define RGFW_EXPORT - Use when building RGFW
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#define RGFW_IMPORT - Use when linking with RGFW (not as a single-header)
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#define RGFW_USE_INT - force the use c-types rather than stdint.h (for systems that might not have stdint.h (msvc))
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*/
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/*
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Example to get you started :
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linux : gcc main.c -lX11 -lXrandr -lGL
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windows : gcc main.c -lopengl32 -lgdi32
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macos : gcc main.c -framework Cocoa -framework OpenGL -framework IOKit
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#define RGFW_IMPLEMENTATION
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#include "RGFW.h"
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u8 icon[4 * 3 * 3] = {0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF};
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int main() {
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RGFW_window* win = RGFW_createWindow("name", RGFW_RECT(100, 100, 500, 500), (u64)0);
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RGFW_window_setIcon(win, icon, RGFW_AREA(3, 3), 4);
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for (;;) {
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RGFW_window_checkEvent(win); // NOTE: checking events outside of a while loop may cause input lag
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if (win->event.type == RGFW_quit || RGFW_isPressed(win, RGFW_escape))
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break;
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RGFW_window_swapBuffers(win);
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glClearColor(1, 1, 1, 1);
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glClear(GL_COLOR_BUFFER_BIT);
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}
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RGFW_window_close(win);
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}
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compiling :
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if you wish to compile the library all you have to do is create a new file with this in it
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rgfw.c
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#define RGFW_IMPLEMENTATION
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#include "RGFW.h"
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You may also want to add
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`#define RGFW_EXPORT` when compiling and
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`#define RGFW_IMPORT`when linking RGFW on it's own:
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this reduces inline functions and prevents bloat in the object file
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then you can use gcc (or whatever compile you wish to use) to compile the library into object file
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ex. gcc -c RGFW.c -fPIC
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after you compile the library into an object file, you can also turn the object file into an static or shared library
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(commands ar and gcc can be replaced with whatever equivalent your system uses)
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static : ar rcs RGFW.a RGFW.o
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shared :
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windows:
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gcc -shared RGFW.o -lopengl32 -lgdi32 -o RGFW.dll
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linux:
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gcc -shared RGFW.o -lX11 -lGL -lXrandr -o RGFW.so
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macos:
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gcc -shared RGFW.o -framework Cocoa -framework OpenGL -framework IOKit
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*/
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/*
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Credits :
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EimaMei/Sacode : Much of the code for creating windows using winapi, Wrote the Silicon library, helped with MacOS Support, siliapp.h -> referencing
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stb - This project is heavily inspired by the stb single header files
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GLFW:
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certain parts of winapi and X11 are very poorly documented,
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GLFW's source code was referenced and used throughout the project.
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contributors : (feel free to put yourself here if you contribute)
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krisvers -> code review
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EimaMei (SaCode) -> code review
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Code-Nycticebus -> bug fixes
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Rob Rohan -> X11 bugs and missing features, MacOS/Cocoa fixing memory issues/bugs
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AICDG (@THISISAGOODNAME) -> vulkan support (example)
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@Easymode -> support, testing/debugging, bug fixes and reviews
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Joshua Rowe (omnisci3nce) - bug fix, review (macOS)
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@lesleyrs -> bug fix, review (OpenGL)
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Nick Porcino (meshula) - testing, organization, review (MacOS, examples)
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@DarekParodia -> code review (X11) (C++)
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*/
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#if _MSC_VER
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#pragma comment(lib, "gdi32")
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#pragma comment(lib, "shell32")
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#pragma comment(lib, "opengl32")
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#pragma comment(lib, "winmm")
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#pragma comment(lib, "user32")
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#endif
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#ifndef RGFW_UNUSED
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#define RGFW_UNUSED(x) (void)(x)
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#endif
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#ifndef RGFW_USERPTR
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#define RGFW_USERPTR NULL
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#endif
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#ifndef RGFW_ROUND
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#define RGFW_ROUND(x) (int)((x) >= 0 ? (x) + 0.5f : (x) - 0.5f)
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#endif
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#ifndef RGFW_ALLOC
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#include <stdlib.h>
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#ifndef __USE_POSIX199309
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#define __USE_POSIX199309
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#endif
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#define RGFW_ALLOC(userptr, size) (RGFW_UNUSED(userptr),malloc(size))
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#define RGFW_FREE(userptr, ptr) (RGFW_UNUSED(userptr),free(ptr))
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#endif
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#ifndef RGFW_MEMCPY
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#include <string.h>
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#define RGFW_MEMCPY(dist, src, len) memcpy(dist, src, len)
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#define RGFW_STRNCMP(s1, s2, max) strncmp(s1, s2, max)
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//required for X11
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#define RGFW_STRTOL(str, endptr, base) strtol(str, endptr, base)
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#else
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#undef _INC_STRING
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#endif
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#if !_MSC_VER
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#ifndef inline
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#ifndef __APPLE__
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#define inline __inline
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#endif
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#endif
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#endif
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#ifdef RGFW_WIN95 /* for windows 95 testing (not that it really works) */
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#define RGFW_NO_MONITOR
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#define RGFW_NO_PASSTHROUGH
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#endif
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#if defined(RGFW_EXPORT) || defined(RGFW_IMPORT)
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#if defined(_WIN32)
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#if defined(__TINYC__) && (defined(RGFW_EXPORT) || defined(RGFW_IMPORT))
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#define __declspec(x) __attribute__((x))
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#endif
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#if defined(RGFW_EXPORT)
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#define RGFWDEF __declspec(dllexport)
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#else
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#define RGFWDEF __declspec(dllimport)
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#endif
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#else
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#if defined(RGFW_EXPORT)
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#define RGFWDEF __attribute__((visibility("default")))
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#endif
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#endif
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#endif
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#ifndef RGFWDEF
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#define RGFWDEF inline
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#endif
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#ifndef RGFW_ENUM
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#define RGFW_ENUM(type, name) type name; enum
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#endif
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#if defined(__cplusplus) && !defined(__EMSCRIPTEN__)
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wnullability-completeness"
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#endif
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extern "C" {
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#endif
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/* makes sure the header file part is only defined once by default */
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#ifndef RGFW_HEADER
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#define RGFW_HEADER
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#if !defined(u8)
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#ifdef RGFW_USE_INT /* optional for any system that might not have stdint.h */
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typedef unsigned char u8;
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typedef signed char i8;
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typedef unsigned short u16;
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typedef signed short i16;
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typedef unsigned long int u32;
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typedef signed long int i32;
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typedef unsigned long long u64;
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typedef signed long long i64;
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#else /* use stdint standard types instead of c ""standard"" types */
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#include <stdint.h>
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#include <stddef.h>
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typedef uint8_t u8;
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typedef int8_t i8;
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typedef uint16_t u16;
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typedef int16_t i16;
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typedef uint32_t u32;
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typedef int32_t i32;
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typedef uint64_t u64;
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typedef int64_t i64;
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#endif
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#define u8 u8
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#endif
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#if !defined(b8) /* RGFW bool type */
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typedef u8 b8;
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typedef u32 b32;
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#define b8 b8
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#endif
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#define RGFW_TRUE (!(0))
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#define RGFW_FALSE 0
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/* thse OS macros looks better & are standardized */
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/* plus it helps with cross-compiling */
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#ifdef __EMSCRIPTEN__
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#define RGFW_WEBASM
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#if !defined(RGFW_NO_API) && !defined(RGFW_WEBGPU)
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#define RGFW_OPENGL
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#endif
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#ifdef RGFW_EGL
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#undef RGFW_EGL
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#endif
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#include <emscripten/html5.h>
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#include <emscripten/key_codes.h>
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#ifdef RGFW_WEBGPU
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#include <emscripten/html5_webgpu.h>
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#endif
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#endif
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#if defined(RGFW_X11) && defined(__APPLE__) && !defined(RGFW_CUSTOM_BACKEND)
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#define RGFW_MACOS_X11
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#define RGFW_UNIX
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#undef __APPLE__
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#endif
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#if defined(_WIN32) && !defined(RGFW_UNIX) && !defined(RGFW_WEBASM) && !defined(RGFW_CUSTOM_BACKEND) /* (if you're using X11 on windows some how) */
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#define RGFW_WINDOWS
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/* make sure the correct architecture is defined */
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#if defined(_WIN64)
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#define _AMD64_
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#undef _X86_
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#else
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#undef _AMD64_
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#ifndef _X86_
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#define _X86_
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#endif
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#endif
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#ifndef RGFW_NO_XINPUT
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#ifdef __MINGW32__ /* try to find the right header */
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#include <xinput.h>
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#else
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#include <XInput.h>
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#endif
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#endif
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#if defined(RGFW_DIRECTX)
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#define OEMRESOURCE
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#include <d3d11.h>
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#include <dxgi.h>
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#include <dxgi.h>
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#include <d3dcompiler.h>
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#ifndef __cplusplus
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#define __uuidof(T) IID_##T
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#endif
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#endif
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#elif defined(RGFW_WAYLAND)
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#define RGFW_DEBUG // wayland will be in debug mode by default for now
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#if !defined(RGFW_NO_API) && (!defined(RGFW_BUFFER) || defined(RGFW_OPENGL)) && !defined(RGFW_OSMESA)
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#define RGFW_EGL
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#define RGFW_OPENGL
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#define RGFW_UNIX
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#include <wayland-egl.h>
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#endif
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#include <wayland-client.h>
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#endif
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#if !defined(RGFW_NO_X11) && !defined(RGFW_NO_X11) && (defined(__unix__) || defined(RGFW_MACOS_X11) || defined(RGFW_X11)) && !defined(RGFW_WEBASM) && !defined(RGFW_CUSTOM_BACKEND)
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#define RGFW_MACOS_X11
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#define RGFW_X11
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#define RGFW_UNIX
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#include <X11/Xlib.h>
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#elif defined(__APPLE__) && !defined(RGFW_MACOS_X11) && !defined(RGFW_X11) && !defined(RGFW_WEBASM) && !defined(RGFW_CUSTOM_BACKEND)
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#define RGFW_MACOS
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#endif
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#if (defined(RGFW_OPENGL_ES1) || defined(RGFW_OPENGL_ES2) || defined(RGFW_OPENGL_ES3)) && !defined(RGFW_EGL)
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#define RGFW_EGL
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#endif
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#if !defined(RGFW_OSMESA) && !defined(RGFW_EGL) && !defined(RGFW_OPENGL) && !defined(RGFW_DIRECTX) && !defined(RGFW_BUFFER) && !defined(RGFW_NO_API)
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#define RGFW_OPENGL
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#endif
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#ifdef RGFW_EGL
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#include <EGL/egl.h>
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#elif defined(RGFW_OSMESA)
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#ifdef RGFW_WINDOWS
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#define OEMRESOURCE
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#include <GL/gl.h>
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#define GLAPIENTRY APIENTRY
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#define GLAPI WINGDIAPI
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#endif
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#ifndef __APPLE__
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#include <GL/osmesa.h>
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#else
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#include <OpenGL/osmesa.h>
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#endif
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#endif
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#if defined(RGFW_OPENGL) && defined(RGFW_X11)
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#ifndef GLX_MESA_swap_control
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#define GLX_MESA_swap_control
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#endif
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#include <GL/glx.h> /* GLX defs, xlib.h, gl.h */
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#endif
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/*! (unix) Toggle use of wayland, this will be on by default if you use `RGFW_WAYLAND` (if you don't use RGFW_WAYLAND, you dont' expose WAYLAND functions)
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this is mostly used to allow you to force the use of XWayland
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*/
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RGFWDEF void RGFW_useWayland(b8 wayland);
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/*
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RGFW_allocator (optional)
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you can ignore this if you use standard malloc/free
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*/
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typedef void* (* RGFW_allocatorMallocfunc)(void* userdata, size_t size);
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typedef void (* RGFW_allocatorFreefunc)(void* userdata, void* ptr);
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typedef struct RGFW_allocator {
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void* userdata;
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RGFW_allocatorMallocfunc alloc;
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RGFW_allocatorFreefunc free;
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} RGFW_allocator;
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RGFWDEF RGFW_allocator RGFW_loadAllocator(RGFW_allocator allocator);
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RGFWDEF void* RGFW_alloc(size_t len);
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RGFWDEF void RGFW_free(void* ptr);
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/*
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regular RGFW stuff
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*/
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typedef u8 RGFW_key;
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typedef RGFW_ENUM(u8, RGFW_eventType) {
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/*! event codes */
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RGFW_eventNone = 0, /*!< no event has been sent */
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RGFW_keyPressed, /* a key has been pressed */
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RGFW_keyReleased, /*!< a key has been released*/
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/*! key event note
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the code of the key pressed is stored in
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RGFW_event.key
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!!Keycodes defined at the bottom of the RGFW_HEADER part of this file!!
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while a string version is stored in
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RGFW_event.KeyString
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RGFW_event.keyMod holds the current keyMod
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this means if CapsLock, NumLock are active or not
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*/
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RGFW_mouseButtonPressed, /*!< a mouse button has been pressed (left,middle,right)*/
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RGFW_mouseButtonReleased, /*!< a mouse button has been released (left,middle,right)*/
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RGFW_mousePosChanged, /*!< the position of the mouse has been changed*/
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/*! mouse event note
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|
the x and y of the mouse can be found in the vector, RGFW_event.point
|
|
|
|
RGFW_event.button holds which mouse button was pressed
|
|
*/
|
|
RGFW_gamepadConnected, /*!< a gamepad was connected */
|
|
RGFW_gamepadDisconnected, /*!< a gamepad was disconnected */
|
|
RGFW_gamepadButtonPressed, /*!< a gamepad button was pressed */
|
|
RGFW_gamepadButtonReleased, /*!< a gamepad button was released */
|
|
RGFW_gamepadAxisMove, /*!< an axis of a gamepad was moved*/
|
|
/*! gamepad event note
|
|
RGFW_event.gamepad holds which gamepad was altered, if any
|
|
RGFW_event.button holds which gamepad button was pressed
|
|
|
|
RGFW_event.axis holds the data of all the axis
|
|
RGFW_event.axisesCount says how many axis there are
|
|
*/
|
|
RGFW_windowMoved, /*!< the window was moved (b the user) */
|
|
RGFW_windowResized, /*!< the window was resized (by the user), [on webASM this means the browser was resized] */
|
|
RGFW_focusIn, /*!< window is in focus now */
|
|
RGFW_focusOut, /*!< window is out of focus now */
|
|
RGFW_mouseEnter, /* mouse entered the window */
|
|
RGFW_mouseLeave, /* mouse left the window */
|
|
RGFW_windowRefresh, /* The window content needs to be refreshed */
|
|
|
|
/* attribs change event note
|
|
The event data is sent straight to the window structure
|
|
with win->r.x, win->r.y, win->r.w and win->r.h
|
|
*/
|
|
RGFW_quit, /*!< the user clicked the quit button*/
|
|
RGFW_DND, /*!< a file has been dropped into the window*/
|
|
RGFW_DNDInit /*!< the start of a dnd event, when the place where the file drop is known */
|
|
/* dnd data note
|
|
The x and y coords of the drop are stored in the vector RGFW_event.point
|
|
|
|
RGFW_event.droppedFilesCount holds how many files were dropped
|
|
|
|
This is also the size of the array which stores all the dropped file string,
|
|
RGFW_event.droppedFiles
|
|
*/
|
|
};
|
|
|
|
/*! mouse button codes (RGFW_event.button) */
|
|
typedef RGFW_ENUM(u8, RGFW_mouseButton) {
|
|
RGFW_mouseNone = 0, /*!< no mouse button is pressed*/
|
|
RGFW_mouseLeft, /*!< left mouse button is pressed*/
|
|
RGFW_mouseMiddle, /*!< mouse-wheel-button is pressed*/
|
|
RGFW_mouseRight, /*!< right mouse button is pressed*/
|
|
RGFW_mouseScrollUp, /*!< mouse wheel is scrolling up*/
|
|
RGFW_mouseScrollDown /*!< mouse wheel is scrolling down*/
|
|
};
|
|
|
|
#ifndef RGFW_MAX_PATH
|
|
#define RGFW_MAX_PATH 260 /* max length of a path (for dnd) */
|
|
#endif
|
|
#ifndef RGFW_MAX_DROPS
|
|
#define RGFW_MAX_DROPS 260 /* max items you can drop at once */
|
|
#endif
|
|
|
|
#define RGFW_BIT(x) (1L << x)
|
|
|
|
/* for RGFW_event.lockstate */
|
|
typedef RGFW_ENUM(u8, RGFW_keymod) {
|
|
RGFW_modCapsLock = RGFW_BIT(0),
|
|
RGFW_modNumLock = RGFW_BIT(1),
|
|
RGFW_modControl = RGFW_BIT(2),
|
|
RGFW_modAlt = RGFW_BIT(3),
|
|
RGFW_modShift = RGFW_BIT(4),
|
|
RGFW_modSuper = RGFW_BIT(5)
|
|
};
|
|
|
|
/*! gamepad button codes (based on xbox/playstation), you may need to change these values per controller */
|
|
typedef RGFW_ENUM(u8, RGFW_gamepadCodes) {
|
|
RGFW_gamepadNone = 0, /*!< or PS X button */
|
|
RGFW_gamepadA, /*!< or PS X button */
|
|
RGFW_gamepadB, /*!< or PS circle button */
|
|
RGFW_gamepadY, /*!< or PS triangle button */
|
|
RGFW_gamepadX, /*!< or PS square button */
|
|
RGFW_gamepadStart, /*!< start button */
|
|
RGFW_gamepadSelect, /*!< select button */
|
|
RGFW_gamepadHome, /*!< home button */
|
|
RGFW_gamepadUp, /*!< dpad up */
|
|
RGFW_gamepadDown, /*!< dpad down*/
|
|
RGFW_gamepadLeft, /*!< dpad left */
|
|
RGFW_gamepadRight, /*!< dpad right */
|
|
RGFW_gamepadL1, /*!< left bump */
|
|
RGFW_gamepadL2, /*!< left trigger*/
|
|
RGFW_gamepadR1, /*!< right bumper */
|
|
RGFW_gamepadR2, /*!< right trigger */
|
|
RGFW_gamepadL3, /* left thumb stick */
|
|
RGFW_gamepadR3, /*!< right thumb stick */
|
|
RGFW_gamepadFinal
|
|
};
|
|
|
|
/*! basic vector type, if there's not already a point/vector type of choice */
|
|
#ifndef RGFW_point
|
|
typedef struct { i32 x, y; } RGFW_point;
|
|
#endif
|
|
|
|
/*! basic rect type, if there's not already a rect type of choice */
|
|
#ifndef RGFW_rect
|
|
typedef struct { i32 x, y, w, h; } RGFW_rect;
|
|
#endif
|
|
|
|
/*! basic area type, if there's not already a area type of choice */
|
|
#ifndef RGFW_area
|
|
typedef struct { u32 w, h; } RGFW_area;
|
|
#endif
|
|
|
|
#define RGFW_POINT(x, y) (RGFW_point){(i32)(x), (i32)(y)}
|
|
#define RGFW_RECT(x, y, w, h) (RGFW_rect){(i32)(x), (i32)(y), (i32)(w), (i32)(h)}
|
|
#define RGFW_AREA(w, h) (RGFW_area){(u32)(w), (u32)(h)}
|
|
|
|
#ifndef RGFW_NO_MONITOR
|
|
/*! structure for monitor data */
|
|
typedef struct RGFW_monitor {
|
|
char name[128]; /*!< monitor name */
|
|
RGFW_rect rect; /*!< monitor Workarea */
|
|
float scaleX, scaleY; /*!< monitor content scale*/
|
|
float pixelRatio; /*!< pixel ratio for monitor (1.0 for regular, 2.0 for hiDPI) */
|
|
float physW, physH; /*!< monitor physical size in inches*/
|
|
} RGFW_monitor;
|
|
|
|
/*
|
|
NOTE : Monitor functions should be ran only as many times as needed (not in a loop)
|
|
*/
|
|
|
|
/*! get an array of all the monitors (max 6) */
|
|
RGFWDEF RGFW_monitor* RGFW_getMonitors(void);
|
|
/*! get the primary monitor */
|
|
RGFWDEF RGFW_monitor RGFW_getPrimaryMonitor(void);
|
|
#endif
|
|
|
|
/* RGFW mouse loading */
|
|
typedef void RGFW_mouse;
|
|
|
|
/*!< loads mouse from bitmap (similar to RGFW_window_setIcon), icon NOT resized by default*/
|
|
RGFWDEF RGFW_mouse* RGFW_loadMouse(u8* icon, RGFW_area a, i32 channels);
|
|
/*!< frees RGFW_mouse data */
|
|
RGFWDEF void RGFW_freeMouse(RGFW_mouse* mouse);
|
|
/* */
|
|
|
|
/* NOTE: some parts of the data can represent different things based on the event (read comments in RGFW_event struct) */
|
|
/*! Event structure for checking/getting events */
|
|
typedef struct RGFW_event {
|
|
/*! drag and drop data */
|
|
/* 260 max paths with a max length of 260 */
|
|
#ifdef RGFW_ALLOC_DROPFILES
|
|
char** droppedFiles;
|
|
#else
|
|
char droppedFiles[RGFW_MAX_DROPS][RGFW_MAX_PATH]; /*!< dropped files*/
|
|
#endif
|
|
size_t droppedFilesCount; /*!< house many files were dropped */
|
|
|
|
RGFW_eventType type; /*!< which event has been sent?*/
|
|
RGFW_point point; /*!< mouse x, y of event (or drop point) */
|
|
|
|
RGFW_key key; /*!< the physical key of the event, refers to where key is physically !!Keycodes defined at the bottom of the RGFW_HEADER part of this file!! */
|
|
u8 keyChar; /*!< mapped key char of the event*/
|
|
|
|
b8 repeat; /*!< key press event repeated (the key is being held) */
|
|
b8 inFocus; /*!< if the window is in focus or not (this is always true for MacOS windows due to the api being weird) */
|
|
|
|
RGFW_keymod keyMod;
|
|
|
|
u8 button; /* !< which mouse (or gamepad) button was pressed */
|
|
double scroll; /*!< the raw mouse scroll value */
|
|
|
|
u16 gamepad; /*! which gamepad this event applies to (if applicable to any) */
|
|
u8 axisesCount; /*!< number of axises */
|
|
|
|
u8 whichAxis; /* which axis was effected */
|
|
RGFW_point axis[4]; /*!< x, y of axises (-100 to 100) */
|
|
|
|
u64 frameTime, frameTime2; /*!< this is used for counting the fps */
|
|
} RGFW_event;
|
|
|
|
/*! source data for the window (used by the APIs) */
|
|
#ifdef RGFW_WINDOWS
|
|
typedef struct RGFW_window_src {
|
|
HWND window; /*!< source window */
|
|
HDC hdc; /*!< source HDC */
|
|
u32 hOffset; /*!< height offset for window */
|
|
#if (defined(RGFW_OPENGL)) && !defined(RGFW_OSMESA) && !defined(RGFW_EGL)
|
|
HGLRC ctx; /*!< source graphics context */
|
|
#elif defined(RGFW_OSMESA)
|
|
OSMesaContext ctx;
|
|
#elif defined(RGFW_DIRECTX)
|
|
IDXGISwapChain* swapchain;
|
|
ID3D11RenderTargetView* renderTargetView;
|
|
ID3D11DepthStencilView* pDepthStencilView;
|
|
#elif defined(RGFW_EGL)
|
|
EGLSurface EGL_surface;
|
|
EGLDisplay EGL_display;
|
|
EGLContext EGL_context;
|
|
#endif
|
|
|
|
#if defined(RGFW_OSMESA) || defined(RGFW_BUFFER)
|
|
HDC hdcMem;
|
|
HBITMAP bitmap;
|
|
#endif
|
|
RGFW_area maxSize, minSize; /*!< for setting max/min resize (RGFW_WINDOWS) */
|
|
} RGFW_window_src;
|
|
#elif defined(RGFW_UNIX)
|
|
typedef struct RGFW_window_src {
|
|
#if defined(RGFW_X11)
|
|
Display* display; /*!< source display */
|
|
Window window; /*!< source window */
|
|
#if (defined(RGFW_OPENGL)) && !defined(RGFW_OSMESA) && !defined(RGFW_EGL)
|
|
GLXContext ctx; /*!< source graphics context */
|
|
#elif defined(RGFW_OSMESA)
|
|
OSMesaContext ctx;
|
|
#elif defined(RGFW_EGL)
|
|
EGLSurface EGL_surface;
|
|
EGLDisplay EGL_display;
|
|
EGLContext EGL_context;
|
|
#endif
|
|
|
|
#if defined(RGFW_OSMESA) || defined(RGFW_BUFFER)
|
|
XImage* bitmap;
|
|
GC gc;
|
|
#endif
|
|
#endif /* RGFW_X11 */
|
|
#if defined(RGFW_WAYLAND)
|
|
struct wl_display* wl_display;
|
|
struct wl_surface* surface;
|
|
struct wl_buffer* wl_buffer;
|
|
struct wl_keyboard* keyboard;
|
|
|
|
struct wl_compositor* compositor;
|
|
struct xdg_surface* xdg_surface;
|
|
struct xdg_toplevel* xdg_toplevel;
|
|
struct zxdg_toplevel_decoration_v1* decoration;
|
|
struct xdg_wm_base* xdg_wm_base;
|
|
struct wl_shm* shm;
|
|
struct wl_seat *seat;
|
|
u8* buffer;
|
|
|
|
RGFW_event events[20];
|
|
i32 eventLen;
|
|
size_t eventIndex;
|
|
#if defined(RGFW_EGL)
|
|
struct wl_egl_window* eglWindow;
|
|
#endif
|
|
#if defined(RGFW_EGL) && !defined(RGFW_X11)
|
|
EGLSurface EGL_surface;
|
|
EGLDisplay EGL_display;
|
|
EGLContext EGL_context;
|
|
#elif defined(RGFW_OSMESA) && !defined(RGFW_X11)
|
|
OSMesaContext ctx;
|
|
#endif
|
|
#endif /* RGFW_WAYLAND */
|
|
} RGFW_window_src;
|
|
#endif /* RGFW_UNIX */
|
|
#if defined(RGFW_MACOS)
|
|
typedef struct RGFW_window_src {
|
|
void* window;
|
|
b8 dndPassed;
|
|
#if (defined(RGFW_OPENGL)) && !defined(RGFW_OSMESA) && !defined(RGFW_EGL)
|
|
void* ctx; /*!< source graphics context */
|
|
#elif defined(RGFW_OSMESA)
|
|
OSMesaContext ctx;
|
|
#elif defined(RGFW_EGL)
|
|
EGLSurface EGL_surface;
|
|
EGLDisplay EGL_display;
|
|
EGLContext EGL_context;
|
|
#endif
|
|
|
|
void* view; /*apple viewpoint thingy*/
|
|
|
|
#if defined(RGFW_OSMESA) || defined(RGFW_BUFFER)
|
|
void* bitmap; /*!< API's bitmap for storing or managing */
|
|
void* image;
|
|
#endif
|
|
} RGFW_window_src;
|
|
#elif defined(RGFW_WEBASM)
|
|
typedef struct RGFW_window_src {
|
|
#ifdef RGFW_WEBGPU
|
|
WGPUInstance ctx;
|
|
WGPUDevice device;
|
|
WGPUQueue queue;
|
|
#else
|
|
EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx;
|
|
#endif
|
|
} RGFW_window_src;
|
|
#endif
|
|
|
|
/*! Optional arguments for making a windows */
|
|
typedef RGFW_ENUM(u32, RGFW_windowFlags) {
|
|
RGFW_windowNoInitAPI = RGFW_BIT(0), /* DO not init an API (mostly for bindings, you should use `#define RGFW_NO_API` in C */
|
|
RGFW_windowNoBorder = RGFW_BIT(1), /*!< the window doesn't have border */
|
|
RGFW_windowNoResize = RGFW_BIT(2), /*!< the window cannot be resized by the user */
|
|
RGFW_windowAllowDND = RGFW_BIT(3), /*!< the window supports drag and drop*/
|
|
RGFW_windowHideMouse = RGFW_BIT(4), /*! the window should hide the mouse or not (can be toggled later on) using `RGFW_window_mouseShow*/
|
|
RGFW_windowFullscreen = RGFW_BIT(5), /* the window is fullscreen by default or not */
|
|
RGFW_windowTransparent = RGFW_BIT(6), /*!< the window is transparent (only properly works on X11 and MacOS, although it's although for windows) */
|
|
RGFW_windowCenter = RGFW_BIT(7), /*! center the window on the screen */
|
|
RGFW_windowOpenglSoftware = RGFW_BIT(8), /*! use OpenGL software rendering */
|
|
RGFW_windowCocoaCHDirToRes = RGFW_BIT(9), /* (cocoa only), change directory to resource folder */
|
|
RGFW_windowScaleToMonitor = RGFW_BIT(10), /* scale the window to the screen */
|
|
RGFW_windowHide = RGFW_BIT(11)/* the window is hidden */
|
|
};
|
|
|
|
typedef struct RGFW_window {
|
|
RGFW_window_src src; /*!< src window data */
|
|
|
|
#if defined(RGFW_OSMESA) || defined(RGFW_BUFFER)
|
|
u8* buffer; /*!< buffer for non-GPU systems (OSMesa, basic software rendering) */
|
|
/* when rendering using RGFW_BUFFER, the buffer is in the RGBA format */
|
|
#endif
|
|
void* userPtr; /* ptr for usr data */
|
|
|
|
RGFW_event event; /*!< current event */
|
|
|
|
RGFW_rect r; /*!< the x, y, w and h of the struct */
|
|
|
|
RGFW_point _lastMousePoint; /*!< last cusor point (for raw mouse data) */
|
|
|
|
u32 _flags; /*!< windows flags (for RGFW to check) */
|
|
RGFW_allocator _mem; /*!< the allocator that was used to allocate RGFW window data, used to free it*/
|
|
} RGFW_window; /*!< Window structure for managing the window */
|
|
|
|
#if defined(RGFW_X11) || defined(RGFW_MACOS)
|
|
typedef u64 RGFW_thread; /*!< thread type unix */
|
|
#else
|
|
typedef void* RGFW_thread; /*!< thread type for window */
|
|
#endif
|
|
|
|
/** * @defgroup Window_management
|
|
* @{ */
|
|
|
|
|
|
/*!
|
|
* the class name for X11 and WinAPI. apps with the same class will be grouped by the WM
|
|
* by default the class name will == the root window's name
|
|
*/
|
|
RGFWDEF void RGFW_setClassName(const char* name);
|
|
|
|
/*! this has to be set before createWindow is called, else the fulscreen size is used */
|
|
RGFWDEF void RGFW_setBufferSize(RGFW_area size); /*!< the buffer cannot be resized (by RGFW) */
|
|
|
|
/* NOTE: (windows)If the executable has an icon resource named RGFW_ICON, it will be set as the initial icon for the window.*/
|
|
|
|
RGFWDEF RGFW_window* RGFW_createWindow(
|
|
const char* name, /* name of the window */
|
|
RGFW_rect rect, /* rect of window */
|
|
RGFW_windowFlags flags /* extra arguments ((u32)0 means no flags used)*/
|
|
); /*!< function to create a window and struct */
|
|
|
|
RGFWDEF RGFW_window* RGFW_createWindowPtr(
|
|
const char* name, /* name of the window */
|
|
RGFW_rect rect, /* rect of window */
|
|
RGFW_windowFlags flags, /* extra arguments (NULL / (u32)0 means no flags used)*/
|
|
RGFW_window* win /* ptr to the window struct you want to use */
|
|
); /*!< function to create a window (without allocating a window struct) */
|
|
|
|
/*! get the size of the screen to an area struct */
|
|
RGFWDEF RGFW_area RGFW_getScreenSize(void);
|
|
|
|
/*! frees win->buffer (if it was allocated by RGFW) and sets the pointer to your pointer */
|
|
RGFWDEF void RGFW_window_setBufferPtr(RGFW_window* win, u8* ptr, RGFW_area size);
|
|
/*< the new buffer is not be resized or freed (by RGFW) */
|
|
|
|
|
|
/*!
|
|
this function checks an *individual* event (and updates window structure attributes)
|
|
this means, using this function without a while loop may cause event lag
|
|
|
|
ex.
|
|
|
|
while (RGFW_window_checkEvent(win) != NULL) [this keeps checking events until it reaches the last one]
|
|
|
|
this function is optional if you choose to use event callbacks,
|
|
although you still need some way to tell RGFW to process events eg. `RGFW_window_checkEvents`
|
|
*/
|
|
|
|
RGFWDEF RGFW_event* RGFW_window_checkEvent(RGFW_window* win); /*!< check current event (returns a pointer to win->event or NULL if there is no event)*/
|
|
|
|
/*!
|
|
for RGFW_window_eventWait and RGFW_window_checkEvents
|
|
waitMS -> Allows th e function to keep checking for events even after `RGFW_window_checkEvent == NULL`
|
|
if waitMS == 0, the loop will not wait for events
|
|
if waitMS == a positive integer, the loop will wait that many miliseconds after there are no more events until it returns
|
|
if waitMS == a negative integer, the loop will not return until it gets another event
|
|
*/
|
|
typedef RGFW_ENUM(i32, RGFW_eventWait) {
|
|
RGFW_eventWaitNext = -1,
|
|
RGFW_eventNoWait = 0
|
|
};
|
|
|
|
/*! sleep until RGFW gets an event or the timer ends (defined by OS) */
|
|
RGFWDEF void RGFW_window_eventWait(RGFW_window* win, i32 waitMS);
|
|
|
|
/*!
|
|
check all the events until there are none left,
|
|
this should only be used if you're using callbacks only
|
|
*/
|
|
RGFWDEF void RGFW_window_checkEvents(RGFW_window* win, i32 waitMS);
|
|
|
|
/*!
|
|
Tell RGFW_window_eventWait to stop waiting, to be ran from another thread
|
|
*/
|
|
RGFWDEF void RGFW_stopCheckEvents(void);
|
|
|
|
/*! window managment functions*/
|
|
RGFWDEF void RGFW_window_close(RGFW_window* win); /*!< close the window and free leftover data */
|
|
|
|
/*! moves window to a given point */
|
|
RGFWDEF void RGFW_window_move(RGFW_window* win,
|
|
RGFW_point v/*!< new pos*/
|
|
);
|
|
|
|
#ifndef RGFW_NO_MONITOR
|
|
/*! move to a specific monitor */
|
|
RGFWDEF void RGFW_window_moveToMonitor(RGFW_window* win, RGFW_monitor m /* monitor */);
|
|
#endif
|
|
|
|
/*! resize window to a current size/area */
|
|
RGFWDEF void RGFW_window_resize(RGFW_window* win, /*!< source window */
|
|
RGFW_area a/*!< new size*/
|
|
);
|
|
|
|
/*! set the minimum size a user can shrink a window to a given size/area */
|
|
RGFWDEF void RGFW_window_setMinSize(RGFW_window* win, RGFW_area a);
|
|
/*! set the minimum size a user can extend a window to a given size/area */
|
|
RGFWDEF void RGFW_window_setMaxSize(RGFW_window* win, RGFW_area a);
|
|
|
|
RGFWDEF void RGFW_window_maximize(RGFW_window* win); /*!< maximize the window size */
|
|
RGFWDEF void RGFW_window_minimize(RGFW_window* win); /*!< minimize the window (in taskbar (per OS))*/
|
|
RGFWDEF void RGFW_window_restore(RGFW_window* win); /*!< restore the window from minimized (per OS)*/
|
|
|
|
/*! if the window should have a border or not (borderless) based on bool value of `border` */
|
|
RGFWDEF void RGFW_window_setBorder(RGFW_window* win, b8 border);
|
|
|
|
/*! turn on / off dnd (RGFW_windowAllowDND stil must be passed to the window)*/
|
|
RGFWDEF void RGFW_window_setDND(RGFW_window* win, b8 allow);
|
|
|
|
#ifndef RGFW_NO_PASSTHROUGH
|
|
/*!! turn on / off mouse passthrough */
|
|
RGFWDEF void RGFW_window_setMousePassthrough(RGFW_window* win, b8 passthrough);
|
|
#endif
|
|
|
|
/*! rename window to a given string */
|
|
RGFWDEF void RGFW_window_setName(RGFW_window* win,
|
|
const char* name
|
|
);
|
|
|
|
RGFWDEF b32 RGFW_window_setIcon(RGFW_window* win, /*!< source window */
|
|
u8* icon /*!< icon bitmap */,
|
|
RGFW_area a /*!< width and height of the bitmap*/,
|
|
i32 channels /*!< how many channels the bitmap has (rgb : 3, rgba : 4) */
|
|
); /*!< image resized by default */
|
|
|
|
/*!< sets mouse to RGFW_mouse icon (loaded from a bitmap struct) */
|
|
RGFWDEF void RGFW_window_setMouse(RGFW_window* win, RGFW_mouse* mouse);
|
|
|
|
/*!< sets the mouse to a standard API cursor (based on RGFW_MOUSE, as seen at the end of the RGFW_HEADER part of this file) */
|
|
RGFWDEF b32 RGFW_window_setMouseStandard(RGFW_window* win, u8 mouse);
|
|
|
|
RGFWDEF b32 RGFW_window_setMouseDefault(RGFW_window* win); /*!< sets the mouse to the default mouse icon */
|
|
/*
|
|
Locks cursor at the center of the window
|
|
win->event.point become raw mouse movement data
|
|
|
|
this is useful for a 3D camera
|
|
*/
|
|
RGFWDEF void RGFW_window_mouseHold(RGFW_window* win, RGFW_area area);
|
|
/*! stop holding the mouse and let it move freely */
|
|
RGFWDEF void RGFW_window_mouseUnhold(RGFW_window* win);
|
|
|
|
/*! hide the window */
|
|
RGFWDEF void RGFW_window_hide(RGFW_window* win);
|
|
/*! show the window */
|
|
RGFWDEF void RGFW_window_show(RGFW_window* win);
|
|
|
|
/*
|
|
makes it so `RGFW_window_shouldClose` returns true
|
|
by setting the window event.type to RGFW_quit
|
|
*/
|
|
RGFWDEF void RGFW_window_setShouldClose(RGFW_window* win);
|
|
|
|
/*! where the mouse is on the screen */
|
|
RGFWDEF RGFW_point RGFW_getGlobalMousePoint(void);
|
|
|
|
/*! where the mouse is on the window */
|
|
RGFWDEF RGFW_point RGFW_window_getMousePoint(RGFW_window* win);
|
|
|
|
/*! show the mouse or hide the mouse*/
|
|
RGFWDEF void RGFW_window_showMouse(RGFW_window* win, i8 show);
|
|
/*! move the mouse to a set x, y pos*/
|
|
RGFWDEF void RGFW_window_moveMouse(RGFW_window* win, RGFW_point v);
|
|
|
|
/*! if the window should close (RGFW_close was sent or escape was pressed) */
|
|
RGFWDEF b8 RGFW_window_shouldClose(RGFW_window* win);
|
|
/*! if window is fullscreen'd */
|
|
RGFWDEF b8 RGFW_window_isFullscreen(RGFW_window* win);
|
|
/*! if window is hidden */
|
|
RGFWDEF b8 RGFW_window_isHidden(RGFW_window* win);
|
|
/*! if window is minimized */
|
|
RGFWDEF b8 RGFW_window_isMinimized(RGFW_window* win);
|
|
/*! if window is maximized */
|
|
RGFWDEF b8 RGFW_window_isMaximized(RGFW_window* win);
|
|
|
|
/** @} */
|
|
|
|
/** * @defgroup Monitor
|
|
* @{ */
|
|
|
|
#ifndef RGFW_NO_MONITOR
|
|
/*
|
|
scale the window to the monitor,
|
|
this is run by default if the user uses the arg `RGFW_scaleToMonitor` during window creation
|
|
*/
|
|
RGFWDEF void RGFW_window_scaleToMonitor(RGFW_window* win);
|
|
/*! get the struct of the window's monitor */
|
|
RGFWDEF RGFW_monitor RGFW_window_getMonitor(RGFW_window* win);
|
|
#endif
|
|
|
|
/** @} */
|
|
|
|
/** * @defgroup Input
|
|
* @{ */
|
|
|
|
/*! if window == NULL, it checks if the key is pressed globally. Otherwise, it checks only if the key is pressed while the window in focus.*/
|
|
RGFWDEF b8 RGFW_isPressed(RGFW_window* win, RGFW_key key); /*!< if key is pressed (key code)*/
|
|
|
|
RGFWDEF b8 RGFW_wasPressed(RGFW_window* win, RGFW_key key); /*!< if key was pressed (checks previous state only) (key code)*/
|
|
|
|
RGFWDEF b8 RGFW_isHeld(RGFW_window* win, RGFW_key key); /*!< if key is held (key code)*/
|
|
RGFWDEF b8 RGFW_isReleased(RGFW_window* win, RGFW_key key); /*!< if key is released (key code)*/
|
|
|
|
/* if a key is pressed and then released, pretty much the same as RGFW_isReleased */
|
|
RGFWDEF b8 RGFW_isClicked(RGFW_window* win, RGFW_key key /*!< key code*/);
|
|
|
|
/*! if a mouse button is pressed */
|
|
RGFWDEF b8 RGFW_isMousePressed(RGFW_window* win, RGFW_mouseButton button /*!< mouse button code */ );
|
|
/*! if a mouse button is held */
|
|
RGFWDEF b8 RGFW_isMouseHeld(RGFW_window* win, RGFW_mouseButton button /*!< mouse button code */ );
|
|
/*! if a mouse button was released */
|
|
RGFWDEF b8 RGFW_isMouseReleased(RGFW_window* win, RGFW_mouseButton button /*!< mouse button code */ );
|
|
/*! if a mouse button was pressed (checks previous state only) */
|
|
RGFWDEF b8 RGFW_wasMousePressed(RGFW_window* win, RGFW_mouseButton button /*!< mouse button code */ );
|
|
/** @} */
|
|
|
|
/** * @defgroup Clipboard
|
|
* @{ */
|
|
typedef ptrdiff_t RGFW_ssize_t;
|
|
|
|
RGFWDEF const char* RGFW_readClipboard(size_t* size); /*!< read clipboard data */
|
|
/*! read clipboard data or send a NULL str to just get the length of the clipboard data */
|
|
RGFWDEF RGFW_ssize_t RGFW_readClipboardPtr(char* str, size_t strCapacity);
|
|
RGFWDEF void RGFW_writeClipboard(const char* text, u32 textLen); /*!< write text to the clipboard */
|
|
/** @} */
|
|
|
|
/**
|
|
|
|
|
|
Event callbacks,
|
|
these are completely optional, you can use the normal
|
|
RGFW_checkEvent() method if you prefer that
|
|
|
|
* @defgroup Callbacks
|
|
* @{
|
|
*/
|
|
|
|
/*! RGFW_windowMoved, the window and its new rect value */
|
|
typedef void (* RGFW_windowmovefunc)(RGFW_window* win, RGFW_rect r);
|
|
/*! RGFW_windowResized, the window and its new rect value */
|
|
typedef void (* RGFW_windowresizefunc)(RGFW_window* win, RGFW_rect r);
|
|
/*! RGFW_quit, the window that was closed */
|
|
typedef void (* RGFW_windowquitfunc)(RGFW_window* win);
|
|
/*! RGFW_focusIn / RGFW_focusOut, the window who's focus has changed and if its inFocus */
|
|
typedef void (* RGFW_focusfunc)(RGFW_window* win, b8 inFocus);
|
|
/*! RGFW_mouseEnter / RGFW_mouseLeave, the window that changed, the point of the mouse (enter only) and if the mouse has entered */
|
|
typedef void (* RGFW_mouseNotifyfunc)(RGFW_window* win, RGFW_point point, b8 status);
|
|
/*! RGFW_mousePosChanged, the window that the move happened on and the new point of the mouse */
|
|
typedef void (* RGFW_mouseposfunc)(RGFW_window* win, RGFW_point point);
|
|
/*! RGFW_DNDInit, the window, the point of the drop on the windows */
|
|
typedef void (* RGFW_dndInitfunc)(RGFW_window* win, RGFW_point point);
|
|
/*! RGFW_windowRefresh, the window that needs to be refreshed */
|
|
typedef void (* RGFW_windowrefreshfunc)(RGFW_window* win);
|
|
/*! RGFW_keyPressed / RGFW_keyReleased, the window that got the event, the mapped key, the physical key, the string version, the state of mod keys, if it was a press (else it's a release) */
|
|
typedef void (* RGFW_keyfunc)(RGFW_window* win, u8 key, char keyChar, RGFW_keymod keyMod, b8 pressed);
|
|
/*! RGFW_mouseButtonPressed / RGFW_mouseButtonReleased, the window that got the event, the button that was pressed, the scroll value, if it was a press (else it's a release) */
|
|
typedef void (* RGFW_mousebuttonfunc)(RGFW_window* win, RGFW_mouseButton button, double scroll, b8 pressed);
|
|
/*!gamepad /gamepad, the window that got the event, the button that was pressed, the scroll value, if it was a press (else it's a release) */
|
|
typedef void (* RGFW_gamepadButtonfunc)(RGFW_window* win, u16 gamepad, u8 button, b8 pressed);
|
|
/*! RGFW_gamepadAxisMove, the window that got the event, the gamepad in question, the axis values and the amount of axises */
|
|
typedef void (* RGFW_gamepadAxisfunc)(RGFW_window* win, u16 gamepad, RGFW_point axis[2], u8 axisesCount, u8 whichAxis);
|
|
/*! RGFW_gamepadConnected/RGFW_gamepadDisconnected, the window that got the event, the gamepad in question, if the controller was connected (or disconnected if false) */
|
|
typedef void (* RGFW_gamepadfunc)(RGFW_window* win, u16 gamepad, b8 connected);
|
|
|
|
/*! RGFW_dnd, the window that had the drop, the drop data and the amount files dropped returns previous callback function (if it was set) */
|
|
#ifdef RGFW_ALLOC_DROPFILES
|
|
typedef void (* RGFW_dndfunc)(RGFW_window* win, char** droppedFiles, u32 droppedFilesCount);
|
|
#else
|
|
typedef void (* RGFW_dndfunc)(RGFW_window* win, char droppedFiles[RGFW_MAX_DROPS][RGFW_MAX_PATH], u32 droppedFilesCount);
|
|
#endif
|
|
/*! set callback for a window move event returns previous callback function (if it was set) */
|
|
RGFWDEF RGFW_windowmovefunc RGFW_setWindowMoveCallback(RGFW_windowmovefunc func);
|
|
/*! set callback for a window resize event returns previous callback function (if it was set) */
|
|
RGFWDEF RGFW_windowresizefunc RGFW_setWindowResizeCallback(RGFW_windowresizefunc func);
|
|
/*! set callback for a window quit event returns previous callback function (if it was set) */
|
|
RGFWDEF RGFW_windowquitfunc RGFW_setWindowQuitCallback(RGFW_windowquitfunc func);
|
|
/*! set callback for a mouse move event returns previous callback function (if it was set) */
|
|
RGFWDEF RGFW_mouseposfunc RGFW_setMousePosCallback(RGFW_mouseposfunc func);
|
|
/*! set callback for a window refresh event returns previous callback function (if it was set) */
|
|
RGFWDEF RGFW_windowrefreshfunc RGFW_setWindowRefreshCallback(RGFW_windowrefreshfunc func);
|
|
/*! set callback for a window focus change event returns previous callback function (if it was set) */
|
|
RGFWDEF RGFW_focusfunc RGFW_setFocusCallback(RGFW_focusfunc func);
|
|
/*! set callback for a mouse notify event returns previous callback function (if it was set) */
|
|
RGFWDEF RGFW_mouseNotifyfunc RGFW_setMouseNotifyCallBack(RGFW_mouseNotifyfunc func);
|
|
/*! set callback for a drop event event returns previous callback function (if it was set) */
|
|
RGFWDEF RGFW_dndfunc RGFW_setDndCallback(RGFW_dndfunc func);
|
|
/*! set callback for a start of a drop event returns previous callback function (if it was set) */
|
|
RGFWDEF RGFW_dndInitfunc RGFW_setDndInitCallback(RGFW_dndInitfunc func);
|
|
/*! set callback for a key (press / release ) event returns previous callback function (if it was set) */
|
|
RGFWDEF RGFW_keyfunc RGFW_setKeyCallback(RGFW_keyfunc func);
|
|
/*! set callback for a mouse button (press / release ) event returns previous callback function (if it was set) */
|
|
RGFWDEF RGFW_mousebuttonfunc RGFW_setMouseButtonCallback(RGFW_mousebuttonfunc func);
|
|
/*! set callback for a controller button (press / release ) event returns previous callback function (if it was set) */
|
|
RGFWDEF RGFW_gamepadButtonfunc RGFW_setgamepadButtonCallback(RGFW_gamepadButtonfunc func);
|
|
/*! set callback for a gamepad axis mov event returns previous callback function (if it was set) */
|
|
RGFWDEF RGFW_gamepadAxisfunc RGFW_setgamepadAxisCallback(RGFW_gamepadAxisfunc func);
|
|
/*! set callback for when a controller is connected or disconnected */
|
|
RGFWDEF RGFW_gamepadfunc RGFW_setGamepadCallback(RGFW_gamepadfunc func);
|
|
|
|
/** @} */
|
|
|
|
/** * @defgroup Threads
|
|
* @{ */
|
|
|
|
#ifndef RGFW_NO_THREADS
|
|
/*! threading functions*/
|
|
|
|
/*! NOTE! (for X11/linux) : if you define a window in a thread, it must be run after the original thread's window is created or else there will be a memory error */
|
|
/*
|
|
I'd suggest you use sili's threading functions instead
|
|
if you're going to use sili
|
|
which is a good idea generally
|
|
*/
|
|
|
|
#if defined(__unix__) || defined(__APPLE__) || defined(RGFW_WEBASM) || defined(RGFW_CUSTOM_BACKEND)
|
|
typedef void* (* RGFW_threadFunc_ptr)(void*);
|
|
#else
|
|
typedef DWORD (__stdcall *RGFW_threadFunc_ptr) (LPVOID lpThreadParameter);
|
|
#endif
|
|
|
|
RGFWDEF RGFW_thread RGFW_createThread(RGFW_threadFunc_ptr ptr, void* args); /*!< create a thread*/
|
|
RGFWDEF void RGFW_cancelThread(RGFW_thread thread); /*!< cancels a thread*/
|
|
RGFWDEF void RGFW_joinThread(RGFW_thread thread); /*!< join thread to current thread */
|
|
RGFWDEF void RGFW_setThreadPriority(RGFW_thread thread, u8 priority); /*!< sets the priority priority */
|
|
#endif
|
|
|
|
/** @} */
|
|
|
|
/** * @defgroup gamepad
|
|
* @{ */
|
|
|
|
typedef RGFW_ENUM(u8, RGFW_gamepadType) {
|
|
RGFW_gamepadMicrosoft = 0, RGFW_gamepadSony, RGFW_gamepadNintendo, RGFW_gamepadLogitech, RGFW_gamepadUnknown
|
|
};
|
|
|
|
/*! gamepad count starts at 0*/
|
|
RGFWDEF u32 RGFW_isPressedGamepad(RGFW_window* win, u8 controller, RGFW_gamepadCodes button);
|
|
RGFWDEF u32 RGFW_isReleasedGamepad(RGFW_window* win, u8 controller, RGFW_gamepadCodes button);
|
|
RGFWDEF u32 RGFW_isHeldGamepad(RGFW_window* win, u8 controller, RGFW_gamepadCodes button);
|
|
RGFWDEF u32 RGFW_wasPressedGamepad(RGFW_window* win, u8 controller, RGFW_gamepadCodes button);
|
|
RGFWDEF RGFW_point RGFW_getGamepadAxis(RGFW_window* win, u16 controller, u16 whichAxis);
|
|
RGFWDEF const char* RGFW_getGamepadName(RGFW_window* win, u16 controller);
|
|
RGFWDEF size_t RGFW_getGamepadCount(RGFW_window* win);
|
|
RGFWDEF RGFW_gamepadType RGFW_getGamepadType(RGFW_window* win, u16 controller);
|
|
|
|
/** @} */
|
|
|
|
/** * @defgroup graphics_API
|
|
* @{ */
|
|
|
|
/*!< make the window the current opengl drawing context
|
|
|
|
NOTE:
|
|
if you want to switch the graphics context's thread,
|
|
you have to run RGFW_window_makeCurrent(NULL); on the old thread
|
|
then RGFW_window_makeCurrent(valid_window) on the new thread
|
|
*/
|
|
RGFWDEF void RGFW_window_makeCurrent(RGFW_window* win);
|
|
|
|
/*< updates fps / sets fps to cap (must by ran manually by the user at the end of a frame), returns current fps */
|
|
RGFWDEF u32 RGFW_window_checkFPS(RGFW_window* win, u32 fpsCap);
|
|
|
|
/* supports openGL, directX, OSMesa, EGL and software rendering */
|
|
RGFWDEF void RGFW_window_swapBuffers(RGFW_window* win); /*!< swap the rendering buffer */
|
|
RGFWDEF void RGFW_window_swapInterval(RGFW_window* win, i32 swapInterval);
|
|
|
|
RGFWDEF void RGFW_window_setGPURender(RGFW_window* win, i8 set);
|
|
RGFWDEF void RGFW_window_setCPURender(RGFW_window* win, i8 set);
|
|
|
|
/*! native API functions */
|
|
#if defined(RGFW_OPENGL) || defined(RGFW_EGL)
|
|
/*! OpenGL init hints */
|
|
RGFWDEF void RGFW_setGLStencil(i32 stencil); /*!< set stencil buffer bit size (8 by default) */
|
|
RGFWDEF void RGFW_setGLSamples(i32 samples); /*!< set number of sampiling buffers (4 by default) */
|
|
RGFWDEF void RGFW_setGLStereo(i32 stereo); /*!< use GL_STEREO (GL_FALSE by default) */
|
|
RGFWDEF void RGFW_setGLAuxBuffers(i32 auxBuffers); /*!< number of aux buffers (0 by default) */
|
|
|
|
/*! which profile to use for the opengl verion */
|
|
typedef RGFW_ENUM(u8, RGFW_glProfile) { RGFW_glCore = 0, RGFW_glCompatibility };
|
|
/*! Set OpenGL version hint (core or compatibility profile)*/
|
|
RGFWDEF void RGFW_setGLVersion(RGFW_glProfile profile, i32 major, i32 minor);
|
|
RGFWDEF void RGFW_setDoubleBuffer(b8 useDoubleBuffer);
|
|
RGFWDEF void* RGFW_getProcAddress(const char* procname); /*!< get native opengl proc address */
|
|
RGFWDEF void RGFW_window_makeCurrent_OpenGL(RGFW_window* win); /*!< to be called by RGFW_window_makeCurrent */
|
|
|
|
#elif defined(RGFW_DIRECTX)
|
|
typedef struct {
|
|
IDXGIFactory* pFactory;
|
|
IDXGIAdapter* pAdapter;
|
|
ID3D11Device* pDevice;
|
|
ID3D11DeviceContext* pDeviceContext;
|
|
} RGFW_directXinfo;
|
|
|
|
/*
|
|
RGFW stores a global instance of RGFW_directXinfo,
|
|
you can use this function to get a pointer the instance
|
|
*/
|
|
RGFWDEF RGFW_directXinfo* RGFW_getDirectXInfo(void);
|
|
#endif
|
|
|
|
/** @} */
|
|
|
|
/** * @defgroup Supporting
|
|
* @{ */
|
|
RGFWDEF u64 RGFW_getTime(void); /*!< get time in seconds */
|
|
RGFWDEF u64 RGFW_getTimeNS(void); /*!< get time in nanoseconds */
|
|
RGFWDEF void RGFW_sleep(u64 milisecond); /*!< sleep for a set time */
|
|
|
|
/*!
|
|
key codes and mouse icon enums
|
|
*/
|
|
|
|
typedef RGFW_ENUM(u8, RGFW_key) {
|
|
RGFW_keyNULL = 0,
|
|
RGFW_escape = '\033',
|
|
RGFW_backtick = '`',
|
|
RGFW_0 = '0',
|
|
RGFW_1 = '1',
|
|
RGFW_2 = '2',
|
|
RGFW_3 = '3',
|
|
RGFW_4 = '4',
|
|
RGFW_5 = '5',
|
|
RGFW_6 = '6',
|
|
RGFW_7 = '7',
|
|
RGFW_8 = '8',
|
|
RGFW_9 = '9',
|
|
|
|
RGFW_minus = '-',
|
|
RGFW_equals = '=',
|
|
RGFW_backSpace = '\b',
|
|
RGFW_tab = '\t',
|
|
RGFW_space = ' ',
|
|
|
|
RGFW_a = 'a',
|
|
RGFW_b = 'b',
|
|
RGFW_c = 'c',
|
|
RGFW_d = 'd',
|
|
RGFW_e = 'e',
|
|
RGFW_f = 'f',
|
|
RGFW_g = 'g',
|
|
RGFW_h = 'h',
|
|
RGFW_i = 'i',
|
|
RGFW_j = 'j',
|
|
RGFW_k = 'k',
|
|
RGFW_l = 'l',
|
|
RGFW_m = 'm',
|
|
RGFW_n = 'n',
|
|
RGFW_o = 'o',
|
|
RGFW_p = 'p',
|
|
RGFW_q = 'q',
|
|
RGFW_r = 'r',
|
|
RGFW_s = 's',
|
|
RGFW_t = 't',
|
|
RGFW_u = 'u',
|
|
RGFW_v = 'v',
|
|
RGFW_w = 'w',
|
|
RGFW_x = 'x',
|
|
RGFW_y = 'y',
|
|
RGFW_z = 'z',
|
|
|
|
RGFW_period = '.',
|
|
RGFW_comma = ',',
|
|
RGFW_slash = '/',
|
|
RGFW_bracket = '{',
|
|
RGFW_closeBracket = '}',
|
|
RGFW_semicolon = ';',
|
|
RGFW_apostrophe = '\'',
|
|
RGFW_backSlash = '\\',
|
|
RGFW_return = '\n',
|
|
|
|
RGFW_delete = '\177', /* 127 */
|
|
|
|
RGFW_F1,
|
|
RGFW_F2,
|
|
RGFW_F3,
|
|
RGFW_F4,
|
|
RGFW_F5,
|
|
RGFW_F6,
|
|
RGFW_F7,
|
|
RGFW_F8,
|
|
RGFW_F9,
|
|
RGFW_F10,
|
|
RGFW_F11,
|
|
RGFW_F12,
|
|
|
|
RGFW_capsLock,
|
|
RGFW_shiftL,
|
|
RGFW_controlL,
|
|
RGFW_altL,
|
|
RGFW_superL,
|
|
RGFW_shiftR,
|
|
RGFW_controlR,
|
|
RGFW_altR,
|
|
RGFW_superR,
|
|
RGFW_up,
|
|
RGFW_down,
|
|
RGFW_left,
|
|
RGFW_right,
|
|
|
|
RGFW_insert,
|
|
RGFW_end,
|
|
RGFW_home,
|
|
RGFW_pageUp,
|
|
RGFW_pageDown,
|
|
|
|
RGFW_numLock,
|
|
RGFW_KP_Slash,
|
|
RGFW_multiply,
|
|
RGFW_KP_Minus,
|
|
RGFW_KP_1,
|
|
RGFW_KP_2,
|
|
RGFW_KP_3,
|
|
RGFW_KP_4,
|
|
RGFW_KP_5,
|
|
RGFW_KP_6,
|
|
RGFW_KP_7,
|
|
RGFW_KP_8,
|
|
RGFW_KP_9,
|
|
RGFW_KP_0,
|
|
RGFW_KP_Period,
|
|
RGFW_KP_Return,
|
|
RGFW_keyLast
|
|
};
|
|
|
|
RGFWDEF u32 RGFW_apiKeyToRGFW(u32 keycode);
|
|
|
|
typedef RGFW_ENUM(u8, RGFW_mouseIcons) {
|
|
RGFW_mouseNormal = 0,
|
|
RGFW_mouseArrow,
|
|
RGFW_mouseIbeam,
|
|
RGFW_mouseCrosshair,
|
|
RGFW_mousePointingHand,
|
|
RGFW_mouseResizeEW,
|
|
RGFW_mouseResizeNS,
|
|
RGFW_mouseResizeNWSE,
|
|
RGFW_mouseResizeNESW,
|
|
RGFW_mouseResizeAll,
|
|
RGFW_mouseNotAllowed,
|
|
};
|
|
|
|
/** @} */
|
|
|
|
#endif /* RGFW_HEADER */
|
|
#if defined(RGFW_X11) || defined(RGFW_WAYLAND)
|
|
#define RGFW_OS_BASED_VALUE(l, w, m, h) l
|
|
#elif defined(RGFW_WINDOWS)
|
|
#define RGFW_OS_BASED_VALUE(l, w, m, h) w
|
|
#elif defined(RGFW_MACOS)
|
|
#define RGFW_OS_BASED_VALUE(l, w, m, h) m
|
|
#elif defined(RGFW_WEBASM)
|
|
#define RGFW_OS_BASED_VALUE(l, w, m, h) h
|
|
#endif
|
|
|
|
|
|
#ifdef RGFW_IMPLEMENTATION
|
|
b8 RGFW_useWaylandBool = 1;
|
|
|
|
#ifdef RGFW_DEBUG
|
|
#include <stdio.h>
|
|
#endif
|
|
|
|
#ifndef RGFW_ASSERT
|
|
#include <assert.h>
|
|
#define RGFW_ASSERT assert
|
|
#endif
|
|
|
|
/*
|
|
RGFW_allocator, (optional)
|
|
you can ignore this if you use standard malloc/free
|
|
*/
|
|
|
|
void* RGFW_allocatorMalloc(void* userdata, size_t size) {
|
|
void* out = RGFW_ALLOC(userdata, size); RGFW_ASSERT(out != NULL);
|
|
return out;
|
|
}
|
|
void RGFW_allocatorFree(void* userdata, void* ptr) { RGFW_ASSERT(ptr != NULL); RGFW_FREE(userdata, ptr); }
|
|
RGFW_allocator RGFW_current_allocator = {RGFW_USERPTR, RGFW_allocatorMalloc, RGFW_allocatorFree};
|
|
|
|
RGFW_allocator RGFW_loadAllocator(RGFW_allocator allocator) {
|
|
RGFW_allocator old = RGFW_current_allocator;
|
|
RGFW_current_allocator = allocator;
|
|
return old;
|
|
}
|
|
|
|
void* RGFW_alloc(size_t len) { return RGFW_current_allocator.alloc(RGFW_current_allocator.userdata, len); }
|
|
void RGFW_free(void* ptr) { RGFW_current_allocator.free(RGFW_current_allocator.userdata, ptr); }
|
|
|
|
|
|
char* RGFW_clipboard_data = NULL;
|
|
RGFW_allocator RGFW_clipboard_alloc;
|
|
|
|
void RGFW_clipboard_switch(char* newstr) {
|
|
if (RGFW_clipboard_data != NULL)
|
|
RGFW_clipboard_alloc.free(RGFW_clipboard_alloc.userdata, RGFW_clipboard_data);
|
|
RGFW_clipboard_data = newstr;
|
|
RGFW_clipboard_alloc = RGFW_current_allocator;
|
|
}
|
|
|
|
#define RGFW_CHECK_CLIPBOARD() \
|
|
if (size <= 0 && RGFW_clipboard_data != NULL) \
|
|
return (const char*)RGFW_clipboard_data; \
|
|
else if (size <= 0) \
|
|
return "\0";
|
|
|
|
const char* RGFW_readClipboard(size_t* len) {
|
|
RGFW_ssize_t size = RGFW_readClipboardPtr(NULL, 0);
|
|
RGFW_CHECK_CLIPBOARD();
|
|
char* str = (char*)RGFW_alloc(size);
|
|
size = RGFW_readClipboardPtr(str, size);
|
|
RGFW_CHECK_CLIPBOARD();
|
|
|
|
if (len != NULL) *len = size;
|
|
|
|
RGFW_clipboard_switch(str);
|
|
return (const char*)str;
|
|
}
|
|
|
|
/*
|
|
RGFW_IMPLEMENTATION starts with generic RGFW defines
|
|
|
|
This is the start of keycode data
|
|
|
|
Why not use macros instead of the numbers itself?
|
|
Windows -> Not all scancodes keys are macros
|
|
Linux -> Only symcodes are values, (XK_0 - XK_1, XK_a - XK_z) are larger than 0xFF00, I can't find any way to work with them without making the array an unreasonable size
|
|
MacOS -> windows and linux already don't have keycodes as macros, so there's no point
|
|
*/
|
|
|
|
|
|
|
|
/*
|
|
the c++ compiler doesn't support setting up an array like,
|
|
we'll have to do it during runtime using a function & this messy setup
|
|
*/
|
|
|
|
#ifndef RGFW_CUSTOM_BACKEND
|
|
|
|
#ifndef __cplusplus
|
|
#define RGFW_NEXT ,
|
|
#define RGFW_MAP
|
|
#else
|
|
#define RGFW_NEXT ;
|
|
#define RGFW_MAP RGFW_keycodes
|
|
#endif
|
|
|
|
u8 RGFW_keycodes [RGFW_OS_BASED_VALUE(136, 0x15C + 1, 128, DOM_VK_WIN_OEM_CLEAR + 1)] = {
|
|
#ifdef __cplusplus
|
|
0
|
|
};
|
|
void RGFW_init_keys(void) {
|
|
#endif
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(49, 0x029, 50, DOM_VK_BACK_QUOTE)] = RGFW_backtick RGFW_NEXT
|
|
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(19, 0x00B, 29, DOM_VK_0)] = RGFW_0 RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(10, 0x002, 18, DOM_VK_1)] = RGFW_1 RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(11, 0x003, 19, DOM_VK_2)] = RGFW_2 RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(12, 0x004, 20, DOM_VK_3)] = RGFW_3 RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(13, 0x005, 21, DOM_VK_4)] = RGFW_4 RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(14, 0x006, 23, DOM_VK_5)] = RGFW_5 RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(15, 0x007, 22, DOM_VK_6)] = RGFW_6 RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(16, 0x008, 26, DOM_VK_7)] = RGFW_7 RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(17, 0x009, 28, DOM_VK_8)] = RGFW_8 RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(18, 0x00A, 25, DOM_VK_9)] = RGFW_9,
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(65, 0x039, 49, DOM_VK_SPACE)] = RGFW_space,
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(38, 0x01E, 0, DOM_VK_A)] = RGFW_a RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(56, 0x030, 11, DOM_VK_B)] = RGFW_b RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(54, 0x02E, 8, DOM_VK_C)] = RGFW_c RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(40, 0x020, 2, DOM_VK_D)] = RGFW_d RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(26, 0x012, 14, DOM_VK_E)] = RGFW_e RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(41, 0x021, 3, DOM_VK_F)] = RGFW_f RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(42, 0x022, 5, DOM_VK_G)] = RGFW_g RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(43, 0x023, 4, DOM_VK_H)] = RGFW_h RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(31, 0x017, 34, DOM_VK_I)] = RGFW_i RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(44, 0x024, 38, DOM_VK_J)] = RGFW_j RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(45, 0x025, 40, DOM_VK_K)] = RGFW_k RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(46, 0x026, 37, DOM_VK_L)] = RGFW_l RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(58, 0x032, 46, DOM_VK_M)] = RGFW_m RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(57, 0x031, 45, DOM_VK_N)] = RGFW_n RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(32, 0x018, 31, DOM_VK_O)] = RGFW_o RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(33, 0x019, 35, DOM_VK_P)] = RGFW_p RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(24, 0x010, 12, DOM_VK_Q)] = RGFW_q RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(27, 0x013, 15, DOM_VK_R)] = RGFW_r RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(39, 0x01F, 1, DOM_VK_S)] = RGFW_s RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(28, 0x014, 17, DOM_VK_T)] = RGFW_t RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(30, 0x016, 32, DOM_VK_U)] = RGFW_u RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(55, 0x02F, 9, DOM_VK_V)] = RGFW_v RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(25, 0x011, 13, DOM_VK_W)] = RGFW_w RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(53, 0x02D, 7, DOM_VK_X)] = RGFW_x RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(29, 0x015, 16, DOM_VK_Y)] = RGFW_y RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(52, 0x02C, 6, DOM_VK_Z)] = RGFW_z,
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(60, 0x034, 47, DOM_VK_PERIOD)] = RGFW_period RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(59, 0x033, 43, DOM_VK_COMMA)] = RGFW_comma RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(61, 0x035, 44, DOM_VK_SLASH)] = RGFW_slash RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(34, 0x01A, 33, DOM_VK_OPEN_BRACKET)] = RGFW_bracket RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(35, 0x01B, 30, DOM_VK_CLOSE_BRACKET)] = RGFW_closeBracket RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(47, 0x027, 41, DOM_VK_SEMICOLON)] = RGFW_semicolon RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(48, 0x028, 39, DOM_VK_QUOTE)] = RGFW_apostrophe RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(51, 0x02B, 42, DOM_VK_BACK_SLASH)] = RGFW_backSlash,
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(36, 0x01C, 36, DOM_VK_RETURN)] = RGFW_return RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(119, 0x153, 118, DOM_VK_DELETE)] = RGFW_delete RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(77, 0x145, 72, DOM_VK_NUM_LOCK)] = RGFW_numLock RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(106, 0x135, 82, DOM_VK_DIVIDE)] = RGFW_KP_Slash RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(63, 0x037, 76, DOM_VK_MULTIPLY)] = RGFW_multiply RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(82, 0x04A, 67, DOM_VK_SUBTRACT)] = RGFW_KP_Minus RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(87, 0x04F, 84, DOM_VK_NUMPAD1)] = RGFW_KP_1 RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(88, 0x050, 85, DOM_VK_NUMPAD2)] = RGFW_KP_2 RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(89, 0x051, 86, DOM_VK_NUMPAD3)] = RGFW_KP_3 RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(83, 0x04B, 87, DOM_VK_NUMPAD4)] = RGFW_KP_4 RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(84, 0x04C, 88, DOM_VK_NUMPAD5)] = RGFW_KP_5 RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(85, 0x04D, 89, DOM_VK_NUMPAD6)] = RGFW_KP_6 RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(79, 0x047, 90, DOM_VK_NUMPAD7)] = RGFW_KP_7 RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(80, 0x048, 92, DOM_VK_NUMPAD8)] = RGFW_KP_8 RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(81, 0x049, 93, DOM_VK_NUMPAD9)] = RGFW_KP_9 RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(90, 0x052, 83, DOM_VK_NUMPAD0)] = RGFW_KP_0 RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(91, 0x053, 65, DOM_VK_DECIMAL)] = RGFW_KP_Period RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(104, 0x11C, 77, 0)] = RGFW_KP_Return,
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(20, 0x00C, 27, DOM_VK_HYPHEN_MINUS)] = RGFW_minus RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(21, 0x00D, 24, DOM_VK_EQUALS)] = RGFW_equals RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(22, 0x00E, 51, DOM_VK_BACK_SPACE)] = RGFW_backSpace RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(23, 0x00F, 48, DOM_VK_TAB)] = RGFW_tab RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(66, 0x03A, 57, DOM_VK_CAPS_LOCK)] = RGFW_capsLock RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(50, 0x02A, 56, DOM_VK_SHIFT)] = RGFW_shiftL RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(37, 0x01D, 59, DOM_VK_CONTROL)] = RGFW_controlL RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(64, 0x038, 58, DOM_VK_ALT)] = RGFW_altL RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(133, 0x15B, 55, DOM_VK_WIN)] = RGFW_superL,
|
|
#if !defined(RGFW_MACOS) && !defined(RGFW_WEBASM)
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(105, 0x11D, 59, 0)] = RGFW_controlR RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(135, 0x15C, 55, 0)] = RGFW_superR,
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(62, 0x036, 56, 0)] = RGFW_shiftR RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(108, 0x138, 58, 0)] = RGFW_altR,
|
|
#endif
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(67, 0x03B, 127, DOM_VK_F1)] = RGFW_F1 RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(68, 0x03C, 121, DOM_VK_F2)] = RGFW_F2 RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(69, 0x03D, 100, DOM_VK_F3)] = RGFW_F3 RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(70, 0x03E, 119, DOM_VK_F4)] = RGFW_F4 RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(71, 0x03F, 97, DOM_VK_F5)] = RGFW_F5 RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(72, 0x040, 98, DOM_VK_F6)] = RGFW_F6 RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(73, 0x041, 99, DOM_VK_F7)] = RGFW_F7 RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(74, 0x042, 101, DOM_VK_F8)] = RGFW_F8 RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(75, 0x043, 102, DOM_VK_F9)] = RGFW_F9 RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(76, 0x044, 110, DOM_VK_F10)] = RGFW_F10 RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(95, 0x057, 104, DOM_VK_F11)] = RGFW_F11 RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(96, 0x058, 112, DOM_VK_F12)] = RGFW_F12 RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(111, 0x148, 126, DOM_VK_UP)] = RGFW_up RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(116, 0x150, 125, DOM_VK_DOWN)] = RGFW_down RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(113, 0x14B, 123, DOM_VK_LEFT)] = RGFW_left RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(114, 0x14D, 124, DOM_VK_RIGHT)] = RGFW_right RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(118, 0x152, 115, DOM_VK_INSERT)] = RGFW_insert RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(115, 0x14F, 120, DOM_VK_END)] = RGFW_end RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(112, 0x149, 117, DOM_VK_PAGE_UP)] = RGFW_pageUp RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(117, 0x151, 122, DOM_VK_PAGE_DOWN)] = RGFW_pageDown RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(9, 0x001, 53, DOM_VK_ESCAPE)] = RGFW_escape RGFW_NEXT
|
|
RGFW_MAP [RGFW_OS_BASED_VALUE(110, 0x147, 116, DOM_VK_HOME)] = RGFW_home RGFW_NEXT
|
|
#ifndef __cplusplus
|
|
};
|
|
#else
|
|
}
|
|
#endif
|
|
|
|
#undef RGFW_NEXT
|
|
#undef RGFW_MAP
|
|
|
|
u32 RGFW_apiKeyToRGFW(u32 keycode) {
|
|
#ifdef __cplusplus
|
|
if (RGFW_OS_BASED_VALUE(49, 192, 50, DOM_VK_BACK_QUOTE, KEY_GRAVE) != RGFW_backtick) {
|
|
RGFW_init_keys();
|
|
}
|
|
#endif
|
|
|
|
/* make sure the key isn't out of bounds */
|
|
if (keycode > sizeof(RGFW_keycodes) / sizeof(u8))
|
|
return 0;
|
|
|
|
return RGFW_keycodes[keycode];
|
|
}
|
|
#endif
|
|
|
|
typedef struct {
|
|
b8 current : 1;
|
|
b8 prev : 1;
|
|
} RGFW_keyState;
|
|
|
|
RGFW_keyState RGFW_keyboard[RGFW_keyLast] = { {0, 0} };
|
|
|
|
RGFWDEF void RGFW_resetKey(void);
|
|
void RGFW_resetKey(void) {
|
|
size_t len = RGFW_keyLast; /*!< last_key == length */
|
|
|
|
size_t i; /*!< reset each previous state */
|
|
for (i = 0; i < len; i++)
|
|
RGFW_keyboard[i].prev = 0;
|
|
}
|
|
|
|
/*
|
|
this is the end of keycode data
|
|
*/
|
|
|
|
/* gamepad data */
|
|
RGFW_keyState RGFW_gamepadPressed[4][18]; /*!< if a key is currently pressed or not (per gamepad) */
|
|
RGFW_point RGFW_gamepadAxes[4][4]; /*!< if a key is currently pressed or not (per gamepad) */
|
|
|
|
RGFW_gamepadType RGFW_gamepads_type[4]; /*!< if a key is currently pressed or not (per gamepad) */
|
|
i32 RGFW_gamepads[4] = {0, 0, 0, 0}; /*!< limit of 4 gamepads at a time */
|
|
char RGFW_gamepads_name[4][128]; /*!< gamepad names */
|
|
u16 RGFW_gamepadCount = 0; /*!< the actual amount of gamepads */
|
|
|
|
/*
|
|
event callback defines start here
|
|
*/
|
|
|
|
|
|
/*
|
|
These exist to avoid the
|
|
if (func == NULL) check
|
|
for (allegedly) better performance
|
|
*/
|
|
void RGFW_windowmovefuncEMPTY(RGFW_window* win, RGFW_rect r) { RGFW_UNUSED(win); RGFW_UNUSED(r); }
|
|
void RGFW_windowresizefuncEMPTY(RGFW_window* win, RGFW_rect r) { RGFW_UNUSED(win); RGFW_UNUSED(r); }
|
|
void RGFW_windowquitfuncEMPTY(RGFW_window* win) { RGFW_UNUSED(win); }
|
|
void RGFW_focusfuncEMPTY(RGFW_window* win, b8 inFocus) {RGFW_UNUSED(win); RGFW_UNUSED(inFocus);}
|
|
void RGFW_mouseNotifyfuncEMPTY(RGFW_window* win, RGFW_point point, b8 status) {RGFW_UNUSED(win); RGFW_UNUSED(point); RGFW_UNUSED(status);}
|
|
void RGFW_mouseposfuncEMPTY(RGFW_window* win, RGFW_point point) {RGFW_UNUSED(win); RGFW_UNUSED(point);}
|
|
void RGFW_dndInitfuncEMPTY(RGFW_window* win, RGFW_point point) {RGFW_UNUSED(win); RGFW_UNUSED(point);}
|
|
void RGFW_windowrefreshfuncEMPTY(RGFW_window* win) {RGFW_UNUSED(win); }
|
|
void RGFW_keyfuncEMPTY(RGFW_window* win, RGFW_key key, char keyChar, RGFW_keymod keyMod, b8 pressed) {RGFW_UNUSED(win); RGFW_UNUSED(key); RGFW_UNUSED(keyChar); RGFW_UNUSED(keyMod); RGFW_UNUSED(pressed);}
|
|
void RGFW_mousebuttonfuncEMPTY(RGFW_window* win, RGFW_mouseButton button, double scroll, b8 pressed) {RGFW_UNUSED(win); RGFW_UNUSED(button); RGFW_UNUSED(scroll); RGFW_UNUSED(pressed);}
|
|
void RGFW_gamepadButtonfuncEMPTY(RGFW_window* win, u16 gamepad, u8 button, b8 pressed){RGFW_UNUSED(win); RGFW_UNUSED(gamepad); RGFW_UNUSED(button); RGFW_UNUSED(pressed); }
|
|
void RGFW_gamepadAxisfuncEMPTY(RGFW_window* win, u16 gamepad, RGFW_point axis[2], u8 axisesCount, u8 whichAxis){RGFW_UNUSED(win); RGFW_UNUSED(gamepad); RGFW_UNUSED(axis); RGFW_UNUSED(axisesCount); RGFW_UNUSED(whichAxis); }
|
|
void RGFW_gamepadfuncEMPTY(RGFW_window* win, u16 gamepad, b8 connected) {RGFW_UNUSED(win); RGFW_UNUSED(gamepad); RGFW_UNUSED(connected);}
|
|
|
|
#ifdef RGFW_ALLOC_DROPFILES
|
|
void RGFW_dndfuncEMPTY(RGFW_window* win, char** droppedFiles, u32 droppedFilesCount) {RGFW_UNUSED(win); RGFW_UNUSED(droppedFiles); RGFW_UNUSED(droppedFilesCount);}
|
|
#else
|
|
void RGFW_dndfuncEMPTY(RGFW_window* win, char droppedFiles[RGFW_MAX_DROPS][RGFW_MAX_PATH], u32 droppedFilesCount) {RGFW_UNUSED(win); RGFW_UNUSED(droppedFiles); RGFW_UNUSED(droppedFilesCount);}
|
|
#endif
|
|
|
|
RGFW_windowmovefunc RGFW_windowMoveCallback = RGFW_windowmovefuncEMPTY;
|
|
RGFW_windowresizefunc RGFW_windowResizeCallback = RGFW_windowresizefuncEMPTY;
|
|
RGFW_windowquitfunc RGFW_windowQuitCallback = RGFW_windowquitfuncEMPTY;
|
|
RGFW_mouseposfunc RGFW_mousePosCallback = RGFW_mouseposfuncEMPTY;
|
|
RGFW_windowrefreshfunc RGFW_windowRefreshCallback = RGFW_windowrefreshfuncEMPTY;
|
|
RGFW_focusfunc RGFW_focusCallback = RGFW_focusfuncEMPTY;
|
|
RGFW_mouseNotifyfunc RGFW_mouseNotifyCallBack = RGFW_mouseNotifyfuncEMPTY;
|
|
RGFW_dndfunc RGFW_dndCallback = RGFW_dndfuncEMPTY;
|
|
RGFW_dndInitfunc RGFW_dndInitCallback = RGFW_dndInitfuncEMPTY;
|
|
RGFW_keyfunc RGFW_keyCallback = RGFW_keyfuncEMPTY;
|
|
RGFW_mousebuttonfunc RGFW_mouseButtonCallback = RGFW_mousebuttonfuncEMPTY;
|
|
RGFW_gamepadButtonfunc RGFW_gamepadButtonCallback = RGFW_gamepadButtonfuncEMPTY;
|
|
RGFW_gamepadAxisfunc RGFW_gamepadAxisCallback = RGFW_gamepadAxisfuncEMPTY;
|
|
RGFW_gamepadfunc RGFW_gamepadCallback = RGFW_gamepadfuncEMPTY;
|
|
|
|
void RGFW_window_checkEvents(RGFW_window* win, i32 waitMS) {
|
|
RGFW_window_eventWait(win, waitMS);
|
|
|
|
while (RGFW_window_checkEvent(win) != NULL && RGFW_window_shouldClose(win) == 0) {
|
|
if (win->event.type == RGFW_quit) return;
|
|
}
|
|
|
|
#ifdef RGFW_WEBASM /* webasm needs to run the sleep function for asyncify */
|
|
RGFW_sleep(0);
|
|
#endif
|
|
}
|
|
|
|
RGFW_windowmovefunc RGFW_setWindowMoveCallback(RGFW_windowmovefunc func) {
|
|
RGFW_windowmovefunc prev = (RGFW_windowMoveCallback == RGFW_windowmovefuncEMPTY) ? NULL : RGFW_windowMoveCallback;
|
|
RGFW_windowMoveCallback = func;
|
|
return prev;
|
|
}
|
|
RGFW_windowresizefunc RGFW_setWindowResizeCallback(RGFW_windowresizefunc func) {
|
|
RGFW_windowresizefunc prev = (RGFW_windowResizeCallback == RGFW_windowresizefuncEMPTY) ? NULL : RGFW_windowResizeCallback;
|
|
RGFW_windowResizeCallback = func;
|
|
return prev;
|
|
}
|
|
RGFW_windowquitfunc RGFW_setWindowQuitCallback(RGFW_windowquitfunc func) {
|
|
RGFW_windowquitfunc prev = (RGFW_windowQuitCallback == RGFW_windowquitfuncEMPTY) ? NULL : RGFW_windowQuitCallback;
|
|
RGFW_windowQuitCallback = func;
|
|
return prev;
|
|
}
|
|
|
|
RGFW_mouseposfunc RGFW_setMousePosCallback(RGFW_mouseposfunc func) {
|
|
RGFW_mouseposfunc prev = (RGFW_mousePosCallback == RGFW_mouseposfuncEMPTY) ? NULL : RGFW_mousePosCallback;
|
|
RGFW_mousePosCallback = func;
|
|
return prev;
|
|
}
|
|
RGFW_windowrefreshfunc RGFW_setWindowRefreshCallback(RGFW_windowrefreshfunc func) {
|
|
RGFW_windowrefreshfunc prev = (RGFW_windowRefreshCallback == RGFW_windowrefreshfuncEMPTY) ? NULL : RGFW_windowRefreshCallback;
|
|
RGFW_windowRefreshCallback = func;
|
|
return prev;
|
|
}
|
|
RGFW_focusfunc RGFW_setFocusCallback(RGFW_focusfunc func) {
|
|
RGFW_focusfunc prev = (RGFW_focusCallback == RGFW_focusfuncEMPTY) ? NULL : RGFW_focusCallback;
|
|
RGFW_focusCallback = func;
|
|
return prev;
|
|
}
|
|
|
|
RGFW_mouseNotifyfunc RGFW_setMouseNotifyCallBack(RGFW_mouseNotifyfunc func) {
|
|
RGFW_mouseNotifyfunc prev = (RGFW_mouseNotifyCallBack == RGFW_mouseNotifyfuncEMPTY) ? NULL : RGFW_mouseNotifyCallBack;
|
|
RGFW_mouseNotifyCallBack = func;
|
|
return prev;
|
|
}
|
|
RGFW_dndfunc RGFW_setDndCallback(RGFW_dndfunc func) {
|
|
RGFW_dndfunc prev = (RGFW_dndCallback == RGFW_dndfuncEMPTY) ? NULL : RGFW_dndCallback;
|
|
RGFW_dndCallback = func;
|
|
return prev;
|
|
}
|
|
RGFW_dndInitfunc RGFW_setDndInitCallback(RGFW_dndInitfunc func) {
|
|
RGFW_dndInitfunc prev = (RGFW_dndInitCallback == RGFW_dndInitfuncEMPTY) ? NULL : RGFW_dndInitCallback;
|
|
RGFW_dndInitCallback = func;
|
|
return prev;
|
|
}
|
|
RGFW_keyfunc RGFW_setKeyCallback(RGFW_keyfunc func) {
|
|
RGFW_keyfunc prev = (RGFW_keyCallback == RGFW_keyfuncEMPTY) ? NULL : RGFW_keyCallback;
|
|
RGFW_keyCallback = func;
|
|
return prev;
|
|
}
|
|
RGFW_mousebuttonfunc RGFW_setMouseButtonCallback(RGFW_mousebuttonfunc func) {
|
|
RGFW_mousebuttonfunc prev = (RGFW_mouseButtonCallback == RGFW_mousebuttonfuncEMPTY) ? NULL : RGFW_mouseButtonCallback;
|
|
RGFW_mouseButtonCallback = func;
|
|
return prev;
|
|
}
|
|
RGFW_gamepadButtonfunc RGFW_setgamepadButtonCallback(RGFW_gamepadButtonfunc func) {
|
|
RGFW_gamepadButtonfunc prev = (RGFW_gamepadButtonCallback == RGFW_gamepadButtonfuncEMPTY) ? NULL : RGFW_gamepadButtonCallback;
|
|
RGFW_gamepadButtonCallback = func;
|
|
return prev;
|
|
}
|
|
RGFW_gamepadAxisfunc RGFW_setgamepadAxisCallback(RGFW_gamepadAxisfunc func) {
|
|
RGFW_gamepadAxisfunc prev = (RGFW_gamepadAxisCallback == RGFW_gamepadAxisfuncEMPTY) ? NULL : RGFW_gamepadAxisCallback;
|
|
RGFW_gamepadAxisCallback = func;
|
|
return prev;
|
|
}
|
|
RGFW_gamepadfunc RGFW_setGamepadCallback(RGFW_gamepadfunc func) {
|
|
RGFW_gamepadfunc prev = (RGFW_gamepadCallback == RGFW_gamepadfuncEMPTY) ? NULL : RGFW_gamepadCallback;
|
|
RGFW_gamepadCallback = func;
|
|
return prev;
|
|
}
|
|
/*
|
|
no more event call back defines
|
|
*/
|
|
|
|
#define SET_ATTRIB(a, v) { \
|
|
RGFW_ASSERT(((size_t) index + 1) < sizeof(attribs) / sizeof(attribs[0])); \
|
|
attribs[index++] = a; \
|
|
attribs[index++] = v; \
|
|
}
|
|
|
|
#define RGFW_NO_GPU_RENDER RGFW_BIT(20) /* don't render (using the GPU based API)*/
|
|
#define RGFW_NO_CPU_RENDER RGFW_BIT(21) /* don't render (using the CPU based buffer rendering)*/
|
|
#define RGFW_HOLD_MOUSE RGFW_BIT(22) /*!< hold the moues still */
|
|
#define RGFW_MOUSE_LEFT RGFW_BIT(23) /* if mouse left the window */
|
|
#define RGFW_WINDOW_ALLOC RGFW_BIT(24) /* if window was allocated by RGFW */
|
|
#define RGFW_BUFFER_ALLOC RGFW_BIT(25) /* if window.buffer was allocated by RGFW */
|
|
|
|
RGFW_area RGFW_bufferSize = {0, 0};
|
|
void RGFW_setBufferSize(RGFW_area size) {
|
|
RGFW_bufferSize = size;
|
|
}
|
|
|
|
RGFW_window* RGFW_createWindow(const char* name, RGFW_rect rect, RGFW_windowFlags flags) {
|
|
RGFW_window* win = (RGFW_window*)RGFW_alloc(sizeof(RGFW_window));
|
|
win->_flags |= RGFW_WINDOW_ALLOC;
|
|
return RGFW_createWindowPtr(name, rect, flags, win);
|
|
}
|
|
|
|
#if defined(RGFW_USE_XDL) && defined(RGFW_X11)
|
|
#define XDL_IMPLEMENTATION
|
|
#include "XDL.h"
|
|
#endif
|
|
|
|
RGFWDEF void RGFW_window_basic_init(RGFW_window* win, RGFW_rect rect, RGFW_windowFlags flags);
|
|
|
|
#if defined(RGFW_X11) || defined(RGFW_WINDOWS)
|
|
RGFW_mouse* RGFW_hiddenMouse = NULL;
|
|
#endif
|
|
|
|
RGFW_window* RGFW_root = NULL;
|
|
|
|
/* do a basic initialization for RGFW_window, this is to standard it for each OS */
|
|
void RGFW_window_basic_init(RGFW_window* win, RGFW_rect rect, RGFW_windowFlags flags) {
|
|
/* clear out dnd info */
|
|
#ifdef RGFW_ALLOC_DROPFILES
|
|
win->event.droppedFiles = (char**) RGFW_alloc(sizeof(char*) * RGFW_MAX_DROPS);
|
|
u32 i;
|
|
for (i = 0; i < RGFW_MAX_DROPS; i++) {
|
|
win->event.droppedFiles[i] = (char*) RGFW_alloc(RGFW_MAX_PATH);
|
|
win->event.droppedFiles[i][0] = 0;
|
|
}
|
|
#endif
|
|
|
|
/* X11 requires us to have a display to get the screen size */
|
|
#ifndef RGFW_X11
|
|
RGFW_area screenR = RGFW_getScreenSize();
|
|
#else
|
|
win->src.display = XOpenDisplay(NULL);
|
|
RGFW_ASSERT(win->src.display != NULL);
|
|
|
|
Screen* scrn = DefaultScreenOfDisplay(win->src.display);
|
|
RGFW_area screenR = RGFW_AREA((u32)scrn->width, (u32)scrn->height);
|
|
#endif
|
|
|
|
/* rect based the requested flags */
|
|
if (flags & RGFW_windowFullscreen)
|
|
rect = RGFW_RECT(0, 0, screenR.w, screenR.h);
|
|
|
|
if (RGFW_root == NULL) {
|
|
RGFW_root = win;
|
|
}
|
|
|
|
#if defined(RGFW_X11) || defined(RGFW_WINDOWS)
|
|
if (RGFW_hiddenMouse == NULL) {
|
|
u8 RGFW_blk[] = { 0, 0, 0, 0 };
|
|
RGFW_hiddenMouse = RGFW_loadMouse(RGFW_blk, RGFW_AREA(1, 1), 4);
|
|
}
|
|
#endif
|
|
|
|
/* set and init the new window's data */
|
|
win->r = rect;
|
|
win->event.inFocus = 1;
|
|
win->event.droppedFilesCount = 0;
|
|
win->_flags = 0;
|
|
win->event.keyMod = 0;
|
|
win->_mem.free = RGFW_current_allocator.free;
|
|
}
|
|
|
|
void RGFW_window_setBufferPtr(RGFW_window* win, u8* ptr, RGFW_area size) {
|
|
RGFW_ASSERT(win); RGFW_ASSERT(ptr);
|
|
|
|
#ifdef RGFW_BUFFER
|
|
if (win->buffer != NULL && ((win->_flags & RGFW_BUFFER_ALLOC))) {
|
|
win->_mem.free(win->_mem.userdata, win->buffer);
|
|
win->_flags ^= RGFW_BUFFER_ALLOC;
|
|
}
|
|
|
|
RGFW_bufferSize = size;
|
|
win->buffer = ptr;
|
|
#else
|
|
RGFW_UNUSED(size);
|
|
#endif
|
|
}
|
|
|
|
#ifdef RGFW_MACOS
|
|
RGFWDEF void RGFW_window_cocoaSetLayer(RGFW_window* win, void* layer);
|
|
RGFWDEF void* RGFW_cocoaGetLayer(void);
|
|
#endif
|
|
|
|
const char* RGFW_className = NULL;
|
|
void RGFW_setClassName(const char* name) {
|
|
RGFW_className = name;
|
|
}
|
|
|
|
RGFW_keyState RGFW_mouseButtons[5] = { {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0} };
|
|
|
|
b8 RGFW_isMousePressed(RGFW_window* win, RGFW_mouseButton button) {
|
|
return RGFW_mouseButtons[button].current && (win == NULL || win->event.inFocus);
|
|
}
|
|
b8 RGFW_wasMousePressed(RGFW_window* win, RGFW_mouseButton button) {
|
|
return RGFW_mouseButtons[button].prev && (win != NULL || win->event.inFocus);
|
|
}
|
|
b8 RGFW_isMouseHeld(RGFW_window* win, RGFW_mouseButton button) {
|
|
return (RGFW_isMousePressed(win, button) && RGFW_wasMousePressed(win, button));
|
|
}
|
|
b8 RGFW_isMouseReleased(RGFW_window* win, RGFW_mouseButton button) {
|
|
return (!RGFW_isMousePressed(win, button) && RGFW_wasMousePressed(win, button));
|
|
}
|
|
|
|
b8 RGFW_isPressed(RGFW_window* win, RGFW_key key) {
|
|
return RGFW_keyboard[key].current && (win == NULL || win->event.inFocus);
|
|
}
|
|
|
|
b8 RGFW_wasPressed(RGFW_window* win, RGFW_key key) {
|
|
return RGFW_keyboard[key].prev && (win == NULL || win->event.inFocus);
|
|
}
|
|
|
|
b8 RGFW_isHeld(RGFW_window* win, RGFW_key key) {
|
|
return (RGFW_isPressed(win, key) && RGFW_wasPressed(win, key));
|
|
}
|
|
|
|
b8 RGFW_isClicked(RGFW_window* win, RGFW_key key) {
|
|
return (RGFW_wasPressed(win, key) && !RGFW_isPressed(win, key));
|
|
}
|
|
|
|
b8 RGFW_isReleased(RGFW_window* win, RGFW_key key) {
|
|
return (!RGFW_isPressed(win, key) && RGFW_wasPressed(win, key));
|
|
}
|
|
|
|
#if defined(RGFW_WINDOWS) && defined(RGFW_DIRECTX) /* defines for directX context*/
|
|
RGFW_directXinfo RGFW_dxInfo;
|
|
RGFW_directXinfo* RGFW_getDirectXInfo(void) { return &RGFW_dxInfo; }
|
|
#endif
|
|
|
|
#ifndef RGFW_CUSTOM_BACKEND
|
|
void RGFW_window_makeCurrent(RGFW_window* win) {
|
|
#if defined(RGFW_WINDOWS) && defined(RGFW_DIRECTX)
|
|
if (win == NULL)
|
|
RGFW_dxInfo.pDeviceContext->lpVtbl->OMSetRenderTargets(RGFW_dxInfo.pDeviceContext, 1, NULL, NULL);
|
|
else
|
|
RGFW_dxInfo.pDeviceContext->lpVtbl->OMSetRenderTargets(RGFW_dxInfo.pDeviceContext, 1, &win->src.renderTargetView, NULL);
|
|
#elif defined(RGFW_OPENGL)
|
|
RGFW_window_makeCurrent_OpenGL(win);
|
|
#else
|
|
RGFW_UNUSED(win);
|
|
#endif
|
|
}
|
|
#endif
|
|
|
|
void RGFW_window_setGPURender(RGFW_window* win, i8 set) {
|
|
if (!set && !(win->_flags & RGFW_NO_GPU_RENDER))
|
|
win->_flags |= RGFW_NO_GPU_RENDER;
|
|
|
|
else if (set && win->_flags & RGFW_NO_GPU_RENDER)
|
|
win->_flags ^= RGFW_NO_GPU_RENDER;
|
|
}
|
|
|
|
void RGFW_window_setCPURender(RGFW_window* win, i8 set) {
|
|
if (!set && !(win->_flags & RGFW_NO_CPU_RENDER))
|
|
win->_flags |= RGFW_NO_CPU_RENDER;
|
|
|
|
else if (set && win->_flags & RGFW_NO_CPU_RENDER)
|
|
win->_flags ^= RGFW_NO_CPU_RENDER;
|
|
}
|
|
|
|
void RGFW_window_maximize(RGFW_window* win) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
RGFW_area screen = RGFW_getScreenSize();
|
|
|
|
RGFW_window_move(win, RGFW_POINT(0, 0));
|
|
RGFW_window_resize(win, screen);
|
|
}
|
|
|
|
b8 RGFW_window_shouldClose(RGFW_window* win) {
|
|
RGFW_ASSERT(win != NULL);
|
|
return (win->event.type == RGFW_quit || RGFW_isPressed(win, RGFW_escape));
|
|
}
|
|
|
|
void RGFW_window_setShouldClose(RGFW_window* win) { win->event.type = RGFW_quit; RGFW_windowQuitCallback(win); }
|
|
|
|
#ifndef RGFW_NO_MONITOR
|
|
void RGFW_window_scaleToMonitor(RGFW_window* win) {
|
|
RGFW_monitor monitor = RGFW_window_getMonitor(win);
|
|
|
|
RGFW_window_resize(win, RGFW_AREA((u32)(monitor.scaleX * (float)win->r.w), (u32)(monitor.scaleY * (float)win->r.h)));
|
|
}
|
|
|
|
void RGFW_window_moveToMonitor(RGFW_window* win, RGFW_monitor m) {
|
|
RGFW_window_move(win, RGFW_POINT(m.rect.x + win->r.x, m.rect.y + win->r.y));
|
|
}
|
|
#endif
|
|
|
|
RGFWDEF void RGFW_captureCursor(RGFW_window* win, RGFW_rect);
|
|
RGFWDEF void RGFW_releaseCursor(RGFW_window* win);
|
|
|
|
void RGFW_window_mouseHold(RGFW_window* win, RGFW_area area) {
|
|
if ((win->_flags & RGFW_HOLD_MOUSE))
|
|
return;
|
|
|
|
|
|
if (!area.w && !area.h)
|
|
area = RGFW_AREA(win->r.w / 2, win->r.h / 2);
|
|
|
|
win->_flags |= RGFW_HOLD_MOUSE;
|
|
RGFW_captureCursor(win, win->r);
|
|
RGFW_window_moveMouse(win, RGFW_POINT(win->r.x + (win->r.w / 2), win->r.y + (win->r.h / 2)));
|
|
}
|
|
|
|
void RGFW_window_mouseUnhold(RGFW_window* win) {
|
|
if ((win->_flags & RGFW_HOLD_MOUSE)) {
|
|
win->_flags ^= RGFW_HOLD_MOUSE;
|
|
|
|
RGFW_releaseCursor(win);
|
|
}
|
|
}
|
|
|
|
u32 RGFW_window_checkFPS(RGFW_window* win, u32 fpsCap) {
|
|
u64 deltaTime = RGFW_getTimeNS() - win->event.frameTime;
|
|
|
|
u32 output_fps = 0;
|
|
u64 fps = RGFW_ROUND(1e+9 / deltaTime);
|
|
output_fps= fps;
|
|
|
|
if (fpsCap && fps > fpsCap) {
|
|
u64 frameTimeNS = 1e+9 / fpsCap;
|
|
u64 sleepTimeMS = (frameTimeNS - deltaTime) / 1e6;
|
|
|
|
if (sleepTimeMS > 0) {
|
|
RGFW_sleep(sleepTimeMS);
|
|
win->event.frameTime = 0;
|
|
}
|
|
}
|
|
|
|
win->event.frameTime = RGFW_getTimeNS();
|
|
|
|
if (fpsCap == 0)
|
|
return (u32) output_fps;
|
|
|
|
deltaTime = RGFW_getTimeNS() - win->event.frameTime2;
|
|
output_fps = RGFW_ROUND(1e+9 / deltaTime);
|
|
win->event.frameTime2 = RGFW_getTimeNS();
|
|
|
|
return output_fps;
|
|
}
|
|
|
|
u32 RGFW_isPressedGamepad(RGFW_window* win, u8 c, RGFW_gamepadCodes button) {
|
|
RGFW_UNUSED(win);
|
|
return RGFW_gamepadPressed[c][button].current;
|
|
}
|
|
u32 RGFW_wasPressedGamepad(RGFW_window* win, u8 c, RGFW_gamepadCodes button) {
|
|
RGFW_UNUSED(win);
|
|
return RGFW_gamepadPressed[c][button].prev;
|
|
}
|
|
u32 RGFW_isReleasedGamepad(RGFW_window* win, u8 controller, RGFW_gamepadCodes button) {
|
|
RGFW_UNUSED(win);
|
|
return !RGFW_isPressedGamepad(win, controller, button) && RGFW_wasPressedGamepad(win, controller, button);
|
|
}
|
|
u32 RGFW_isHeldGamepad(RGFW_window* win, u8 controller, RGFW_gamepadCodes button) {
|
|
RGFW_UNUSED(win);
|
|
return RGFW_isPressedGamepad(win, controller, button) && RGFW_wasPressedGamepad(win, controller, button);
|
|
}
|
|
|
|
RGFW_point RGFW_getGamepadAxis(RGFW_window* win, u16 controller, u16 whichAxis) {
|
|
RGFW_UNUSED(win);
|
|
return RGFW_gamepadAxes[controller][whichAxis];
|
|
}
|
|
const char* RGFW_getGamepadName(RGFW_window* win, u16 controller) {
|
|
RGFW_UNUSED(win);
|
|
return (const char*)RGFW_gamepads_name[controller];
|
|
}
|
|
|
|
size_t RGFW_getGamepadCount(RGFW_window* win) {
|
|
RGFW_UNUSED(win);
|
|
return RGFW_gamepadCount;
|
|
}
|
|
|
|
RGFW_gamepadType RGFW_getGamepadType(RGFW_window* win, u16 controller) {
|
|
RGFW_UNUSED(win);
|
|
return RGFW_gamepads_type[controller];
|
|
}
|
|
|
|
#if defined(RGFW_X11) || defined(RGFW_WINDOWS)
|
|
void RGFW_window_showMouse(RGFW_window* win, i8 show) {
|
|
if (show == 0)
|
|
RGFW_window_setMouse(win, RGFW_hiddenMouse);
|
|
else
|
|
RGFW_window_setMouseDefault(win);
|
|
}
|
|
#endif
|
|
|
|
RGFWDEF void RGFW_updateKeyMod(RGFW_window* win, RGFW_keymod mod, b8 value);
|
|
void RGFW_updateKeyMod(RGFW_window* win, RGFW_keymod mod, b8 value) {
|
|
if (value && !(win->event.keyMod & mod))
|
|
win->event.keyMod |= mod;
|
|
else if (!value && ((win->event.keyMod & mod)))
|
|
win->event.keyMod ^= mod;
|
|
}
|
|
|
|
RGFWDEF void RGFW_updateKeyModsPro(RGFW_window* win, b8 capital, b8 numlock, b8 control, b8 alt, b8 shift, b8 super);
|
|
void RGFW_updateKeyModsPro(RGFW_window* win, b8 capital, b8 numlock, b8 control, b8 alt, b8 shift, b8 super) {
|
|
RGFW_updateKeyMod(win, RGFW_modCapsLock, capital);
|
|
RGFW_updateKeyMod(win, RGFW_modNumLock, numlock);
|
|
RGFW_updateKeyMod(win, RGFW_modControl, control);
|
|
RGFW_updateKeyMod(win, RGFW_modAlt, alt);
|
|
RGFW_updateKeyMod(win, RGFW_modShift, shift);
|
|
RGFW_updateKeyMod(win, RGFW_modSuper, super);
|
|
}
|
|
|
|
RGFWDEF void RGFW_updateKeyMods(RGFW_window* win, b8 capital, b8 numlock);
|
|
void RGFW_updateKeyMods(RGFW_window* win, b8 capital, b8 numlock) {
|
|
RGFW_updateKeyModsPro(win, capital, numlock,
|
|
RGFW_isPressed(win, RGFW_controlL) || RGFW_isPressed(win, RGFW_controlR),
|
|
RGFW_isPressed(win, RGFW_altL) || RGFW_isPressed(win, RGFW_altR),
|
|
RGFW_isPressed(win, RGFW_shiftL) || RGFW_isPressed(win, RGFW_shiftR),
|
|
RGFW_isPressed(win, RGFW_superL) || RGFW_isPressed(win, RGFW_superR));
|
|
}
|
|
|
|
#if defined(RGFW_X11) || defined(RGFW_MACOS) || defined(RGFW_WEBASM) || defined(RGFW_WAYLAND)
|
|
#include <time.h>
|
|
struct timespec;
|
|
|
|
#ifndef RGFW_NO_UNIX_CLOCK
|
|
int nanosleep(const struct timespec* duration, struct timespec* rem);
|
|
int clock_gettime(clockid_t clk_id, struct timespec* tp);
|
|
#endif
|
|
|
|
int setenv(const char *name, const char *value, int overwrite);
|
|
|
|
void RGFW_window_setDND(RGFW_window* win, b8 allow) {
|
|
if (allow && !(win->_flags & RGFW_windowAllowDND))
|
|
win->_flags |= RGFW_windowAllowDND;
|
|
|
|
else if (!allow && (win->_flags & RGFW_windowAllowDND))
|
|
win->_flags ^= RGFW_windowAllowDND;
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
graphics API specific code (end of generic code)
|
|
starts here
|
|
*/
|
|
|
|
|
|
/*
|
|
OpenGL defines start here (Normal, EGL, OSMesa)
|
|
*/
|
|
|
|
#if defined(RGFW_OPENGL) || defined(RGFW_EGL)
|
|
|
|
#ifdef RGFW_WINDOWS
|
|
#define WIN32_LEAN_AND_MEAN
|
|
#define OEMRESOURCE
|
|
#include <windows.h>
|
|
#endif
|
|
|
|
#if !defined(__APPLE__) && !defined(RGFW_NO_GL_HEADER)
|
|
#include <GL/gl.h>
|
|
#elif defined(__APPLE__)
|
|
#ifndef GL_SILENCE_DEPRECATION
|
|
#define GL_SILENCE_DEPRECATION
|
|
#endif
|
|
#include <OpenGL/gl.h>
|
|
#include <OpenGL/OpenGL.h>
|
|
#endif
|
|
|
|
/* EGL, normal OpenGL only */
|
|
i32 RGFW_majorVersion = 0, RGFW_minorVersion = 0;
|
|
b8 RGFW_profile = RGFW_glCore;
|
|
|
|
#ifndef RGFW_EGL
|
|
i32 RGFW_STENCIL = 8, RGFW_SAMPLES = 4, RGFW_STEREO = 0, RGFW_AUX_BUFFERS = 0, RGFW_DOUBLE_BUFFER = 1;
|
|
#else
|
|
i32 RGFW_STENCIL = 0, RGFW_SAMPLES = 0, RGFW_STEREO = 0, RGFW_AUX_BUFFERS = 0, RGFW_DOUBLE_BUFFER = 1;
|
|
#endif
|
|
|
|
void RGFW_setGLStencil(i32 stencil) { RGFW_STENCIL = stencil; }
|
|
void RGFW_setGLSamples(i32 samples) { RGFW_SAMPLES = samples; }
|
|
void RGFW_setGLStereo(i32 stereo) { RGFW_STEREO = stereo; }
|
|
void RGFW_setGLAuxBuffers(i32 auxBuffers) { RGFW_AUX_BUFFERS = auxBuffers; }
|
|
void RGFW_setDoubleBuffer(b8 useDoubleBuffer) { RGFW_DOUBLE_BUFFER = useDoubleBuffer; }
|
|
|
|
void RGFW_setGLVersion(b8 profile, i32 major, i32 minor) {
|
|
RGFW_profile = profile;
|
|
RGFW_majorVersion = major;
|
|
RGFW_minorVersion = minor;
|
|
}
|
|
|
|
/* OPENGL normal only (no EGL / OSMesa) */
|
|
#if !defined(RGFW_EGL) && !defined(RGFW_CUSTOM_BACKEND)
|
|
|
|
#define RGFW_GL_RENDER_TYPE RGFW_OS_BASED_VALUE(GLX_X_VISUAL_TYPE, 0x2003, 73, 0)
|
|
#define RGFW_GL_ALPHA_SIZE RGFW_OS_BASED_VALUE(GLX_ALPHA_SIZE, 0x201b, 11, 0)
|
|
#define RGFW_GL_DEPTH_SIZE RGFW_OS_BASED_VALUE(GLX_DEPTH_SIZE, 0x2022, 12, 0)
|
|
#define RGFW_GL_DOUBLEBUFFER RGFW_OS_BASED_VALUE(GLX_DOUBLEBUFFER, 0x2011, 5, 0)
|
|
#define RGFW_GL_STENCIL_SIZE RGFW_OS_BASED_VALUE(GLX_STENCIL_SIZE, 0x2023, 13, 0)
|
|
#define RGFW_GL_SAMPLES RGFW_OS_BASED_VALUE(GLX_SAMPLES, 0x2042, 55, 0)
|
|
#define RGFW_GL_STEREO RGFW_OS_BASED_VALUE(GLX_STEREO, 0x2012, 6, 0)
|
|
#define RGFW_GL_AUX_BUFFERS RGFW_OS_BASED_VALUE(GLX_AUX_BUFFERS, 0x2024, 7, 0)
|
|
|
|
#if defined(RGFW_X11) || defined(RGFW_WINDOWS)
|
|
#define RGFW_GL_DRAW RGFW_OS_BASED_VALUE(GLX_X_RENDERABLE, 0x2001, 0, 0)
|
|
#define RGFW_GL_DRAW_TYPE RGFW_OS_BASED_VALUE(GLX_RENDER_TYPE, 0x2013, 0, 0)
|
|
#define RGFW_GL_FULL_FORMAT RGFW_OS_BASED_VALUE(GLX_TRUE_COLOR, 0x2027, 0, 0)
|
|
#define RGFW_GL_RED_SIZE RGFW_OS_BASED_VALUE(GLX_RED_SIZE, 0x2015, 0, 0)
|
|
#define RGFW_GL_GREEN_SIZE RGFW_OS_BASED_VALUE(GLX_GREEN_SIZE, 0x2017, 0, 0)
|
|
#define RGFW_GL_BLUE_SIZE RGFW_OS_BASED_VALUE(GLX_BLUE_SIZE, 0x2019, 0, 0)
|
|
#define RGFW_GL_USE_RGBA RGFW_OS_BASED_VALUE(GLX_RGBA_BIT, 0x202B, 0, 0)
|
|
#endif
|
|
|
|
#ifdef RGFW_WINDOWS
|
|
#define WGL_SUPPORT_OPENGL_ARB 0x2010
|
|
#define WGL_COLOR_BITS_ARB 0x2014
|
|
#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
|
|
#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
|
|
#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
|
|
#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
|
|
#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
|
|
#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
|
|
#define WGL_SAMPLE_BUFFERS_ARB 0x2041
|
|
#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20a9
|
|
#define WGL_PIXEL_TYPE_ARB 0x2013
|
|
#define WGL_TYPE_RGBA_ARB 0x202B
|
|
|
|
#define WGL_TRANSPARENT_ARB 0x200A
|
|
#endif
|
|
|
|
/* The window'ing api needs to know how to render the data we (or opengl) give it
|
|
MacOS and Windows do this using a structure called a "pixel format"
|
|
X11 calls it a "Visual"
|
|
This function returns the attributes for the format we want */
|
|
u32* RGFW_initFormatAttribs(u32 useSoftware) {
|
|
RGFW_UNUSED(useSoftware);
|
|
static u32 attribs[] = {
|
|
#if defined(RGFW_X11) || defined(RGFW_WINDOWS)
|
|
RGFW_GL_RENDER_TYPE,
|
|
RGFW_GL_FULL_FORMAT,
|
|
#endif
|
|
RGFW_GL_ALPHA_SIZE , 8,
|
|
RGFW_GL_DEPTH_SIZE , 24,
|
|
#if defined(RGFW_X11) || defined(RGFW_WINDOWS)
|
|
RGFW_GL_DRAW, 1,
|
|
RGFW_GL_RED_SIZE , 8,
|
|
RGFW_GL_GREEN_SIZE , 8,
|
|
RGFW_GL_BLUE_SIZE , 8,
|
|
RGFW_GL_DRAW_TYPE , RGFW_GL_USE_RGBA,
|
|
#endif
|
|
|
|
#ifdef RGFW_X11
|
|
GLX_DRAWABLE_TYPE , GLX_WINDOW_BIT,
|
|
#endif
|
|
|
|
#ifdef RGFW_MACOS
|
|
72,
|
|
8, 24,
|
|
#endif
|
|
|
|
#ifdef RGFW_WINDOWS
|
|
WGL_SUPPORT_OPENGL_ARB, 1,
|
|
WGL_PIXEL_TYPE_ARB, WGL_TYPE_RGBA_ARB,
|
|
WGL_COLOR_BITS_ARB, 32,
|
|
#endif
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
|
|
};
|
|
|
|
size_t index = (sizeof(attribs) / sizeof(attribs[0])) - 13;
|
|
|
|
#define RGFW_GL_ADD_ATTRIB(attrib, attVal) \
|
|
if (attVal) { \
|
|
attribs[index] = attrib;\
|
|
attribs[index + 1] = attVal;\
|
|
index += 2;\
|
|
}
|
|
|
|
RGFW_GL_ADD_ATTRIB(RGFW_GL_DOUBLEBUFFER, 1);
|
|
|
|
RGFW_GL_ADD_ATTRIB(RGFW_GL_STENCIL_SIZE, RGFW_STENCIL);
|
|
RGFW_GL_ADD_ATTRIB(RGFW_GL_STEREO, RGFW_STEREO);
|
|
RGFW_GL_ADD_ATTRIB(RGFW_GL_AUX_BUFFERS, RGFW_AUX_BUFFERS);
|
|
|
|
#ifndef RGFW_X11
|
|
RGFW_GL_ADD_ATTRIB(RGFW_GL_SAMPLES, RGFW_SAMPLES);
|
|
#endif
|
|
|
|
#ifdef RGFW_MACOS
|
|
if (useSoftware) {
|
|
RGFW_GL_ADD_ATTRIB(70, kCGLRendererGenericFloatID);
|
|
} else {
|
|
attribs[index] = RGFW_GL_RENDER_TYPE;
|
|
index += 1;
|
|
}
|
|
#endif
|
|
|
|
#ifdef RGFW_MACOS
|
|
/* macOS has the surface attribs and the opengl attribs connected for some reason
|
|
maybe this is to give macOS more control to limit openGL/the opengl version? */
|
|
|
|
attribs[index] = 99;
|
|
attribs[index + 1] = 0x1000;
|
|
|
|
if (RGFW_majorVersion >= 4 || RGFW_majorVersion >= 3) {
|
|
attribs[index + 1] = (u32) ((RGFW_majorVersion >= 4) ? 0x4100 : 0x3200);
|
|
}
|
|
#endif
|
|
|
|
RGFW_GL_ADD_ATTRIB(0, 0);
|
|
|
|
return attribs;
|
|
}
|
|
|
|
/* EGL only (no OSMesa nor normal OPENGL) */
|
|
#elif defined(RGFW_EGL)
|
|
|
|
#include <EGL/egl.h>
|
|
|
|
#if defined(RGFW_LINK_EGL)
|
|
typedef EGLBoolean(EGLAPIENTRY* PFN_eglInitialize)(EGLDisplay, EGLint*, EGLint*);
|
|
|
|
PFNEGLINITIALIZEPROC eglInitializeSource;
|
|
PFNEGLGETCONFIGSPROC eglGetConfigsSource;
|
|
PFNEGLCHOOSECONFIgamepadROC eglChooseConfigSource;
|
|
PFNEGLCREATEWINDOWSURFACEPROC eglCreateWindowSurfaceSource;
|
|
PFNEGLCREATECONTEXTPROC eglCreateContextSource;
|
|
PFNEGLMAKECURRENTPROC eglMakeCurrentSource;
|
|
PFNEGLGETDISPLAYPROC eglGetDisplaySource;
|
|
PFNEGLSWAPBUFFERSPROC eglSwapBuffersSource;
|
|
PFNEGLSWAPINTERVALPROC eglSwapIntervalSource;
|
|
PFNEGLBINDAPIPROC eglBindAPISource;
|
|
PFNEGLDESTROYCONTEXTPROC eglDestroyContextSource;
|
|
PFNEGLTERMINATEPROC eglTerminateSource;
|
|
PFNEGLDESTROYSURFACEPROC eglDestroySurfaceSource;
|
|
|
|
#define eglInitialize eglInitializeSource
|
|
#define eglGetConfigs eglGetConfigsSource
|
|
#define eglChooseConfig eglChooseConfigSource
|
|
#define eglCreateWindowSurface eglCreateWindowSurfaceSource
|
|
#define eglCreateContext eglCreateContextSource
|
|
#define eglMakeCurrent eglMakeCurrentSource
|
|
#define eglGetDisplay eglGetDisplaySource
|
|
#define eglSwapBuffers eglSwapBuffersSource
|
|
#define eglSwapInterval eglSwapIntervalSource
|
|
#define eglBindAPI eglBindAPISource
|
|
#define eglDestroyContext eglDestroyContextSource
|
|
#define eglTerminate eglTerminateSource
|
|
#define eglDestroySurface eglDestroySurfaceSource;
|
|
#endif
|
|
|
|
|
|
#define EGL_SURFACE_MAJOR_VERSION_KHR 0x3098
|
|
#define EGL_SURFACE_MINOR_VERSION_KHR 0x30fb
|
|
|
|
#ifndef RGFW_GL_ADD_ATTRIB
|
|
#define RGFW_GL_ADD_ATTRIB(attrib, attVal) \
|
|
if (attVal) { \
|
|
attribs[index] = attrib;\
|
|
attribs[index + 1] = attVal;\
|
|
index += 2;\
|
|
}
|
|
#endif
|
|
|
|
|
|
void RGFW_createOpenGLContext(RGFW_window* win) {
|
|
#if defined(RGFW_LINK_EGL)
|
|
eglInitializeSource = (PFNEGLINITIALIZEPROC) eglGetProcAddress("eglInitialize");
|
|
eglGetConfigsSource = (PFNEGLGETCONFIGSPROC) eglGetProcAddress("eglGetConfigs");
|
|
eglChooseConfigSource = (PFNEGLCHOOSECONFIgamepadROC) eglGetProcAddress("eglChooseConfig");
|
|
eglCreateWindowSurfaceSource = (PFNEGLCREATEWINDOWSURFACEPROC) eglGetProcAddress("eglCreateWindowSurface");
|
|
eglCreateContextSource = (PFNEGLCREATECONTEXTPROC) eglGetProcAddress("eglCreateContext");
|
|
eglMakeCurrentSource = (PFNEGLMAKECURRENTPROC) eglGetProcAddress("eglMakeCurrent");
|
|
eglGetDisplaySource = (PFNEGLGETDISPLAYPROC) eglGetProcAddress("eglGetDisplay");
|
|
eglSwapBuffersSource = (PFNEGLSWAPBUFFERSPROC) eglGetProcAddress("eglSwapBuffers");
|
|
eglSwapIntervalSource = (PFNEGLSWAPINTERVALPROC) eglGetProcAddress("eglSwapInterval");
|
|
eglBindAPISource = (PFNEGLBINDAPIPROC) eglGetProcAddress("eglBindAPI");
|
|
eglDestroyContextSource = (PFNEGLDESTROYCONTEXTPROC) eglGetProcAddress("eglDestroyContext");
|
|
eglTerminateSource = (PFNEGLTERMINATEPROC) eglGetProcAddress("eglTerminate");
|
|
eglDestroySurfaceSource = (PFNEGLDESTROYSURFACEPROC) eglGetProcAddress("eglDestroySurface");
|
|
#endif /* RGFW_LINK_EGL */
|
|
|
|
#ifdef RGFW_WINDOWS
|
|
win->src.EGL_display = eglGetDisplay((EGLNativeDisplayType) win->src.hdc);
|
|
#elif defined(RGFW_MACOS)
|
|
win->src.EGL_display = eglGetDisplay((EGLNativeDisplayType)0);
|
|
#elif defined(RGFW_WAYLAND)
|
|
if (RGFW_useWaylandBool)
|
|
win->src.EGL_display = eglGetDisplay((EGLNativeDisplayType) win->src.wl_display);
|
|
else
|
|
win->src.EGL_display = eglGetDisplay((EGLNativeDisplayType) win->src.display);
|
|
#else
|
|
win->src.EGL_display = eglGetDisplay((EGLNativeDisplayType) win->src.display);
|
|
#endif
|
|
|
|
EGLint major, minor;
|
|
|
|
eglInitialize(win->src.EGL_display, &major, &minor);
|
|
|
|
#ifndef EGL_OPENGL_ES1_BIT
|
|
#define EGL_OPENGL_ES1_BIT 0x1
|
|
#endif
|
|
|
|
EGLint egl_config[] = {
|
|
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
|
|
EGL_RENDERABLE_TYPE,
|
|
#ifdef RGFW_OPENGL_ES1
|
|
EGL_OPENGL_ES1_BIT,
|
|
#elif defined(RGFW_OPENGL_ES3)
|
|
EGL_OPENGL_ES3_BIT,
|
|
#elif defined(RGFW_OPENGL_ES2)
|
|
EGL_OPENGL_ES2_BIT,
|
|
#else
|
|
EGL_OPENGL_BIT,
|
|
#endif
|
|
EGL_NONE, EGL_NONE
|
|
};
|
|
|
|
EGLConfig config;
|
|
EGLint numConfigs;
|
|
eglChooseConfig(win->src.EGL_display, egl_config, &config, 1, &numConfigs);
|
|
|
|
#if defined(RGFW_MACOS)
|
|
void* layer = RGFW_cocoaGetLayer();
|
|
|
|
RGFW_window_cocoaSetLayer(win, layer);
|
|
|
|
win->src.EGL_surface = eglCreateWindowSurface(win->src.EGL_display, config, (EGLNativeWindowType) layer, NULL);
|
|
#elif defined(RGFW_WINDOWS)
|
|
win->src.EGL_surface = eglCreateWindowSurface(win->src.EGL_display, config, (EGLNativeWindowType) win->src.hwnd, NULL);
|
|
#elif defined(RGFW_WAYLAND)
|
|
if (RGFW_useWaylandBool)
|
|
win->src.EGL_surface = eglCreateWindowSurface(win->src.EGL_display, config, (EGLNativeWindowType) win->src.eglWindow, NULL);
|
|
else
|
|
win->src.EGL_surface = eglCreateWindowSurface(win->src.EGL_display, config, (EGLNativeWindowType) win->src.window, NULL);
|
|
#else
|
|
win->src.EGL_surface = eglCreateWindowSurface(win->src.EGL_display, config, (EGLNativeWindowType) win->src.window, NULL);
|
|
#endif
|
|
|
|
EGLint attribs[] = {
|
|
EGL_CONTEXT_CLIENT_VERSION,
|
|
#ifdef RGFW_OPENGL_ES1
|
|
1,
|
|
#else
|
|
2,
|
|
#endif
|
|
EGL_NONE, EGL_NONE, EGL_NONE, EGL_NONE, EGL_NONE, EGL_NONE, EGL_NONE, EGL_NONE, EGL_NONE
|
|
};
|
|
|
|
size_t index = 4;
|
|
RGFW_GL_ADD_ATTRIB(EGL_STENCIL_SIZE, RGFW_STENCIL);
|
|
RGFW_GL_ADD_ATTRIB(EGL_SAMPLES, RGFW_SAMPLES);
|
|
|
|
if (RGFW_DOUBLE_BUFFER)
|
|
RGFW_GL_ADD_ATTRIB(EGL_RENDER_BUFFER, EGL_BACK_BUFFER);
|
|
|
|
if (RGFW_majorVersion) {
|
|
attribs[1] = RGFW_majorVersion;
|
|
|
|
RGFW_GL_ADD_ATTRIB(EGL_CONTEXT_MAJOR_VERSION, RGFW_majorVersion);
|
|
RGFW_GL_ADD_ATTRIB(EGL_CONTEXT_MINOR_VERSION, RGFW_minorVersion);
|
|
|
|
if (RGFW_profile == RGFW_glCore) {
|
|
RGFW_GL_ADD_ATTRIB(EGL_CONTEXT_OPENGL_PROFILE_MASK, EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT);
|
|
}
|
|
else {
|
|
RGFW_GL_ADD_ATTRIB(EGL_CONTEXT_OPENGL_PROFILE_MASK, EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT);
|
|
}
|
|
|
|
}
|
|
|
|
#if defined(RGFW_OPENGL_ES1) || defined(RGFW_OPENGL_ES2) || defined(RGFW_OPENGL_ES3)
|
|
eglBindAPI(EGL_OPENGL_ES_API);
|
|
#else
|
|
eglBindAPI(EGL_OPENGL_API);
|
|
#endif
|
|
|
|
win->src.EGL_context = eglCreateContext(win->src.EGL_display, config, EGL_NO_CONTEXT, attribs);
|
|
|
|
if (win->src.EGL_context == NULL) {
|
|
#ifdef RGFW_DEBUG
|
|
fprintf(stderr, "failed to create an EGL opengl context\n");
|
|
#endif
|
|
}
|
|
eglMakeCurrent(win->src.EGL_display, win->src.EGL_surface, win->src.EGL_surface, win->src.EGL_context);
|
|
eglSwapBuffers(win->src.EGL_display, win->src.EGL_surface);
|
|
}
|
|
|
|
void RGFW_window_makeCurrent_OpenGL(RGFW_window* win) {
|
|
eglMakeCurrent(win->src.EGL_display, win->src.EGL_surface, win->src.EGL_surface, win->src.EGL_context);
|
|
}
|
|
|
|
#ifdef RGFW_APPLE
|
|
void* RGFWnsglFramework = NULL;
|
|
#elif defined(RGFW_WINDOWS)
|
|
static HMODULE RGFW_wgl_dll = NULL;
|
|
#endif
|
|
|
|
void* RGFW_getProcAddress(const char* procname) {
|
|
#if defined(RGFW_WINDOWS)
|
|
void* proc = (void*) GetProcAddress(RGFW_wgl_dll, procname);
|
|
|
|
if (proc)
|
|
return proc;
|
|
#endif
|
|
|
|
return (void*) eglGetProcAddress(procname);
|
|
}
|
|
|
|
void RGFW_closeEGL(RGFW_window* win) {
|
|
eglDestroySurface(win->src.EGL_display, win->src.EGL_surface);
|
|
eglDestroyContext(win->src.EGL_display, win->src.EGL_context);
|
|
|
|
eglTerminate(win->src.EGL_display);
|
|
}
|
|
|
|
void RGFW_window_swapInterval(RGFW_window* win, i32 swapInterval) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
eglSwapInterval(win->src.EGL_display, swapInterval);
|
|
|
|
}
|
|
|
|
#endif /* RGFW_EGL */
|
|
|
|
/*
|
|
end of RGFW_EGL defines
|
|
*/
|
|
#endif /* RGFW_GL (OpenGL, EGL, OSMesa )*/
|
|
|
|
/*
|
|
This is where OS specific stuff starts
|
|
*/
|
|
|
|
|
|
#if (defined(RGFW_WAYLAND) || defined(RGFW_X11)) && !defined(RGFW_NO_LINUX)
|
|
int RGFW_eventWait_forceStop[] = {0, 0, 0}; /* for wait events */
|
|
|
|
#if defined(__linux__)
|
|
#include <linux/joystick.h>
|
|
#include <fcntl.h>
|
|
#include <unistd.h>
|
|
#include <errno.h>
|
|
|
|
u32 RGFW_linux_updateGamepad(RGFW_window* win) {
|
|
/* check for new gamepads */
|
|
static const char* str[] = {"/dev/input/js0", "/dev/input/js1", "/dev/input/js2", "/dev/input/js3", "/dev/input/js4", "/dev/input/js5"};
|
|
static u8 RGFW_rawGamepads[6];
|
|
|
|
for (size_t i = 0; i < 6; i++) {
|
|
size_t index = RGFW_gamepadCount;
|
|
if (RGFW_rawGamepads[i]) {
|
|
struct input_id device_info;
|
|
if (ioctl(RGFW_rawGamepads[i], EVIOCGID, &device_info) == -1) {
|
|
if (errno == ENODEV) {
|
|
RGFW_rawGamepads[i] = 0;
|
|
}
|
|
}
|
|
continue;
|
|
}
|
|
|
|
i32 js = open(str[i], O_RDONLY);
|
|
|
|
if (js <= 0)
|
|
break;
|
|
|
|
if (RGFW_gamepadCount >= 4) {
|
|
close(js);
|
|
break;
|
|
}
|
|
|
|
RGFW_rawGamepads[i] = 1;
|
|
|
|
int axes, buttons;
|
|
if (ioctl(js, JSIOCGAXES, &axes) < 0 || ioctl(js, JSIOCGBUTTONS, &buttons) < 0) {
|
|
close(js);
|
|
continue;
|
|
}
|
|
|
|
if (buttons <= 5 || buttons >= 30) {
|
|
close(js);
|
|
continue;
|
|
}
|
|
|
|
RGFW_gamepadCount++;
|
|
|
|
RGFW_gamepads[index] = js;
|
|
|
|
ioctl(js, JSIOCGNAME(sizeof(RGFW_gamepads_name[index])), RGFW_gamepads_name[index]);
|
|
RGFW_gamepads_name[index][sizeof(RGFW_gamepads_name[index]) - 1] = 0;
|
|
|
|
u8 j;
|
|
for (j = 0; j < 16; j++)
|
|
RGFW_gamepadPressed[index][j] = (RGFW_keyState){0, 0};
|
|
|
|
win->event.type = RGFW_gamepadConnected;
|
|
|
|
RGFW_gamepads_type[index] = RGFW_gamepadUnknown;
|
|
if (strstr(RGFW_gamepads_name[index], "Microsoft") || strstr(RGFW_gamepads_name[index], "X-Box"))
|
|
RGFW_gamepads_type[index] = RGFW_gamepadMicrosoft;
|
|
else if (strstr(RGFW_gamepads_name[index], "PlayStation") || strstr(RGFW_gamepads_name[index], "PS3") || strstr(RGFW_gamepads_name[index], "PS4") || strstr(RGFW_gamepads_name[index], "PS5"))
|
|
RGFW_gamepads_type[index] = RGFW_gamepadSony;
|
|
else if (strstr(RGFW_gamepads_name[index], "Nintendo"))
|
|
RGFW_gamepads_type[index] = RGFW_gamepadNintendo;
|
|
else if (strstr(RGFW_gamepads_name[index], "Logitech"))
|
|
RGFW_gamepads_type[index] = RGFW_gamepadLogitech;
|
|
|
|
win->event.gamepad = index;
|
|
RGFW_gamepadCallback(win, index, 1);
|
|
return 1;
|
|
}
|
|
|
|
/* check gamepad events */
|
|
u8 i;
|
|
|
|
for (i = 0; i < RGFW_gamepadCount; i++) {
|
|
struct js_event e;
|
|
if (RGFW_gamepads[i] == 0)
|
|
continue;
|
|
|
|
i32 flags = fcntl(RGFW_gamepads[i], F_GETFL, 0);
|
|
fcntl(RGFW_gamepads[i], F_SETFL, flags | O_NONBLOCK);
|
|
|
|
ssize_t bytes;
|
|
while ((bytes = read(RGFW_gamepads[i], &e, sizeof(e))) > 0) {
|
|
switch (e.type) {
|
|
case JS_EVENT_BUTTON: {
|
|
size_t typeIndex = 0;
|
|
if (RGFW_gamepads_type[i] == RGFW_gamepadMicrosoft) typeIndex = 1;
|
|
else if (RGFW_gamepads_type[i] == RGFW_gamepadLogitech) typeIndex = 2;
|
|
|
|
win->event.type = e.value ? RGFW_gamepadButtonPressed : RGFW_gamepadButtonReleased;
|
|
u8 RGFW_linux2RGFW[3][RGFW_gamepadR3 + 8] = {{ /* ps */
|
|
RGFW_gamepadA, RGFW_gamepadB, RGFW_gamepadY, RGFW_gamepadX, RGFW_gamepadL1, RGFW_gamepadR1, RGFW_gamepadL2, RGFW_gamepadR2,
|
|
RGFW_gamepadSelect, RGFW_gamepadStart, RGFW_gamepadHome, RGFW_gamepadL3, RGFW_gamepadR3, RGFW_gamepadUp, RGFW_gamepadDown, RGFW_gamepadLeft, RGFW_gamepadRight,
|
|
},{ /* xbox */
|
|
RGFW_gamepadA, RGFW_gamepadB, RGFW_gamepadX, RGFW_gamepadY, RGFW_gamepadL1, RGFW_gamepadR1, RGFW_gamepadSelect, RGFW_gamepadStart,
|
|
RGFW_gamepadHome, RGFW_gamepadL3, RGFW_gamepadR3, 255, 255, RGFW_gamepadUp, RGFW_gamepadDown, RGFW_gamepadLeft, RGFW_gamepadRight
|
|
},{ /* Logitech */
|
|
RGFW_gamepadA, RGFW_gamepadB, RGFW_gamepadX, RGFW_gamepadY, RGFW_gamepadL1, RGFW_gamepadR1, RGFW_gamepadL2, RGFW_gamepadR2,
|
|
RGFW_gamepadSelect, RGFW_gamepadStart, RGFW_gamepadHome, RGFW_gamepadL3, RGFW_gamepadR3, RGFW_gamepadUp, RGFW_gamepadDown, RGFW_gamepadLeft, RGFW_gamepadRight
|
|
}
|
|
};
|
|
|
|
win->event.button = RGFW_linux2RGFW[typeIndex][e.number];
|
|
win->event.gamepad = i;
|
|
if (win->event.button == 255) break;
|
|
|
|
RGFW_gamepadPressed[i][win->event.button].prev = RGFW_gamepadPressed[i][win->event.button].current;
|
|
RGFW_gamepadPressed[i][win->event.button].current = e.value;
|
|
RGFW_gamepadButtonCallback(win, i, win->event.button, e.value);
|
|
|
|
return 1;
|
|
}
|
|
case JS_EVENT_AXIS: {
|
|
size_t axis = e.number / 2;
|
|
if (axis == 2) axis = 1;
|
|
|
|
ioctl(RGFW_gamepads[i], JSIOCGAXES, &win->event.axisesCount);
|
|
win->event.axisesCount = 2;
|
|
|
|
if (axis < 3) {
|
|
if (e.number == 0 || e.number == 3)
|
|
RGFW_gamepadAxes[i][axis].x = (e.value / 32767.0f) * 100;
|
|
else if (e.number == 1 || e.number == 4) {
|
|
RGFW_gamepadAxes[i][axis].y = (e.value / 32767.0f) * 100;
|
|
}
|
|
}
|
|
|
|
win->event.axis[axis] = RGFW_gamepadAxes[i][axis];
|
|
win->event.type = RGFW_gamepadAxisMove;
|
|
win->event.gamepad = i;
|
|
win->event.whichAxis = axis;
|
|
RGFW_gamepadAxisCallback(win, i, win->event.axis, win->event.axisesCount, win->event.whichAxis);
|
|
return 1;
|
|
}
|
|
default: break;
|
|
}
|
|
}
|
|
if (bytes == -1 && errno == ENODEV) {
|
|
RGFW_gamepadCount--;
|
|
close(RGFW_gamepads[i]);
|
|
RGFW_gamepads[i] = 0;
|
|
|
|
win->event.type = RGFW_gamepadDisconnected;
|
|
win->event.gamepad = i;
|
|
RGFW_gamepadCallback(win, i, 0);
|
|
return 1;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
#endif
|
|
#endif
|
|
|
|
|
|
|
|
/*
|
|
|
|
Start of Wayland defines
|
|
|
|
|
|
*/
|
|
|
|
#ifdef RGFW_WAYLAND
|
|
/*
|
|
Wayland TODO:
|
|
- fix RGFW_keyPressed lock state
|
|
|
|
RGFW_windowMoved, the window was moved (by the user)
|
|
RGFW_windowResized the window was resized (by the user), [on webASM this means the browser was resized]
|
|
RGFW_windowRefresh The window content needs to be refreshed
|
|
|
|
RGFW_DND a file has been dropped into the window
|
|
RGFW_DNDInit
|
|
|
|
- window args:
|
|
#define RGFW_windowNoResize the window cannot be resized by the user
|
|
#define RGFW_windowAllowDND the window supports drag and drop
|
|
#define RGFW_scaleToMonitor scale the window to the screen
|
|
|
|
- other missing functions functions ("TODO wayland") (~30 functions)
|
|
- fix buffer rendering weird behavior
|
|
*/
|
|
#include <errno.h>
|
|
#include <unistd.h>
|
|
#include <sys/mman.h>
|
|
#include <xkbcommon/xkbcommon.h>
|
|
#include <xkbcommon/xkbcommon-keysyms.h>
|
|
#include <dirent.h>
|
|
#include <linux/kd.h>
|
|
#include <wayland-cursor.h>
|
|
|
|
RGFW_window* RGFW_key_win = NULL;
|
|
|
|
void RGFW_eventPipe_push(RGFW_window* win, RGFW_event event) {
|
|
if (win == NULL) {
|
|
win = RGFW_key_win;
|
|
|
|
if (win == NULL) return;
|
|
}
|
|
|
|
if (win->src.eventLen >= (i32)(sizeof(win->src.events) / sizeof(win->src.events[0])))
|
|
return;
|
|
|
|
win->src.events[win->src.eventLen] = event;
|
|
win->src.eventLen += 1;
|
|
}
|
|
|
|
RGFW_event RGFW_eventPipe_pop(RGFW_window* win) {
|
|
RGFW_event ev;
|
|
ev.type = 0;
|
|
|
|
if (win->src.eventLen > -1)
|
|
win->src.eventLen -= 1;
|
|
|
|
if (win->src.eventLen >= 0)
|
|
ev = win->src.events[win->src.eventLen];
|
|
|
|
return ev;
|
|
}
|
|
|
|
/* wayland global garbage (wayland bad, X11 is fine (ish) (not really)) */
|
|
#include "xdg-shell.h"
|
|
#include "xdg-decoration-unstable-v1.h"
|
|
|
|
static struct xkb_context *xkb_context;
|
|
static struct xkb_keymap *keymap = NULL;
|
|
static struct xkb_state *xkb_state = NULL;
|
|
enum zxdg_toplevel_decoration_v1_mode client_preferred_mode, RGFW_current_mode;
|
|
static struct zxdg_decoration_manager_v1 *decoration_manager = NULL;
|
|
|
|
struct wl_cursor_theme* RGFW_wl_cursor_theme = NULL;
|
|
struct wl_surface* RGFW_cursor_surface = NULL;
|
|
struct wl_cursor_image* RGFW_cursor_image = NULL;
|
|
|
|
static void xdg_wm_base_ping_handler(void *data,
|
|
struct xdg_wm_base *wm_base, uint32_t serial)
|
|
{
|
|
RGFW_UNUSED(data);
|
|
xdg_wm_base_pong(wm_base, serial);
|
|
}
|
|
|
|
static const struct xdg_wm_base_listener xdg_wm_base_listener = {
|
|
.ping = xdg_wm_base_ping_handler,
|
|
};
|
|
|
|
b8 RGFW_wl_configured = 0;
|
|
|
|
static void xdg_surface_configure_handler(void *data,
|
|
struct xdg_surface *xdg_surface, uint32_t serial)
|
|
{
|
|
RGFW_UNUSED(data);
|
|
xdg_surface_ack_configure(xdg_surface, serial);
|
|
#ifdef RGFW_DEBUG
|
|
printf("Surface configured\n");
|
|
#endif
|
|
RGFW_wl_configured = 1;
|
|
}
|
|
|
|
static const struct xdg_surface_listener xdg_surface_listener = {
|
|
.configure = xdg_surface_configure_handler,
|
|
};
|
|
|
|
static void xdg_toplevel_configure_handler(void *data,
|
|
struct xdg_toplevel *toplevel, int32_t width, int32_t height,
|
|
struct wl_array *states)
|
|
{
|
|
RGFW_UNUSED(data); RGFW_UNUSED(toplevel); RGFW_UNUSED(states);
|
|
#ifdef RGFW_DEBUG
|
|
fprintf(stderr, "XDG toplevel configure: %dx%d\n", width, height);
|
|
#endif
|
|
}
|
|
|
|
static void xdg_toplevel_close_handler(void *data,
|
|
struct xdg_toplevel *toplevel)
|
|
{
|
|
RGFW_UNUSED(data);
|
|
RGFW_window* win = (RGFW_window*)xdg_toplevel_get_user_data(toplevel);
|
|
if (win == NULL)
|
|
win = RGFW_key_win;
|
|
|
|
RGFW_event ev;
|
|
ev.type = RGFW_quit;
|
|
|
|
RGFW_eventPipe_push(win, ev);
|
|
|
|
RGFW_windowQuitCallback(win);
|
|
}
|
|
|
|
static void shm_format_handler(void *data,
|
|
struct wl_shm *shm, uint32_t format)
|
|
{
|
|
RGFW_UNUSED(data); RGFW_UNUSED(shm);
|
|
#ifdef RGFW_DEBUG
|
|
fprintf(stderr, "Format %d\n", format);
|
|
#endif
|
|
}
|
|
|
|
static const struct wl_shm_listener shm_listener = {
|
|
.format = shm_format_handler,
|
|
};
|
|
|
|
static const struct xdg_toplevel_listener xdg_toplevel_listener = {
|
|
.configure = xdg_toplevel_configure_handler,
|
|
.close = xdg_toplevel_close_handler,
|
|
};
|
|
|
|
RGFW_window* RGFW_mouse_win = NULL;
|
|
|
|
static void pointer_enter(void *data, struct wl_pointer *pointer, uint32_t serial, struct wl_surface *surface, wl_fixed_t surface_x, wl_fixed_t surface_y) {
|
|
RGFW_UNUSED(data); RGFW_UNUSED(pointer); RGFW_UNUSED(serial); RGFW_UNUSED(surface_x); RGFW_UNUSED(surface_y);
|
|
RGFW_window* win = (RGFW_window*)wl_surface_get_user_data(surface);
|
|
RGFW_mouse_win = win;
|
|
|
|
RGFW_event ev;
|
|
ev.type = RGFW_mouseEnter;
|
|
ev.point = win->event.point;
|
|
|
|
RGFW_eventPipe_push(win, ev);
|
|
|
|
RGFW_mouseNotifyCallBack(win, win->event.point, RGFW_TRUE);
|
|
}
|
|
static void pointer_leave(void *data, struct wl_pointer *pointer, uint32_t serial, struct wl_surface *surface) {
|
|
RGFW_UNUSED(data); RGFW_UNUSED(pointer); RGFW_UNUSED(serial); RGFW_UNUSED(surface);
|
|
RGFW_window* win = (RGFW_window*)wl_surface_get_user_data(surface);
|
|
if (RGFW_mouse_win == win)
|
|
RGFW_mouse_win = NULL;
|
|
|
|
RGFW_event ev;
|
|
ev.type = RGFW_mouseLeave;
|
|
ev.point = win->event.point;
|
|
RGFW_eventPipe_push(win, ev);
|
|
|
|
RGFW_mouseNotifyCallBack(win, win->event.point, RGFW_FALSE);
|
|
}
|
|
static void pointer_motion(void *data, struct wl_pointer *pointer, uint32_t time, wl_fixed_t x, wl_fixed_t y) {
|
|
RGFW_UNUSED(data); RGFW_UNUSED(pointer); RGFW_UNUSED(time); RGFW_UNUSED(x); RGFW_UNUSED(y);
|
|
|
|
RGFW_ASSERT(RGFW_mouse_win != NULL);
|
|
|
|
RGFW_event ev;
|
|
ev.type = RGFW_mousePosChanged;
|
|
ev.point = RGFW_POINT(wl_fixed_to_double(x), wl_fixed_to_double(y));
|
|
RGFW_eventPipe_push(RGFW_mouse_win, ev);
|
|
|
|
RGFW_mousePosCallback(RGFW_mouse_win, RGFW_POINT(wl_fixed_to_double(x), wl_fixed_to_double(y)));
|
|
}
|
|
static void pointer_button(void *data, struct wl_pointer *pointer, uint32_t serial, uint32_t time, uint32_t button, uint32_t state) {
|
|
RGFW_UNUSED(data); RGFW_UNUSED(pointer); RGFW_UNUSED(time); RGFW_UNUSED(serial);
|
|
RGFW_ASSERT(RGFW_mouse_win != NULL);
|
|
|
|
u32 b = (button - 0x110) + 1;
|
|
|
|
/* flip right and middle button codes */
|
|
if (b == 2) b = 3;
|
|
else if (b == 3) b = 2;
|
|
|
|
RGFW_mouseButtons[b].prev = RGFW_mouseButtons[b].current;
|
|
RGFW_mouseButtons[b].current = state;
|
|
|
|
RGFW_event ev;
|
|
ev.type = RGFW_mouseButtonPressed + state;
|
|
ev.button = b;
|
|
RGFW_eventPipe_push(RGFW_mouse_win, ev);
|
|
|
|
RGFW_mouseButtonCallback(RGFW_mouse_win, b, 0, state);
|
|
}
|
|
static void pointer_axis(void *data, struct wl_pointer *pointer, uint32_t time, uint32_t axis, wl_fixed_t value) {
|
|
RGFW_UNUSED(data); RGFW_UNUSED(pointer); RGFW_UNUSED(time); RGFW_UNUSED(axis);
|
|
RGFW_ASSERT(RGFW_mouse_win != NULL);
|
|
|
|
double scroll = wl_fixed_to_double(value);
|
|
|
|
RGFW_event ev;
|
|
ev.type = RGFW_mouseButtonPressed;
|
|
ev.button = RGFW_mouseScrollUp + (scroll < 0);
|
|
RGFW_eventPipe_push(RGFW_mouse_win, ev);
|
|
|
|
RGFW_mouseButtonCallback(RGFW_mouse_win, RGFW_mouseScrollUp + (scroll < 0), scroll, 1);
|
|
}
|
|
|
|
void RGFW_doNothing(void) { }
|
|
static struct wl_pointer_listener pointer_listener = (struct wl_pointer_listener){&pointer_enter, &pointer_leave, &pointer_motion, &pointer_button, &pointer_axis, (void*)&RGFW_doNothing, (void*)&RGFW_doNothing, (void*)&RGFW_doNothing, (void*)&RGFW_doNothing, (void*)&RGFW_doNothing, (void*)&RGFW_doNothing};
|
|
|
|
static void keyboard_keymap (void *data, struct wl_keyboard *keyboard, uint32_t format, int32_t fd, uint32_t size) {
|
|
RGFW_UNUSED(data); RGFW_UNUSED(keyboard); RGFW_UNUSED(format);
|
|
|
|
char *keymap_string = mmap (NULL, size, PROT_READ, MAP_SHARED, fd, 0);
|
|
xkb_keymap_unref (keymap);
|
|
keymap = xkb_keymap_new_from_string (xkb_context, keymap_string, XKB_KEYMAP_FORMAT_TEXT_V1, XKB_KEYMAP_COMPILE_NO_FLAGS);
|
|
|
|
munmap (keymap_string, size);
|
|
close (fd);
|
|
xkb_state_unref (xkb_state);
|
|
xkb_state = xkb_state_new (keymap);
|
|
}
|
|
static void keyboard_enter (void *data, struct wl_keyboard *keyboard, uint32_t serial, struct wl_surface *surface, struct wl_array *keys) {
|
|
RGFW_UNUSED(data); RGFW_UNUSED(keyboard); RGFW_UNUSED(serial); RGFW_UNUSED(keys);
|
|
|
|
RGFW_key_win = (RGFW_window*)wl_surface_get_user_data(surface);
|
|
|
|
RGFW_event ev;
|
|
ev.type = RGFW_focusIn;
|
|
ev.inFocus = RGFW_TRUE;
|
|
RGFW_key_win->event.inFocus = RGFW_TRUE;
|
|
|
|
RGFW_eventPipe_push((RGFW_window*)RGFW_mouse_win, ev);
|
|
|
|
RGFW_focusCallback(RGFW_key_win, RGFW_TRUE);
|
|
}
|
|
static void keyboard_leave (void *data, struct wl_keyboard *keyboard, uint32_t serial, struct wl_surface *surface) {
|
|
RGFW_UNUSED(data); RGFW_UNUSED(keyboard); RGFW_UNUSED(serial);
|
|
|
|
RGFW_window* win = (RGFW_window*)wl_surface_get_user_data(surface);
|
|
if (RGFW_key_win == win)
|
|
RGFW_key_win = NULL;
|
|
|
|
RGFW_event ev;
|
|
ev.type = RGFW_focusOut;
|
|
ev.inFocus = RGFW_FALSE;
|
|
win->event.inFocus = RGFW_FALSE;
|
|
RGFW_eventPipe_push(win, ev);
|
|
|
|
RGFW_focusCallback(win, RGFW_FALSE);
|
|
}
|
|
static void keyboard_key (void *data, struct wl_keyboard *keyboard, uint32_t serial, uint32_t time, uint32_t key, uint32_t state) {
|
|
RGFW_UNUSED(data); RGFW_UNUSED(keyboard); RGFW_UNUSED(serial); RGFW_UNUSED(time);
|
|
|
|
RGFW_ASSERT(RGFW_key_win != NULL);
|
|
|
|
xkb_keysym_t keysym = xkb_state_key_get_one_sym(xkb_state, key + 8);
|
|
|
|
u32 RGFW_key = RGFW_apiKeyToRGFW(key + 8);
|
|
RGFW_keyboard[RGFW_key].prev = RGFW_keyboard[RGFW_key].current;
|
|
RGFW_keyboard[RGFW_key].current = state;
|
|
RGFW_event ev;
|
|
ev.type = RGFW_keyPressed + state;
|
|
ev.key = RGFW_key;
|
|
ev.keyChar = (u8)keysym;
|
|
|
|
ev.repeat = RGFW_isHeld(RGFW_key_win, RGFW_key);
|
|
RGFW_eventPipe_push(RGFW_key_win, ev);
|
|
|
|
RGFW_updateKeyMods(RGFW_key_win, xkb_keymap_mod_get_index(keymap, "Lock"), xkb_keymap_mod_get_index(keymap, "Mod2"));
|
|
|
|
RGFW_keyCallback(RGFW_key_win, RGFW_key, (u8)keysym, RGFW_key_win->event.keyMod, state);
|
|
}
|
|
static void keyboard_modifiers (void *data, struct wl_keyboard *keyboard, uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked, uint32_t group) {
|
|
RGFW_UNUSED(data); RGFW_UNUSED(keyboard); RGFW_UNUSED(serial); RGFW_UNUSED(time);
|
|
xkb_state_update_mask (xkb_state, mods_depressed, mods_latched, mods_locked, 0, 0, group);
|
|
}
|
|
static struct wl_keyboard_listener keyboard_listener = {&keyboard_keymap, &keyboard_enter, &keyboard_leave, &keyboard_key, &keyboard_modifiers, (void*)&RGFW_doNothing};
|
|
|
|
static void seat_capabilities (void *data, struct wl_seat *seat, uint32_t capabilities) {
|
|
RGFW_UNUSED(data);
|
|
|
|
if (capabilities & WL_SEAT_CAPABILITY_POINTER) {
|
|
struct wl_pointer *pointer = wl_seat_get_pointer (seat);
|
|
wl_pointer_add_listener (pointer, &pointer_listener, NULL);
|
|
}
|
|
if (capabilities & WL_SEAT_CAPABILITY_KEYBOARD) {
|
|
struct wl_keyboard *keyboard = wl_seat_get_keyboard (seat);
|
|
wl_keyboard_add_listener (keyboard, &keyboard_listener, NULL);
|
|
}
|
|
}
|
|
static struct wl_seat_listener seat_listener = {&seat_capabilities, (void*)&RGFW_doNothing};
|
|
|
|
static void wl_global_registry_handler(void *data,
|
|
struct wl_registry *registry, uint32_t id, const char *interface,
|
|
uint32_t version)
|
|
{
|
|
RGFW_window* win = (RGFW_window*)data;
|
|
RGFW_UNUSED(version);
|
|
if (RGFW_STRNCMP(interface, "wl_compositor", 16) == 0) {
|
|
win->src.compositor = wl_registry_bind(registry,
|
|
id, &wl_compositor_interface, 4);
|
|
} else if (RGFW_STRNCMP(interface, "xdg_wm_base", 12) == 0) {
|
|
win->src.xdg_wm_base = wl_registry_bind(registry,
|
|
id, &xdg_wm_base_interface, 1);
|
|
} else if (RGFW_STRNCMP(interface, zxdg_decoration_manager_v1_interface.name, 255) == 0) {
|
|
decoration_manager = wl_registry_bind(registry, id, &zxdg_decoration_manager_v1_interface, 1);
|
|
} else if (RGFW_STRNCMP(interface, "wl_shm", 7) == 0) {
|
|
win->src.shm = wl_registry_bind(registry,
|
|
id, &wl_shm_interface, 1);
|
|
wl_shm_add_listener(win->src.shm, &shm_listener, NULL);
|
|
} else if (RGFW_STRNCMP(interface,"wl_seat", 8) == 0) {
|
|
win->src.seat = wl_registry_bind(registry, id, &wl_seat_interface, 1);
|
|
wl_seat_add_listener(win->src.seat, &seat_listener, NULL);
|
|
}
|
|
|
|
else {
|
|
#ifdef RGFW_DEBUG
|
|
printf("did not register %s\n", interface);
|
|
return;
|
|
#endif
|
|
}
|
|
|
|
#ifdef RGFW_DEBUG
|
|
printf("registered %s\n", interface);
|
|
#endif
|
|
}
|
|
|
|
static void wl_global_registry_remove(void *data, struct wl_registry *registry, uint32_t name) { RGFW_UNUSED(data); RGFW_UNUSED(registry); RGFW_UNUSED(name); }
|
|
static const struct wl_registry_listener registry_listener = {
|
|
.global = wl_global_registry_handler,
|
|
.global_remove = wl_global_registry_remove,
|
|
};
|
|
|
|
static const char *get_mode_name(enum zxdg_toplevel_decoration_v1_mode mode) {
|
|
switch (mode) {
|
|
case ZXDG_TOPLEVEL_DECORATION_V1_MODE_CLIENT_SIDE:
|
|
return "client-side decorations";
|
|
case ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE:
|
|
return "server-side decorations";
|
|
}
|
|
abort();
|
|
}
|
|
|
|
|
|
static void decoration_handle_configure(void *data,
|
|
struct zxdg_toplevel_decoration_v1 *decoration,
|
|
enum zxdg_toplevel_decoration_v1_mode mode) {
|
|
RGFW_UNUSED(data); RGFW_UNUSED(decoration);
|
|
#ifdef RGFW_DEBUG
|
|
printf("Using %s\n", get_mode_name(mode));
|
|
#endif
|
|
RGFW_current_mode = mode;
|
|
}
|
|
|
|
static const struct zxdg_toplevel_decoration_v1_listener decoration_listener = {
|
|
.configure = decoration_handle_configure,
|
|
};
|
|
|
|
static void randname(char *buf) {
|
|
struct timespec ts;
|
|
clock_gettime(CLOCK_REALTIME, &ts);
|
|
long r = ts.tv_nsec;
|
|
for (int i = 0; i < 6; ++i) {
|
|
buf[i] = 'A'+(r&15)+(r&16)*2;
|
|
r >>= 5;
|
|
}
|
|
}
|
|
|
|
size_t wl_stringlen(char* name) {
|
|
size_t i = 0;
|
|
for (i; name[i]; i++);
|
|
return i;
|
|
}
|
|
|
|
static int anonymous_shm_open(void) {
|
|
char name[] = "/RGFW-wayland-XXXXXX";
|
|
int retries = 100;
|
|
|
|
do {
|
|
randname(name + wl_stringlen(name) - 6);
|
|
|
|
--retries;
|
|
// shm_open guarantees that O_CLOEXEC is set
|
|
int fd = shm_open(name, O_RDWR | O_CREAT | O_EXCL, 0600);
|
|
if (fd >= 0) {
|
|
shm_unlink(name);
|
|
return fd;
|
|
}
|
|
} while (retries > 0 && errno == EEXIST);
|
|
|
|
return -1;
|
|
}
|
|
|
|
int create_shm_file(off_t size) {
|
|
int fd = anonymous_shm_open();
|
|
if (fd < 0) {
|
|
return fd;
|
|
}
|
|
|
|
if (ftruncate(fd, size) < 0) {
|
|
close(fd);
|
|
return -1;
|
|
}
|
|
|
|
return fd;
|
|
}
|
|
|
|
static void wl_surface_frame_done(void *data, struct wl_callback *cb, uint32_t time) {
|
|
RGFW_UNUSED(data); RGFW_UNUSED(cb); RGFW_UNUSED(time);
|
|
|
|
#ifdef RGFW_BUFFER
|
|
RGFW_window* win = (RGFW_window*)data;
|
|
if ((win->_flags & RGFW_NO_CPU_RENDER))
|
|
return;
|
|
|
|
wl_surface_attach(win->src.surface, win->src.wl_buffer, 0, 0);
|
|
wl_surface_damage_buffer(win->src.surface, 0, 0, win->r.w, win->r.h);
|
|
wl_surface_commit(win->src.surface);
|
|
#endif
|
|
}
|
|
|
|
static const struct wl_callback_listener wl_surface_frame_listener = {
|
|
.done = wl_surface_frame_done,
|
|
};
|
|
#endif /* RGFW_WAYLAND */
|
|
#if !defined(RGFW_NO_X11) && defined(RGFW_WAYLAND)
|
|
void RGFW_useWayland(b8 wayland) { RGFW_useWaylandBool = wayland; }
|
|
#define RGFW_GOTO_WAYLAND(fallback) if (RGFW_useWaylandBool && fallback == 0) goto wayland
|
|
#else
|
|
#define RGFW_GOTO_WAYLAND(fallback)
|
|
void RGFW_useWayland(b8 wayland) { RGFW_UNUSED(wayland); }
|
|
#endif
|
|
|
|
/*
|
|
End of Wayland defines
|
|
*/
|
|
|
|
/*
|
|
|
|
|
|
Start of Linux / Unix defines
|
|
|
|
|
|
*/
|
|
|
|
#ifdef RGFW_UNIX
|
|
#if !defined(RGFW_NO_X11_CURSOR) && defined(RGFW_X11)
|
|
#include <X11/Xcursor/Xcursor.h>
|
|
#endif
|
|
|
|
#include <dlfcn.h>
|
|
|
|
#ifndef RGFW_NO_DPI
|
|
#include <X11/extensions/Xrandr.h>
|
|
#include <X11/Xresource.h>
|
|
#endif
|
|
|
|
#include <X11/Xutil.h>
|
|
#include <X11/Xatom.h>
|
|
#include <X11/keysymdef.h>
|
|
#include <unistd.h>
|
|
|
|
#include <X11/XKBlib.h> /* for converting keycode to string */
|
|
#include <X11/cursorfont.h> /* for hiding */
|
|
#include <X11/extensions/shapeconst.h>
|
|
#include <X11/extensions/shape.h>
|
|
#include <X11/extensions/XInput2.h>
|
|
|
|
#include <limits.h> /* for data limits (mainly used in drag and drop functions) */
|
|
#include <poll.h>
|
|
|
|
|
|
#if defined(__linux__) && !defined(RGFW_NO_LINUX)
|
|
#include <linux/joystick.h>
|
|
#endif
|
|
|
|
u8 RGFW_mouseIconSrc[] = { XC_arrow, XC_left_ptr, XC_xterm, XC_crosshair, XC_hand2, XC_sb_h_double_arrow, XC_sb_v_double_arrow, XC_bottom_left_corner, XC_bottom_right_corner, XC_fleur, XC_X_cursor};
|
|
/*atoms needed for drag and drop*/
|
|
Atom XdndAware, XdndTypeList, XdndSelection, XdndEnter, XdndPosition, XdndStatus, XdndLeave, XdndDrop, XdndFinished, XdndActionCopy, XtextPlain, XtextUriList;
|
|
Atom RGFW_XUTF8_STRING = 0;
|
|
|
|
Atom wm_delete_window = 0, RGFW_XCLIPBOARD = 0;
|
|
|
|
#if !defined(RGFW_NO_X11_CURSOR) && !defined(RGFW_NO_X11_CURSOR_PRELOAD)
|
|
typedef XcursorImage* (*PFN_XcursorImageCreate)(int, int);
|
|
typedef void (*PFN_XcursorImageDestroy)(XcursorImage*);
|
|
typedef Cursor(*PFN_XcursorImageLoadCursor)(Display*, const XcursorImage*);
|
|
#endif
|
|
#ifdef RGFW_OPENGL
|
|
typedef GLXContext(*glXCreateContextAttribsARBProc)(Display*, GLXFBConfig, GLXContext, Bool, const int*);
|
|
#endif
|
|
|
|
#if !defined(RGFW_NO_X11_XI_PRELOAD)
|
|
typedef int (* PFN_XISelectEvents)(Display*,Window,XIEventMask*,int);
|
|
PFN_XISelectEvents XISelectEventsSRC = NULL;
|
|
#define XISelectEvents XISelectEventsSRC
|
|
|
|
void* X11Xihandle = NULL;
|
|
#endif
|
|
|
|
#if !defined(RGFW_NO_X11_CURSOR) && !defined(RGFW_NO_X11_CURSOR_PRELOAD)
|
|
PFN_XcursorImageLoadCursor XcursorImageLoadCursorSRC = NULL;
|
|
PFN_XcursorImageCreate XcursorImageCreateSRC = NULL;
|
|
PFN_XcursorImageDestroy XcursorImageDestroySRC = NULL;
|
|
|
|
#define XcursorImageLoadCursor XcursorImageLoadCursorSRC
|
|
#define XcursorImageCreate XcursorImageCreateSRC
|
|
#define XcursorImageDestroy XcursorImageDestroySRC
|
|
|
|
void* X11Cursorhandle = NULL;
|
|
#endif
|
|
|
|
u32 RGFW_windowsOpen = 0;
|
|
|
|
#if defined(RGFW_OPENGL) && !defined(RGFW_EGL)
|
|
void* RGFW_getProcAddress(const char* procname) { return (void*) glXGetProcAddress((GLubyte*) procname); }
|
|
#endif
|
|
|
|
RGFWDEF void RGFW_init_buffer(RGFW_window* win, XVisualInfo* vi);
|
|
void RGFW_init_buffer(RGFW_window* win, XVisualInfo* vi) {
|
|
RGFW_GOTO_WAYLAND(0);
|
|
|
|
#if defined(RGFW_OSMESA) || defined(RGFW_BUFFER)
|
|
#ifdef RGFW_X11
|
|
if (RGFW_bufferSize.w == 0 && RGFW_bufferSize.h == 0)
|
|
RGFW_bufferSize = RGFW_getScreenSize();
|
|
|
|
win->buffer = (u8*)RGFW_alloc(RGFW_bufferSize.w * RGFW_bufferSize.h * 4);
|
|
win->_flags |= RGFW_BUFFER_ALLOC;
|
|
|
|
#ifdef RGFW_DEBUG
|
|
printf("RGFW INFO: createing a 4 channel %i by %i buffer\n", RGFW_bufferSize.w, RGFW_bufferSize.h);
|
|
#endif
|
|
|
|
#ifdef RGFW_OSMESA
|
|
win->src.ctx = OSMesaCreateContext(OSMESA_BGRA, NULL);
|
|
OSMesaMakeCurrent(win->src.ctx, win->buffer, GL_UNSIGNED_BYTE, RGFW_bufferSize.w, RGFW_bufferSize.h);
|
|
#endif
|
|
|
|
win->src.bitmap = XCreateImage(
|
|
win->src.display, XDefaultVisual(win->src.display, vi->screen),
|
|
vi->depth,
|
|
ZPixmap, 0, NULL, RGFW_bufferSize.w, RGFW_bufferSize.h,
|
|
32, 0
|
|
);
|
|
|
|
win->src.gc = XCreateGC(win->src.display, win->src.window, 0, NULL);
|
|
#endif
|
|
#ifdef RGFW_WAYLAND
|
|
wayland:
|
|
size_t size = win->r.w * win->r.h * 4;
|
|
int fd = create_shm_file(size);
|
|
if (fd < 0) {
|
|
fprintf(stderr, "Failed to create a buffer. size: %ld\n", size);
|
|
exit(1);
|
|
}
|
|
|
|
if (RGFW_bufferSize.w == 0 && RGFW_bufferSize.h == 0)
|
|
RGFW_bufferSize = RGFW_getScreenSize();
|
|
|
|
win->buffer = (u8*)RGFW_alloc(RGFW_bufferSize.w * RGFW_bufferSize.h * 4);
|
|
win->src.buffer = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
|
|
if (win->src.buffer == MAP_FAILED) {
|
|
fprintf(stderr, "mmap failed!\n");
|
|
close(fd);
|
|
exit(1);
|
|
}
|
|
|
|
win->_flags |= RGFW_BUFFER_ALLOC;
|
|
|
|
struct wl_shm_pool* pool = wl_shm_create_pool(win->src.shm, fd, size);
|
|
win->src.wl_buffer = wl_shm_pool_create_buffer(pool, 0, win->r.w, win->r.h, win->r.w * 4,
|
|
WL_SHM_FORMAT_ARGB8888);
|
|
wl_shm_pool_destroy(pool);
|
|
|
|
close(fd);
|
|
|
|
wl_surface_attach(win->src.surface, win->src.wl_buffer, 0, 0);
|
|
wl_surface_commit(win->src.surface);
|
|
|
|
u8 color[] = {0x00, 0x00, 0x00, 0xFF};
|
|
|
|
size_t i;
|
|
for (i = 0; i < RGFW_bufferSize.w * RGFW_bufferSize.h * 4; i += 4) {
|
|
RGFW_MEMCPY(&win->buffer[i], color, 4);
|
|
}
|
|
|
|
RGFW_MEMCPY(win->src.buffer, win->buffer, win->r.w * win->r.h * 4);
|
|
|
|
#if defined(RGFW_OSMESA)
|
|
win->src.ctx = OSMesaCreateContext(OSMESA_BGRA, NULL);
|
|
OSMesaMakeCurrent(win->src.ctx, win->buffer, GL_UNSIGNED_BYTE, RGFW_bufferSize.w, RGFW_bufferSize.h);
|
|
#endif
|
|
#endif
|
|
#else
|
|
wayland:
|
|
RGFW_UNUSED(win);
|
|
RGFW_UNUSED(vi);
|
|
#endif
|
|
}
|
|
|
|
#define RGFW_LOAD_ATOM(name) \
|
|
static Atom name = 0; \
|
|
if (name == 0) name = XInternAtom(RGFW_root->src.display, #name, False);
|
|
|
|
void RGFW_window_setBorder(RGFW_window* win, u8 border) {
|
|
RGFW_GOTO_WAYLAND(0);
|
|
#ifdef RGFW_X11
|
|
RGFW_LOAD_ATOM(_MOTIF_WM_HINTS);
|
|
|
|
struct __x11WindowHints {
|
|
unsigned long flags, functions, decorations, status;
|
|
long input_mode;
|
|
} hints;
|
|
hints.flags = (1L << 1);
|
|
hints.decorations = border;
|
|
|
|
XChangeProperty(
|
|
win->src.display, win->src.window,
|
|
_MOTIF_WM_HINTS, _MOTIF_WM_HINTS,
|
|
32, PropModeReplace, (u8*)&hints, 5
|
|
);
|
|
#endif
|
|
#ifdef RGFW_WAYLAND
|
|
wayland:
|
|
#endif
|
|
}
|
|
|
|
void RGFW_releaseCursor(RGFW_window* win) {
|
|
RGFW_GOTO_WAYLAND(0);
|
|
#ifdef RGFW_X11
|
|
XUngrabPointer(win->src.display, CurrentTime);
|
|
|
|
/* disable raw input */
|
|
unsigned char mask[] = { 0 };
|
|
XIEventMask em;
|
|
em.deviceid = XIAllMasterDevices;
|
|
em.mask_len = sizeof(mask);
|
|
em.mask = mask;
|
|
|
|
XISelectEvents(win->src.display, XDefaultRootWindow(win->src.display), &em, 1);
|
|
#endif
|
|
#ifdef RGFW_WAYLAND
|
|
wayland:
|
|
#endif
|
|
}
|
|
|
|
void RGFW_captureCursor(RGFW_window* win, RGFW_rect r) {
|
|
RGFW_GOTO_WAYLAND(0);
|
|
#ifdef RGFW_X11
|
|
/* enable raw input */
|
|
unsigned char mask[XIMaskLen(XI_RawMotion)] = { 0 };
|
|
XISetMask(mask, XI_RawMotion);
|
|
|
|
XIEventMask em;
|
|
em.deviceid = XIAllMasterDevices;
|
|
em.mask_len = sizeof(mask);
|
|
em.mask = mask;
|
|
|
|
XISelectEvents(win->src.display, XDefaultRootWindow(win->src.display), &em, 1);
|
|
|
|
XGrabPointer(win->src.display, win->src.window, True, PointerMotionMask, GrabModeAsync, GrabModeAsync, None, None, CurrentTime);
|
|
RGFW_window_moveMouse(win, RGFW_POINT(win->r.x + (i32)(r.w / 2), win->r.y + (i32)(r.h / 2)));
|
|
#endif
|
|
#ifdef RGFW_WAYLAND
|
|
wayland:
|
|
#endif
|
|
}
|
|
|
|
#define RGFW_LOAD_LIBRARY(x, lib) if (x == NULL) x = dlopen(lib, RTLD_LAZY | RTLD_LOCAL)
|
|
#define RGFW_PROC_DEF(proc, name) if (name##SRC == NULL && proc != NULL) name##SRC = (PFN_##name)(void*)dlsym(proc, #name)
|
|
|
|
RGFW_window* RGFW_createWindowPtr(const char* name, RGFW_rect rect, RGFW_windowFlags flags, RGFW_window* win) {
|
|
#ifdef RGFW_USE_XDL
|
|
XDL_init();
|
|
#endif
|
|
|
|
#if !defined(RGFW_NO_X11_CURSOR) && !defined(RGFW_NO_X11_CURSOR_PRELOAD)
|
|
#if defined(__CYGWIN__)
|
|
RGFW_LOAD_LIBRARY(X11Cursorhandle, "libXcursor-1.so");
|
|
#elif defined(__OpenBSD__) || defined(__NetBSD__)
|
|
RGFW_LOAD_LIBRARY(X11Cursorhandle, "libXcursor.so");
|
|
#else
|
|
RGFW_LOAD_LIBRARY(X11Cursorhandle, "libXcursor.so.1");
|
|
#endif
|
|
RGFW_PROC_DEF(X11Cursorhandle, XcursorImageCreate);
|
|
RGFW_PROC_DEF(X11Cursorhandle, XcursorImageDestroy);
|
|
RGFW_PROC_DEF(X11Cursorhandle, XcursorImageLoadCursor);
|
|
#endif
|
|
|
|
#if !defined(RGFW_NO_X11_XI_PRELOAD)
|
|
#if defined(__CYGWIN__)
|
|
RGFW_LOAD_LIBRARY(X11Xihandle, "libXi-6.so");
|
|
#elif defined(__OpenBSD__) || defined(__NetBSD__)
|
|
RGFW_LOAD_LIBRARY(X11Xihandle, "libXi.so");
|
|
#else
|
|
RGFW_LOAD_LIBRARY(X11Xihandle, "libXi.so.6");
|
|
#endif
|
|
RGFW_PROC_DEF(X11Xihandle, XISelectEvents);
|
|
#endif
|
|
|
|
XInitThreads(); /*!< init X11 threading*/
|
|
|
|
if (flags & RGFW_windowOpenglSoftware)
|
|
setenv("LIBGL_ALWAYS_SOFTWARE", "1", 1);
|
|
|
|
RGFW_window_basic_init(win, rect, flags);
|
|
|
|
#ifdef RGFW_WAYLAND
|
|
win->src.compositor = NULL;
|
|
#endif
|
|
RGFW_GOTO_WAYLAND(0);
|
|
#ifdef RGFW_X11
|
|
u64 event_mask = KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask | StructureNotifyMask | FocusChangeMask | LeaveWindowMask | EnterWindowMask | ExposureMask; /*!< X11 events accepted*/
|
|
|
|
#if defined(RGFW_OPENGL) && !defined(RGFW_EGL)
|
|
u32* visual_attribs = (u32*)RGFW_initFormatAttribs(flags & RGFW_windowOpenglSoftware);
|
|
i32 fbcount;
|
|
GLXFBConfig* fbc = glXChooseFBConfig(win->src.display, DefaultScreen(win->src.display), (i32*) visual_attribs, &fbcount);
|
|
|
|
i32 best_fbc = -1;
|
|
|
|
if (fbcount == 0) {
|
|
#ifdef RGFW_DEBUG
|
|
fprintf(stderr, "Failed to find any valid GLX visual configs\n");
|
|
#endif
|
|
return NULL;
|
|
}
|
|
|
|
u32 i;
|
|
for (i = 0; i < (u32)fbcount; i++) {
|
|
XVisualInfo* vi = glXGetVisualFromFBConfig(win->src.display, fbc[i]);
|
|
if (vi == NULL)
|
|
continue;
|
|
|
|
XFree(vi);
|
|
|
|
i32 samp_buf, samples;
|
|
glXGetFBConfigAttrib(win->src.display, fbc[i], GLX_SAMPLE_BUFFERS, &samp_buf);
|
|
glXGetFBConfigAttrib(win->src.display, fbc[i], GLX_SAMPLES, &samples);
|
|
|
|
if ((!(flags & RGFW_windowTransparent) || vi->depth == 32) &&
|
|
(best_fbc < 0 || samp_buf) && (samples == RGFW_SAMPLES || best_fbc == -1)) {
|
|
best_fbc = i;
|
|
}
|
|
}
|
|
|
|
if (best_fbc == -1) {
|
|
#ifdef RGFW_DEBUG
|
|
fprintf(stderr, "Failed to get a valid GLX visual\n");
|
|
#endif
|
|
return NULL;
|
|
}
|
|
|
|
GLXFBConfig bestFbc = fbc[best_fbc];
|
|
|
|
/* Get a visual */
|
|
XVisualInfo* vi = glXGetVisualFromFBConfig(win->src.display, bestFbc);
|
|
|
|
XFree(fbc);
|
|
#else
|
|
XVisualInfo viNorm;
|
|
|
|
viNorm.visual = DefaultVisual(win->src.display, DefaultScreen(win->src.display));
|
|
|
|
viNorm.depth = 0;
|
|
XVisualInfo* vi = &viNorm;
|
|
|
|
XMatchVisualInfo(win->src.display, DefaultScreen(win->src.display), 32, TrueColor, vi); /*!< for RGBA backgrounds*/
|
|
#endif
|
|
/* make X window attrubutes*/
|
|
XSetWindowAttributes swa;
|
|
Colormap cmap;
|
|
|
|
swa.colormap = cmap = XCreateColormap(win->src.display,
|
|
DefaultRootWindow(win->src.display),
|
|
vi->visual, AllocNone);
|
|
|
|
swa.background_pixmap = None;
|
|
swa.border_pixel = 0;
|
|
swa.event_mask = event_mask;
|
|
|
|
swa.background_pixel = 0;
|
|
|
|
/* create the window*/
|
|
win->src.window = XCreateWindow(win->src.display, DefaultRootWindow(win->src.display), win->r.x, win->r.y, win->r.w, win->r.h,
|
|
0, vi->depth, InputOutput, vi->visual,
|
|
CWColormap | CWBorderPixel | CWBackPixel | CWEventMask, &swa);
|
|
|
|
XFreeColors(win->src.display, cmap, NULL, 0, 0);
|
|
|
|
#if defined(RGFW_OPENGL) && !defined(RGFW_EGL)
|
|
XFree(vi);
|
|
#endif
|
|
|
|
// In your .desktop app, if you set the property
|
|
// StartupWMClass=RGFW that will assoicate the launcher icon
|
|
// with your application - robrohan
|
|
|
|
if (RGFW_className == NULL)
|
|
RGFW_className = (char*)name;
|
|
|
|
XClassHint hint;
|
|
hint.res_class = (char*)RGFW_className;
|
|
hint.res_name = (char*)name; // just use the window name as the app name
|
|
XSetClassHint(win->src.display, win->src.window, &hint);
|
|
|
|
if ((flags & RGFW_windowNoInitAPI) == 0) {
|
|
#if defined(RGFW_OPENGL) && !defined(RGFW_EGL) /* This is the second part of setting up opengl. This is where we ask OpenGL for a specific version. */
|
|
i32 context_attribs[7] = { 0, 0, 0, 0, 0, 0, 0 };
|
|
context_attribs[0] = GLX_CONTEXT_PROFILE_MASK_ARB;
|
|
if (RGFW_profile == RGFW_glCore)
|
|
context_attribs[1] = GLX_CONTEXT_CORE_PROFILE_BIT_ARB;
|
|
else
|
|
context_attribs[1] = GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
|
|
|
|
if (RGFW_majorVersion || RGFW_minorVersion) {
|
|
context_attribs[2] = GLX_CONTEXT_MAJOR_VERSION_ARB;
|
|
context_attribs[3] = RGFW_majorVersion;
|
|
context_attribs[4] = GLX_CONTEXT_MINOR_VERSION_ARB;
|
|
context_attribs[5] = RGFW_minorVersion;
|
|
}
|
|
|
|
glXCreateContextAttribsARBProc glXCreateContextAttribsARB = 0;
|
|
glXCreateContextAttribsARB = (glXCreateContextAttribsARBProc)
|
|
glXGetProcAddressARB((GLubyte*) "glXCreateContextAttribsARB");
|
|
|
|
GLXContext ctx = NULL;
|
|
|
|
if (RGFW_root != NULL)
|
|
ctx = RGFW_root->src.ctx;
|
|
|
|
win->src.ctx = glXCreateContextAttribsARB(win->src.display, bestFbc, ctx, True, context_attribs);
|
|
#endif
|
|
|
|
RGFW_init_buffer(win, vi);
|
|
}
|
|
|
|
#ifndef RGFW_NO_MONITOR
|
|
if (flags & RGFW_windowScaleToMonitor)
|
|
RGFW_window_scaleToMonitor(win);
|
|
#endif
|
|
|
|
if (flags & RGFW_windowCenter) {
|
|
RGFW_area screenR = RGFW_getScreenSize();
|
|
RGFW_window_move(win, RGFW_POINT((screenR.w - win->r.w) / 2, (screenR.h - win->r.h) / 2));
|
|
}
|
|
|
|
if (flags & RGFW_windowNoResize) { /* make it so the user can't resize the window*/
|
|
XSizeHints sh;
|
|
sh.flags = (1L << 4) | (1L << 5);
|
|
sh.min_width = sh.max_width = win->r.w;
|
|
sh.min_height = sh.max_height = win->r.h;
|
|
|
|
XSetWMSizeHints(win->src.display, (Drawable) win->src.window, &sh, XA_WM_NORMAL_HINTS);
|
|
|
|
win->_flags |= RGFW_windowNoResize;
|
|
}
|
|
|
|
if (flags & RGFW_windowNoBorder) {
|
|
RGFW_window_setBorder(win, 0);
|
|
}
|
|
|
|
XSelectInput(win->src.display, (Drawable) win->src.window, event_mask); /*!< tell X11 what events we want*/
|
|
|
|
/* make it so the user can't close the window until the program does*/
|
|
if (wm_delete_window == 0) {
|
|
wm_delete_window = XInternAtom(win->src.display, "WM_DELETE_WINDOW", False);
|
|
RGFW_XUTF8_STRING = XInternAtom(win->src.display, "UTF8_STRING", False);
|
|
RGFW_XCLIPBOARD = XInternAtom(win->src.display, "CLIPBOARD", False);
|
|
}
|
|
|
|
XSetWMProtocols(win->src.display, (Drawable) win->src.window, &wm_delete_window, 1);
|
|
|
|
/* connect the context to the window*/
|
|
#if defined(RGFW_OPENGL) && !defined(RGFW_EGL)
|
|
if ((flags & RGFW_windowNoInitAPI) == 0)
|
|
glXMakeCurrent(win->src.display, (Drawable) win->src.window, (GLXContext) win->src.ctx);
|
|
#endif
|
|
|
|
/* set the background*/
|
|
RGFW_window_setName(win, name);
|
|
|
|
XMapWindow(win->src.display, (Drawable) win->src.window); /* draw the window*/
|
|
XMoveWindow(win->src.display, (Drawable) win->src.window, win->r.x, win->r.y); /*!< move the window to it's proper cords*/
|
|
|
|
if (flags & RGFW_windowAllowDND) { /* init drag and drop atoms and turn on drag and drop for this window */
|
|
win->_flags |= RGFW_windowAllowDND;
|
|
|
|
XdndTypeList = XInternAtom(win->src.display, "XdndTypeList", False);
|
|
XdndSelection = XInternAtom(win->src.display, "XdndSelection", False);
|
|
|
|
/* client messages */
|
|
XdndEnter = XInternAtom(win->src.display, "XdndEnter", False);
|
|
XdndPosition = XInternAtom(win->src.display, "XdndPosition", False);
|
|
XdndStatus = XInternAtom(win->src.display, "XdndStatus", False);
|
|
XdndLeave = XInternAtom(win->src.display, "XdndLeave", False);
|
|
XdndDrop = XInternAtom(win->src.display, "XdndDrop", False);
|
|
XdndFinished = XInternAtom(win->src.display, "XdndFinished", False);
|
|
|
|
/* actions */
|
|
XdndActionCopy = XInternAtom(win->src.display, "XdndActionCopy", False);
|
|
|
|
XtextUriList = XInternAtom(win->src.display, "text/uri-list", False);
|
|
XtextPlain = XInternAtom(win->src.display, "text/plain", False);
|
|
|
|
XdndAware = XInternAtom(win->src.display, "XdndAware", False);
|
|
const u8 version = 5;
|
|
|
|
XChangeProperty(win->src.display, win->src.window,
|
|
XdndAware, 4, 32,
|
|
PropModeReplace, &version, 1); /*!< turns on drag and drop */
|
|
}
|
|
|
|
#ifdef RGFW_EGL
|
|
if ((flags & RGFW_windowNoInitAPI) == 0)
|
|
RGFW_createOpenGLContext(win);
|
|
#endif
|
|
#ifdef RGFW_DEBUG
|
|
printf("RGFW INFO: a window with a rect of {%i, %i, %i, %i} \n", win->r.x, win->r.y, win->r.w, win->r.h);
|
|
#endif
|
|
RGFW_window_setMouseDefault(win);
|
|
RGFW_windowsOpen++;
|
|
return win; /*return newly created window*/
|
|
#endif
|
|
#ifdef RGFW_WAYLAND
|
|
wayland:
|
|
fprintf(stderr, "Warning: RGFW Wayland support is experimental\n");
|
|
|
|
win->src.wl_display = wl_display_connect(NULL);
|
|
if (win->src.wl_display == NULL) {
|
|
#ifdef RGFW_DEBUG
|
|
fprintf(stderr, "Failed to load Wayland display\n");
|
|
#endif
|
|
#ifdef RGFW_X11
|
|
fprintf(stderr, "Falling back to X11\n");
|
|
RGFW_useWayland(0);
|
|
return RGFW_createWindowPtr(name, rect, flags, win);
|
|
#endif
|
|
return NULL;
|
|
}
|
|
|
|
|
|
#ifdef RGFW_X11
|
|
XSetWindowAttributes attributes;
|
|
attributes.background_pixel = 0;
|
|
attributes.override_redirect = True;
|
|
|
|
win->src.window = XCreateWindow(win->src.display, DefaultRootWindow(win->src.display), 0, 0, 1, 1, 0, CopyFromParent, InputOutput, CopyFromParent,
|
|
CWBackPixel | CWOverrideRedirect, &attributes);
|
|
|
|
XMapWindow(win->src.display, win->src.window);
|
|
XFlush(win->src.display);
|
|
if (wm_delete_window == 0) {
|
|
wm_delete_window = XInternAtom(win->src.display, "WM_DELETE_WINDOW", False);
|
|
RGFW_XUTF8_STRING = XInternAtom(win->src.display, "UTF8_STRING", False);
|
|
RGFW_XCLIPBOARD = XInternAtom(win->src.display, "CLIPBOARD", False);
|
|
}
|
|
#endif
|
|
|
|
struct wl_registry *registry = wl_display_get_registry(win->src.wl_display);
|
|
wl_registry_add_listener(registry, ®istry_listener, win);
|
|
|
|
wl_display_roundtrip(win->src.wl_display);
|
|
wl_display_dispatch(win->src.wl_display);
|
|
|
|
if (win->src.compositor == NULL) {
|
|
#ifdef RGFW_DEBUG
|
|
fprintf(stderr, "Can't find compositor.\n");
|
|
#endif
|
|
|
|
return NULL;
|
|
}
|
|
|
|
if (RGFW_wl_cursor_theme == NULL) {
|
|
RGFW_wl_cursor_theme = wl_cursor_theme_load(NULL, 24, win->src.shm);
|
|
RGFW_cursor_surface = wl_compositor_create_surface(win->src.compositor);
|
|
|
|
struct wl_cursor* cursor = wl_cursor_theme_get_cursor(RGFW_wl_cursor_theme, "left_ptr");
|
|
RGFW_cursor_image = cursor->images[0];
|
|
struct wl_buffer* cursor_buffer = wl_cursor_image_get_buffer(RGFW_cursor_image);
|
|
|
|
wl_surface_attach(RGFW_cursor_surface, cursor_buffer, 0, 0);
|
|
wl_surface_commit(RGFW_cursor_surface);
|
|
}
|
|
|
|
xdg_wm_base_add_listener(win->src.xdg_wm_base, &xdg_wm_base_listener, NULL);
|
|
|
|
xkb_context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
|
|
|
|
win->src.surface = wl_compositor_create_surface(win->src.compositor);
|
|
wl_surface_set_user_data(win->src.surface, win);
|
|
|
|
win->src.xdg_surface = xdg_wm_base_get_xdg_surface(win->src.xdg_wm_base, win->src.surface);
|
|
xdg_surface_add_listener(win->src.xdg_surface, &xdg_surface_listener, NULL);
|
|
|
|
xdg_wm_base_set_user_data(win->src.xdg_wm_base, win);
|
|
|
|
win->src.xdg_toplevel = xdg_surface_get_toplevel(win->src.xdg_surface);
|
|
xdg_toplevel_set_user_data(win->src.xdg_toplevel, win);
|
|
xdg_toplevel_set_title(win->src.xdg_toplevel, name);
|
|
xdg_toplevel_add_listener(win->src.xdg_toplevel, &xdg_toplevel_listener, NULL);
|
|
|
|
xdg_surface_set_window_geometry(win->src.xdg_surface, 0, 0, win->r.w, win->r.h);
|
|
|
|
if (!(flags & RGFW_windowNoBorder)) {
|
|
win->src.decoration = zxdg_decoration_manager_v1_get_toplevel_decoration(
|
|
decoration_manager, win->src.xdg_toplevel);
|
|
}
|
|
|
|
if (flags & RGFW_windowCenter) {
|
|
RGFW_area screenR = RGFW_getScreenSize();
|
|
RGFW_window_move(win, RGFW_POINT((screenR.w - win->r.w) / 2, (screenR.h - win->r.h) / 2));
|
|
}
|
|
|
|
if (flags & RGFW_windowOpenglSoftware)
|
|
setenv("LIBGL_ALWAYS_SOFTWARE", "1", 1);
|
|
|
|
wl_display_roundtrip(win->src.wl_display);
|
|
|
|
wl_surface_commit(win->src.surface);
|
|
|
|
/* wait for the surface to be configured */
|
|
while (wl_display_dispatch(win->src.wl_display) != -1 && !RGFW_wl_configured) { }
|
|
|
|
#ifdef RGFW_OPENGL
|
|
if ((flags & RGFW_windowNoInitAPI) == 0) {
|
|
win->src.eglWindow = wl_egl_window_create(win->src.surface, win->r.w, win->r.h);
|
|
RGFW_createOpenGLContext(win);
|
|
}
|
|
#endif
|
|
|
|
RGFW_init_buffer(win, NULL);
|
|
|
|
struct wl_callback* callback = wl_surface_frame(win->src.surface);
|
|
wl_callback_add_listener(callback, &wl_surface_frame_listener, win);
|
|
wl_surface_commit(win->src.surface);
|
|
|
|
if (flags & RGFW_windowHideMouse) {
|
|
RGFW_window_showMouse(win, 0);
|
|
}
|
|
|
|
win->src.eventIndex = 0;
|
|
win->src.eventLen = 0;
|
|
|
|
#ifdef RGFW_DEBUG
|
|
printf("RGFW INFO: a window with a rect of {%i, %i, %i, %i} \n", win->r.x, win->r.y, win->r.w, win->r.h);
|
|
#endif
|
|
|
|
#ifndef RGFW_NO_MONITOR
|
|
if (flags & RGFW_windowScaleToMonitor)
|
|
RGFW_window_scaleToMonitor(win);
|
|
#endif
|
|
|
|
RGFW_window_setMouseDefault(win);
|
|
RGFW_windowsOpen++;
|
|
return win; /*return newly created window*/
|
|
#endif
|
|
}
|
|
|
|
RGFW_area RGFW_getScreenSize(void) {
|
|
RGFW_GOTO_WAYLAND(1);
|
|
RGFW_ASSERT(RGFW_root != NULL);
|
|
|
|
#ifdef RGFW_X11
|
|
Screen* scrn = DefaultScreenOfDisplay(RGFW_root->src.display);
|
|
return RGFW_AREA(scrn->width, scrn->height);
|
|
#endif
|
|
#ifdef RGFW_WAYLAND
|
|
wayland: return RGFW_AREA(RGFW_root->r.w, RGFW_root->r.h); // TODO
|
|
#endif
|
|
}
|
|
|
|
RGFW_point RGFW_getGlobalMousePoint(void) {
|
|
RGFW_ASSERT(RGFW_root != NULL);
|
|
|
|
RGFW_point RGFWMouse;
|
|
|
|
i32 x, y;
|
|
u32 z;
|
|
Window window1, window2;
|
|
XQueryPointer(RGFW_root->src.display, XDefaultRootWindow(RGFW_root->src.display), &window1, &window2, &RGFWMouse.x, &RGFWMouse.y, &x, &y, &z);
|
|
|
|
return RGFWMouse;
|
|
}
|
|
|
|
RGFW_point RGFW_window_getMousePoint(RGFW_window* win) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
RGFW_point RGFWMouse;
|
|
|
|
i32 x, y;
|
|
u32 z;
|
|
Window window1, window2;
|
|
XQueryPointer(win->src.display, win->src.window, &window1, &window2, &x, &y, &RGFWMouse.x, &RGFWMouse.y, &z);
|
|
|
|
return RGFWMouse;
|
|
}
|
|
|
|
char* RGFW_strtok(char* str, const char* delimStr) {
|
|
static char* static_str = NULL;
|
|
|
|
if (str != NULL)
|
|
static_str = str;
|
|
|
|
if (static_str == NULL) {
|
|
return NULL;
|
|
}
|
|
|
|
while (*static_str != '\0') {
|
|
b8 delim = 0;
|
|
for (const char* d = delimStr; *d != '\0'; d++) {
|
|
if (*static_str == *d) {
|
|
delim = 1;
|
|
break;
|
|
}
|
|
}
|
|
if (!delim)
|
|
break;
|
|
static_str++;
|
|
}
|
|
|
|
if (*static_str == '\0')
|
|
return NULL;
|
|
|
|
char* token_start = static_str;
|
|
while (*static_str != '\0') {
|
|
int delim = 0;
|
|
for (const char* d = delimStr; *d != '\0'; d++) {
|
|
if (*static_str == *d) {
|
|
delim = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (delim) {
|
|
*static_str = '\0';
|
|
static_str++;
|
|
break;
|
|
}
|
|
static_str++;
|
|
}
|
|
|
|
return token_start;
|
|
}
|
|
int xAxis = 0, yAxis = 0;
|
|
|
|
RGFW_event* RGFW_window_checkEvent(RGFW_window* win) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
if (win->event.type == 0)
|
|
RGFW_resetKey();
|
|
|
|
if (win->event.type == RGFW_quit) {
|
|
return NULL;
|
|
}
|
|
|
|
win->event.type = 0;
|
|
|
|
#if defined(__linux__) && !defined(RGFW_NO_LINUX)
|
|
if (RGFW_linux_updateGamepad(win)) return &win->event;
|
|
#endif
|
|
RGFW_GOTO_WAYLAND(0);
|
|
#ifdef RGFW_X11
|
|
XPending(win->src.display);
|
|
|
|
XEvent E; /*!< raw X11 event */
|
|
|
|
/* if there is no unread qued events, get a new one */
|
|
if ((QLength(win->src.display) || XEventsQueued(win->src.display, QueuedAlready) + XEventsQueued(win->src.display, QueuedAfterReading))
|
|
&& win->event.type != RGFW_quit
|
|
)
|
|
XNextEvent(win->src.display, &E);
|
|
else {
|
|
return NULL;
|
|
}
|
|
|
|
win->event.type = 0;
|
|
|
|
/* xdnd data */
|
|
Window source = 0;
|
|
long version = 0;
|
|
i32 format = 0;
|
|
|
|
XEvent reply = { ClientMessage };
|
|
|
|
switch (E.type) {
|
|
case KeyPress:
|
|
case KeyRelease: {
|
|
win->event.repeat = RGFW_FALSE;
|
|
/* check if it's a real key release */
|
|
if (E.type == KeyRelease && XEventsQueued(win->src.display, QueuedAfterReading)) { /* get next event if there is one*/
|
|
XEvent NE;
|
|
XPeekEvent(win->src.display, &NE);
|
|
|
|
if (E.xkey.time == NE.xkey.time && E.xkey.keycode == NE.xkey.keycode) /* check if the current and next are both the same*/
|
|
win->event.repeat = RGFW_TRUE;
|
|
}
|
|
|
|
/* set event key data */
|
|
win->event.key = RGFW_apiKeyToRGFW(E.xkey.keycode);
|
|
|
|
KeySym sym = (KeySym)XkbKeycodeToKeysym(win->src.display, E.xkey.keycode, 0, E.xkey.state & ShiftMask ? 1 : 0);
|
|
|
|
if ((E.xkey.state & LockMask) && sym >= XK_a && sym <= XK_z)
|
|
sym = (E.xkey.state & ShiftMask) ? sym + 32 : sym - 32;
|
|
if ((u8)sym != (u32)sym)
|
|
sym = 0;
|
|
|
|
win->event.keyChar = (u8)sym;
|
|
|
|
RGFW_keyboard[win->event.key].prev = RGFW_isPressed(win, win->event.key);
|
|
|
|
/* get keystate data */
|
|
win->event.type = (E.type == KeyPress) ? RGFW_keyPressed : RGFW_keyReleased;
|
|
|
|
XKeyboardState keystate;
|
|
XGetKeyboardControl(win->src.display, &keystate);
|
|
|
|
RGFW_keyboard[win->event.key].current = (E.type == KeyPress);
|
|
RGFW_updateKeyMods(win, (keystate.led_mask & 1), (keystate.led_mask & 2));
|
|
RGFW_keyCallback(win, win->event.key, win->event.keyChar, win->event.keyMod, (E.type == KeyPress));
|
|
break;
|
|
}
|
|
case ButtonPress:
|
|
case ButtonRelease:
|
|
win->event.type = RGFW_mouseButtonPressed + (E.type == ButtonRelease); // the events match
|
|
|
|
win->event.button = E.xbutton.button;
|
|
switch(win->event.button) {
|
|
case RGFW_mouseScrollUp:
|
|
win->event.scroll = 1;
|
|
break;
|
|
case RGFW_mouseScrollDown:
|
|
win->event.scroll = -1;
|
|
break;
|
|
default: break;
|
|
}
|
|
|
|
RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current;
|
|
|
|
if (win->event.repeat == RGFW_FALSE)
|
|
win->event.repeat = RGFW_isPressed(win, win->event.key);
|
|
|
|
RGFW_mouseButtons[win->event.button].current = (E.type == ButtonPress);
|
|
RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, (E.type == ButtonPress));
|
|
break;
|
|
|
|
case MotionNotify:
|
|
win->event.point.x = E.xmotion.x;
|
|
win->event.point.y = E.xmotion.y;
|
|
|
|
if ((win->_flags & RGFW_HOLD_MOUSE)) {
|
|
win->event.point.y = E.xmotion.y;
|
|
|
|
win->event.point.x = win->event.point.x - win->_lastMousePoint.x;
|
|
win->event.point.y = win->event.point.y - win->_lastMousePoint.y;
|
|
}
|
|
|
|
win->_lastMousePoint = RGFW_POINT(E.xmotion.x, E.xmotion.y);
|
|
|
|
win->event.type = RGFW_mousePosChanged;
|
|
RGFW_mousePosCallback(win, win->event.point);
|
|
break;
|
|
|
|
case GenericEvent: {
|
|
/* MotionNotify is used for mouse events if the mouse isn't held */
|
|
if (!(win->_flags & RGFW_HOLD_MOUSE)) {
|
|
XFreeEventData(win->src.display, &E.xcookie);
|
|
break;
|
|
}
|
|
|
|
XGetEventData(win->src.display, &E.xcookie);
|
|
if (E.xcookie.evtype == XI_RawMotion) {
|
|
XIRawEvent *raw = (XIRawEvent *)E.xcookie.data;
|
|
if (raw->valuators.mask_len == 0) {
|
|
XFreeEventData(win->src.display, &E.xcookie);
|
|
break;
|
|
}
|
|
|
|
double deltaX = 0.0f;
|
|
double deltaY = 0.0f;
|
|
|
|
/* check if relative motion data exists where we think it does */
|
|
if (XIMaskIsSet(raw->valuators.mask, 0) != 0)
|
|
deltaX += raw->raw_values[0];
|
|
if (XIMaskIsSet(raw->valuators.mask, 1) != 0)
|
|
deltaY += raw->raw_values[1];
|
|
|
|
win->event.point = RGFW_POINT((i32)deltaX, (i32)deltaY);
|
|
|
|
RGFW_window_moveMouse(win, RGFW_POINT(win->r.x + (win->r.w / 2), win->r.y + (win->r.h / 2)));
|
|
|
|
win->event.type = RGFW_mousePosChanged;
|
|
RGFW_mousePosCallback(win, win->event.point);
|
|
}
|
|
|
|
XFreeEventData(win->src.display, &E.xcookie);
|
|
break;
|
|
}
|
|
|
|
case Expose:
|
|
win->event.type = RGFW_windowRefresh;
|
|
RGFW_windowRefreshCallback(win);
|
|
break;
|
|
|
|
case ClientMessage: {
|
|
/* if the client closed the window*/
|
|
if (E.xclient.data.l[0] == (long)wm_delete_window) {
|
|
win->event.type = RGFW_quit;
|
|
RGFW_windowQuitCallback(win);
|
|
break;
|
|
}
|
|
|
|
for (size_t i = 0; i < win->event.droppedFilesCount; i++) {
|
|
win->event.droppedFiles[i][0] = '\0';
|
|
}
|
|
win->event.droppedFilesCount = 0;
|
|
|
|
if ((win->_flags & RGFW_windowAllowDND) == 0)
|
|
break;
|
|
|
|
reply.xclient.window = source;
|
|
reply.xclient.format = 32;
|
|
reply.xclient.data.l[0] = (long)win->src.window;
|
|
reply.xclient.data.l[1] = 0;
|
|
reply.xclient.data.l[2] = None;
|
|
|
|
if (E.xclient.message_type == XdndEnter) {
|
|
if (version > 5)
|
|
break;
|
|
|
|
unsigned long count;
|
|
Atom* formats;
|
|
Atom real_formats[6];
|
|
Bool list = E.xclient.data.l[1] & 1;
|
|
|
|
source = E.xclient.data.l[0];
|
|
version = E.xclient.data.l[1] >> 24;
|
|
format = None;
|
|
|
|
if (list) {
|
|
Atom actualType;
|
|
i32 actualFormat;
|
|
unsigned long bytesAfter;
|
|
|
|
XGetWindowProperty(
|
|
win->src.display, source, XdndTypeList,
|
|
0, LONG_MAX, False, 4,
|
|
&actualType, &actualFormat, &count, &bytesAfter, (u8**)&formats
|
|
);
|
|
} else {
|
|
count = 0;
|
|
|
|
for (size_t i = 2; i < 5; i++) {
|
|
Window format = E.xclient.data.l[i];
|
|
if (format != None) {
|
|
real_formats[count] = format;
|
|
count += 1;
|
|
}
|
|
}
|
|
|
|
formats = real_formats;
|
|
}
|
|
|
|
for (size_t i = 0; i < count; i++) {
|
|
if (formats[i] == XtextUriList || formats[i] == XtextPlain) {
|
|
format = (int)formats[i];
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (list) {
|
|
XFree(formats);
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
if (E.xclient.message_type == XdndPosition) {
|
|
const i32 xabs = (E.xclient.data.l[2] >> 16) & 0xffff;
|
|
const i32 yabs = (E.xclient.data.l[2]) & 0xffff;
|
|
Window dummy;
|
|
i32 xpos, ypos;
|
|
|
|
if (version > 5)
|
|
break;
|
|
|
|
XTranslateCoordinates(
|
|
win->src.display, XDefaultRootWindow(win->src.display), win->src.window,
|
|
xabs, yabs, &xpos, &ypos, &dummy
|
|
);
|
|
|
|
win->event.point.x = xpos;
|
|
win->event.point.y = ypos;
|
|
|
|
reply.xclient.window = source;
|
|
reply.xclient.message_type = XdndStatus;
|
|
|
|
if (format) {
|
|
reply.xclient.data.l[1] = 1;
|
|
if (version >= 2)
|
|
reply.xclient.data.l[4] = (long)XdndActionCopy;
|
|
}
|
|
|
|
XSendEvent(win->src.display, source, False, NoEventMask, &reply);
|
|
XFlush(win->src.display);
|
|
break;
|
|
}
|
|
|
|
if (E.xclient.message_type != XdndDrop)
|
|
break;
|
|
|
|
if (version > 5)
|
|
break;
|
|
|
|
win->event.type = RGFW_DNDInit;
|
|
|
|
if (format) {
|
|
Time time = (version >= 1)
|
|
? (Time)E.xclient.data.l[2]
|
|
: CurrentTime;
|
|
|
|
XConvertSelection(
|
|
win->src.display, XdndSelection, (Atom)format,
|
|
XdndSelection, win->src.window, time
|
|
);
|
|
} else if (version >= 2) {
|
|
XEvent reply = { ClientMessage };
|
|
|
|
XSendEvent(win->src.display, source, False, NoEventMask, &reply);
|
|
XFlush(win->src.display);
|
|
}
|
|
|
|
RGFW_dndInitCallback(win, win->event.point);
|
|
} break;
|
|
case SelectionNotify: {
|
|
/* this is only for checking for xdnd drops */
|
|
if (E.xselection.property != XdndSelection || !(win->_flags & RGFW_windowAllowDND))
|
|
break;
|
|
|
|
char* data;
|
|
unsigned long result;
|
|
|
|
Atom actualType;
|
|
i32 actualFormat;
|
|
unsigned long bytesAfter;
|
|
|
|
XGetWindowProperty(win->src.display, E.xselection.requestor, E.xselection.property, 0, LONG_MAX, False, E.xselection.target, &actualType, &actualFormat, &result, &bytesAfter, (u8**) &data);
|
|
|
|
if (result == 0)
|
|
break;
|
|
|
|
const char* prefix = (const char*)"file://";
|
|
|
|
char* line;
|
|
|
|
win->event.droppedFilesCount = 0;
|
|
|
|
win->event.type = RGFW_DND;
|
|
|
|
while ((line = (char*)RGFW_strtok(data, "\r\n"))) {
|
|
char path[RGFW_MAX_PATH];
|
|
|
|
data = NULL;
|
|
|
|
if (line[0] == '#')
|
|
continue;
|
|
|
|
char* l;
|
|
for (l = line; 1; l++) {
|
|
if ((l - line) > 7)
|
|
break;
|
|
else if (*l != prefix[(l - line)])
|
|
break;
|
|
else if (*l == '\0' && prefix[(l - line)] == '\0') {
|
|
line += 7;
|
|
while (*line != '/')
|
|
line++;
|
|
break;
|
|
} else if (*l == '\0')
|
|
break;
|
|
}
|
|
|
|
win->event.droppedFilesCount++;
|
|
|
|
size_t index = 0;
|
|
while (*line) {
|
|
if (line[0] == '%' && line[1] && line[2]) {
|
|
const char digits[3] = { line[1], line[2], '\0' };
|
|
path[index] = (char) RGFW_STRTOL(digits, NULL, 16);
|
|
line += 2;
|
|
} else
|
|
path[index] = *line;
|
|
|
|
index++;
|
|
line++;
|
|
}
|
|
path[index] = '\0';
|
|
RGFW_MEMCPY(win->event.droppedFiles[win->event.droppedFilesCount - 1], path, index + 1);
|
|
}
|
|
|
|
if (data)
|
|
XFree(data);
|
|
|
|
if (version >= 2) {
|
|
XEvent reply = { ClientMessage };
|
|
reply.xclient.format = 32;
|
|
reply.xclient.message_type = XdndFinished;
|
|
reply.xclient.data.l[1] = result;
|
|
reply.xclient.data.l[2] = XdndActionCopy;
|
|
|
|
XSendEvent(win->src.display, source, False, NoEventMask, &reply);
|
|
XFlush(win->src.display);
|
|
}
|
|
|
|
RGFW_dndCallback(win, win->event.droppedFiles, win->event.droppedFilesCount);
|
|
break;
|
|
}
|
|
case FocusIn:
|
|
win->event.inFocus = 1;
|
|
win->event.type = RGFW_focusIn;
|
|
RGFW_focusCallback(win, 1);
|
|
break;
|
|
case FocusOut:
|
|
win->event.inFocus = 0;
|
|
win->event.type = RGFW_focusOut;
|
|
RGFW_focusCallback(win, 0);
|
|
break;
|
|
case EnterNotify: {
|
|
win->event.type = RGFW_mouseEnter;
|
|
win->event.point.x = E.xcrossing.x;
|
|
win->event.point.y = E.xcrossing.y;
|
|
RGFW_mouseNotifyCallBack(win, win->event.point, 1);
|
|
break;
|
|
}
|
|
|
|
case LeaveNotify: {
|
|
win->event.type = RGFW_mouseLeave;
|
|
RGFW_mouseNotifyCallBack(win, win->event.point, 0);
|
|
break;
|
|
}
|
|
|
|
case ConfigureNotify: {
|
|
/* detect resize */
|
|
if (E.xconfigure.width != win->r.w || E.xconfigure.height != win->r.h) {
|
|
win->event.type = RGFW_windowResized;
|
|
win->r = RGFW_RECT(win->r.x, win->r.y, E.xconfigure.width, E.xconfigure.height);
|
|
RGFW_windowResizeCallback(win, win->r);
|
|
break;
|
|
}
|
|
|
|
/* detect move */
|
|
if (E.xconfigure.x != win->r.x || E.xconfigure.y != win->r.y) {
|
|
win->event.type = RGFW_windowMoved;
|
|
win->r = RGFW_RECT(E.xconfigure.x, E.xconfigure.y, win->r.w, win->r.h);
|
|
RGFW_windowMoveCallback(win, win->r);
|
|
break;
|
|
}
|
|
|
|
break;
|
|
}
|
|
default:
|
|
XFlush(win->src.display);
|
|
return RGFW_window_checkEvent(win);
|
|
}
|
|
|
|
XFlush(win->src.display);
|
|
if (win->event.type) return &win->event;
|
|
else return NULL;
|
|
#endif
|
|
#ifdef RGFW_WAYLAND
|
|
wayland:
|
|
if (win->_flags & RGFW_windowHide)
|
|
return NULL;
|
|
|
|
if (win->src.eventIndex == 0) {
|
|
if (wl_display_roundtrip(win->src.wl_display) == -1) {
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
if (win->src.eventLen == 0) {
|
|
return NULL;
|
|
}
|
|
|
|
RGFW_event ev = RGFW_eventPipe_pop(win);
|
|
|
|
if (ev.type == 0 || win->event.type == RGFW_quit) {
|
|
return NULL;
|
|
}
|
|
|
|
ev.frameTime = win->event.frameTime;
|
|
ev.frameTime2 = win->event.frameTime2;
|
|
ev.inFocus = win->event.inFocus;
|
|
win->event = ev;
|
|
if (win->event.type) return &win->event;
|
|
else return NULL;
|
|
#endif
|
|
}
|
|
|
|
void RGFW_window_move(RGFW_window* win, RGFW_point v) {
|
|
RGFW_ASSERT(win != NULL);
|
|
win->r.x = v.x;
|
|
win->r.y = v.y;
|
|
RGFW_GOTO_WAYLAND(0);
|
|
#ifdef RGFW_X11
|
|
XMoveWindow(win->src.display, win->src.window, v.x, v.y);
|
|
#endif
|
|
#ifdef RGFW_WAYLAND
|
|
wayland:
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
if (win->src.compositor) {
|
|
struct wl_pointer *pointer = wl_seat_get_pointer(win->src.seat);
|
|
if (!pointer) {
|
|
return;
|
|
}
|
|
|
|
wl_display_flush(win->src.wl_display);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
void RGFW_window_resize(RGFW_window* win, RGFW_area a) {
|
|
RGFW_ASSERT(win != NULL);
|
|
win->r.w = a.w;
|
|
win->r.h = a.h;
|
|
RGFW_GOTO_WAYLAND(0);
|
|
#ifdef RGFW_X11
|
|
XResizeWindow(win->src.display, win->src.window, a.w, a.h);
|
|
|
|
if (!(win->_flags & RGFW_windowNoResize))
|
|
return;
|
|
|
|
XSizeHints sh;
|
|
sh.flags = (1L << 4) | (1L << 5);
|
|
sh.min_width = sh.max_width = a.w;
|
|
sh.min_height = sh.max_height = a.h;
|
|
|
|
XSetWMSizeHints(win->src.display, (Drawable) win->src.window, &sh, XA_WM_NORMAL_HINTS);
|
|
#endif
|
|
#ifdef RGFW_WAYLAND
|
|
wayland:
|
|
if (win->src.compositor) {
|
|
xdg_surface_set_window_geometry(win->src.xdg_surface, 0, 0, win->r.w, win->r.h);
|
|
#ifdef RGFW_OPENGL
|
|
wl_egl_window_resize(win->src.eglWindow, a.w, a.h, 0, 0);
|
|
#endif
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void RGFW_window_setMinSize(RGFW_window* win, RGFW_area a) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
if (a.w == 0 && a.h == 0)
|
|
return;
|
|
|
|
XSizeHints hints;
|
|
long flags;
|
|
|
|
XGetWMNormalHints(win->src.display, win->src.window, &hints, &flags);
|
|
|
|
hints.flags |= PMinSize;
|
|
|
|
hints.min_width = a.w;
|
|
hints.min_height = a.h;
|
|
|
|
XSetWMNormalHints(win->src.display, win->src.window, &hints);
|
|
}
|
|
|
|
void RGFW_window_setMaxSize(RGFW_window* win, RGFW_area a) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
if (a.w == 0 && a.h == 0)
|
|
return;
|
|
|
|
XSizeHints hints;
|
|
long flags;
|
|
|
|
XGetWMNormalHints(win->src.display, win->src.window, &hints, &flags);
|
|
|
|
hints.flags |= PMaxSize;
|
|
|
|
hints.max_width = a.w;
|
|
hints.max_height = a.h;
|
|
|
|
XSetWMNormalHints(win->src.display, win->src.window, &hints);
|
|
}
|
|
|
|
|
|
void RGFW_window_minimize(RGFW_window* win) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
XIconifyWindow(win->src.display, win->src.window, DefaultScreen(win->src.display));
|
|
XFlush(win->src.display);
|
|
}
|
|
|
|
void RGFW_window_restore(RGFW_window* win) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
XMapWindow(win->src.display, win->src.window);
|
|
XFlush(win->src.display);
|
|
}
|
|
|
|
void RGFW_window_setName(RGFW_window* win, const char* name) {
|
|
RGFW_ASSERT(win);
|
|
RGFW_GOTO_WAYLAND(0);
|
|
#ifdef RGFW_X11
|
|
XStoreName(win->src.display, win->src.window, name);
|
|
|
|
RGFW_LOAD_ATOM(_NET_WM_NAME);
|
|
XChangeProperty(
|
|
win->src.display, win->src.window, _NET_WM_NAME, RGFW_XUTF8_STRING,
|
|
8, PropModeReplace, (u8*)name, 256
|
|
);
|
|
#endif
|
|
#ifdef RGFW_WAYLAND
|
|
wayland:
|
|
if (win->src.compositor)
|
|
xdg_toplevel_set_title(win->src.xdg_toplevel, name);
|
|
#endif
|
|
}
|
|
|
|
void* RGFW_libxshape = NULL;
|
|
|
|
#ifndef RGFW_NO_PASSTHROUGH
|
|
|
|
void RGFW_window_setMousePassthrough(RGFW_window* win, b8 passthrough) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
#if defined(__CYGWIN__)
|
|
RGFW_LOAD_LIBRARY(RGFW_libxshape, "libXext-6.so");
|
|
#elif defined(__OpenBSD__) || defined(__NetBSD__)
|
|
RGFW_LOAD_LIBRARY(RGFW_libxshape, "libXext.so");
|
|
#else
|
|
RGFW_LOAD_LIBRARY(RGFW_libxshape, "libXext.so.6");
|
|
#endif
|
|
|
|
typedef void (* PFN_XShapeCombineMask)(Display*,Window,int,int,int,Pixmap,int);
|
|
static PFN_XShapeCombineMask XShapeCombineMaskSRC;
|
|
|
|
typedef void (* PFN_XShapeCombineRegion)(Display*,Window,int,int,int,Region,int);
|
|
static PFN_XShapeCombineRegion XShapeCombineRegionSRC;
|
|
|
|
RGFW_PROC_DEF(RGFW_libxshape, XShapeCombineRegion);
|
|
RGFW_PROC_DEF(RGFW_libxshape, XShapeCombineMask);
|
|
|
|
if (passthrough) {
|
|
Region region = XCreateRegion();
|
|
XShapeCombineRegionSRC(win->src.display, win->src.window, ShapeInput, 0, 0, region, ShapeSet);
|
|
XDestroyRegion(region);
|
|
|
|
return;
|
|
}
|
|
|
|
XShapeCombineMaskSRC(win->src.display, win->src.window, ShapeInput, 0, 0, None, ShapeSet);
|
|
}
|
|
|
|
#endif /* RGFW_NO_PASSTHROUGH */
|
|
|
|
b32 RGFW_window_setIcon(RGFW_window* win, u8* icon, RGFW_area a, i32 channels) {
|
|
RGFW_ASSERT(win != NULL); RGFW_ASSERT(icon != NULL);
|
|
RGFW_ASSERT(channels == 3 || channels == 4);
|
|
RGFW_GOTO_WAYLAND(0);
|
|
#ifdef RGFW_X11
|
|
i32 count = 2 + (a.w * a.h);
|
|
|
|
unsigned long* data = (unsigned long*) RGFW_alloc(count * sizeof(unsigned long));
|
|
data[0] = (unsigned long)a.w;
|
|
data[1] = (unsigned long)a.h;
|
|
|
|
unsigned long* target = &data[2];
|
|
|
|
u32 x, y;
|
|
|
|
for (x = 0; x < a.w; x++) {
|
|
for (y = 0; y < a.h; y++) {
|
|
size_t i = y * a.w + x;
|
|
u32 alpha = (channels == 4) ? icon[i * 4 + 3] : 0xFF;
|
|
|
|
target[i] = (unsigned long)((icon[i * 4 + 0]) << 16) |
|
|
(unsigned long)((icon[i * 4 + 1]) << 8) |
|
|
(unsigned long)((icon[i * 4 + 2]) << 0) |
|
|
(unsigned long)(alpha << 24);
|
|
}
|
|
}
|
|
|
|
RGFW_LOAD_ATOM(_NET_WM_ICON);
|
|
|
|
b32 res = (b32)XChangeProperty(
|
|
win->src.display, win->src.window, _NET_WM_ICON, XA_CARDINAL, 32,
|
|
PropModeReplace, (u8*)data, count
|
|
);
|
|
|
|
RGFW_free(data);
|
|
|
|
XFlush(win->src.display);
|
|
return res;
|
|
#endif
|
|
#ifdef RGFW_WAYLAND
|
|
wayland:
|
|
return 0;
|
|
#endif
|
|
}
|
|
|
|
RGFW_mouse* RGFW_loadMouse(u8* icon, RGFW_area a, i32 channels) {
|
|
RGFW_ASSERT(icon);
|
|
RGFW_ASSERT(channels == 3 || channels == 4);
|
|
RGFW_GOTO_WAYLAND(0);
|
|
|
|
#ifdef RGFW_X11
|
|
#ifndef RGFW_NO_X11_CURSOR
|
|
XcursorImage* native = XcursorImageCreate(a.w, a.h);
|
|
native->xhot = 0;
|
|
native->yhot = 0;
|
|
|
|
XcursorPixel* target = native->pixels;
|
|
for (size_t x = 0; x < a.w; x++) {
|
|
for (size_t y = 0; y < a.h; y++) {
|
|
size_t i = y * a.w + x;
|
|
u32 alpha = (channels == 4) ? icon[i * 4 + 3] : 0xFF;
|
|
|
|
target[i] = (u32)((icon[i * 4 + 0]) << 16)
|
|
| (u32)((icon[i * 4 + 1]) << 8)
|
|
| (u32)((icon[i * 4 + 2]) << 0)
|
|
| (u32)(alpha << 24);
|
|
}
|
|
}
|
|
|
|
Cursor cursor = XcursorImageLoadCursor(RGFW_root->src.display, native);
|
|
XcursorImageDestroy(native);
|
|
|
|
return (void*)cursor;
|
|
#else
|
|
RGFW_UNUSED(image); RGFW_UNUSED(a.w); RGFW_UNUSED(channels);
|
|
return NULL;
|
|
#endif
|
|
#endif
|
|
#ifdef RGFW_WAYLAND
|
|
wayland:
|
|
RGFW_UNUSED(icon); RGFW_UNUSED(a); RGFW_UNUSED(channels);
|
|
return NULL; // TODO
|
|
#endif
|
|
}
|
|
|
|
void RGFW_window_setMouse(RGFW_window* win, RGFW_mouse* mouse) {
|
|
RGFW_GOTO_WAYLAND(0);
|
|
#ifdef RGFW_X11
|
|
RGFW_ASSERT(win && mouse);
|
|
XDefineCursor(win->src.display, win->src.window, (Cursor)mouse);
|
|
#endif
|
|
#ifdef RGFW_WAYLAND
|
|
wayland:
|
|
#endif
|
|
}
|
|
|
|
void RGFW_freeMouse(RGFW_mouse* mouse) {
|
|
RGFW_GOTO_WAYLAND(0);
|
|
#ifdef RGFW_X11
|
|
RGFW_ASSERT(mouse);
|
|
XFreeCursor(RGFW_root->src.display, (Cursor)mouse);
|
|
#endif
|
|
#ifdef RGFW_WAYLAND
|
|
wayland:
|
|
#endif
|
|
}
|
|
|
|
void RGFW_window_moveMouse(RGFW_window* win, RGFW_point p) {
|
|
RGFW_GOTO_WAYLAND(1);
|
|
#ifdef RGFW_X11
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
XEvent event;
|
|
XQueryPointer(win->src.display, DefaultRootWindow(win->src.display),
|
|
&event.xbutton.root, &event.xbutton.window,
|
|
&event.xbutton.x_root, &event.xbutton.y_root,
|
|
&event.xbutton.x, &event.xbutton.y,
|
|
&event.xbutton.state);
|
|
|
|
win->_lastMousePoint = RGFW_POINT(p.x - win->r.x, p.y - win->r.y);
|
|
if (event.xbutton.x == p.x && event.xbutton.y == p.y)
|
|
return;
|
|
|
|
XWarpPointer(win->src.display, None, win->src.window, 0, 0, 0, 0, (int) p.x - win->r.x, (int) p.y - win->r.y);
|
|
#endif
|
|
#ifdef RGFW_WAYLAND
|
|
wayland:
|
|
#endif
|
|
}
|
|
|
|
b32 RGFW_window_setMouseDefault(RGFW_window* win) {
|
|
return RGFW_window_setMouseStandard(win, RGFW_mouseArrow);
|
|
}
|
|
|
|
b32 RGFW_window_setMouseStandard(RGFW_window* win, u8 mouse) {
|
|
RGFW_ASSERT(win != NULL);
|
|
RGFW_GOTO_WAYLAND(0);
|
|
#ifdef RGFW_X11
|
|
if (mouse > (sizeof(RGFW_mouseIconSrc) / sizeof(u8)))
|
|
return 0;
|
|
|
|
mouse = RGFW_mouseIconSrc[mouse];
|
|
|
|
Cursor cursor = XCreateFontCursor(win->src.display, mouse);
|
|
XDefineCursor(win->src.display, win->src.window, (Cursor) cursor);
|
|
|
|
XFreeCursor(win->src.display, (Cursor) cursor);
|
|
return 1;
|
|
#endif
|
|
#ifdef RGFW_WAYLAND
|
|
wayland:
|
|
static const char* iconStrings[] = { "left_ptr", "left_ptr", "text", "cross", "pointer", "e-resize", "n-resize", "nw-resize", "ne-resize", "all-resize", "not-allowed" };
|
|
|
|
struct wl_cursor* wlcursor = wl_cursor_theme_get_cursor(RGFW_wl_cursor_theme, iconStrings[mouse]);
|
|
RGFW_cursor_image = wlcursor->images[0];
|
|
struct wl_buffer* cursor_buffer = wl_cursor_image_get_buffer(RGFW_cursor_image);
|
|
|
|
wl_surface_attach(RGFW_cursor_surface, cursor_buffer, 0, 0);
|
|
wl_surface_commit(RGFW_cursor_surface);
|
|
return 1;
|
|
#endif
|
|
}
|
|
|
|
void RGFW_window_hide(RGFW_window* win) {
|
|
RGFW_GOTO_WAYLAND(0);
|
|
#ifdef RGFW_X11
|
|
XMapWindow(win->src.display, win->src.window);
|
|
#endif
|
|
#ifdef RGFW_WAYLAND
|
|
wayland:
|
|
wl_surface_attach(win->src.surface, NULL, 0, 0);
|
|
wl_surface_commit(win->src.surface);
|
|
win->_flags |= RGFW_windowHide;
|
|
#endif
|
|
}
|
|
|
|
void RGFW_window_show(RGFW_window* win) {
|
|
if (win->_flags & RGFW_windowHide)
|
|
win->_flags ^= RGFW_windowHide;
|
|
RGFW_GOTO_WAYLAND(0);
|
|
#ifdef RGFW_X11
|
|
XUnmapWindow(win->src.display, win->src.window);
|
|
#endif
|
|
#ifdef RGFW_WAYLAND
|
|
wayland:
|
|
//wl_surface_attach(win->src.surface, win->rc., 0, 0);
|
|
wl_surface_commit(win->src.surface);
|
|
#endif
|
|
}
|
|
|
|
RGFW_ssize_t RGFW_readClipboardPtr(char* str, size_t strCapacity) {
|
|
RGFW_GOTO_WAYLAND(1);
|
|
#ifdef RGFW_X11
|
|
XEvent event;
|
|
int format;
|
|
unsigned long N, sizeN;
|
|
char* data;
|
|
Atom target;
|
|
|
|
RGFW_LOAD_ATOM(XSEL_DATA);
|
|
|
|
XConvertSelection(RGFW_root->src.display, RGFW_XCLIPBOARD, RGFW_XUTF8_STRING, XSEL_DATA, RGFW_root->src.window, CurrentTime);
|
|
XSync(RGFW_root->src.display, 0);
|
|
XNextEvent(RGFW_root->src.display, &event);
|
|
|
|
if (event.type != SelectionNotify || event.xselection.selection != RGFW_XCLIPBOARD || event.xselection.property == 0)
|
|
return -1;
|
|
|
|
XGetWindowProperty(event.xselection.display, event.xselection.requestor,
|
|
event.xselection.property, 0L, (~0L), 0, AnyPropertyType, &target,
|
|
&format, &sizeN, &N, (unsigned char**) &data);
|
|
|
|
RGFW_ssize_t size;
|
|
if (sizeN > strCapacity && str != NULL)
|
|
size = -1;
|
|
|
|
if ((target == RGFW_XUTF8_STRING || target == XA_STRING) && str != NULL) {
|
|
RGFW_MEMCPY(str, data, sizeN);
|
|
str[sizeN] = '\0';
|
|
XFree(data);
|
|
} else if (str != NULL) size = -1;
|
|
|
|
XDeleteProperty(event.xselection.display, event.xselection.requestor, event.xselection.property);
|
|
size = sizeN;
|
|
return size;
|
|
#endif
|
|
#if defined(RGFW_WAYLAND)
|
|
wayland: return 0;
|
|
#endif
|
|
}
|
|
|
|
void RGFW_writeClipboard(const char* text, u32 textLen) {
|
|
RGFW_GOTO_WAYLAND(1);
|
|
#ifdef RGFW_X11
|
|
RGFW_LOAD_ATOM(SAVE_TARGETS);
|
|
RGFW_LOAD_ATOM(TARGETS);
|
|
RGFW_LOAD_ATOM(MULTIPLE);
|
|
RGFW_LOAD_ATOM(ATOM_PAIR);
|
|
RGFW_LOAD_ATOM(CLIPBOARD_MANAGER);
|
|
|
|
XSetSelectionOwner(RGFW_root->src.display, RGFW_XCLIPBOARD, RGFW_root->src.window, CurrentTime);
|
|
|
|
XConvertSelection(RGFW_root->src.display, CLIPBOARD_MANAGER, SAVE_TARGETS, None, RGFW_root->src.window, CurrentTime);
|
|
for (;;) {
|
|
XEvent event;
|
|
|
|
XNextEvent(RGFW_root->src.display, &event);
|
|
if (event.type != SelectionRequest) {
|
|
break;
|
|
}
|
|
|
|
const XSelectionRequestEvent* request = &event.xselectionrequest;
|
|
|
|
XEvent reply = { SelectionNotify };
|
|
reply.xselection.property = 0;
|
|
|
|
if (request->target == TARGETS) {
|
|
const Atom targets[] = { TARGETS,
|
|
MULTIPLE,
|
|
RGFW_XUTF8_STRING,
|
|
XA_STRING };
|
|
|
|
XChangeProperty(RGFW_root->src.display,
|
|
request->requestor,
|
|
request->property,
|
|
4,
|
|
32,
|
|
PropModeReplace,
|
|
(u8*) targets,
|
|
sizeof(targets) / sizeof(targets[0]));
|
|
|
|
reply.xselection.property = request->property;
|
|
}
|
|
|
|
if (request->target == MULTIPLE) {
|
|
Atom* targets = NULL;
|
|
|
|
Atom actualType = 0;
|
|
int actualFormat = 0;
|
|
unsigned long count = 0, bytesAfter = 0;
|
|
|
|
XGetWindowProperty(RGFW_root->src.display, request->requestor, request->property, 0, LONG_MAX, False, ATOM_PAIR, &actualType, &actualFormat, &count, &bytesAfter, (u8**) &targets);
|
|
|
|
unsigned long i;
|
|
for (i = 0; i < (u32)count; i += 2) {
|
|
if (targets[i] == RGFW_XUTF8_STRING || targets[i] == XA_STRING) {
|
|
XChangeProperty(RGFW_root->src.display,
|
|
request->requestor,
|
|
targets[i + 1],
|
|
targets[i],
|
|
8,
|
|
PropModeReplace,
|
|
(u8*) text,
|
|
textLen);
|
|
XFlush(RGFW_root->src.display);
|
|
} else {
|
|
targets[i + 1] = None;
|
|
}
|
|
}
|
|
|
|
XChangeProperty(RGFW_root->src.display,
|
|
request->requestor,
|
|
request->property,
|
|
ATOM_PAIR,
|
|
32,
|
|
PropModeReplace,
|
|
(u8*) targets,
|
|
count);
|
|
|
|
XFlush(RGFW_root->src.display);
|
|
XFree(targets);
|
|
|
|
reply.xselection.property = request->property;
|
|
}
|
|
|
|
reply.xselection.display = request->display;
|
|
reply.xselection.requestor = request->requestor;
|
|
reply.xselection.selection = request->selection;
|
|
reply.xselection.target = request->target;
|
|
reply.xselection.time = request->time;
|
|
|
|
XSendEvent(RGFW_root->src.display, request->requestor, False, 0, &reply);
|
|
XFlush(RGFW_root->src.display);
|
|
}
|
|
#endif
|
|
#if defined(RGFW_WAYLAND)
|
|
wayland:
|
|
#endif
|
|
}
|
|
|
|
u8 RGFW_window_isFullscreen(RGFW_window* win) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
XWindowAttributes windowAttributes;
|
|
XGetWindowAttributes(win->src.display, win->src.window, &windowAttributes);
|
|
|
|
/* check if the window is visable */
|
|
if (windowAttributes.map_state != IsViewable)
|
|
return 0;
|
|
|
|
/* check if the window covers the full screen */
|
|
return (windowAttributes.x == 0 && windowAttributes.y == 0 &&
|
|
windowAttributes.width == XDisplayWidth(win->src.display, DefaultScreen(win->src.display)) &&
|
|
windowAttributes.height == XDisplayHeight(win->src.display, DefaultScreen(win->src.display)));
|
|
}
|
|
|
|
u8 RGFW_window_isHidden(RGFW_window* win) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
XWindowAttributes windowAttributes;
|
|
XGetWindowAttributes(win->src.display, win->src.window, &windowAttributes);
|
|
|
|
return (windowAttributes.map_state == IsUnmapped && !RGFW_window_isMinimized(win));
|
|
}
|
|
|
|
u8 RGFW_window_isMinimized(RGFW_window* win) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
RGFW_LOAD_ATOM(WM_STATE);
|
|
|
|
Atom actual_type;
|
|
i32 actual_format;
|
|
unsigned long nitems, bytes_after;
|
|
unsigned char* prop_data;
|
|
|
|
i16 status = XGetWindowProperty(win->src.display, win->src.window, WM_STATE, 0, 2, False,
|
|
AnyPropertyType, &actual_type, &actual_format,
|
|
&nitems, &bytes_after, &prop_data);
|
|
|
|
if (status == Success && nitems >= 1 && *((int*) prop_data) == IconicState) {
|
|
XFree(prop_data);
|
|
return 1;
|
|
}
|
|
|
|
if (prop_data != NULL)
|
|
XFree(prop_data);
|
|
|
|
return 0;
|
|
}
|
|
|
|
u8 RGFW_window_isMaximized(RGFW_window* win) {
|
|
RGFW_ASSERT(win != NULL);
|
|
RGFW_LOAD_ATOM(_NET_WM_STATE);
|
|
RGFW_LOAD_ATOM(_NET_WM_STATE_MAXIMIZED_VERT);
|
|
RGFW_LOAD_ATOM(_NET_WM_STATE_MAXIMIZED_HORZ);
|
|
|
|
Atom actual_type;
|
|
i32 actual_format;
|
|
unsigned long nitems, bytes_after;
|
|
unsigned char* prop_data;
|
|
|
|
i16 status = XGetWindowProperty(win->src.display, win->src.window, _NET_WM_STATE, 0, 1024, False,
|
|
XA_ATOM, &actual_type, &actual_format,
|
|
&nitems, &bytes_after, &prop_data);
|
|
|
|
if (status != Success) {
|
|
if (prop_data != NULL)
|
|
XFree(prop_data);
|
|
|
|
return 0;
|
|
}
|
|
|
|
Atom* atoms = (Atom*) prop_data;
|
|
u64 i;
|
|
for (i = 0; i < nitems; ++i) {
|
|
if (atoms[i] == _NET_WM_STATE_MAXIMIZED_VERT ||
|
|
atoms[i] == _NET_WM_STATE_MAXIMIZED_HORZ) {
|
|
XFree(prop_data);
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static float XGetSystemContentDPI(Display* display, i32 screen) {
|
|
float dpi = 96.0f;
|
|
|
|
#ifndef RGFW_NO_DPI
|
|
RGFW_UNUSED(screen);
|
|
char* rms = XResourceManagerString(display);
|
|
XrmDatabase db = NULL;
|
|
|
|
if (rms && db) {
|
|
db = XrmGetStringDatabase(rms);
|
|
XrmValue value;
|
|
char* type = NULL;
|
|
|
|
if (XrmGetResource(db, "Xft.dpi", "Xft.Dpi", &type, &value) && type && RGFW_STRNCMP(type, "String", 7) == 0) {
|
|
dpi = (float)atof(value.addr);
|
|
}
|
|
XrmDestroyDatabase(db);
|
|
}
|
|
#else
|
|
dpi = RGFW_ROUND(DisplayWidth(display, screen) / (DisplayWidthMM(display, screen) / 25.4));
|
|
#endif
|
|
|
|
return dpi;
|
|
}
|
|
|
|
RGFW_monitor RGFW_XCreateMonitor(i32 screen) {
|
|
RGFW_monitor monitor;
|
|
|
|
Display* display = XOpenDisplay(NULL);
|
|
|
|
RGFW_area size = RGFW_getScreenSize();
|
|
|
|
monitor.rect = RGFW_RECT(0, 0, size.w, size.h);
|
|
monitor.physW = DisplayWidthMM(display, screen) / 25.4;
|
|
monitor.physH = DisplayHeightMM(display, screen) / 25.4;
|
|
|
|
char* name = XDisplayName((const char*)display);
|
|
RGFW_MEMCPY(monitor.name, name, 128);
|
|
|
|
float dpi = XGetSystemContentDPI(display, screen);
|
|
monitor.pixelRatio = dpi / 96.0f;
|
|
|
|
#ifndef RGFW_NO_DPI
|
|
XRRScreenResources* sr = XRRGetScreenResourcesCurrent(display, RootWindow(display, screen));
|
|
|
|
XRRCrtcInfo* ci = NULL;
|
|
int crtc = screen;
|
|
|
|
if (sr->ncrtc > crtc) {
|
|
ci = XRRGetCrtcInfo(display, sr, sr->crtcs[crtc]);
|
|
}
|
|
#endif
|
|
|
|
float ppi_width = RGFW_ROUND((float)monitor.rect.w/(float)monitor.physW);
|
|
float ppi_height = RGFW_ROUND((float)monitor.rect.h/(float)monitor.physH);
|
|
|
|
monitor.scaleX = (float) (ppi_width) / dpi;
|
|
monitor.scaleY = (float) (ppi_height) / dpi;
|
|
|
|
#ifndef RGFW_NO_DPI
|
|
XRROutputInfo* info = XRRGetOutputInfo (display, sr, sr->outputs[screen]);
|
|
|
|
if (info == NULL || ci == NULL) {
|
|
XRRFreeScreenResources(sr);
|
|
XCloseDisplay(display);
|
|
|
|
#ifdef RGFW_DEBUG
|
|
printf("RGFW INFO: monitor found: scale (%s):\n rect: {%i, %i, %i, %i}\n physical size:%f %f\n scale: %f %f\n pixelRatio: %f\n", monitor.name, monitor.rect.x, monitor.rect.y, monitor.rect.w, monitor.rect.h, monitor.physW, monitor.physH, monitor.scaleX, monitor.scaleY, monitor.pixelRatio);
|
|
#endif
|
|
return monitor;
|
|
}
|
|
|
|
|
|
float physW = info->mm_width / 25.4;
|
|
float physH = info->mm_height / 25.4;
|
|
|
|
RGFW_MEMCPY(monitor.name, info->name, 128);
|
|
|
|
if (physW && physH) {
|
|
monitor.physW = physW;
|
|
monitor.physH = physH;
|
|
}
|
|
|
|
monitor.rect.x = ci->x;
|
|
monitor.rect.y = ci->y;
|
|
|
|
float w = ci->width;
|
|
float h = ci->height;
|
|
|
|
if (w && h) {
|
|
monitor.rect.w = w;
|
|
monitor.rect.h = h;
|
|
}
|
|
#endif
|
|
|
|
if (monitor.physW == 0 || monitor.physH == 0) {
|
|
monitor.scaleX = 0;
|
|
monitor.scaleY = 0;
|
|
} else {
|
|
float ppi_width = RGFW_ROUND((float)monitor.rect.w/(float)monitor.physW);
|
|
float ppi_height = RGFW_ROUND((float)monitor.rect.h/(float)monitor.physH);
|
|
|
|
monitor.scaleX = (float) (ppi_width) / (float) dpi;
|
|
monitor.scaleY = (float) (ppi_height) / (float) dpi;
|
|
|
|
if ((monitor.scaleX > 1 && monitor.scaleX < 1.1))
|
|
monitor.scaleX = 1;
|
|
|
|
if ((monitor.scaleY > 1 && monitor.scaleY < 1.1))
|
|
monitor.scaleY = 1;
|
|
}
|
|
|
|
#ifndef RGFW_NO_DPI
|
|
XRRFreeCrtcInfo(ci);
|
|
XRRFreeScreenResources(sr);
|
|
#endif
|
|
|
|
XCloseDisplay(display);
|
|
|
|
#ifdef RGFW_DEBUG
|
|
printf("RGFW INFO: monitor found: scale (%s):\n rect: {%i, %i, %i, %i}\n physical size:%f %f\n scale: %f %f\n pixelRatio: %f\n", monitor.name, monitor.rect.x, monitor.rect.y, monitor.rect.w, monitor.rect.h, monitor.physW, monitor.physH, monitor.scaleX, monitor.scaleY, monitor.pixelRatio);
|
|
#endif
|
|
|
|
return monitor;
|
|
}
|
|
|
|
RGFW_monitor RGFW_monitors[6];
|
|
RGFW_monitor* RGFW_getMonitors(void) {
|
|
RGFW_GOTO_WAYLAND(1);
|
|
#ifdef RGFW_X11
|
|
size_t i;
|
|
for (i = 0; i < (size_t)ScreenCount(RGFW_root->src.display) && i < 6; i++)
|
|
RGFW_monitors[i] = RGFW_XCreateMonitor(i);
|
|
|
|
return RGFW_monitors;
|
|
#endif
|
|
#ifdef RGFW_WAYLAND
|
|
wayland: return RGFW_monitors; // TODO WAYLAND
|
|
#endif
|
|
}
|
|
|
|
RGFW_monitor RGFW_getPrimaryMonitor(void) {
|
|
RGFW_GOTO_WAYLAND(1);
|
|
#ifdef RGFW_X11
|
|
RGFW_ASSERT(RGFW_root != NULL);
|
|
return RGFW_XCreateMonitor(DefaultScreen(RGFW_root->src.display));
|
|
#endif
|
|
#ifdef RGFW_WAYLAND
|
|
wayland: return (RGFW_monitor){ }; // TODO WAYLAND
|
|
#endif
|
|
}
|
|
|
|
RGFW_monitor RGFW_window_getMonitor(RGFW_window* win) {
|
|
RGFW_ASSERT(win != NULL);
|
|
RGFW_GOTO_WAYLAND(1);
|
|
#ifdef RGFW_X11
|
|
XWindowAttributes attrs;
|
|
if (!XGetWindowAttributes(win->src.display, win->src.window, &attrs)) {
|
|
return (RGFW_monitor){};
|
|
}
|
|
|
|
#ifndef RGFW_NO_DPI
|
|
XRRScreenResources* screenRes = XRRGetScreenResources(win->src.display, DefaultRootWindow(win->src.display));
|
|
if (screenRes == NULL) {
|
|
return (RGFW_monitor){};
|
|
}
|
|
|
|
for (int i = 0; i < screenRes->ncrtc; i++) {
|
|
XRRCrtcInfo* crtcInfo = XRRGetCrtcInfo(win->src.display, screenRes, screenRes->crtcs[i]);
|
|
if (!crtcInfo) continue;
|
|
|
|
int monitorX = crtcInfo->x;
|
|
int monitorY = crtcInfo->y;
|
|
int monitorWidth = crtcInfo->width;
|
|
int monitorHeight = crtcInfo->height;
|
|
|
|
if (attrs.x >= monitorX &&
|
|
attrs.x < monitorX + monitorWidth &&
|
|
attrs.y >= monitorY &&
|
|
attrs.y < monitorY + monitorHeight) {
|
|
XRRFreeCrtcInfo(crtcInfo);
|
|
XRRFreeScreenResources(screenRes);
|
|
return RGFW_XCreateMonitor(i);
|
|
}
|
|
|
|
XRRFreeCrtcInfo(crtcInfo);
|
|
}
|
|
|
|
XRRFreeScreenResources(screenRes);
|
|
#else
|
|
size_t i;
|
|
for (i = 0; i < (size_t)ScreenCount(RGFW_root->src.display) && i < 6; i++) {
|
|
Screen* screen = ScreenOfDisplay(RGFW_root->src.display, i);
|
|
if (attrs.x >= 0 && attrs.x < 0 + XWidthOfScreen(screen) &&
|
|
attrs.y >= 0 && attrs.y < 0 + XHeightOfScreen(screen))
|
|
return RGFW_XCreateMonitor(i);
|
|
}
|
|
#endif
|
|
#endif
|
|
wayland:
|
|
return (RGFW_monitor){};
|
|
|
|
}
|
|
|
|
#if defined(RGFW_OPENGL) && !defined(RGFW_EGL)
|
|
|
|
void RGFW_window_makeCurrent_OpenGL(RGFW_window* win) {
|
|
if (win == NULL)
|
|
glXMakeCurrent(NULL, (Drawable)NULL, (GLXContext) NULL);
|
|
else
|
|
glXMakeCurrent(win->src.display, (Drawable) win->src.window, (GLXContext) win->src.ctx);
|
|
}
|
|
#endif
|
|
|
|
|
|
void RGFW_window_swapBuffers(RGFW_window* win) {
|
|
RGFW_ASSERT(win != NULL);
|
|
RGFW_GOTO_WAYLAND(0);
|
|
#ifdef RGFW_X11
|
|
/* clear the window*/
|
|
if (!(win->_flags & RGFW_NO_CPU_RENDER)) {
|
|
#if defined(RGFW_OSMESA) || defined(RGFW_BUFFER)
|
|
RGFW_area area = RGFW_bufferSize;
|
|
win->src.bitmap->data = (char*) win->buffer;
|
|
#if !defined(RGFW_X11_DONT_CONVERT_BGR) && !defined(RGFW_OSMESA)
|
|
u32 x, y;
|
|
for (y = 0; y < (u32)win->r.h; y++) {
|
|
for (x = 0; x < (u32)win->r.w; x++) {
|
|
u32 index = (y * 4 * area.w) + x * 4;
|
|
|
|
u8 red = win->src.bitmap->data[index];
|
|
win->src.bitmap->data[index] = win->buffer[index + 2];
|
|
win->src.bitmap->data[index + 2] = red;
|
|
|
|
}
|
|
}
|
|
#endif
|
|
XPutImage(win->src.display, win->src.window, win->src.gc, win->src.bitmap, 0, 0, 0, 0, RGFW_bufferSize.w, RGFW_bufferSize.h);
|
|
win->src.bitmap->data = NULL;
|
|
#endif
|
|
}
|
|
|
|
if (!(win->_flags & RGFW_NO_GPU_RENDER)) {
|
|
#ifdef RGFW_EGL
|
|
eglSwapBuffers(win->src.EGL_display, win->src.EGL_surface);
|
|
#elif defined(RGFW_OPENGL)
|
|
glXSwapBuffers(win->src.display, win->src.window);
|
|
#endif
|
|
}
|
|
return;
|
|
#endif
|
|
#ifdef RGFW_WAYLAND
|
|
wayland:
|
|
#if defined(RGFW_BUFFER) || defined(RGFW_OSMESA)
|
|
#if !defined(RGFW_X11_DONT_CONVERT_BGR) && !defined(RGFW_OSMESA)
|
|
for (u32 y = 0; y < (u32)win->r.h; y++) {
|
|
for (u32 x = 0; x < (u32)win->r.w; x++) {
|
|
u32 index = (y * 4 * win->r.w) + x * 4;
|
|
u32 index2 = (y * 4 * RGFW_bufferSize.w) + x * 4;
|
|
|
|
u8 red = win->buffer[index2];
|
|
win->src.buffer[index] = win->buffer[index2 + 2];
|
|
win->src.buffer[index + 1] = win->buffer[index2 + 1];
|
|
win->src.buffer[index + 2] = red;
|
|
}
|
|
}
|
|
#else
|
|
for (size_t y = 0; y < win->r.h; y++) {
|
|
u32 index = (y * 4 * win->r.w);
|
|
u32 index2 = (y * 4 * RGFW_bufferSize.w);
|
|
RGFW_MEMCPY(&win->src.buffer[index], &win->buffer[index2], win->r.w * 4);
|
|
}
|
|
#endif
|
|
|
|
wl_surface_frame_done(win, NULL, 0);
|
|
if (!(win->_flags & RGFW_NO_GPU_RENDER))
|
|
#endif
|
|
{
|
|
#ifdef RGFW_OPENGL
|
|
eglSwapBuffers(win->src.EGL_display, win->src.EGL_surface);
|
|
#endif
|
|
}
|
|
|
|
wl_surface_commit(win->src.surface);
|
|
#endif
|
|
}
|
|
|
|
#if !defined(RGFW_EGL)
|
|
|
|
void RGFW_window_swapInterval(RGFW_window* win, i32 swapInterval) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
#if defined(RGFW_OPENGL)
|
|
((PFNGLXSWAPINTERVALEXTPROC) glXGetProcAddress((GLubyte*) "glXSwapIntervalEXT"))(win->src.display, win->src.window, swapInterval);
|
|
#else
|
|
RGFW_UNUSED(swapInterval);
|
|
#endif
|
|
}
|
|
#endif
|
|
|
|
|
|
void RGFW_window_close(RGFW_window* win) {
|
|
RGFW_ASSERT(win != NULL);
|
|
RGFW_GOTO_WAYLAND(0);
|
|
#ifdef RGFW_X11
|
|
/* ungrab pointer if it was grabbed */
|
|
if (win->_flags & RGFW_HOLD_MOUSE)
|
|
XUngrabPointer(win->src.display, CurrentTime);
|
|
|
|
#ifdef RGFW_EGL
|
|
RGFW_closeEGL(win);
|
|
#endif
|
|
|
|
if (RGFW_hiddenMouse != NULL && (RGFW_windowsOpen - 1) <= 0) {
|
|
RGFW_freeMouse(RGFW_hiddenMouse);
|
|
RGFW_hiddenMouse = 0;
|
|
}
|
|
|
|
#if defined(RGFW_OSMESA) || defined(RGFW_BUFFER)
|
|
if (win->buffer != NULL) {
|
|
if ((win->_flags & RGFW_BUFFER_ALLOC))
|
|
win->_mem.free(win->_mem.userdata, win->buffer);
|
|
XDestroyImage((XImage*) win->src.bitmap);
|
|
XFreeGC(win->src.display, win->src.gc);
|
|
}
|
|
#endif
|
|
|
|
if (win->src.display) {
|
|
#if defined(RGFW_OPENGL) && !defined(RGFW_EGL)
|
|
glXDestroyContext(win->src.display, win->src.ctx);
|
|
#endif
|
|
|
|
if (win == RGFW_root)
|
|
RGFW_root = NULL;
|
|
|
|
if ((Drawable) win->src.window)
|
|
XDestroyWindow(win->src.display, (Drawable) win->src.window); /*!< close the window*/
|
|
|
|
XCloseDisplay(win->src.display); /*!< kill the display*/
|
|
}
|
|
|
|
#ifdef RGFW_ALLOC_DROPFILES
|
|
{
|
|
u32 i;
|
|
for (i = 0; i < RGFW_MAX_DROPS; i++)
|
|
win->_mem.free(win->_mem.userdata, win->event.droppedFiles[i]);
|
|
|
|
|
|
win->_mem.free(win->_mem.userdata, win->event.droppedFiles);
|
|
}
|
|
#endif
|
|
|
|
/* set cleared display / window to NULL for error checking */
|
|
win->src.display = 0;
|
|
win->src.window = 0;
|
|
|
|
RGFW_windowsOpen--;
|
|
|
|
#define RGFW_FREE_LIBRARY(x) if (x != NULL) dlclose(x); x = NULL;
|
|
if (RGFW_windowsOpen <= 0) {
|
|
#if !defined(RGFW_NO_X11_CURSOR_PRELOAD) && !defined(RGFW_NO_X11_CURSOR)
|
|
RGFW_FREE_LIBRARY(X11Cursorhandle);
|
|
#endif
|
|
#if !defined(RGFW_NO_X11_XI_PRELOAD)
|
|
RGFW_FREE_LIBRARY(X11Xihandle);
|
|
#endif
|
|
|
|
#ifdef RGFW_USE_XDL
|
|
XDL_close();
|
|
#endif
|
|
|
|
#ifndef RGFW_NO_PASSTHROUGH
|
|
RGFW_FREE_LIBRARY(RGFW_libxshape);
|
|
#endif
|
|
|
|
#ifndef RGFW_NO_LINUX
|
|
if (RGFW_eventWait_forceStop[0] || RGFW_eventWait_forceStop[1]){
|
|
close(RGFW_eventWait_forceStop[0]);
|
|
close(RGFW_eventWait_forceStop[1]);
|
|
}
|
|
|
|
u8 i;
|
|
for (i = 0; i < RGFW_gamepadCount; i++) {
|
|
if(RGFW_gamepads[i])
|
|
close(RGFW_gamepads[i]);
|
|
}
|
|
#endif
|
|
}
|
|
RGFW_clipboard_switch(NULL);
|
|
if ((win->_flags & RGFW_WINDOW_ALLOC))
|
|
win->_mem.free(win->_mem.userdata, win);
|
|
return;
|
|
#endif
|
|
|
|
#ifdef RGFW_WAYLAND
|
|
wayland:
|
|
|
|
#ifdef RGFW_X11
|
|
XDestroyWindow(win->src.display, (Drawable) win->src.window);
|
|
XCloseDisplay(win->src.display); /*!< kill the display*/
|
|
#endif
|
|
|
|
#ifdef RGFW_EGL
|
|
RGFW_closeEGL(win);
|
|
#endif
|
|
|
|
if (RGFW_root == win) {
|
|
RGFW_root = NULL;
|
|
}
|
|
|
|
xdg_toplevel_destroy(win->src.xdg_toplevel);
|
|
xdg_surface_destroy(win->src.xdg_surface);
|
|
wl_surface_destroy(win->src.surface);
|
|
|
|
#if defined(RGFW_OSMESA) || defined(RGFW_BUFFER)
|
|
wl_buffer_destroy(win->src.wl_buffer);
|
|
if ((win->_flags & RGFW_BUFFER_ALLOC))
|
|
win->_mem.free(win->_mem.userdata, win->buffer);
|
|
|
|
munmap(win->src.buffer, win->r.w * win->r.h * 4);
|
|
#endif
|
|
|
|
wl_display_disconnect(win->src.wl_display);
|
|
RGFW_clipboard_switch(NULL);
|
|
if ((win->_flags & RGFW_WINDOW_ALLOC))
|
|
win->_mem.free(win->_mem.userdata, win);
|
|
#endif
|
|
}
|
|
|
|
|
|
/*
|
|
End of X11 linux / wayland / unix defines
|
|
*/
|
|
|
|
#include <fcntl.h>
|
|
#include <poll.h>
|
|
#include <unistd.h>
|
|
|
|
void RGFW_stopCheckEvents(void) {
|
|
|
|
RGFW_eventWait_forceStop[2] = 1;
|
|
while (1) {
|
|
const char byte = 0;
|
|
const ssize_t result = write(RGFW_eventWait_forceStop[1], &byte, 1);
|
|
if (result == 1 || result == -1)
|
|
break;
|
|
}
|
|
}
|
|
|
|
void RGFW_window_eventWait(RGFW_window* win, i32 waitMS) {
|
|
if (waitMS == 0)
|
|
return;
|
|
|
|
u8 i;
|
|
if (RGFW_eventWait_forceStop[0] == 0 || RGFW_eventWait_forceStop[1] == 0) {
|
|
if (pipe(RGFW_eventWait_forceStop) != -1) {
|
|
fcntl(RGFW_eventWait_forceStop[0], F_GETFL, 0);
|
|
fcntl(RGFW_eventWait_forceStop[0], F_GETFD, 0);
|
|
fcntl(RGFW_eventWait_forceStop[1], F_GETFL, 0);
|
|
fcntl(RGFW_eventWait_forceStop[1], F_GETFD, 0);
|
|
}
|
|
}
|
|
|
|
struct pollfd fds[] = {
|
|
#ifdef RGFW_WAYLAND
|
|
{ wl_display_get_fd(win->src.wl_display), POLLIN, 0 },
|
|
#else
|
|
{ ConnectionNumber(win->src.display), POLLIN, 0 },
|
|
#endif
|
|
{ RGFW_eventWait_forceStop[0], POLLIN, 0 },
|
|
#if defined(__linux__)
|
|
{ -1, POLLIN, 0 }, {-1, POLLIN, 0 }, {-1, POLLIN, 0 }, {-1, POLLIN, 0}
|
|
#endif
|
|
};
|
|
|
|
u8 index = 2;
|
|
|
|
#if defined(__linux__)
|
|
for (i = 0; i < RGFW_gamepadCount; i++) {
|
|
if (RGFW_gamepads[i] == 0)
|
|
continue;
|
|
|
|
fds[index].fd = RGFW_gamepads[i];
|
|
index++;
|
|
}
|
|
#endif
|
|
|
|
|
|
u64 start = RGFW_getTimeNS();
|
|
|
|
|
|
#ifdef RGFW_WAYLAND
|
|
while (wl_display_dispatch(win->src.wl_display) <= 0 && waitMS >= -1) {
|
|
#else
|
|
while (XPending(win->src.display) == 0 && waitMS >= -1) {
|
|
#endif
|
|
if (poll(fds, index, waitMS) <= 0)
|
|
break;
|
|
|
|
if (waitMS > 0) {
|
|
waitMS -= (RGFW_getTimeNS() - start) / 1e+6;
|
|
}
|
|
}
|
|
|
|
/* drain any data in the stop request */
|
|
if (RGFW_eventWait_forceStop[2]) {
|
|
char data[64];
|
|
(void)!read(RGFW_eventWait_forceStop[0], data, sizeof(data));
|
|
|
|
RGFW_eventWait_forceStop[2] = 0;
|
|
}
|
|
}
|
|
|
|
u64 RGFW_getTimeNS(void) {
|
|
struct timespec ts = { 0, 0 };
|
|
#ifndef RGFW_NO_UNIX_CLOCK
|
|
clock_gettime(1, &ts);
|
|
#endif
|
|
unsigned long long int nanoSeconds = (unsigned long long int)ts.tv_sec*1000000000LLU + (unsigned long long int)ts.tv_nsec;
|
|
|
|
return nanoSeconds;
|
|
}
|
|
|
|
u64 RGFW_getTime(void) {
|
|
struct timespec ts = { 0, 0 };
|
|
#ifndef RGFW_NO_UNIX_CLOCK
|
|
clock_gettime(1, &ts);
|
|
#endif
|
|
unsigned long long int nanoSeconds = (unsigned long long int)ts.tv_sec*1000000000LLU + (unsigned long long int)ts.tv_nsec;
|
|
|
|
return (double)(nanoSeconds) * 1e-9;
|
|
}
|
|
#endif /* end of wayland or X11 defines*/
|
|
|
|
|
|
/*
|
|
|
|
Start of Windows defines
|
|
|
|
|
|
*/
|
|
|
|
#ifdef RGFW_WINDOWS
|
|
#define WIN32_LEAN_AND_MEAN
|
|
#define OEMRESOURCE
|
|
#include <windows.h>
|
|
|
|
#include <processthreadsapi.h>
|
|
#include <windowsx.h>
|
|
#include <shellapi.h>
|
|
#include <shellscalingapi.h>
|
|
#include <wchar.h>
|
|
#include <locale.h>
|
|
#include <winuser.h>
|
|
|
|
__declspec(dllimport) int __stdcall WideCharToMultiByte( UINT CodePage, DWORD dwFlags, const WCHAR* lpWideCharStr, int cchWideChar, LPSTR lpMultiByteStr, int cbMultiByte, LPCCH lpDefaultChar, LPBOOL lpUsedDefaultChar);
|
|
|
|
#ifndef RGFW_NO_XINPUT
|
|
typedef DWORD (WINAPI * PFN_XInputGetState)(DWORD,XINPUT_STATE*);
|
|
PFN_XInputGetState XInputGetStateSRC = NULL;
|
|
#define XInputGetState XInputGetStateSRC
|
|
|
|
typedef DWORD (WINAPI * PFN_XInputGetKeystroke)(DWORD, DWORD, PXINPUT_KEYSTROKE);
|
|
PFN_XInputGetKeystroke XInputGetKeystrokeSRC = NULL;
|
|
#define XInputGetKeystroke XInputGetKeystrokeSRC
|
|
|
|
static HMODULE RGFW_XInput_dll = NULL;
|
|
#endif
|
|
|
|
u32 RGFW_mouseIconSrc[] = {OCR_NORMAL, OCR_NORMAL, OCR_IBEAM, OCR_CROSS, OCR_HAND, OCR_SIZEWE, OCR_SIZENS, OCR_SIZENWSE, OCR_SIZENESW, OCR_SIZEALL, OCR_NO};
|
|
|
|
char* RGFW_createUTF8FromWideStringWin32(const WCHAR* source);
|
|
|
|
#define GL_FRONT 0x0404
|
|
#define GL_BACK 0x0405
|
|
#define GL_LEFT 0x0406
|
|
#define GL_RIGHT 0x0407
|
|
|
|
typedef int (*PFN_wglGetSwapIntervalEXT)(void);
|
|
PFN_wglGetSwapIntervalEXT wglGetSwapIntervalEXTSrc = NULL;
|
|
#define wglGetSwapIntervalEXT wglGetSwapIntervalEXTSrc
|
|
|
|
|
|
void* RGFWgamepadApi = NULL;
|
|
|
|
/* these two wgl functions need to be preloaded */
|
|
typedef HGLRC (WINAPI *PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC hdc, HGLRC hglrc, const int *attribList);
|
|
PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = NULL;
|
|
|
|
#ifndef RGFW_EGL
|
|
static HMODULE RGFW_wgl_dll = NULL;
|
|
#endif
|
|
|
|
#ifndef RGFW_NO_LOAD_WGL
|
|
typedef HGLRC(WINAPI* PFN_wglCreateContext)(HDC);
|
|
typedef BOOL(WINAPI* PFN_wglDeleteContext)(HGLRC);
|
|
typedef PROC(WINAPI* PFN_wglGetProcAddress)(LPCSTR);
|
|
typedef BOOL(WINAPI* PFN_wglMakeCurrent)(HDC, HGLRC);
|
|
typedef HDC(WINAPI* PFN_wglGetCurrentDC)(void);
|
|
typedef HGLRC(WINAPI* PFN_wglGetCurrentContext)(void);
|
|
typedef BOOL(WINAPI* PFN_wglShareLists)(HGLRC, HGLRC);
|
|
|
|
PFN_wglCreateContext wglCreateContextSRC;
|
|
PFN_wglDeleteContext wglDeleteContextSRC;
|
|
PFN_wglGetProcAddress wglGetProcAddressSRC;
|
|
PFN_wglMakeCurrent wglMakeCurrentSRC;
|
|
PFN_wglGetCurrentDC wglGetCurrentDCSRC;
|
|
PFN_wglGetCurrentContext wglGetCurrentContextSRC;
|
|
PFN_wglShareLists wglShareListsSRC;
|
|
|
|
#define wglCreateContext wglCreateContextSRC
|
|
#define wglDeleteContext wglDeleteContextSRC
|
|
#define wglGetProcAddress wglGetProcAddressSRC
|
|
#define wglMakeCurrent wglMakeCurrentSRC
|
|
#define wglGetCurrentDC wglGetCurrentDCSRC
|
|
#define wglGetCurrentContext wglGetCurrentContextSRC
|
|
#define wglShareLists wglShareListsSRC
|
|
#endif
|
|
|
|
#ifdef RGFW_OPENGL
|
|
void* RGFW_getProcAddress(const char* procname) {
|
|
void* proc = (void*) wglGetProcAddress(procname);
|
|
if (proc)
|
|
return proc;
|
|
|
|
return (void*) GetProcAddress(RGFW_wgl_dll, procname);
|
|
}
|
|
|
|
typedef HRESULT (APIENTRY* PFNWGLCHOOSEPIXELFORMATARBPROC)(HDC hdc, const int* piAttribIList, const FLOAT* pfAttribFList, UINT nMaxFormats, int* piFormats, UINT* nNumFormats);
|
|
static PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARB = NULL;
|
|
#endif
|
|
|
|
RGFW_window RGFW_eventWindow;
|
|
|
|
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) {
|
|
switch (message) {
|
|
case WM_MOVE:
|
|
RGFW_eventWindow.r.x = LOWORD(lParam);
|
|
RGFW_eventWindow.r.y = HIWORD(lParam);
|
|
RGFW_eventWindow.src.window = hWnd;
|
|
return DefWindowProcA(hWnd, message, wParam, lParam);
|
|
case WM_SIZE:
|
|
RGFW_eventWindow.r.w = LOWORD(lParam);
|
|
RGFW_eventWindow.r.h = HIWORD(lParam);
|
|
RGFW_eventWindow.src.window = hWnd;
|
|
return DefWindowProcA(hWnd, message, wParam, lParam); // Call DefWindowProc after handling
|
|
default:
|
|
return DefWindowProcA(hWnd, message, wParam, lParam);
|
|
}
|
|
}
|
|
|
|
#ifndef RGFW_NO_DPI
|
|
static HMODULE RGFW_Shcore_dll = NULL;
|
|
typedef HRESULT (WINAPI * PFN_GetDpiForMonitor)(HMONITOR,MONITOR_DPI_TYPE,UINT*,UINT*);
|
|
PFN_GetDpiForMonitor GetDpiForMonitorSRC = NULL;
|
|
#define GetDpiForMonitor GetDpiForMonitorSRC
|
|
#endif
|
|
|
|
#ifndef RGFW_NO_DWM
|
|
static HMODULE RGFW_dwm_dll = NULL;
|
|
typedef struct { DWORD dwFlags; int fEnable; HRGN hRgnBlur; int fTransitionOnMaximized;} DWM_BLURBEHIND;
|
|
typedef HRESULT (WINAPI * PFN_DwmEnableBlurBehindWindow)(HWND, const DWM_BLURBEHIND*);
|
|
PFN_DwmEnableBlurBehindWindow DwmEnableBlurBehindWindowSRC = NULL;
|
|
#endif
|
|
|
|
#if !defined(RGFW_NO_LOAD_WINMM) && !defined(RGFW_NO_WINMM)
|
|
static HMODULE RGFW_winmm_dll = NULL;
|
|
typedef u32 (WINAPI * PFN_timeBeginPeriod)(u32);
|
|
PFN_timeBeginPeriod timeBeginPeriodSRC = NULL;
|
|
#define timeBeginPeriod timeBeginPeriodSRC
|
|
#elif !defined(RGFW_NO_WINMM)
|
|
__declspec(dllimport) u32 __stdcall timeBeginPeriod(u32 uPeriod);
|
|
#endif
|
|
|
|
#define RGFW_PROC_DEF(proc, name) if (name##SRC == NULL && proc != NULL) name##SRC = (PFN_##name)(void*)GetProcAddress(proc, #name)
|
|
|
|
#ifndef RGFW_NO_XINPUT
|
|
void RGFW_loadXInput(void) {
|
|
u32 i;
|
|
static const char* names[] = {"xinput1_4.dll", "xinput9_1_0.dll", "xinput1_2.dll", "xinput1_1.dll"};
|
|
|
|
for (i = 0; i < sizeof(names) / sizeof(const char*) && (XInputGetStateSRC == NULL || XInputGetStateSRC != NULL); i++) {
|
|
RGFW_XInput_dll = LoadLibraryA(names[i]);
|
|
RGFW_PROC_DEF(RGFW_XInput_dll, XInputGetState);
|
|
RGFW_PROC_DEF(RGFW_XInput_dll, XInputGetKeystroke);
|
|
}
|
|
|
|
#ifdef RGFW_DEBUG
|
|
if (XInputGetStateSRC == NULL)
|
|
printf("RGFW ERR: Failed to load XInputGetState\n");
|
|
if (XInputGetKeystrokeSRC == NULL)
|
|
printf("RGFW ERR: Failed to load XInputGetKeystroke\n");
|
|
#endif
|
|
}
|
|
#endif
|
|
|
|
RGFWDEF void RGFW_init_buffer(RGFW_window* win);
|
|
void RGFW_init_buffer(RGFW_window* win) {
|
|
#if defined(RGFW_OSMESA) || defined(RGFW_BUFFER)
|
|
if (RGFW_bufferSize.w == 0 && RGFW_bufferSize.h == 0)
|
|
RGFW_bufferSize = RGFW_getScreenSize();
|
|
|
|
BITMAPV5HEADER bi = { 0 };
|
|
ZeroMemory(&bi, sizeof(bi));
|
|
bi.bV5Size = sizeof(bi);
|
|
bi.bV5Width = RGFW_bufferSize.w;
|
|
bi.bV5Height = -((LONG) RGFW_bufferSize.h);
|
|
bi.bV5Planes = 1;
|
|
bi.bV5BitCount = 32;
|
|
bi.bV5Compression = BI_BITFIELDS;
|
|
bi.bV5BlueMask = 0x00ff0000;
|
|
bi.bV5GreenMask = 0x0000ff00;
|
|
bi.bV5RedMask = 0x000000ff;
|
|
bi.bV5AlphaMask = 0xff000000;
|
|
|
|
win->src.bitmap = CreateDIBSection(win->src.hdc,
|
|
(BITMAPINFO*) &bi,
|
|
DIB_RGB_COLORS,
|
|
(void**) &win->buffer,
|
|
NULL,
|
|
(DWORD) 0);
|
|
|
|
win->src.hdcMem = CreateCompatibleDC(win->src.hdc);
|
|
|
|
#if defined(RGFW_OSMESA)
|
|
win->src.ctx = OSMesaCreateContext(OSMESA_RGBA, NULL);
|
|
OSMesaMakeCurrent(win->src.ctx, win->buffer, GL_UNSIGNED_BYTE, win->r.w, win->r.h);
|
|
#endif
|
|
#else
|
|
RGFW_UNUSED(win); /*!< if buffer rendering is not being used */
|
|
#endif
|
|
}
|
|
|
|
void RGFW_window_setDND(RGFW_window* win, b8 allow) {
|
|
DragAcceptFiles(win->src.window, allow);
|
|
}
|
|
|
|
void RGFW_releaseCursor(RGFW_window* win) {
|
|
RGFW_UNUSED(win);
|
|
ClipCursor(NULL);
|
|
const RAWINPUTDEVICE id = { 0x01, 0x02, RIDEV_REMOVE, NULL };
|
|
RegisterRawInputDevices(&id, 1, sizeof(id));
|
|
}
|
|
|
|
void RGFW_captureCursor(RGFW_window* win, RGFW_rect rect) {
|
|
RGFW_UNUSED(win); RGFW_UNUSED(rect);
|
|
|
|
RECT clipRect;
|
|
GetClientRect(win->src.window, &clipRect);
|
|
ClientToScreen(win->src.window, (POINT*) &clipRect.left);
|
|
ClientToScreen(win->src.window, (POINT*) &clipRect.right);
|
|
ClipCursor(&clipRect);
|
|
|
|
const RAWINPUTDEVICE id = { 0x01, 0x02, 0, win->src.window };
|
|
RegisterRawInputDevices(&id, 1, sizeof(id));
|
|
}
|
|
|
|
#define RGFW_LOAD_LIBRARY(x, lib) if (x == NULL) x = LoadLibraryA(lib)
|
|
|
|
u32 RGFW_windowsOpen = 0;
|
|
|
|
RGFW_window* RGFW_createWindowPtr(const char* name, RGFW_rect rect, RGFW_windowFlags flags, RGFW_window* win) {
|
|
#ifndef RGFW_NO_XINPUT
|
|
if (RGFW_XInput_dll == NULL)
|
|
RGFW_loadXInput();
|
|
#endif
|
|
|
|
#ifndef RGFW_NO_DPI
|
|
RGFW_LOAD_LIBRARY(RGFW_Shcore_dll, "shcore.dll");
|
|
RGFW_PROC_DEF(RGFW_Shcore_dll, GetDpiForMonitor);
|
|
#if (_WIN32_WINNT >= 0x0600)
|
|
SetProcessDPIAware();
|
|
#endif
|
|
#endif
|
|
|
|
#if !defined(RGFW_NO_LOAD_WINMM) && !defined(RGFW_NO_WINMM)
|
|
RGFW_LOAD_LIBRARY(RGFW_winmm_dll, "winmm.dll");
|
|
RGFW_PROC_DEF(RGFW_winmm_dll, timeBeginPeriod);
|
|
#endif
|
|
|
|
#ifndef RGFW_NO_DWM
|
|
RGFW_LOAD_LIBRARY(RGFW_dwm_dll, "dwmapi.dll");
|
|
RGFW_PROC_DEF(RGFW_dwm_dll, DwmEnableBlurBehindWindow);
|
|
#endif
|
|
|
|
RGFW_LOAD_LIBRARY(RGFW_wgl_dll, "opengl32.dll");
|
|
#ifndef RGFW_NO_LOAD_WGL
|
|
RGFW_PROC_DEF(RGFW_wgl_dll, wglCreateContext);
|
|
RGFW_PROC_DEF(RGFW_wgl_dll, wglDeleteContext);
|
|
RGFW_PROC_DEF(RGFW_wgl_dll, wglDeleteContext);
|
|
RGFW_PROC_DEF(RGFW_wgl_dll, wglGetProcAddress);
|
|
RGFW_PROC_DEF(RGFW_wgl_dll, wglMakeCurrent);
|
|
RGFW_PROC_DEF(RGFW_wgl_dll, wglGetCurrentDC);
|
|
RGFW_PROC_DEF(RGFW_wgl_dll, wglGetCurrentContext);
|
|
RGFW_PROC_DEF(RGFW_wgl_dll, wglShareLists);
|
|
#endif
|
|
|
|
if (name[0] == 0) name = (char*) " ";
|
|
|
|
RGFW_eventWindow.r = RGFW_RECT(-1, -1, -1, -1);
|
|
RGFW_eventWindow.src.window = NULL;
|
|
|
|
RGFW_window_basic_init(win, rect, flags);
|
|
|
|
win->src.maxSize = RGFW_AREA(0, 0);
|
|
win->src.minSize = RGFW_AREA(0, 0);
|
|
|
|
|
|
HINSTANCE inh = GetModuleHandleA(NULL);
|
|
|
|
#ifndef __cplusplus
|
|
WNDCLASSA Class = { 0 }; /*!< Setup the Window class. */
|
|
#else
|
|
WNDCLASSA Class = { };
|
|
#endif
|
|
|
|
if (RGFW_className == NULL)
|
|
RGFW_className = (char*)name;
|
|
|
|
Class.lpszClassName = RGFW_className;
|
|
Class.hInstance = inh;
|
|
Class.hCursor = LoadCursor(NULL, IDC_ARROW);
|
|
Class.lpfnWndProc = WndProc;
|
|
|
|
Class.hIcon = (HICON)LoadImageA(GetModuleHandleW(NULL), "RGFW_ICON", IMAGE_ICON, 0, 0, LR_DEFAULTSIZE | LR_SHARED);
|
|
if (Class.hIcon == NULL) {
|
|
Class.hIcon = (HICON)LoadImageA(NULL, (LPCSTR)IDI_APPLICATION, IMAGE_ICON, 0, 0, LR_DEFAULTSIZE | LR_SHARED);
|
|
}
|
|
|
|
RegisterClassA(&Class);
|
|
|
|
DWORD window_style = WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
|
|
|
|
RECT windowRect, clientRect;
|
|
|
|
if (!(flags & RGFW_windowNoBorder)) {
|
|
window_style |= WS_CAPTION | WS_SYSMENU | WS_BORDER | WS_MINIMIZEBOX;
|
|
|
|
if (!(flags & RGFW_windowNoResize))
|
|
window_style |= WS_SIZEBOX | WS_MAXIMIZEBOX | WS_THICKFRAME;
|
|
} else
|
|
window_style |= WS_POPUP | WS_VISIBLE | WS_SYSMENU | WS_MINIMIZEBOX;
|
|
|
|
HWND dummyWin = CreateWindowA(Class.lpszClassName, name, window_style, win->r.x, win->r.y, win->r.w, win->r.h, 0, 0, inh, 0);
|
|
GetWindowRect(dummyWin, &windowRect);
|
|
GetClientRect(dummyWin, &clientRect);
|
|
|
|
win->src.hOffset = (windowRect.bottom - windowRect.top) - (clientRect.bottom - clientRect.top);
|
|
win->src.window = CreateWindowA(Class.lpszClassName, name, window_style, win->r.x, win->r.y, win->r.w, win->r.h + win->src.hOffset, 0, 0, inh, 0);
|
|
|
|
if (flags & RGFW_windowAllowDND) {
|
|
win->_flags |= RGFW_windowAllowDND;
|
|
RGFW_window_setDND(win, 1);
|
|
}
|
|
win->src.hdc = GetDC(win->src.window);
|
|
|
|
if ((flags & RGFW_windowNoInitAPI) == 0) {
|
|
#ifdef RGFW_DIRECTX
|
|
RGFW_ASSERT(FAILED(CreateDXGIFactory(&__uuidof(IDXGIFactory), (void**) &RGFW_dxInfo.pFactory)) == 0);
|
|
|
|
if (FAILED(RGFW_dxInfo.pFactory->lpVtbl->EnumAdapters(RGFW_dxInfo.pFactory, 0, &RGFW_dxInfo.pAdapter))) {
|
|
#ifdef RGFW_DEBUG
|
|
fprintf(stderr, "Failed to enumerate DXGI adapters\n");
|
|
#endif
|
|
RGFW_dxInfo.pFactory->lpVtbl->Release(RGFW_dxInfo.pFactory);
|
|
return NULL;
|
|
}
|
|
|
|
D3D_FEATURE_LEVEL featureLevels[] = { D3D_FEATURE_LEVEL_11_0 };
|
|
|
|
if (FAILED(D3D11CreateDevice(RGFW_dxInfo.pAdapter, D3D_DRIVER_TYPE_UNKNOWN, NULL, 0, featureLevels, 1, D3D11_SDK_VERSION, &RGFW_dxInfo.pDevice, NULL, &RGFW_dxInfo.pDeviceContext))) {
|
|
#ifdef RGFW_DEBUG
|
|
fprintf(stderr, "Failed to create Direct3D device\n");
|
|
#endif
|
|
RGFW_dxInfo.pAdapter->lpVtbl->Release(RGFW_dxInfo.pAdapter);
|
|
RGFW_dxInfo.pFactory->lpVtbl->Release(RGFW_dxInfo.pFactory);
|
|
return NULL;
|
|
}
|
|
|
|
DXGI_SWAP_CHAIN_DESC swapChainDesc = { 0 };
|
|
swapChainDesc.BufferCount = 1;
|
|
swapChainDesc.BufferDesc.Width = win->r.w;
|
|
swapChainDesc.BufferDesc.Height = win->r.h;
|
|
swapChainDesc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
|
|
swapChainDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
|
|
swapChainDesc.OutputWindow = win->src.window;
|
|
swapChainDesc.SampleDesc.Count = 1;
|
|
swapChainDesc.SampleDesc.Quality = 0;
|
|
swapChainDesc.Windowed = TRUE;
|
|
RGFW_dxInfo.pFactory->lpVtbl->CreateSwapChain(RGFW_dxInfo.pFactory, (IUnknown*) RGFW_dxInfo.pDevice, &swapChainDesc, &win->src.swapchain);
|
|
|
|
ID3D11Texture2D* pBackBuffer;
|
|
win->src.swapchain->lpVtbl->GetBuffer(win->src.swapchain, 0, &__uuidof(ID3D11Texture2D), (LPVOID*) &pBackBuffer);
|
|
RGFW_dxInfo.pDevice->lpVtbl->CreateRenderTargetView(RGFW_dxInfo.pDevice, (ID3D11Resource*) pBackBuffer, NULL, &win->src.renderTargetView);
|
|
pBackBuffer->lpVtbl->Release(pBackBuffer);
|
|
|
|
D3D11_TEXTURE2D_DESC depthStencilDesc = { 0 };
|
|
depthStencilDesc.Width = win->r.w;
|
|
depthStencilDesc.Height = win->r.h;
|
|
depthStencilDesc.MipLevels = 1;
|
|
depthStencilDesc.ArraySize = 1;
|
|
depthStencilDesc.Format = DXGI_FORMAT_D24_UNORM_S8_UINT;
|
|
depthStencilDesc.SampleDesc.Count = 1;
|
|
depthStencilDesc.SampleDesc.Quality = 0;
|
|
depthStencilDesc.Usage = D3D11_USAGE_DEFAULT;
|
|
depthStencilDesc.BindFlags = D3D11_BIND_DEPTH_STENCIL;
|
|
|
|
ID3D11Texture2D* pDepthStencilTexture = NULL;
|
|
RGFW_dxInfo.pDevice->lpVtbl->CreateTexture2D(RGFW_dxInfo.pDevice, &depthStencilDesc, NULL, &pDepthStencilTexture);
|
|
|
|
D3D11_DEPTH_STENCIL_VIEW_DESC depthStencilViewDesc = { 0 };
|
|
depthStencilViewDesc.Format = depthStencilDesc.Format;
|
|
depthStencilViewDesc.ViewDimension = D3D11_DSV_DIMENSION_TEXTURE2D;
|
|
depthStencilViewDesc.Texture2D.MipSlice = 0;
|
|
|
|
RGFW_dxInfo.pDevice->lpVtbl->CreateDepthStencilView(RGFW_dxInfo.pDevice, (ID3D11Resource*) pDepthStencilTexture, &depthStencilViewDesc, &win->src.pDepthStencilView);
|
|
|
|
pDepthStencilTexture->lpVtbl->Release(pDepthStencilTexture);
|
|
|
|
RGFW_dxInfo.pDeviceContext->lpVtbl->OMSetRenderTargets(RGFW_dxInfo.pDeviceContext, 1, &win->src.renderTargetView, win->src.pDepthStencilView);
|
|
#endif
|
|
|
|
#ifdef RGFW_OPENGL
|
|
HDC dummy_dc = GetDC(dummyWin);
|
|
|
|
u32 pfd_flags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL;
|
|
|
|
//if (RGFW_DOUBLE_BUFFER)
|
|
pfd_flags |= PFD_DOUBLEBUFFER;
|
|
|
|
PIXELFORMATDESCRIPTOR pfd = {
|
|
sizeof(PIXELFORMATDESCRIPTOR), // Size of the descriptor
|
|
1, // Version
|
|
pfd_flags, // Flags to specify what the pixel format supports (e.g., PFD_SUPPORT_OPENGL)
|
|
PFD_TYPE_RGBA, // Pixel type is RGBA
|
|
32, // Color bits (red, green, blue channels)
|
|
0, 0, 0, 0, 0, 0, // No color bits for unused channels
|
|
8, // Alpha bits (important for transparency)
|
|
0, // No accumulation buffer bits needed
|
|
0, 0, 0, 0, // No accumulation bits
|
|
32, // Depth buffer bits
|
|
8, // Stencil buffer bits
|
|
0, // Auxiliary buffer bits (unused)
|
|
PFD_MAIN_PLANE, // Use the main plane for rendering
|
|
0, 0, 0, 0, 0 // Reserved fields
|
|
};
|
|
|
|
|
|
int pixel_format = ChoosePixelFormat(dummy_dc, &pfd);
|
|
SetPixelFormat(dummy_dc, pixel_format, &pfd);
|
|
|
|
HGLRC dummy_context = wglCreateContext(dummy_dc);
|
|
wglMakeCurrent(dummy_dc, dummy_context);
|
|
|
|
if (wglChoosePixelFormatARB == NULL) {
|
|
wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC) (void*) wglGetProcAddress("wglCreateContextAttribsARB");
|
|
wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC) (void*)wglGetProcAddress("wglChoosePixelFormatARB");
|
|
}
|
|
|
|
wglMakeCurrent(dummy_dc, 0);
|
|
wglDeleteContext(dummy_context);
|
|
ReleaseDC(dummyWin, dummy_dc);
|
|
|
|
/* try to create the pixel format we want for opengl and then try to create an opengl context for the specified version */
|
|
if (wglCreateContextAttribsARB != NULL) {
|
|
PIXELFORMATDESCRIPTOR pfd = {sizeof(pfd), 1, pfd_flags, PFD_TYPE_RGBA, 32, 8, PFD_MAIN_PLANE, 24, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
|
|
|
|
if (flags & RGFW_windowOpenglSoftware)
|
|
pfd.dwFlags |= PFD_GENERIC_FORMAT | PFD_GENERIC_ACCELERATED;
|
|
|
|
if (wglChoosePixelFormatARB != NULL) {
|
|
i32* pixel_format_attribs = (i32*)RGFW_initFormatAttribs(flags & RGFW_windowOpenglSoftware);
|
|
|
|
int pixel_format;
|
|
UINT num_formats;
|
|
wglChoosePixelFormatARB(win->src.hdc, pixel_format_attribs, 0, 1, &pixel_format, &num_formats);
|
|
if (!num_formats) {
|
|
#ifdef RGFW_DEBUG
|
|
printf("Failed to create a pixel format for WGL.\n");
|
|
#endif
|
|
}
|
|
|
|
DescribePixelFormat(win->src.hdc, pixel_format, sizeof(pfd), &pfd);
|
|
if (!SetPixelFormat(win->src.hdc, pixel_format, &pfd)) {
|
|
#ifdef RGFW_DEBUG
|
|
printf("Failed to set the WGL pixel format.\n");
|
|
#endif
|
|
}
|
|
}
|
|
|
|
/* create opengl/WGL context for the specified version */
|
|
u32 index = 0;
|
|
i32 attribs[40];
|
|
|
|
if (RGFW_profile == RGFW_glCore) {
|
|
SET_ATTRIB(WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB);
|
|
}
|
|
else {
|
|
SET_ATTRIB(WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB);
|
|
}
|
|
|
|
if (RGFW_majorVersion || RGFW_minorVersion) {
|
|
SET_ATTRIB(WGL_CONTEXT_MAJOR_VERSION_ARB, RGFW_majorVersion);
|
|
SET_ATTRIB(WGL_CONTEXT_MINOR_VERSION_ARB, RGFW_minorVersion);
|
|
}
|
|
|
|
SET_ATTRIB(0, 0);
|
|
|
|
win->src.ctx = (HGLRC)wglCreateContextAttribsARB(win->src.hdc, NULL, attribs);
|
|
} else { /* fall back to a default context (probably opengl 2 or something) */
|
|
#ifdef RGFW_DEBUG
|
|
fprintf(stderr, "Failed to create an accelerated OpenGL Context\n");
|
|
#endif
|
|
|
|
int pixel_format = ChoosePixelFormat(win->src.hdc, &pfd);
|
|
SetPixelFormat(win->src.hdc, pixel_format, &pfd);
|
|
|
|
win->src.ctx = wglCreateContext(win->src.hdc);
|
|
}
|
|
|
|
wglMakeCurrent(win->src.hdc, win->src.ctx);
|
|
#endif
|
|
}
|
|
|
|
#ifdef RGFW_OPENGL
|
|
if ((flags & RGFW_windowNoInitAPI) == 0) {
|
|
ReleaseDC(win->src.window, win->src.hdc);
|
|
win->src.hdc = GetDC(win->src.window);
|
|
wglMakeCurrent(win->src.hdc, win->src.ctx);
|
|
}
|
|
#endif
|
|
|
|
DestroyWindow(dummyWin);
|
|
RGFW_init_buffer(win);
|
|
|
|
|
|
#ifndef RGFW_NO_MONITOR
|
|
if (flags & RGFW_windowScaleToMonitor)
|
|
RGFW_window_scaleToMonitor(win);
|
|
#endif
|
|
|
|
if (flags & RGFW_windowCenter) {
|
|
RGFW_area screenR = RGFW_getScreenSize();
|
|
RGFW_window_move(win, RGFW_POINT((screenR.w - win->r.w) / 2, (screenR.h - win->r.h) / 2));
|
|
}
|
|
|
|
#ifdef RGFW_EGL
|
|
if ((flags & RGFW_windowNoInitAPI) == 0)
|
|
RGFW_createOpenGLContext(win);
|
|
#endif
|
|
|
|
if (flags & RGFW_windowHideMouse)
|
|
RGFW_window_showMouse(win, 0);
|
|
|
|
if (flags & RGFW_windowTransparent) {
|
|
if (DwmEnableBlurBehindWindowSRC != NULL) {
|
|
#ifndef RGFW_NO_DWM
|
|
DWM_BLURBEHIND bb = {0, 0, 0, 0};
|
|
bb.dwFlags = 0x1;
|
|
bb.fEnable = TRUE;
|
|
bb.hRgnBlur = NULL;
|
|
DwmEnableBlurBehindWindowSRC(win->src.window, &bb);
|
|
#endif
|
|
} else {
|
|
SetWindowLong(win->src.window, GWL_EXSTYLE, WS_EX_LAYERED);
|
|
SetLayeredWindowAttributes(win->src.window, 0, 128, LWA_ALPHA);
|
|
}
|
|
}
|
|
|
|
ShowWindow(win->src.window, SW_SHOWNORMAL);
|
|
|
|
#ifdef RGFW_OPENGL
|
|
if (RGFW_root != win)
|
|
wglShareLists(RGFW_root->src.ctx, win->src.ctx);
|
|
#endif
|
|
|
|
#ifdef RGFW_DEBUG
|
|
printf("RGFW INFO: a window with a rect of {%i, %i, %i, %i} \n", win->r.x, win->r.y, win->r.w, win->r.h);
|
|
#endif
|
|
|
|
RGFW_windowsOpen++;
|
|
|
|
return win;
|
|
}
|
|
|
|
void RGFW_window_setBorder(RGFW_window* win, u8 border) {
|
|
DWORD style = GetWindowLong(win->src.window, GWL_STYLE);
|
|
|
|
if (border == 0) {
|
|
SetWindowLong(win->src.window, GWL_STYLE, style & ~WS_OVERLAPPEDWINDOW);
|
|
SetWindowPos(
|
|
win->src.window, HWND_TOP, 0, 0, 0, 0,
|
|
SWP_NOZORDER | SWP_FRAMECHANGED | SWP_SHOWWINDOW | SWP_NOMOVE | SWP_NOSIZE
|
|
);
|
|
}
|
|
else {
|
|
SetWindowLong(win->src.window, GWL_STYLE, style | WS_OVERLAPPEDWINDOW);
|
|
SetWindowPos(
|
|
win->src.window, HWND_TOP, 0, 0, 0, 0,
|
|
SWP_NOZORDER | SWP_FRAMECHANGED | SWP_SHOWWINDOW | SWP_NOMOVE | SWP_NOSIZE
|
|
);
|
|
}
|
|
}
|
|
|
|
|
|
RGFW_area RGFW_getScreenSize(void) {
|
|
HDC dc = GetDC(NULL);
|
|
RGFW_area area = RGFW_AREA(GetDeviceCaps(dc, HORZRES), GetDeviceCaps(dc, VERTRES));
|
|
ReleaseDC(NULL, dc);
|
|
return area;
|
|
}
|
|
|
|
RGFW_point RGFW_getGlobalMousePoint(void) {
|
|
POINT p;
|
|
GetCursorPos(&p);
|
|
|
|
return RGFW_POINT(p.x, p.y);
|
|
}
|
|
|
|
RGFW_point RGFW_window_getMousePoint(RGFW_window* win) {
|
|
POINT p;
|
|
GetCursorPos(&p);
|
|
ScreenToClient(win->src.window, &p);
|
|
|
|
return RGFW_POINT(p.x, p.y);
|
|
}
|
|
|
|
void RGFW_window_setMinSize(RGFW_window* win, RGFW_area a) {
|
|
RGFW_ASSERT(win != NULL);
|
|
win->src.minSize = a;
|
|
}
|
|
|
|
void RGFW_window_setMaxSize(RGFW_window* win, RGFW_area a) {
|
|
RGFW_ASSERT(win != NULL);
|
|
win->src.maxSize = a;
|
|
}
|
|
|
|
|
|
void RGFW_window_minimize(RGFW_window* win) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
ShowWindow(win->src.window, SW_MINIMIZE);
|
|
}
|
|
|
|
void RGFW_window_restore(RGFW_window* win) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
ShowWindow(win->src.window, SW_RESTORE);
|
|
}
|
|
|
|
u8 RGFW_xinput2RGFW[] = {
|
|
RGFW_gamepadA, /* or PS X button */
|
|
RGFW_gamepadB, /* or PS circle button */
|
|
RGFW_gamepadX, /* or PS square button */
|
|
RGFW_gamepadY, /* or PS triangle button */
|
|
RGFW_gamepadR1, /* right bumper */
|
|
RGFW_gamepadL1, /* left bump */
|
|
RGFW_gamepadL2, /* left trigger*/
|
|
RGFW_gamepadR2, /* right trigger */
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
RGFW_gamepadUp, /* dpad up */
|
|
RGFW_gamepadDown, /* dpad down*/
|
|
RGFW_gamepadLeft, /* dpad left */
|
|
RGFW_gamepadRight, /* dpad right */
|
|
RGFW_gamepadStart, /* start button */
|
|
RGFW_gamepadSelect,/* select button */
|
|
RGFW_gamepadL3,
|
|
RGFW_gamepadR3,
|
|
};
|
|
|
|
static i32 RGFW_checkXInput(RGFW_window* win, RGFW_event* e) {
|
|
#ifndef RGFW_NO_XINPUT
|
|
|
|
RGFW_UNUSED(win);
|
|
size_t i;
|
|
for (i = 0; i < 4; i++) {
|
|
XINPUT_KEYSTROKE keystroke;
|
|
|
|
if (XInputGetKeystroke == NULL)
|
|
return 0;
|
|
|
|
DWORD result = XInputGetKeystroke((DWORD)i, 0, &keystroke);
|
|
|
|
if ((keystroke.Flags & XINPUT_KEYSTROKE_REPEAT) == 0 && result != ERROR_EMPTY) {
|
|
if (result != ERROR_SUCCESS)
|
|
return 0;
|
|
|
|
if (keystroke.VirtualKey > VK_PAD_RTHUMB_PRESS)
|
|
continue;
|
|
|
|
//gamepad + 1 = RGFW_gamepadButtonReleased
|
|
e->type = RGFW_gamepadButtonPressed + !(keystroke.Flags & XINPUT_KEYSTROKE_KEYDOWN);
|
|
e->button = RGFW_xinput2RGFW[keystroke.VirtualKey - 0x5800];
|
|
RGFW_gamepadPressed[i][e->button].prev = RGFW_gamepadPressed[i][e->button].current;
|
|
RGFW_gamepadPressed[i][e->button].current = (keystroke.Flags & XINPUT_KEYSTROKE_KEYDOWN);
|
|
|
|
RGFW_gamepadButtonCallback(win, i, e->button, e->type == RGFW_gamepadButtonPressed);
|
|
return 1;
|
|
}
|
|
|
|
XINPUT_STATE state;
|
|
if (XInputGetState == NULL ||
|
|
XInputGetState((DWORD) i, &state) == ERROR_DEVICE_NOT_CONNECTED
|
|
) {
|
|
if (RGFW_gamepads[i] == 0)
|
|
continue;
|
|
|
|
RGFW_gamepads[i] = 0;
|
|
RGFW_gamepadCount--;
|
|
|
|
win->event.type = RGFW_gamepadDisconnected;
|
|
win->event.gamepad = i;
|
|
RGFW_gamepadCallback(win, i, 0);
|
|
return 1;
|
|
}
|
|
|
|
if (RGFW_gamepads[i] == 0) {
|
|
RGFW_gamepads[i] = 1;
|
|
RGFW_gamepadCount++;
|
|
|
|
char str[] = "Microsoft X-Box (XInput device)";
|
|
RGFW_MEMCPY(RGFW_gamepads_name[i], str, sizeof(str));
|
|
RGFW_gamepads_name[i][sizeof(RGFW_gamepads_name[i]) - 1] = '\0';
|
|
win->event.type = RGFW_gamepadConnected;
|
|
win->event.gamepad = i;
|
|
RGFW_gamepads_type[i] = RGFW_gamepadMicrosoft;
|
|
|
|
RGFW_gamepadCallback(win, i, 1);
|
|
return 1;
|
|
}
|
|
|
|
#define INPUT_DEADZONE ( 0.24f * (float)(0x7FFF) ) // Default to 24% of the +/- 32767 range. This is a reasonable default value but can be altered if needed.
|
|
|
|
if ((state.Gamepad.sThumbLX < INPUT_DEADZONE &&
|
|
state.Gamepad.sThumbLX > -INPUT_DEADZONE) &&
|
|
(state.Gamepad.sThumbLY < INPUT_DEADZONE &&
|
|
state.Gamepad.sThumbLY > -INPUT_DEADZONE))
|
|
{
|
|
state.Gamepad.sThumbLX = 0;
|
|
state.Gamepad.sThumbLY = 0;
|
|
}
|
|
|
|
if ((state.Gamepad.sThumbRX < INPUT_DEADZONE &&
|
|
state.Gamepad.sThumbRX > -INPUT_DEADZONE) &&
|
|
(state.Gamepad.sThumbRY < INPUT_DEADZONE &&
|
|
state.Gamepad.sThumbRY > -INPUT_DEADZONE))
|
|
{
|
|
state.Gamepad.sThumbRX = 0;
|
|
state.Gamepad.sThumbRY = 0;
|
|
}
|
|
|
|
e->axisesCount = 2;
|
|
RGFW_point axis1 = RGFW_POINT(((float)state.Gamepad.sThumbLX / 32768.0f) * 100, ((float)state.Gamepad.sThumbLY / -32768.0f) * 100);
|
|
RGFW_point axis2 = RGFW_POINT(((float)state.Gamepad.sThumbRX / 32768.0f) * 100, ((float)state.Gamepad.sThumbRY / -32768.0f) * 100);
|
|
|
|
if (axis1.x != e->axis[0].x || axis1.y != e->axis[0].y){
|
|
win->event.whichAxis = 0;
|
|
|
|
e->type = RGFW_gamepadAxisMove;
|
|
e->axis[0] = axis1;
|
|
RGFW_gamepadAxes[i][0] = e->axis[0];
|
|
|
|
RGFW_gamepadAxisCallback(win, e->gamepad, e->axis, e->axisesCount, e->whichAxis);
|
|
return 1;
|
|
}
|
|
|
|
if (axis2.x != e->axis[1].x || axis2.y != e->axis[1].y) {
|
|
win->event.whichAxis = 1;
|
|
e->type = RGFW_gamepadAxisMove;
|
|
e->axis[1] = axis2;
|
|
RGFW_gamepadAxes[i][1] = e->axis[1];
|
|
|
|
RGFW_gamepadAxisCallback(win, e->gamepad, e->axis, e->axisesCount, e->whichAxis);
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
return 0;
|
|
}
|
|
|
|
void RGFW_stopCheckEvents(void) {
|
|
PostMessageW(RGFW_root->src.window, WM_NULL, 0, 0);
|
|
}
|
|
|
|
void RGFW_window_eventWait(RGFW_window* win, i32 waitMS) {
|
|
RGFW_UNUSED(win);
|
|
|
|
MsgWaitForMultipleObjects(0, NULL, FALSE, (DWORD) (waitMS * 1e3), QS_ALLINPUT);
|
|
}
|
|
|
|
RGFW_event* RGFW_window_checkEvent(RGFW_window* win) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
if (win->event.type == RGFW_quit) {
|
|
return NULL;
|
|
}
|
|
|
|
MSG msg;
|
|
|
|
if (RGFW_eventWindow.src.window == win->src.window) {
|
|
if (RGFW_eventWindow.r.x != -1) {
|
|
win->r.x = RGFW_eventWindow.r.x;
|
|
win->r.y = RGFW_eventWindow.r.y;
|
|
win->event.type = RGFW_windowMoved;
|
|
RGFW_windowMoveCallback(win, win->r);
|
|
}
|
|
|
|
if (RGFW_eventWindow.r.w != -1) {
|
|
win->r.w = RGFW_eventWindow.r.w;
|
|
win->r.h = RGFW_eventWindow.r.h;
|
|
win->event.type = RGFW_windowResized;
|
|
RGFW_windowResizeCallback(win, win->r);
|
|
}
|
|
|
|
RGFW_eventWindow.src.window = NULL;
|
|
RGFW_eventWindow.r = RGFW_RECT(-1, -1, -1, -1);
|
|
|
|
return &win->event;
|
|
}
|
|
|
|
|
|
static HDROP drop;
|
|
|
|
if (win->event.type == RGFW_DNDInit) {
|
|
if (win->event.droppedFilesCount) {
|
|
u32 i;
|
|
for (i = 0; i < win->event.droppedFilesCount; i++)
|
|
win->event.droppedFiles[i][0] = '\0';
|
|
}
|
|
|
|
win->event.droppedFilesCount = 0;
|
|
win->event.droppedFilesCount = DragQueryFileW(drop, 0xffffffff, NULL, 0);
|
|
|
|
u32 i;
|
|
for (i = 0; i < win->event.droppedFilesCount; i++) {
|
|
UINT length = DragQueryFileW(drop, i, NULL, 0);
|
|
if (length == 0)
|
|
continue;
|
|
|
|
WCHAR buffer[RGFW_MAX_PATH * 2];
|
|
if (length > (RGFW_MAX_PATH * 2) - 1)
|
|
length = RGFW_MAX_PATH * 2;
|
|
|
|
DragQueryFileW(drop, i, buffer, length + 1);
|
|
|
|
char* str = RGFW_createUTF8FromWideStringWin32(buffer);
|
|
if (str != NULL)
|
|
RGFW_MEMCPY(win->event.droppedFiles[i], str, length + 1);
|
|
|
|
win->event.droppedFiles[i][RGFW_MAX_PATH - 1] = '\0';
|
|
}
|
|
|
|
DragFinish(drop);
|
|
RGFW_dndCallback(win, win->event.droppedFiles, win->event.droppedFilesCount);
|
|
|
|
win->event.type = RGFW_DND;
|
|
return &win->event;
|
|
}
|
|
|
|
win->event.inFocus = (GetForegroundWindow() == win->src.window);
|
|
|
|
if (RGFW_checkXInput(win, &win->event))
|
|
return &win->event;
|
|
|
|
static BYTE keyboardState[256];
|
|
GetKeyboardState(keyboardState);
|
|
|
|
|
|
if (!IsWindow(win->src.window)) {
|
|
win->event.type = RGFW_quit;
|
|
RGFW_windowQuitCallback(win);
|
|
return &win->event;
|
|
}
|
|
|
|
if (PeekMessageA(&msg, win->src.window, 0u, 0u, PM_REMOVE) == 0)
|
|
return NULL;
|
|
|
|
switch (msg.message) {
|
|
case WM_CLOSE:
|
|
case WM_QUIT:
|
|
RGFW_windowQuitCallback(win);
|
|
win->event.type = RGFW_quit;
|
|
break;
|
|
|
|
case WM_ACTIVATE:
|
|
win->event.inFocus = (LOWORD(msg.wParam) == WA_INACTIVE);
|
|
|
|
if (win->event.inFocus) {
|
|
win->event.type = RGFW_focusIn;
|
|
RGFW_focusCallback(win, 1);
|
|
}
|
|
else {
|
|
win->event.type = RGFW_focusOut;
|
|
RGFW_focusCallback(win, 0);
|
|
}
|
|
|
|
break;
|
|
|
|
case WM_PAINT:
|
|
win->event.type = RGFW_windowRefresh;
|
|
RGFW_windowRefreshCallback(win);
|
|
break;
|
|
|
|
case WM_MOUSELEAVE:
|
|
win->event.type = RGFW_mouseLeave;
|
|
win->_flags |= RGFW_MOUSE_LEFT;
|
|
RGFW_mouseNotifyCallBack(win, win->event.point, 0);
|
|
break;
|
|
|
|
case WM_KEYUP: {
|
|
i32 scancode = (HIWORD(msg.lParam) & (KF_EXTENDED | 0xff));
|
|
if (scancode == 0)
|
|
scancode = MapVirtualKeyW((u32)msg.wParam, MAPVK_VK_TO_VSC);
|
|
|
|
switch (scancode) {
|
|
case 0x54: scancode = 0x137; break; /* Alt+PrtS */
|
|
case 0x146: scancode = 0x45; break; /* Ctrl+Pause */
|
|
case 0x136: scancode = 0x36; break; /* CJK IME sets the extended bit for right Shift */
|
|
default: break;
|
|
}
|
|
|
|
win->event.key = RGFW_apiKeyToRGFW((u32) scancode);
|
|
|
|
if (msg.wParam == VK_CONTROL) {
|
|
if (HIWORD(msg.lParam) & KF_EXTENDED)
|
|
win->event.key = RGFW_controlR;
|
|
else win->event.key = RGFW_controlL;
|
|
}
|
|
|
|
wchar_t charBuffer;
|
|
ToUnicodeEx(msg.wParam, scancode, keyboardState, (wchar_t*)&charBuffer, 1, 0, NULL);
|
|
|
|
win->event.keyChar = (u8)charBuffer;
|
|
|
|
RGFW_keyboard[win->event.key].prev = RGFW_isPressed(win, win->event.key);
|
|
win->event.type = RGFW_keyReleased;
|
|
RGFW_keyboard[win->event.key].current = 0;
|
|
|
|
RGFW_updateKeyMods(win, (GetKeyState(VK_CAPITAL) & 0x0001), (GetKeyState(VK_NUMLOCK) & 0x0001));
|
|
|
|
RGFW_keyCallback(win, win->event.key, win->event.keyChar, win->event.keyMod, 0);
|
|
break;
|
|
}
|
|
case WM_KEYDOWN: {
|
|
i32 scancode = (HIWORD(msg.lParam) & (KF_EXTENDED | 0xff));
|
|
if (scancode == 0)
|
|
scancode = MapVirtualKeyW((u32)msg.wParam, MAPVK_VK_TO_VSC);
|
|
|
|
switch (scancode) {
|
|
case 0x54: scancode = 0x137; break; /* Alt+PrtS */
|
|
case 0x146: scancode = 0x45; break; /* Ctrl+Pause */
|
|
case 0x136: scancode = 0x36; break; /* CJK IME sets the extended bit for right Shift */
|
|
default: break;
|
|
}
|
|
|
|
win->event.key = RGFW_apiKeyToRGFW((u32) scancode);
|
|
|
|
if (msg.wParam == VK_CONTROL) {
|
|
if (HIWORD(msg.lParam) & KF_EXTENDED)
|
|
win->event.key = RGFW_controlR;
|
|
else win->event.key = RGFW_controlL;
|
|
}
|
|
|
|
wchar_t charBuffer;
|
|
ToUnicodeEx(msg.wParam, scancode, keyboardState, &charBuffer, 1, 0, NULL);
|
|
win->event.keyChar = (u8)charBuffer;
|
|
|
|
RGFW_keyboard[win->event.key].prev = RGFW_isPressed(win, win->event.key);
|
|
|
|
win->event.type = RGFW_keyPressed;
|
|
win->event.repeat = RGFW_isPressed(win, win->event.key);
|
|
RGFW_keyboard[win->event.key].current = 1;
|
|
RGFW_updateKeyMods(win, (GetKeyState(VK_CAPITAL) & 0x0001), (GetKeyState(VK_NUMLOCK) & 0x0001));
|
|
|
|
RGFW_keyCallback(win, win->event.key, win->event.keyChar, win->event.keyMod, 1);
|
|
break;
|
|
}
|
|
|
|
case WM_MOUSEMOVE: {
|
|
if ((win->_flags & RGFW_HOLD_MOUSE))
|
|
break;
|
|
|
|
win->event.type = RGFW_mousePosChanged;
|
|
|
|
i32 x = GET_X_LPARAM(msg.lParam);
|
|
i32 y = GET_Y_LPARAM(msg.lParam);
|
|
|
|
RGFW_mousePosCallback(win, win->event.point);
|
|
|
|
if (win->_flags & RGFW_MOUSE_LEFT) {
|
|
win->_flags ^= RGFW_MOUSE_LEFT;
|
|
win->event.type = RGFW_mouseEnter;
|
|
RGFW_mouseNotifyCallBack(win, win->event.point, 1);
|
|
}
|
|
|
|
/*if ((win->_flags & RGFW_HOLD_MOUSE)) {
|
|
RGFW_point p = RGFW_getGlobalMousePoint();
|
|
//p = RGFW_POINT(p.x + win->r.x, p.y + win->r.y);
|
|
|
|
win->event.point.x = x - win->_lastMousePoint.x;
|
|
win->event.point.y = y - win->_lastMousePoint.y;
|
|
|
|
win->_lastMousePoint = RGFW_POINT(x, y);
|
|
break;
|
|
}*/
|
|
|
|
win->event.point.x = x;
|
|
win->event.point.y = y;
|
|
win->_lastMousePoint = RGFW_POINT(x, y);
|
|
|
|
break;
|
|
}
|
|
case WM_INPUT: {
|
|
if (!(win->_flags & RGFW_HOLD_MOUSE))
|
|
break;
|
|
|
|
unsigned size = sizeof(RAWINPUT);
|
|
static RAWINPUT raw = {};
|
|
|
|
GetRawInputData((HRAWINPUT)msg.lParam, RID_INPUT, &raw, &size, sizeof(RAWINPUTHEADER));
|
|
|
|
if (raw.header.dwType != RIM_TYPEMOUSE || (raw.data.mouse.lLastX == 0 && raw.data.mouse.lLastY == 0) )
|
|
break;
|
|
|
|
if (raw.data.mouse.usFlags & MOUSE_MOVE_ABSOLUTE) {
|
|
POINT pos = {0, 0};
|
|
int width, height;
|
|
|
|
if (raw.data.mouse.usFlags & MOUSE_VIRTUAL_DESKTOP) {
|
|
pos.x += GetSystemMetrics(SM_XVIRTUALSCREEN);
|
|
pos.y += GetSystemMetrics(SM_YVIRTUALSCREEN);
|
|
width = GetSystemMetrics(SM_CXVIRTUALSCREEN);
|
|
height = GetSystemMetrics(SM_CYVIRTUALSCREEN);
|
|
}
|
|
else {
|
|
width = GetSystemMetrics(SM_CXSCREEN);
|
|
height = GetSystemMetrics(SM_CYSCREEN);
|
|
}
|
|
|
|
pos.x += (int) ((raw.data.mouse.lLastX / 65535.f) * width);
|
|
pos.y += (int) ((raw.data.mouse.lLastY / 65535.f) * height);
|
|
ScreenToClient(win->src.window, &pos);
|
|
|
|
win->event.point.x = pos.x - win->_lastMousePoint.x;
|
|
win->event.point.y = pos.y - win->_lastMousePoint.y;
|
|
} else {
|
|
win->event.point.x = raw.data.mouse.lLastX;
|
|
win->event.point.y = raw.data.mouse.lLastY;
|
|
}
|
|
|
|
win->event.type = RGFW_mousePosChanged;
|
|
win->_lastMousePoint.x += win->event.point.x;
|
|
win->_lastMousePoint.y += win->event.point.y;
|
|
break;
|
|
}
|
|
|
|
case WM_LBUTTONDOWN:
|
|
win->event.button = RGFW_mouseLeft;
|
|
RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current;
|
|
RGFW_mouseButtons[win->event.button].current = 1;
|
|
win->event.type = RGFW_mouseButtonPressed;
|
|
RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 1);
|
|
break;
|
|
case WM_RBUTTONDOWN:
|
|
win->event.button = RGFW_mouseRight;
|
|
win->event.type = RGFW_mouseButtonPressed;
|
|
RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current;
|
|
RGFW_mouseButtons[win->event.button].current = 1;
|
|
RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 1);
|
|
break;
|
|
case WM_MBUTTONDOWN:
|
|
win->event.button = RGFW_mouseMiddle;
|
|
win->event.type = RGFW_mouseButtonPressed;
|
|
RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current;
|
|
RGFW_mouseButtons[win->event.button].current = 1;
|
|
RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 1);
|
|
break;
|
|
|
|
case WM_MOUSEWHEEL:
|
|
if (msg.wParam > 0)
|
|
win->event.button = RGFW_mouseScrollUp;
|
|
else
|
|
win->event.button = RGFW_mouseScrollDown;
|
|
|
|
RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current;
|
|
RGFW_mouseButtons[win->event.button].current = 1;
|
|
|
|
win->event.scroll = (SHORT) HIWORD(msg.wParam) / (double) WHEEL_DELTA;
|
|
|
|
win->event.type = RGFW_mouseButtonPressed;
|
|
RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 1);
|
|
break;
|
|
|
|
case WM_LBUTTONUP:
|
|
|
|
win->event.button = RGFW_mouseLeft;
|
|
win->event.type = RGFW_mouseButtonReleased;
|
|
|
|
RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current;
|
|
RGFW_mouseButtons[win->event.button].current = 0;
|
|
RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 0);
|
|
break;
|
|
case WM_RBUTTONUP:
|
|
win->event.button = RGFW_mouseRight;
|
|
win->event.type = RGFW_mouseButtonReleased;
|
|
|
|
RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current;
|
|
RGFW_mouseButtons[win->event.button].current = 0;
|
|
RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 0);
|
|
break;
|
|
case WM_MBUTTONUP:
|
|
win->event.button = RGFW_mouseMiddle;
|
|
win->event.type = RGFW_mouseButtonReleased;
|
|
|
|
RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current;
|
|
RGFW_mouseButtons[win->event.button].current = 0;
|
|
RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 0);
|
|
break;
|
|
case WM_DROPFILES: {
|
|
win->event.type = RGFW_DNDInit;
|
|
|
|
drop = (HDROP) msg.wParam;
|
|
POINT pt;
|
|
|
|
/* Move the mouse to the position of the drop */
|
|
DragQueryPoint(drop, &pt);
|
|
|
|
win->event.point.x = pt.x;
|
|
win->event.point.y = pt.y;
|
|
|
|
RGFW_dndInitCallback(win, win->event.point);
|
|
}
|
|
break;
|
|
case WM_GETMINMAXINFO:
|
|
{
|
|
MINMAXINFO* mmi = (MINMAXINFO*) msg.lParam;
|
|
mmi->ptMinTrackSize.x = win->src.minSize.w;
|
|
mmi->ptMinTrackSize.y = win->src.minSize.h;
|
|
|
|
if (win->src.maxSize.w == 0 && win->src.maxSize.h == 0)
|
|
return RGFW_window_checkEvent(win);
|
|
|
|
mmi->ptMaxTrackSize.x = win->src.maxSize.w;
|
|
mmi->ptMaxTrackSize.y = win->src.maxSize.h;
|
|
return RGFW_window_checkEvent(win);
|
|
}
|
|
default:
|
|
TranslateMessage(&msg);
|
|
DispatchMessageA(&msg);
|
|
return RGFW_window_checkEvent(win);
|
|
}
|
|
|
|
TranslateMessage(&msg);
|
|
DispatchMessageA(&msg);
|
|
|
|
return &win->event;
|
|
}
|
|
|
|
u8 RGFW_window_isFullscreen(RGFW_window* win) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
#ifndef __cplusplus
|
|
WINDOWPLACEMENT placement = { 0 };
|
|
#else
|
|
WINDOWPLACEMENT placement = { };
|
|
#endif
|
|
GetWindowPlacement(win->src.window, &placement);
|
|
return placement.showCmd == SW_SHOWMAXIMIZED;
|
|
}
|
|
|
|
u8 RGFW_window_isHidden(RGFW_window* win) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
return IsWindowVisible(win->src.window) == 0 && !RGFW_window_isMinimized(win);
|
|
}
|
|
|
|
u8 RGFW_window_isMinimized(RGFW_window* win) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
#ifndef __cplusplus
|
|
WINDOWPLACEMENT placement = { 0 };
|
|
#else
|
|
WINDOWPLACEMENT placement = { };
|
|
#endif
|
|
GetWindowPlacement(win->src.window, &placement);
|
|
return placement.showCmd == SW_SHOWMINIMIZED;
|
|
}
|
|
|
|
u8 RGFW_window_isMaximized(RGFW_window* win) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
#ifndef __cplusplus
|
|
WINDOWPLACEMENT placement = { 0 };
|
|
#else
|
|
WINDOWPLACEMENT placement = { };
|
|
#endif
|
|
GetWindowPlacement(win->src.window, &placement);
|
|
return placement.showCmd == SW_SHOWMAXIMIZED;
|
|
}
|
|
|
|
typedef struct { int iIndex; HMONITOR hMonitor; } RGFW_mInfo;
|
|
BOOL CALLBACK GetMonitorByHandle(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) {
|
|
RGFW_UNUSED(hdcMonitor);
|
|
RGFW_UNUSED(lprcMonitor);
|
|
|
|
RGFW_mInfo* info = (RGFW_mInfo*) dwData;
|
|
if (info->hMonitor == hMonitor)
|
|
return FALSE;
|
|
|
|
info->iIndex++;
|
|
return TRUE;
|
|
}
|
|
|
|
#ifndef RGFW_NO_MONITOR
|
|
|
|
RGFW_monitor win32CreateMonitor(HMONITOR src) {
|
|
RGFW_monitor monitor;
|
|
MONITORINFOEX monitorInfo;
|
|
|
|
monitorInfo.cbSize = sizeof(MONITORINFOEX);
|
|
GetMonitorInfoA(src, (LPMONITORINFO)&monitorInfo);
|
|
|
|
RGFW_mInfo info;
|
|
info.iIndex = 0;
|
|
info.hMonitor = src;
|
|
|
|
/* get the monitor's index */
|
|
if (EnumDisplayMonitors(NULL, NULL, GetMonitorByHandle, (LPARAM) &info)) {
|
|
DISPLAY_DEVICEA dd;
|
|
dd.cb = sizeof(dd);
|
|
|
|
/* loop through the devices until you find a device with the monitor's index */
|
|
size_t deviceIndex;
|
|
for (deviceIndex = 0; EnumDisplayDevicesA(0, (DWORD) deviceIndex, &dd, 0); deviceIndex++) {
|
|
char* deviceName = dd.DeviceName;
|
|
if (EnumDisplayDevicesA(deviceName, info.iIndex, &dd, 0)) {
|
|
RGFW_MEMCPY(monitor.name, dd.DeviceString, 128); /*!< copy the monitor's name */
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
monitor.rect.x = monitorInfo.rcWork.left;
|
|
monitor.rect.y = monitorInfo.rcWork.top;
|
|
monitor.rect.w = monitorInfo.rcWork.right - monitorInfo.rcWork.left;
|
|
monitor.rect.h = monitorInfo.rcWork.bottom - monitorInfo.rcWork.top;
|
|
|
|
HDC hdc = CreateDC(monitorInfo.szDevice, NULL, NULL, NULL);
|
|
/* get pixels per inch */
|
|
float dpiX = (float)GetDeviceCaps(hdc, LOGPIXELSX);
|
|
float dpiY = (float)GetDeviceCaps(hdc, LOGPIXELSX);
|
|
|
|
monitor.scaleX = dpiX / 96.0f;
|
|
monitor.scaleY = dpiY / 96.0f;
|
|
|
|
monitor.physW = GetDeviceCaps(hdc, HORZSIZE) / 25.4;
|
|
monitor.physH = GetDeviceCaps(hdc, VERTSIZE) / 25.4;
|
|
DeleteDC(hdc);
|
|
|
|
#ifndef RGFW_NO_DPI
|
|
if (GetDpiForMonitor != NULL) {
|
|
u32 x, y;
|
|
GetDpiForMonitor(src, MDT_EFFECTIVE_DPI, &x, &y);
|
|
|
|
monitor.pixelRatio = (float) (x) / (float) dpiX;
|
|
monitor.pixelRatio = (float) (y) / (float) dpiY;
|
|
}
|
|
#endif
|
|
|
|
#ifdef RGFW_DEBUG
|
|
printf("RGFW INFO: monitor found: scale (%s):\n rect: {%i, %i, %i, %i}\n physical size:%f %f\n scale: %f %f\n pixelRatio: %f\n", monitor.name, monitor.rect.x, monitor.rect.y, monitor.rect.w, monitor.rect.h, monitor.physW, monitor.physH, monitor.scaleX, monitor.scaleY, monitor.pixelRatio);
|
|
#endif
|
|
|
|
return monitor;
|
|
}
|
|
#endif /* RGFW_NO_MONITOR */
|
|
|
|
#ifndef RGFW_NO_MONITOR
|
|
|
|
RGFW_monitor RGFW_monitors[6];
|
|
BOOL CALLBACK GetMonitorHandle(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) {
|
|
RGFW_UNUSED(hdcMonitor);
|
|
RGFW_UNUSED(lprcMonitor);
|
|
|
|
RGFW_mInfo* info = (RGFW_mInfo*) dwData;
|
|
|
|
if (info->iIndex >= 6)
|
|
return FALSE;
|
|
|
|
RGFW_monitors[info->iIndex] = win32CreateMonitor(hMonitor);
|
|
info->iIndex++;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
RGFW_monitor RGFW_getPrimaryMonitor(void) {
|
|
#ifdef __cplusplus
|
|
return win32CreateMonitor(MonitorFromPoint({ 0, 0 }, MONITOR_DEFAULTTOPRIMARY));
|
|
#else
|
|
return win32CreateMonitor(MonitorFromPoint((POINT) { 0, 0 }, MONITOR_DEFAULTTOPRIMARY));
|
|
#endif
|
|
}
|
|
|
|
RGFW_monitor* RGFW_getMonitors(void) {
|
|
RGFW_mInfo info;
|
|
info.iIndex = 0;
|
|
while (EnumDisplayMonitors(NULL, NULL, GetMonitorHandle, (LPARAM) &info));
|
|
|
|
return RGFW_monitors;
|
|
}
|
|
|
|
RGFW_monitor RGFW_window_getMonitor(RGFW_window* win) {
|
|
HMONITOR src = MonitorFromWindow(win->src.window, MONITOR_DEFAULTTOPRIMARY);
|
|
return win32CreateMonitor(src);
|
|
}
|
|
|
|
#endif
|
|
|
|
HICON RGFW_loadHandleImage(u8* src, RGFW_area a, BOOL icon) {
|
|
u32 i;
|
|
HDC dc;
|
|
HICON handle;
|
|
HBITMAP color, mask;
|
|
BITMAPV5HEADER bi;
|
|
ICONINFO ii;
|
|
u8* target = NULL;
|
|
u8* source = src;
|
|
|
|
ZeroMemory(&bi, sizeof(bi));
|
|
bi.bV5Size = sizeof(bi);
|
|
bi.bV5Width = a.w;
|
|
bi.bV5Height = -((LONG) a.h);
|
|
bi.bV5Planes = 1;
|
|
bi.bV5BitCount = 32;
|
|
bi.bV5Compression = BI_BITFIELDS;
|
|
bi.bV5RedMask = 0x00ff0000;
|
|
bi.bV5GreenMask = 0x0000ff00;
|
|
bi.bV5BlueMask = 0x000000ff;
|
|
bi.bV5AlphaMask = 0xff000000;
|
|
|
|
dc = GetDC(NULL);
|
|
color = CreateDIBSection(dc,
|
|
(BITMAPINFO*) &bi,
|
|
DIB_RGB_COLORS,
|
|
(void**) &target,
|
|
NULL,
|
|
(DWORD) 0);
|
|
ReleaseDC(NULL, dc);
|
|
|
|
mask = CreateBitmap(a.w, a.h, 1, 1, NULL);
|
|
|
|
for (i = 0; i < a.w * a.h; i++) {
|
|
target[0] = source[2];
|
|
target[1] = source[1];
|
|
target[2] = source[0];
|
|
target[3] = source[3];
|
|
target += 4;
|
|
source += 4;
|
|
}
|
|
|
|
ZeroMemory(&ii, sizeof(ii));
|
|
ii.fIcon = icon;
|
|
ii.xHotspot = 0;
|
|
ii.yHotspot = 0;
|
|
ii.hbmMask = mask;
|
|
ii.hbmColor = color;
|
|
|
|
handle = CreateIconIndirect(&ii);
|
|
|
|
DeleteObject(color);
|
|
DeleteObject(mask);
|
|
|
|
return handle;
|
|
}
|
|
|
|
void* RGFW_loadMouse(u8* icon, RGFW_area a, i32 channels) {
|
|
RGFW_UNUSED(channels);
|
|
|
|
HCURSOR cursor = (HCURSOR) RGFW_loadHandleImage(icon, a, FALSE);
|
|
return cursor;
|
|
}
|
|
|
|
void RGFW_window_setMouse(RGFW_window* win, RGFW_mouse* mouse) {
|
|
RGFW_ASSERT(win && mouse);
|
|
SetClassLongPtrA(win->src.window, GCLP_HCURSOR, (LPARAM) mouse);
|
|
SetCursor((HCURSOR)mouse);
|
|
}
|
|
|
|
void RGFW_freeMouse(RGFW_mouse* mouse) {
|
|
RGFW_ASSERT(mouse);
|
|
DestroyCursor((HCURSOR)mouse);
|
|
}
|
|
|
|
b32 RGFW_window_setMouseDefault(RGFW_window* win) {
|
|
return RGFW_window_setMouseStandard(win, RGFW_mouseArrow);
|
|
}
|
|
|
|
b32 RGFW_window_setMouseStandard(RGFW_window* win, u8 mouse) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
if (mouse > (sizeof(RGFW_mouseIconSrc) / sizeof(u32)))
|
|
return 0;
|
|
|
|
char* icon = MAKEINTRESOURCEA(RGFW_mouseIconSrc[mouse]);
|
|
|
|
SetClassLongPtrA(win->src.window, GCLP_HCURSOR, (LPARAM) LoadCursorA(NULL, icon));
|
|
SetCursor(LoadCursorA(NULL, icon));
|
|
return 1;
|
|
}
|
|
|
|
void RGFW_window_hide(RGFW_window* win) {
|
|
ShowWindow(win->src.window, SW_HIDE);
|
|
}
|
|
|
|
void RGFW_window_show(RGFW_window* win) {
|
|
ShowWindow(win->src.window, SW_RESTORE);
|
|
}
|
|
|
|
#define RGFW_FREE_LIBRARY(x) if (x != NULL) FreeLibrary(x); x = NULL;
|
|
|
|
void RGFW_window_close(RGFW_window* win) {
|
|
RGFW_ASSERT(win != NULL);
|
|
RGFW_windowsOpen--;
|
|
|
|
#ifdef RGFW_EGL
|
|
RGFW_closeEGL(win);
|
|
#endif
|
|
|
|
#ifdef RGFW_DIRECTX
|
|
win->src.swapchain->lpVtbl->Release(win->src.swapchain);
|
|
win->src.renderTargetView->lpVtbl->Release(win->src.renderTargetView);
|
|
win->src.pDepthStencilView->lpVtbl->Release(win->src.pDepthStencilView);
|
|
#endif
|
|
|
|
#ifdef RGFW_BUFFER
|
|
DeleteDC(win->src.hdcMem);
|
|
DeleteObject(win->src.bitmap);
|
|
#endif
|
|
|
|
#ifdef RGFW_OPENGL
|
|
wglDeleteContext((HGLRC) win->src.ctx); /*!< delete opengl context */
|
|
#endif
|
|
ReleaseDC(win->src.window, win->src.hdc); /*!< delete device context */
|
|
DestroyWindow(win->src.window); /*!< delete window */
|
|
|
|
#ifdef RGFW_ALLOC_DROPFILES
|
|
{
|
|
u32 i;
|
|
for (i = 0; i < RGFW_MAX_DROPS; i++)
|
|
win->_mem.free(win->_mem.userdata, win->event.droppedFiles[i]);
|
|
|
|
win->_mem.free(win->_mem.userdata, win->event.droppedFiles);
|
|
}
|
|
#endif
|
|
|
|
if (RGFW_windowsOpen <= 0) {
|
|
#ifdef RGFW_DIRECTX
|
|
RGFW_dxInfo.pDeviceContext->lpVtbl->Release(RGFW_dxInfo.pDeviceContext);
|
|
RGFW_dxInfo.pDevice->lpVtbl->Release(RGFW_dxInfo.pDevice);
|
|
RGFW_dxInfo.pAdapter->lpVtbl->Release(RGFW_dxInfo.pAdapter);
|
|
RGFW_dxInfo.pFactory->lpVtbl->Release(RGFW_dxInfo.pFactory);
|
|
#endif
|
|
|
|
#ifndef RGFW_NO_XINPUT
|
|
RGFW_FREE_LIBRARY(RGFW_XInput_dll);
|
|
#endif
|
|
|
|
#ifndef RGFW_NO_DPI
|
|
RGFW_FREE_LIBRARY(RGFW_Shcore_dll);
|
|
#endif
|
|
|
|
#if !defined(RGFW_NO_LOAD_WINMM) && !defined(RGFW_NO_WINMM)
|
|
RGFW_FREE_LIBRARY(RGFW_winmm_dll);
|
|
#endif
|
|
|
|
RGFW_FREE_LIBRARY(RGFW_wgl_dll);
|
|
RGFW_root = NULL;
|
|
|
|
if (RGFW_hiddenMouse != NULL) {
|
|
RGFW_freeMouse(RGFW_hiddenMouse);
|
|
RGFW_hiddenMouse = 0;
|
|
}
|
|
}
|
|
|
|
RGFW_clipboard_switch(NULL);
|
|
|
|
if ((win->_flags & RGFW_WINDOW_ALLOC))
|
|
win->_mem.free(win->_mem.userdata, win);
|
|
}
|
|
|
|
void RGFW_window_move(RGFW_window* win, RGFW_point v) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
win->r.x = v.x;
|
|
win->r.y = v.y;
|
|
SetWindowPos(win->src.window, HWND_TOP, win->r.x, win->r.y, 0, 0, SWP_NOSIZE);
|
|
}
|
|
|
|
void RGFW_window_resize(RGFW_window* win, RGFW_area a) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
win->r.w = a.w;
|
|
win->r.h = a.h;
|
|
SetWindowPos(win->src.window, HWND_TOP, 0, 0, win->r.w, win->r.h + win->src.hOffset, SWP_NOMOVE);
|
|
}
|
|
|
|
|
|
void RGFW_window_setName(RGFW_window* win, const char* name) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
SetWindowTextA(win->src.window, name);
|
|
}
|
|
|
|
#ifndef RGFW_NO_PASSTHROUGH
|
|
|
|
void RGFW_window_setMousePassthrough(RGFW_window* win, b8 passthrough) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
COLORREF key = 0;
|
|
BYTE alpha = 0;
|
|
DWORD flags = 0;
|
|
DWORD exStyle = GetWindowLongW(win->src.window, GWL_EXSTYLE);
|
|
|
|
if (exStyle & WS_EX_LAYERED)
|
|
GetLayeredWindowAttributes(win->src.window, &key, &alpha, &flags);
|
|
|
|
if (passthrough)
|
|
exStyle |= (WS_EX_TRANSPARENT | WS_EX_LAYERED);
|
|
else {
|
|
exStyle &= ~WS_EX_TRANSPARENT;
|
|
if (exStyle & WS_EX_LAYERED && !(flags & LWA_ALPHA))
|
|
exStyle &= ~WS_EX_LAYERED;
|
|
}
|
|
|
|
SetWindowLongW(win->src.window, GWL_EXSTYLE, exStyle);
|
|
|
|
if (passthrough)
|
|
SetLayeredWindowAttributes(win->src.window, key, alpha, flags);
|
|
}
|
|
#endif
|
|
|
|
b32 RGFW_window_setIcon(RGFW_window* win, u8* src, RGFW_area a, i32 channels) {
|
|
RGFW_ASSERT(win != NULL);
|
|
#ifndef RGFW_WIN95
|
|
RGFW_UNUSED(channels);
|
|
|
|
HICON handle = RGFW_loadHandleImage(src, a, TRUE);
|
|
|
|
SetClassLongPtrA(win->src.window, GCLP_HICON, (LPARAM) handle);
|
|
|
|
DestroyIcon(handle);
|
|
return 1;
|
|
#else
|
|
RGFW_UNUSED(src);
|
|
RGFW_UNUSED(a);
|
|
RGFW_UNUSED(channels);
|
|
return 0;
|
|
#endif
|
|
}
|
|
|
|
RGFW_ssize_t RGFW_readClipboardPtr(char* str, size_t strCapacity) {
|
|
/* Open the clipboard */
|
|
if (OpenClipboard(NULL) == 0)
|
|
return -1;
|
|
|
|
/* Get the clipboard data as a Unicode string */
|
|
HANDLE hData = GetClipboardData(CF_UNICODETEXT);
|
|
if (hData == NULL) {
|
|
CloseClipboard();
|
|
return -1;
|
|
}
|
|
|
|
wchar_t* wstr = (wchar_t*) GlobalLock(hData);
|
|
|
|
RGFW_ssize_t textLen = 0;
|
|
|
|
{
|
|
setlocale(LC_ALL, "en_US.UTF-8");
|
|
|
|
textLen = wcstombs(NULL, wstr, 0) + 1;
|
|
if (str != NULL && (RGFW_ssize_t)strCapacity <= textLen - 1)
|
|
textLen = 0;
|
|
|
|
if (str != NULL && textLen) {
|
|
|
|
if (textLen > 1)
|
|
wcstombs(str, wstr, (textLen) );
|
|
|
|
str[textLen] = '\0';
|
|
}
|
|
}
|
|
|
|
/* Release the clipboard data */
|
|
GlobalUnlock(hData);
|
|
CloseClipboard();
|
|
|
|
return textLen;
|
|
}
|
|
|
|
void RGFW_writeClipboard(const char* text, u32 textLen) {
|
|
HANDLE object;
|
|
WCHAR* buffer;
|
|
|
|
object = GlobalAlloc(GMEM_MOVEABLE, (1 + textLen) * sizeof(WCHAR));
|
|
if (!object)
|
|
return;
|
|
|
|
buffer = (WCHAR*) GlobalLock(object);
|
|
if (!buffer) {
|
|
GlobalFree(object);
|
|
return;
|
|
}
|
|
|
|
MultiByteToWideChar(CP_UTF8, 0, text, -1, buffer, textLen);
|
|
GlobalUnlock(object);
|
|
|
|
if (!OpenClipboard(RGFW_root->src.window)) {
|
|
GlobalFree(object);
|
|
return;
|
|
}
|
|
|
|
EmptyClipboard();
|
|
SetClipboardData(CF_UNICODETEXT, object);
|
|
CloseClipboard();
|
|
}
|
|
|
|
void RGFW_window_moveMouse(RGFW_window* win, RGFW_point p) {
|
|
RGFW_ASSERT(win != NULL);
|
|
win->_lastMousePoint = RGFW_POINT(p.x - win->r.x, p.y - win->r.y);
|
|
SetCursorPos(p.x, p.y);
|
|
}
|
|
|
|
#ifdef RGFW_OPENGL
|
|
void RGFW_window_makeCurrent_OpenGL(RGFW_window* win) {
|
|
if (win == NULL)
|
|
wglMakeCurrent(NULL, NULL);
|
|
else
|
|
wglMakeCurrent(win->src.hdc, (HGLRC) win->src.ctx);
|
|
}
|
|
#endif
|
|
|
|
#ifndef RGFW_EGL
|
|
|
|
void RGFW_window_swapInterval(RGFW_window* win, i32 swapInterval) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
#if defined(RGFW_OPENGL)
|
|
typedef BOOL(APIENTRY* PFNWGLSWAPINTERVALEXTPROC)(int interval);
|
|
static PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT = NULL;
|
|
static void* loadSwapFunc = (void*) 1;
|
|
|
|
if (loadSwapFunc == NULL) {
|
|
#ifdef RGFW_DEBUG
|
|
fprintf(stderr, "wglSwapIntervalEXT not supported\n");
|
|
#endif
|
|
return;
|
|
}
|
|
|
|
if (wglSwapIntervalEXT == NULL) {
|
|
loadSwapFunc = (void*) wglGetProcAddress("wglSwapIntervalEXT");
|
|
wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC) loadSwapFunc;
|
|
}
|
|
|
|
if (wglSwapIntervalEXT(swapInterval) == FALSE) {
|
|
#ifdef RGFW_DEBUG
|
|
fprintf(stderr, "Failed to set swap interval\n");
|
|
#endif
|
|
}
|
|
#else
|
|
RGFW_UNUSED(swapInterval);
|
|
#endif
|
|
}
|
|
|
|
#endif
|
|
|
|
void RGFW_window_swapBuffers(RGFW_window* win) {
|
|
RGFW_ASSERT(win != NULL);
|
|
/* clear the window*/
|
|
|
|
if (!(win->_flags & RGFW_NO_CPU_RENDER)) {
|
|
#if defined(RGFW_OSMESA) || defined(RGFW_BUFFER)
|
|
HGDIOBJ oldbmp = SelectObject(win->src.hdcMem, win->src.bitmap);
|
|
BitBlt(win->src.hdc, 0, 0, win->r.w, win->r.h, win->src.hdcMem, 0, 0, SRCCOPY);
|
|
SelectObject(win->src.hdcMem, oldbmp);
|
|
#endif
|
|
}
|
|
|
|
if (!(win->_flags & RGFW_NO_GPU_RENDER)) {
|
|
#ifdef RGFW_EGL
|
|
eglSwapBuffers(win->src.EGL_display, win->src.EGL_surface);
|
|
#elif defined(RGFW_OPENGL)
|
|
SwapBuffers(win->src.hdc);
|
|
#endif
|
|
|
|
#if defined(RGFW_WINDOWS) && defined(RGFW_DIRECTX)
|
|
win->src.swapchain->lpVtbl->Present(win->src.swapchain, 0, 0);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
char* RGFW_createUTF8FromWideStringWin32(const WCHAR* source) {
|
|
if (source == NULL) {
|
|
return NULL;
|
|
}
|
|
i32 size = WideCharToMultiByte(CP_UTF8, 0, source, -1, NULL, 0, NULL, NULL);
|
|
if (!size) {
|
|
return NULL;
|
|
}
|
|
|
|
static char target[RGFW_MAX_PATH * 2];
|
|
if (size > RGFW_MAX_PATH * 2)
|
|
size = RGFW_MAX_PATH * 2;
|
|
|
|
target[size] = 0;
|
|
|
|
if (!WideCharToMultiByte(CP_UTF8, 0, source, -1, target, size, NULL, NULL)) {
|
|
return NULL;
|
|
}
|
|
|
|
return target;
|
|
}
|
|
|
|
static inline LARGE_INTEGER RGFW_win32_initTimer(void) {
|
|
static LARGE_INTEGER frequency = {{0, 0}};
|
|
if (frequency.QuadPart == 0) {
|
|
#if !defined(RGFW_NO_WINMM)
|
|
timeBeginPeriod(1);
|
|
#endif
|
|
QueryPerformanceFrequency(&frequency);
|
|
}
|
|
|
|
return frequency;
|
|
}
|
|
|
|
u64 RGFW_getTimeNS(void) {
|
|
LARGE_INTEGER frequency = RGFW_win32_initTimer();
|
|
|
|
LARGE_INTEGER counter;
|
|
QueryPerformanceCounter(&counter);
|
|
|
|
return (u64) ((counter.QuadPart * 1e9) / frequency.QuadPart);
|
|
}
|
|
|
|
u64 RGFW_getTime(void) {
|
|
LARGE_INTEGER frequency = RGFW_win32_initTimer();
|
|
|
|
LARGE_INTEGER counter;
|
|
QueryPerformanceCounter(&counter);
|
|
return (u64) (counter.QuadPart / (double) frequency.QuadPart);
|
|
}
|
|
|
|
void RGFW_sleep(u64 ms) {
|
|
Sleep(ms);
|
|
}
|
|
|
|
#ifndef RGFW_NO_THREADS
|
|
|
|
RGFW_thread RGFW_createThread(RGFW_threadFunc_ptr ptr, void* args) { return CreateThread(NULL, 0, ptr, args, 0, NULL); }
|
|
void RGFW_cancelThread(RGFW_thread thread) { CloseHandle((HANDLE) thread); }
|
|
void RGFW_joinThread(RGFW_thread thread) { WaitForSingleObject((HANDLE) thread, INFINITE); }
|
|
void RGFW_setThreadPriority(RGFW_thread thread, u8 priority) { SetThreadPriority((HANDLE) thread, priority); }
|
|
|
|
#endif
|
|
#endif /* RGFW_WINDOWS */
|
|
|
|
/*
|
|
End of Windows defines
|
|
*/
|
|
|
|
|
|
|
|
/*
|
|
|
|
Start of MacOS defines
|
|
|
|
|
|
*/
|
|
|
|
#if defined(RGFW_MACOS)
|
|
/*
|
|
based on silicon.h
|
|
start of cocoa wrapper
|
|
*/
|
|
|
|
#include <CoreGraphics/CoreGraphics.h>
|
|
#include <ApplicationServices/ApplicationServices.h>
|
|
#include <objc/runtime.h>
|
|
#include <objc/message.h>
|
|
#include <mach/mach_time.h>
|
|
|
|
typedef CGRect NSRect;
|
|
typedef CGPoint NSPoint;
|
|
typedef CGSize NSSize;
|
|
|
|
typedef const char* NSPasteboardType;
|
|
typedef unsigned long NSUInteger;
|
|
typedef long NSInteger;
|
|
typedef NSInteger NSModalResponse;
|
|
|
|
#ifdef __arm64__
|
|
/* ARM just uses objc_msgSend */
|
|
#define abi_objc_msgSend_stret objc_msgSend
|
|
#define abi_objc_msgSend_fpret objc_msgSend
|
|
#else /* __i386__ */
|
|
/* x86 just uses abi_objc_msgSend_fpret and (NSColor *)objc_msgSend_id respectively */
|
|
#define abi_objc_msgSend_stret objc_msgSend_stret
|
|
#define abi_objc_msgSend_fpret objc_msgSend_fpret
|
|
#endif
|
|
|
|
#define NSAlloc(nsclass) objc_msgSend_id((id)nsclass, sel_registerName("alloc"))
|
|
#define objc_msgSend_bool(x, y) ((BOOL (*)(id, SEL))objc_msgSend) ((id)(x), (SEL)y)
|
|
#define objc_msgSend_void(x, y) ((void (*)(id, SEL))objc_msgSend) ((id)(x), (SEL)y)
|
|
#define objc_msgSend_void_id(x, y, z) ((void (*)(id, SEL, id))objc_msgSend) ((id)x, (SEL)y, (id)z)
|
|
#define objc_msgSend_uint(x, y) ((NSUInteger (*)(id, SEL))objc_msgSend) ((id)(x), (SEL)y)
|
|
#define objc_msgSend_void_bool(x, y, z) ((void (*)(id, SEL, BOOL))objc_msgSend) ((id)(x), (SEL)y, (BOOL)z)
|
|
#define objc_msgSend_bool_void(x, y) ((BOOL (*)(id, SEL))objc_msgSend) ((id)(x), (SEL)y)
|
|
#define objc_msgSend_void_SEL(x, y, z) ((void (*)(id, SEL, SEL))objc_msgSend) ((id)(x), (SEL)y, (SEL)z)
|
|
#define objc_msgSend_id(x, y) ((id (*)(id, SEL))objc_msgSend) ((id)(x), (SEL)y)
|
|
#define objc_msgSend_id_id(x, y, z) ((id (*)(id, SEL, id))objc_msgSend) ((id)(x), (SEL)y, (id)z)
|
|
#define objc_msgSend_id_bool(x, y, z) ((BOOL (*)(id, SEL, id))objc_msgSend) ((id)(x), (SEL)y, (id)z)
|
|
#define objc_msgSend_int(x, y, z) ((id (*)(id, SEL, int))objc_msgSend) ((id)(x), (SEL)y, (int)z)
|
|
#define objc_msgSend_arr(x, y, z) ((id (*)(id, SEL, int))objc_msgSend) ((id)(x), (SEL)y, (int)z)
|
|
#define objc_msgSend_ptr(x, y, z) ((id (*)(id, SEL, void*))objc_msgSend) ((id)(x), (SEL)y, (void*)z)
|
|
#define objc_msgSend_class(x, y) ((id (*)(Class, SEL))objc_msgSend) ((Class)(x), (SEL)y)
|
|
#define objc_msgSend_class_char(x, y, z) ((id (*)(Class, SEL, char*))objc_msgSend) ((Class)(x), (SEL)y, (char*)z)
|
|
|
|
id NSApp = NULL;
|
|
|
|
#define NSRelease(obj) objc_msgSend_void((id)obj, sel_registerName("release"))
|
|
|
|
id NSString_stringWithUTF8String(const char* str) {
|
|
return ((id(*)(id, SEL, const char*))objc_msgSend)
|
|
((id)objc_getClass("NSString"), sel_registerName("stringWithUTF8String:"), str);
|
|
}
|
|
|
|
const char* NSString_to_char(id str) {
|
|
return ((const char* (*)(id, SEL)) objc_msgSend) ((id)(id)str, sel_registerName("UTF8String"));
|
|
}
|
|
|
|
void si_impl_func_to_SEL_with_name(const char* class_name, const char* register_name, void* function) {
|
|
Class selected_class;
|
|
|
|
if (RGFW_STRNCMP(class_name, "NSView", 6) == 0) {
|
|
selected_class = objc_getClass("ViewClass");
|
|
} else if (RGFW_STRNCMP(class_name, "NSWindow", 8) == 0) {
|
|
selected_class = objc_getClass("WindowClass");
|
|
} else {
|
|
selected_class = objc_getClass(class_name);
|
|
}
|
|
|
|
class_addMethod(selected_class, sel_registerName(register_name), (IMP) function, 0);
|
|
}
|
|
|
|
/* Header for the array. */
|
|
typedef struct siArrayHeader {
|
|
size_t count;
|
|
/* TODO(EimaMei): Add a `type_width` later on. */
|
|
} siArrayHeader;
|
|
|
|
/* Gets the header of the siArray. */
|
|
#define SI_ARRAY_HEADER(s) ((siArrayHeader*)s - 1)
|
|
#define si_array_len(array) (SI_ARRAY_HEADER(array)->count)
|
|
#define si_func_to_SEL(class_name, function) si_impl_func_to_SEL_with_name(class_name, #function":", (void*)function)
|
|
/* Creates an Objective-C method (SEL) from a regular C function with the option to set the register name.*/
|
|
#define si_func_to_SEL_with_name(class_name, register_name, function) si_impl_func_to_SEL_with_name(class_name, register_name":", (void*)function)
|
|
|
|
unsigned char* NSBitmapImageRep_bitmapData(id imageRep) {
|
|
return ((unsigned char* (*)(id, SEL))objc_msgSend) ((id)imageRep, sel_registerName("bitmapData"));
|
|
}
|
|
|
|
typedef RGFW_ENUM(NSUInteger, NSBitmapFormat) {
|
|
NSBitmapFormatAlphaFirst = 1 << 0, // 0 means is alpha last (RGBA, CMYKA, etc.)
|
|
NSBitmapFormatAlphaNonpremultiplied = 1 << 1, // 0 means is premultiplied
|
|
NSBitmapFormatFloatingpointSamples = 1 << 2, // 0 is integer
|
|
|
|
NSBitmapFormatSixteenBitLittleEndian API_AVAILABLE(macos(10.10)) = (1 << 8),
|
|
NSBitmapFormatThirtyTwoBitLittleEndian API_AVAILABLE(macos(10.10)) = (1 << 9),
|
|
NSBitmapFormatSixteenBitBigEndian API_AVAILABLE(macos(10.10)) = (1 << 10),
|
|
NSBitmapFormatThirtyTwoBitBigEndian API_AVAILABLE(macos(10.10)) = (1 << 11)
|
|
};
|
|
|
|
id NSBitmapImageRep_initWithBitmapData(unsigned char** planes, NSInteger width, NSInteger height, NSInteger bps, NSInteger spp, bool alpha, bool isPlanar, const char* colorSpaceName, NSBitmapFormat bitmapFormat, NSInteger rowBytes, NSInteger pixelBits) {
|
|
SEL func = sel_registerName("initWithBitmapDataPlanes:pixelsWide:pixelsHigh:bitsPerSample:samplesPerPixel:hasAlpha:isPlanar:colorSpaceName:bitmapFormat:bytesPerRow:bitsPerPixel:");
|
|
|
|
return (id) ((id(*)(id, SEL, unsigned char**, NSInteger, NSInteger, NSInteger, NSInteger, bool, bool, id, NSBitmapFormat, NSInteger, NSInteger))objc_msgSend)
|
|
(NSAlloc((id)objc_getClass("NSBitmapImageRep")), func, planes, width, height, bps, spp, alpha, isPlanar, NSString_stringWithUTF8String(colorSpaceName), bitmapFormat, rowBytes, pixelBits);
|
|
}
|
|
|
|
id NSColor_colorWithSRGB(CGFloat red, CGFloat green, CGFloat blue, CGFloat alpha) {
|
|
void* nsclass = objc_getClass("NSColor");
|
|
SEL func = sel_registerName("colorWithSRGBRed:green:blue:alpha:");
|
|
return ((id(*)(id, SEL, CGFloat, CGFloat, CGFloat, CGFloat))objc_msgSend)
|
|
((id)nsclass, func, red, green, blue, alpha);
|
|
}
|
|
|
|
id NSCursor_initWithImage(id newImage, NSPoint aPoint) {
|
|
SEL func = sel_registerName("initWithImage:hotSpot:");
|
|
void* nsclass = objc_getClass("NSCursor");
|
|
|
|
return (id) ((id(*)(id, SEL, id, NSPoint))objc_msgSend)
|
|
(NSAlloc(nsclass), func, newImage, aPoint);
|
|
}
|
|
|
|
void NSImage_addRepresentation(id image, id imageRep) {
|
|
SEL func = sel_registerName("addRepresentation:");
|
|
objc_msgSend_void_id(image, func, (id)imageRep);
|
|
}
|
|
|
|
id NSImage_initWithSize(NSSize size) {
|
|
SEL func = sel_registerName("initWithSize:");
|
|
return ((id(*)(id, SEL, NSSize))objc_msgSend)
|
|
(NSAlloc((id)objc_getClass("NSImage")), func, size);
|
|
}
|
|
#define NS_OPENGL_ENUM_DEPRECATED(minVers, maxVers) API_AVAILABLE(macos(minVers))
|
|
typedef RGFW_ENUM(NSInteger, NSOpenGLContextParameter) {
|
|
NSOpenGLContextParameterSwapInterval NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 222, /* 1 param. 0 -> Don't sync, 1 -> Sync to vertical retrace */
|
|
NSOpenGLContextParametectxaceOrder NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 235, /* 1 param. 1 -> Above Window (default), -1 -> Below Window */
|
|
NSOpenGLContextParametectxaceOpacity NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 236, /* 1 param. 1-> Surface is opaque (default), 0 -> non-opaque */
|
|
NSOpenGLContextParametectxaceBackingSize NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 304, /* 2 params. Width/height of surface backing size */
|
|
NSOpenGLContextParameterReclaimResources NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 308, /* 0 params. */
|
|
NSOpenGLContextParameterCurrentRendererID NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 309, /* 1 param. Retrieves the current renderer ID */
|
|
NSOpenGLContextParameterGPUVertexProcessing NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 310, /* 1 param. Currently processing vertices with GPU (get) */
|
|
NSOpenGLContextParameterGPUFragmentProcessing NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 311, /* 1 param. Currently processing fragments with GPU (get) */
|
|
NSOpenGLContextParameterHasDrawable NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 314, /* 1 param. Boolean returned if drawable is attached */
|
|
NSOpenGLContextParameterMPSwapsInFlight NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 315, /* 1 param. Max number of swaps queued by the MP GL engine */
|
|
|
|
NSOpenGLContextParameterSwapRectangle API_DEPRECATED("", macos(10.0, 10.14)) = 200, /* 4 params. Set or get the swap rectangle {x, y, w, h} */
|
|
NSOpenGLContextParameterSwapRectangleEnable API_DEPRECATED("", macos(10.0, 10.14)) = 201, /* Enable or disable the swap rectangle */
|
|
NSOpenGLContextParameterRasterizationEnable API_DEPRECATED("", macos(10.0, 10.14)) = 221, /* Enable or disable all rasterization */
|
|
NSOpenGLContextParameterStateValidation API_DEPRECATED("", macos(10.0, 10.14)) = 301, /* Validate state for multi-screen functionality */
|
|
NSOpenGLContextParametectxaceSurfaceVolatile API_DEPRECATED("", macos(10.0, 10.14)) = 306, /* 1 param. Surface volatile state */
|
|
};
|
|
|
|
|
|
void NSOpenGLContext_setValues(id context, const int* vals, NSOpenGLContextParameter param) {
|
|
SEL func = sel_registerName("setValues:forParameter:");
|
|
((void (*)(id, SEL, const int*, NSOpenGLContextParameter))objc_msgSend)
|
|
(context, func, vals, param);
|
|
}
|
|
|
|
void* NSOpenGLPixelFormat_initWithAttributes(const uint32_t* attribs) {
|
|
SEL func = sel_registerName("initWithAttributes:");
|
|
return (void*) ((id(*)(id, SEL, const uint32_t*))objc_msgSend)
|
|
(NSAlloc((id)objc_getClass("NSOpenGLPixelFormat")), func, attribs);
|
|
}
|
|
|
|
id NSOpenGLView_initWithFrame(NSRect frameRect, uint32_t* format) {
|
|
SEL func = sel_registerName("initWithFrame:pixelFormat:");
|
|
return (id) ((id(*)(id, SEL, NSRect, uint32_t*))objc_msgSend)
|
|
(NSAlloc((id)objc_getClass("NSOpenGLView")), func, frameRect, format);
|
|
}
|
|
|
|
void NSCursor_performSelector(id cursor, SEL selector) {
|
|
SEL func = sel_registerName("performSelector:");
|
|
objc_msgSend_void_SEL(cursor, func, selector);
|
|
}
|
|
|
|
id NSPasteboard_generalPasteboard(void) {
|
|
return (id) objc_msgSend_id((id)objc_getClass("NSPasteboard"), sel_registerName("generalPasteboard"));
|
|
}
|
|
|
|
id* cstrToNSStringArray(char** strs, size_t len) {
|
|
static id nstrs[6];
|
|
size_t i;
|
|
for (i = 0; i < len; i++)
|
|
nstrs[i] = NSString_stringWithUTF8String(strs[i]);
|
|
|
|
return nstrs;
|
|
}
|
|
|
|
const char* NSPasteboard_stringForType(id pasteboard, NSPasteboardType dataType, size_t* len) {
|
|
SEL func = sel_registerName("stringForType:");
|
|
id nsstr = NSString_stringWithUTF8String(dataType);
|
|
id nsString = ((id(*)(id, SEL, id))objc_msgSend)(pasteboard, func, nsstr);
|
|
const char* str = NSString_to_char(nsString);
|
|
if (len != NULL)
|
|
*len = (size_t)((NSUInteger(*)(id, SEL, int))objc_msgSend)(nsString, sel_registerName("maximumLengthOfBytesUsingEncoding:"), 4);
|
|
return str;
|
|
}
|
|
|
|
id c_array_to_NSArray(void* array, size_t len) {
|
|
SEL func = sel_registerName("initWithObjects:count:");
|
|
void* nsclass = objc_getClass("NSArray");
|
|
return ((id (*)(id, SEL, void*, NSUInteger))objc_msgSend)
|
|
(NSAlloc(nsclass), func, array, len);
|
|
}
|
|
|
|
void NSregisterForDraggedTypes(id view, NSPasteboardType* newTypes, size_t len) {
|
|
id* ntypes = cstrToNSStringArray((char**)newTypes, len);
|
|
|
|
id array = c_array_to_NSArray(ntypes, len);
|
|
objc_msgSend_void_id(view, sel_registerName("registerForDraggedTypes:"), array);
|
|
NSRelease(array);
|
|
}
|
|
|
|
NSInteger NSPasteBoard_declareTypes(id pasteboard, NSPasteboardType* newTypes, size_t len, void* owner) {
|
|
id* ntypes = cstrToNSStringArray((char**)newTypes, len);
|
|
|
|
SEL func = sel_registerName("declareTypes:owner:");
|
|
|
|
id array = c_array_to_NSArray(ntypes, len);
|
|
|
|
NSInteger output = ((NSInteger(*)(id, SEL, id, void*))objc_msgSend)
|
|
(pasteboard, func, array, owner);
|
|
NSRelease(array);
|
|
|
|
return output;
|
|
}
|
|
|
|
bool NSPasteBoard_setString(id pasteboard, const char* stringToWrite, NSPasteboardType dataType) {
|
|
SEL func = sel_registerName("setString:forType:");
|
|
return ((bool (*)(id, SEL, id, id))objc_msgSend)
|
|
(pasteboard, func, NSString_stringWithUTF8String(stringToWrite), NSString_stringWithUTF8String(dataType));
|
|
}
|
|
|
|
#define NSRetain(obj) objc_msgSend_void((id)obj, sel_registerName("retain"))
|
|
|
|
typedef enum NSApplicationActivationPolicy {
|
|
NSApplicationActivationPolicyRegular,
|
|
NSApplicationActivationPolicyAccessory,
|
|
NSApplicationActivationPolicyProhibited
|
|
} NSApplicationActivationPolicy;
|
|
|
|
typedef RGFW_ENUM(u32, NSBackingStoreType) {
|
|
NSBackingStoreRetained = 0,
|
|
NSBackingStoreNonretained = 1,
|
|
NSBackingStoreBuffered = 2
|
|
};
|
|
|
|
typedef RGFW_ENUM(u32, NSWindowStyleMask) {
|
|
NSWindowStyleMaskBorderless = 0,
|
|
NSWindowStyleMaskTitled = 1 << 0,
|
|
NSWindowStyleMaskClosable = 1 << 1,
|
|
NSWindowStyleMaskMiniaturizable = 1 << 2,
|
|
NSWindowStyleMaskResizable = 1 << 3,
|
|
NSWindowStyleMaskTexturedBackground = 1 << 8, /* deprecated */
|
|
NSWindowStyleMaskUnifiedTitleAndToolbar = 1 << 12,
|
|
NSWindowStyleMaskFullScreen = 1 << 14,
|
|
NSWindowStyleMaskFullSizeContentView = 1 << 15,
|
|
NSWindowStyleMaskUtilityWindow = 1 << 4,
|
|
NSWindowStyleMaskDocModalWindow = 1 << 6,
|
|
NSWindowStyleMaskNonactivatingpanel = 1 << 7,
|
|
NSWindowStyleMaskHUDWindow = 1 << 13
|
|
};
|
|
|
|
NSPasteboardType const NSPasteboardTypeString = "public.utf8-plain-text"; // Replaces NSStringPasteboardType
|
|
|
|
|
|
typedef RGFW_ENUM(i32, NSDragOperation) {
|
|
NSDragOperationNone = 0,
|
|
NSDragOperationCopy = 1,
|
|
NSDragOperationLink = 2,
|
|
NSDragOperationGeneric = 4,
|
|
NSDragOperationPrivate = 8,
|
|
NSDragOperationMove = 16,
|
|
NSDragOperationDelete = 32,
|
|
NSDragOperationEvery = ULONG_MAX,
|
|
|
|
//NSDragOperationAll_Obsolete API_DEPRECATED("", macos(10.0,10.10)) = 15, // Use NSDragOperationEvery
|
|
//NSDragOperationAll API_DEPRECATED("", macos(10.0,10.10)) = NSDragOperationAll_Obsolete, // Use NSDragOperationEvery
|
|
};
|
|
|
|
void* NSArray_objectAtIndex(id array, NSUInteger index) {
|
|
SEL func = sel_registerName("objectAtIndex:");
|
|
return ((id(*)(id, SEL, NSUInteger))objc_msgSend)(array, func, index);
|
|
}
|
|
|
|
id NSWindow_contentView(id window) {
|
|
SEL func = sel_registerName("contentView");
|
|
return objc_msgSend_id(window, func);
|
|
}
|
|
|
|
/*
|
|
End of cocoa wrapper
|
|
*/
|
|
|
|
const char* RGFW_mouseIconSrc[] = {"arrowCursor", "arrowCursor", "IBeamCursor", "crosshairCursor", "pointingHandCursor", "resizeLeftRightCursor", "resizeUpDownCursor", "_windowResizeNorthWestSouthEastCursor", "_windowResizeNorthEastSouthWestCursor", "closedHandCursor", "operationNotAllowedCursor"};
|
|
|
|
#ifdef RGFW_OPENGL
|
|
CFBundleRef RGFWnsglFramework = NULL;
|
|
|
|
void* RGFW_getProcAddress(const char* procname) {
|
|
if (RGFWnsglFramework == NULL)
|
|
RGFWnsglFramework = CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl"));
|
|
|
|
CFStringRef symbolName = CFStringCreateWithCString(kCFAllocatorDefault, procname, kCFStringEncodingASCII);
|
|
|
|
void* symbol = (void*)CFBundleGetFunctionPointerForName(RGFWnsglFramework, symbolName);
|
|
|
|
CFRelease(symbolName);
|
|
|
|
return symbol;
|
|
}
|
|
#endif
|
|
|
|
id NSWindow_delegate(RGFW_window* win) {
|
|
return (id) objc_msgSend_id((id)win->src.window, sel_registerName("delegate"));
|
|
}
|
|
|
|
u32 RGFW_OnClose(id self) {
|
|
RGFW_window* win = NULL;
|
|
object_getInstanceVariable(self, (const char*)"RGFW_window", (void**)&win);
|
|
if (win == NULL)
|
|
return true;
|
|
|
|
win->event.type = RGFW_quit;
|
|
RGFW_windowQuitCallback(win);
|
|
|
|
return true;
|
|
}
|
|
|
|
/* NOTE(EimaMei): Fixes the constant clicking when the app is running under a terminal. */
|
|
bool acceptsFirstResponder(void) { return true; }
|
|
bool performKeyEquivalent(id event) { RGFW_UNUSED(event); return true; }
|
|
|
|
NSDragOperation draggingEntered(id self, SEL sel, id sender) {
|
|
RGFW_UNUSED(sender); RGFW_UNUSED(self); RGFW_UNUSED(sel);
|
|
|
|
return NSDragOperationCopy;
|
|
}
|
|
NSDragOperation draggingUpdated(id self, SEL sel, id sender) {
|
|
RGFW_UNUSED(sel);
|
|
|
|
RGFW_window* win = NULL;
|
|
object_getInstanceVariable(self, "RGFW_window", (void**)&win);
|
|
if (win == NULL)
|
|
return 0;
|
|
|
|
if (!(win->_flags & RGFW_windowAllowDND)) {
|
|
return 0;
|
|
}
|
|
|
|
win->event.type = RGFW_DNDInit;
|
|
win->src.dndPassed = 0;
|
|
|
|
NSPoint p = ((NSPoint(*)(id, SEL)) objc_msgSend)(sender, sel_registerName("draggingLocation"));
|
|
|
|
win->event.point = RGFW_POINT((u32) p.x, (u32) (win->r.h - p.y));
|
|
RGFW_dndInitCallback(win, win->event.point);
|
|
|
|
return NSDragOperationCopy;
|
|
}
|
|
bool prepareForDragOperation(id self) {
|
|
RGFW_window* win = NULL;
|
|
object_getInstanceVariable(self, "RGFW_window", (void**)&win);
|
|
if (win == NULL)
|
|
return true;
|
|
|
|
if (!(win->_flags & RGFW_windowAllowDND)) {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void RGFW__osxDraggingEnded(id self, SEL sel, id sender) { RGFW_UNUSED(sender); RGFW_UNUSED(self); RGFW_UNUSED(sel); return; }
|
|
|
|
/* NOTE(EimaMei): Usually, you never need 'id self, SEL cmd' for C -> Obj-C methods. This isn't the case. */
|
|
bool performDragOperation(id self, SEL sel, id sender) {
|
|
RGFW_UNUSED(sender); RGFW_UNUSED(self); RGFW_UNUSED(sel);
|
|
|
|
RGFW_window* win = NULL;
|
|
object_getInstanceVariable(self, "RGFW_window", (void**)&win);
|
|
|
|
if (win == NULL)
|
|
return false;
|
|
|
|
// id pasteBoard = objc_msgSend_id(sender, sel_registerName("draggingPasteboard"));
|
|
|
|
/////////////////////////////
|
|
id pasteBoard = objc_msgSend_id(sender, sel_registerName("draggingPasteboard"));
|
|
|
|
// Get the types of data available on the pasteboard
|
|
id types = objc_msgSend_id(pasteBoard, sel_registerName("types"));
|
|
|
|
// Get the string type for file URLs
|
|
id fileURLsType = objc_msgSend_class_char(objc_getClass("NSString"), sel_registerName("stringWithUTF8String:"), "NSFilenamesPboardType");
|
|
|
|
// Check if the pasteboard contains file URLs
|
|
if (objc_msgSend_id_bool(types, sel_registerName("containsObject:"), fileURLsType) == 0) {
|
|
#ifdef RGFW_DEBUG
|
|
printf("No files found on the pasteboard.\n");
|
|
#endif
|
|
|
|
return 0;
|
|
}
|
|
|
|
id fileURLs = objc_msgSend_id_id(pasteBoard, sel_registerName("propertyListForType:"), fileURLsType);
|
|
int count = ((int (*)(id, SEL))objc_msgSend)(fileURLs, sel_registerName("count"));
|
|
|
|
if (count == 0)
|
|
return 0;
|
|
|
|
for (int i = 0; i < count; i++) {
|
|
id fileURL = objc_msgSend_arr(fileURLs, sel_registerName("objectAtIndex:"), i);
|
|
const char *filePath = ((const char* (*)(id, SEL))objc_msgSend)(fileURL, sel_registerName("UTF8String"));
|
|
RGFW_MEMCPY(win->event.droppedFiles[i], filePath, RGFW_MAX_PATH);
|
|
win->event.droppedFiles[i][RGFW_MAX_PATH - 1] = '\0';
|
|
}
|
|
win->event.droppedFilesCount = count;
|
|
|
|
win->event.type = RGFW_DND;
|
|
win->src.dndPassed = 0;
|
|
|
|
NSPoint p = ((NSPoint(*)(id, SEL)) objc_msgSend)(sender, sel_registerName("draggingLocation"));
|
|
win->event.point = RGFW_POINT((u32) p.x, (u32) (win->r.h - p.y));
|
|
|
|
RGFW_dndCallback(win, win->event.droppedFiles, win->event.droppedFilesCount);
|
|
|
|
return false;
|
|
}
|
|
|
|
#ifndef RGFW_NO_IOKIT
|
|
#include <IOKit/IOKitLib.h>
|
|
#include <IOKit/hid/IOHIDManager.h>
|
|
|
|
IOHIDDeviceRef RGFW_osxControllers[4] = {NULL};
|
|
|
|
int findControllerIndex(IOHIDDeviceRef device) {
|
|
for (int i = 0; i < 4; i++)
|
|
if (RGFW_osxControllers[i] == device)
|
|
return i;
|
|
return -1;
|
|
}
|
|
|
|
#define RGFW_gamepadEventQueueMAX 11
|
|
RGFW_event RGFW_gamepadEventQueue[RGFW_gamepadEventQueueMAX];
|
|
size_t RGFW_gamepadEventQueueCount = 0;
|
|
|
|
void RGFW__osxInputValueChangedCallback(void *context, IOReturn result, void *sender, IOHIDValueRef value) {
|
|
RGFW_UNUSED(context); RGFW_UNUSED(result); RGFW_UNUSED(sender);
|
|
|
|
if (RGFW_gamepadEventQueueCount >= RGFW_gamepadEventQueueMAX - 1)
|
|
return;
|
|
|
|
IOHIDElementRef element = IOHIDValueGetElement(value);
|
|
|
|
IOHIDDeviceRef device = IOHIDElementGetDevice(element);
|
|
size_t index = findControllerIndex(device);
|
|
|
|
uint32_t usagePage = IOHIDElementGetUsagePage(element);
|
|
uint32_t usage = IOHIDElementGetUsage(element);
|
|
|
|
CFIndex intValue = IOHIDValueGetIntegerValue(value);
|
|
|
|
u8 RGFW_osx2RGFWSrc[2][RGFW_gamepadFinal] = {{
|
|
0, RGFW_gamepadSelect, RGFW_gamepadL3, RGFW_gamepadR3, RGFW_gamepadStart,
|
|
RGFW_gamepadUp, RGFW_gamepadRight, RGFW_gamepadDown, RGFW_gamepadLeft,
|
|
RGFW_gamepadL2, RGFW_gamepadR2, RGFW_gamepadL1, RGFW_gamepadR1,
|
|
RGFW_gamepadY, RGFW_gamepadB, RGFW_gamepadA, RGFW_gamepadX, RGFW_gamepadHome},
|
|
{0, RGFW_gamepadA, RGFW_gamepadB, RGFW_gamepadR3, RGFW_gamepadX,
|
|
RGFW_gamepadY, RGFW_gamepadRight, RGFW_gamepadL1, RGFW_gamepadR1,
|
|
RGFW_gamepadL2, RGFW_gamepadR2, RGFW_gamepadDown, RGFW_gamepadStart,
|
|
RGFW_gamepadUp, RGFW_gamepadL3, RGFW_gamepadSelect, RGFW_gamepadStart, RGFW_gamepadHome}
|
|
};
|
|
|
|
u8* RGFW_osx2RGFW = RGFW_osx2RGFWSrc[0];
|
|
if (RGFW_gamepads_type[index] == RGFW_gamepadMicrosoft)
|
|
RGFW_osx2RGFW = RGFW_osx2RGFWSrc[1];
|
|
|
|
RGFW_event event;
|
|
|
|
switch (usagePage) {
|
|
case kHIDPage_Button: {
|
|
u8 button = 0;
|
|
if (usage < sizeof(RGFW_osx2RGFW))
|
|
button = RGFW_osx2RGFW[usage];
|
|
|
|
RGFW_gamepadButtonCallback(RGFW_root, index, button, intValue);
|
|
RGFW_gamepadPressed[index][button].prev = RGFW_gamepadPressed[index][button].current;
|
|
RGFW_gamepadPressed[index][button].current = intValue;
|
|
event.type = intValue ? RGFW_gamepadButtonPressed: RGFW_gamepadButtonReleased;
|
|
event.button = button;
|
|
event.gamepad = index;
|
|
|
|
RGFW_gamepadEventQueue[RGFW_gamepadEventQueueCount] = event;
|
|
RGFW_gamepadEventQueueCount++;
|
|
break;
|
|
}
|
|
case kHIDPage_GenericDesktop: {
|
|
CFIndex logicalMin = IOHIDElementGetLogicalMin(element);
|
|
CFIndex logicalMax = IOHIDElementGetLogicalMax(element);
|
|
|
|
if (logicalMax <= logicalMin) return;
|
|
if (intValue < logicalMin) intValue = logicalMin;
|
|
if (intValue > logicalMax) intValue = logicalMax;
|
|
|
|
i8 value = (i8)(-100.0 + ((intValue - logicalMin) * 200.0) / (logicalMax - logicalMin));
|
|
|
|
switch (usage) {
|
|
case kHIDUsage_GD_X: RGFW_gamepadAxes[index][0].x = value; event.whichAxis = 0; break;
|
|
case kHIDUsage_GD_Y: RGFW_gamepadAxes[index][0].y = value; event.whichAxis = 0; break;
|
|
case kHIDUsage_GD_Z: RGFW_gamepadAxes[index][1].x = value; event.whichAxis = 1; break;
|
|
case kHIDUsage_GD_Rz: RGFW_gamepadAxes[index][1].y = value; event.whichAxis = 1; break;
|
|
default: return;
|
|
}
|
|
|
|
event.type = RGFW_gamepadAxisMove;
|
|
event.gamepad = index;
|
|
|
|
event.axis[0] = RGFW_gamepadAxes[index][0];
|
|
event.axis[1] = RGFW_gamepadAxes[index][1];
|
|
|
|
RGFW_gamepadEventQueue[RGFW_gamepadEventQueueCount] = event;
|
|
RGFW_gamepadEventQueueCount++;
|
|
|
|
RGFW_gamepadAxisCallback(RGFW_root, index, event.axis, 2, event.whichAxis);
|
|
}
|
|
}
|
|
}
|
|
|
|
void RGFW__osxDeviceAddedCallback(void* context, IOReturn result, void *sender, IOHIDDeviceRef device) {
|
|
RGFW_UNUSED(context); RGFW_UNUSED(result); RGFW_UNUSED(sender);
|
|
CFTypeRef usageRef = (CFTypeRef)IOHIDDeviceGetProperty(device, CFSTR(kIOHIDPrimaryUsageKey));
|
|
int usage = 0;
|
|
if (usageRef)
|
|
CFNumberGetValue((CFNumberRef)usageRef, kCFNumberIntType, (void*)&usage);
|
|
|
|
if (usage != kHIDUsage_GD_Joystick && usage != kHIDUsage_GD_GamePad && usage != kHIDUsage_GD_MultiAxisController) {
|
|
return;
|
|
}
|
|
|
|
for (size_t i = 0; i < 4; i++) {
|
|
if (RGFW_osxControllers[i] != NULL)
|
|
continue;
|
|
|
|
RGFW_osxControllers[i] = device;
|
|
|
|
IOHIDDeviceRegisterInputValueCallback(device, RGFW__osxInputValueChangedCallback, NULL);
|
|
|
|
CFStringRef deviceName = (CFStringRef)IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductKey));
|
|
if (deviceName)
|
|
CFStringGetCString(deviceName, RGFW_gamepads_name[i], sizeof(RGFW_gamepads_name[i]), kCFStringEncodingUTF8);
|
|
|
|
RGFW_gamepads_type[i] = RGFW_gamepadUnknown;
|
|
if (strstr(RGFW_gamepads_name[i], "Microsoft") || strstr(RGFW_gamepads_name[i], "X-Box") || strstr(RGFW_gamepads_name[i], "Xbox"))
|
|
RGFW_gamepads_type[i] = RGFW_gamepadMicrosoft;
|
|
else if (strstr(RGFW_gamepads_name[i], "PlayStation") || strstr(RGFW_gamepads_name[i], "PS3") || strstr(RGFW_gamepads_name[i], "PS4") || strstr(RGFW_gamepads_name[i], "PS5"))
|
|
RGFW_gamepads_type[i] = RGFW_gamepadSony;
|
|
else if (strstr(RGFW_gamepads_name[i], "Nintendo"))
|
|
RGFW_gamepads_type[i] = RGFW_gamepadNintendo;
|
|
else if (strstr(RGFW_gamepads_name[i], "Logitech"))
|
|
RGFW_gamepads_type[i] = RGFW_gamepadLogitech;
|
|
|
|
RGFW_gamepads[i] = i;
|
|
RGFW_gamepadCount++;
|
|
|
|
RGFW_event ev;
|
|
ev.type = RGFW_gamepadConnected;
|
|
ev.gamepad = i;
|
|
RGFW_gamepadEventQueue[RGFW_gamepadEventQueueCount] = ev;
|
|
RGFW_gamepadEventQueueCount++;
|
|
RGFW_gamepadCallback(RGFW_root, i, 1);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void RGFW__osxDeviceRemovedCallback(void *context, IOReturn result, void *sender, IOHIDDeviceRef device) {
|
|
RGFW_UNUSED(context); RGFW_UNUSED(result); RGFW_UNUSED(sender); RGFW_UNUSED(device);
|
|
CFNumberRef usageRef = (CFNumberRef)IOHIDDeviceGetProperty(device, CFSTR(kIOHIDPrimaryUsageKey));
|
|
int usage = 0;
|
|
if (usageRef)
|
|
CFNumberGetValue(usageRef, kCFNumberIntType, &usage);
|
|
|
|
if (usage != kHIDUsage_GD_Joystick && usage != kHIDUsage_GD_GamePad && usage != kHIDUsage_GD_MultiAxisController) {
|
|
return;
|
|
}
|
|
|
|
i32 index = findControllerIndex(device);
|
|
if (index != -1)
|
|
RGFW_osxControllers[index] = NULL;
|
|
|
|
RGFW_event ev;
|
|
ev.type = RGFW_gamepadDisconnected;
|
|
ev.gamepad = index;
|
|
RGFW_gamepadEventQueue[RGFW_gamepadEventQueueCount] = ev;
|
|
RGFW_gamepadEventQueueCount++;
|
|
RGFW_gamepadCallback(RGFW_root, index, 0);
|
|
|
|
RGFW_gamepadCount--;
|
|
}
|
|
|
|
RGFWDEF void RGFW_osxInitIOKit(void);
|
|
void RGFW_osxInitIOKit(void) {
|
|
IOHIDManagerRef hidManager = IOHIDManagerCreate(kCFAllocatorDefault, kIOHIDOptionsTypeNone);
|
|
if (!hidManager) {
|
|
fprintf(stderr, "Failed to create IOHIDManager.\n");
|
|
return;
|
|
}
|
|
|
|
CFMutableDictionaryRef matchingDictionary = CFDictionaryCreateMutable(
|
|
kCFAllocatorDefault,
|
|
0,
|
|
&kCFTypeDictionaryKeyCallBacks,
|
|
&kCFTypeDictionaryValueCallBacks
|
|
);
|
|
if (!matchingDictionary) {
|
|
fprintf(stderr, "Failed to create matching dictionary.\n");
|
|
CFRelease(hidManager);
|
|
return;
|
|
}
|
|
|
|
CFDictionarySetValue(
|
|
matchingDictionary,
|
|
CFSTR(kIOHIDDeviceUsagePageKey),
|
|
CFNumberCreate(kCFAllocatorDefault, kCFNumberIntType, (int[]){kHIDPage_GenericDesktop})
|
|
);
|
|
|
|
IOHIDManagerSetDeviceMatching(hidManager, matchingDictionary);
|
|
|
|
IOHIDManagerRegisterDeviceMatchingCallback(hidManager, RGFW__osxDeviceAddedCallback, NULL);
|
|
IOHIDManagerRegisterDeviceRemovalCallback(hidManager, RGFW__osxDeviceRemovedCallback, NULL);
|
|
|
|
IOHIDManagerScheduleWithRunLoop(hidManager, CFRunLoopGetCurrent(), kCFRunLoopDefaultMode);
|
|
|
|
IOHIDManagerOpen(hidManager, kIOHIDOptionsTypeNone);
|
|
|
|
// Execute the run loop once in order to register any initially-attached joysticks
|
|
CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, false);
|
|
}
|
|
#endif
|
|
|
|
void NSMoveToResourceDir(void) {
|
|
char resourcesPath[255];
|
|
|
|
CFBundleRef bundle = CFBundleGetMainBundle();
|
|
if (!bundle)
|
|
return;
|
|
|
|
CFURLRef resourcesURL = CFBundleCopyResourcesDirectoryURL(bundle);
|
|
CFStringRef last = CFURLCopyLastPathComponent(resourcesURL);
|
|
|
|
if (
|
|
CFStringCompare(CFSTR("Resources"), last, 0) != kCFCompareEqualTo ||
|
|
CFURLGetFileSystemRepresentation(resourcesURL, true, (u8*) resourcesPath, 255) == 0
|
|
) {
|
|
CFRelease(last);
|
|
CFRelease(resourcesURL);
|
|
return;
|
|
}
|
|
|
|
CFRelease(last);
|
|
CFRelease(resourcesURL);
|
|
|
|
chdir(resourcesPath);
|
|
}
|
|
|
|
|
|
NSSize RGFW__osxWindowResize(id self, SEL sel, NSSize frameSize) {
|
|
RGFW_UNUSED(sel);
|
|
|
|
RGFW_window* win = NULL;
|
|
object_getInstanceVariable(self, "RGFW_window", (void**)&win);
|
|
if (win == NULL)
|
|
return frameSize;
|
|
|
|
win->r.w = frameSize.width;
|
|
win->r.h = frameSize.height;
|
|
win->event.type = RGFW_windowResized;
|
|
RGFW_windowResizeCallback(win, win->r);
|
|
return frameSize;
|
|
}
|
|
|
|
void RGFW__osxWindowMove(id self, SEL sel) {
|
|
RGFW_UNUSED(sel);
|
|
|
|
RGFW_window* win = NULL;
|
|
object_getInstanceVariable(self, "RGFW_window", (void**)&win);
|
|
if (win == NULL)
|
|
return;
|
|
|
|
NSRect frame = ((NSRect(*)(id, SEL))abi_objc_msgSend_stret)((id)win->src.window, sel_registerName("frame"));
|
|
win->r.x = (i32) frame.origin.x;
|
|
win->r.y = (i32) frame.origin.y;
|
|
|
|
win->event.type = RGFW_windowMoved;
|
|
RGFW_windowMoveCallback(win, win->r);
|
|
}
|
|
|
|
void RGFW__osxUpdateLayer(id self, SEL sel) {
|
|
RGFW_UNUSED(sel);
|
|
|
|
RGFW_window* win = NULL;
|
|
object_getInstanceVariable(self, "RGFW_window", (void**)&win);
|
|
if (win == NULL)
|
|
return;
|
|
|
|
win->event.type = RGFW_windowRefresh;
|
|
RGFW_windowRefreshCallback(win);
|
|
}
|
|
|
|
RGFWDEF void RGFW_init_buffer(RGFW_window* win);
|
|
void RGFW_init_buffer(RGFW_window* win) {
|
|
#if defined(RGFW_OSMESA) || defined(RGFW_BUFFER)
|
|
if (RGFW_bufferSize.w == 0 && RGFW_bufferSize.h == 0)
|
|
RGFW_bufferSize = RGFW_getScreenSize();
|
|
|
|
win->buffer = RGFW_alloc(RGFW_bufferSize.w * RGFW_bufferSize.h * 4);
|
|
win->_flags |= RGFW_BUFFER_ALLOC;
|
|
#ifdef RGFW_OSMESA
|
|
win->src.ctx = OSMesaCreateContext(OSMESA_RGBA, NULL);
|
|
OSMesaMakeCurrent(win->src.ctx, win->buffer, GL_UNSIGNED_BYTE, win->r.w, win->r.h);
|
|
#endif
|
|
#else
|
|
RGFW_UNUSED(win); /*!< if buffer rendering is not being used */
|
|
#endif
|
|
}
|
|
|
|
void RGFW_window_cocoaSetLayer(RGFW_window* win, void* layer) {
|
|
objc_msgSend_void_id((id)win->src.view, sel_registerName("setLayer"), (id)layer);
|
|
}
|
|
|
|
void* RGFW_cocoaGetLayer(void) {
|
|
return objc_msgSend_class((id)objc_getClass("CAMetalLayer"), (SEL)sel_registerName("layer"));
|
|
}
|
|
|
|
|
|
NSPasteboardType const NSPasteboardTypeURL = "public.url";
|
|
NSPasteboardType const NSPasteboardTypeFileURL = "public.file-url";
|
|
|
|
RGFW_window* RGFW_createWindowPtr(const char* name, RGFW_rect rect, RGFW_windowFlags flags, RGFW_window* win) {
|
|
static u8 RGFW_loaded = 0;
|
|
|
|
/* NOTE(EimaMei): Why does Apple hate good code? Like wtf, who thought of methods being a great idea???
|
|
Imagine a universe, where MacOS had a proper system API (we would probably have like 20% better performance).
|
|
*/
|
|
si_func_to_SEL_with_name("NSObject", "windowShouldClose", (void*)RGFW_OnClose);
|
|
|
|
/* NOTE(EimaMei): Fixes the 'Boop' sfx from constantly playing each time you click a key. Only a problem when running in the terminal. */
|
|
si_func_to_SEL("NSWindow", acceptsFirstResponder);
|
|
si_func_to_SEL("NSWindow", performKeyEquivalent);
|
|
|
|
// RR Create an autorelease pool
|
|
id pool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc"));
|
|
pool = objc_msgSend_id(pool, sel_registerName("init"));
|
|
|
|
if (NSApp == NULL) {
|
|
NSApp = objc_msgSend_id((id)objc_getClass("NSApplication"), sel_registerName("sharedApplication"));
|
|
|
|
((void (*)(id, SEL, NSUInteger))objc_msgSend)
|
|
(NSApp, sel_registerName("setActivationPolicy:"), NSApplicationActivationPolicyRegular);
|
|
|
|
#ifndef RGFW_NO_IOKIT
|
|
RGFW_osxInitIOKit();
|
|
#endif
|
|
}
|
|
|
|
RGFW_window_basic_init(win, rect, flags);
|
|
|
|
RGFW_window_setMouseDefault(win);
|
|
|
|
NSRect windowRect;
|
|
windowRect.origin.x = win->r.x;
|
|
windowRect.origin.y = win->r.y;
|
|
windowRect.size.width = win->r.w;
|
|
windowRect.size.height = win->r.h;
|
|
|
|
NSBackingStoreType macArgs = NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | NSBackingStoreBuffered | NSWindowStyleMaskTitled;
|
|
|
|
if (!(flags & RGFW_windowNoResize))
|
|
macArgs |= NSWindowStyleMaskResizable;
|
|
if (!(flags & RGFW_windowNoBorder))
|
|
macArgs |= NSWindowStyleMaskTitled;
|
|
else
|
|
macArgs = NSWindowStyleMaskBorderless;
|
|
{
|
|
void* nsclass = objc_getClass("NSWindow");
|
|
SEL func = sel_registerName("initWithContentRect:styleMask:backing:defer:");
|
|
|
|
win->src.window = ((id(*)(id, SEL, NSRect, NSWindowStyleMask, NSBackingStoreType, bool))objc_msgSend)
|
|
(NSAlloc(nsclass), func, windowRect, macArgs, macArgs, false);
|
|
}
|
|
|
|
id str = NSString_stringWithUTF8String(name);
|
|
objc_msgSend_void_id((id)win->src.window, sel_registerName("setTitle:"), str);
|
|
|
|
#ifdef RGFW_EGL
|
|
if ((flags & RGFW_windowNoInitAPI) == 0)
|
|
RGFW_createOpenGLContext(win);
|
|
#endif
|
|
|
|
#ifdef RGFW_OPENGL
|
|
|
|
if ((flags & RGFW_windowNoInitAPI) == 0) {
|
|
void* attrs = RGFW_initFormatAttribs(flags & RGFW_windowOpenglSoftware);
|
|
void* format = NSOpenGLPixelFormat_initWithAttributes((uint32_t*)attrs);
|
|
|
|
if (format == NULL) {
|
|
#ifdef RGFW_DEBUG
|
|
printf("Failed to load pixel format for OpenGL\n");
|
|
#endif
|
|
|
|
void* attrs = RGFW_initFormatAttribs(1);
|
|
format = NSOpenGLPixelFormat_initWithAttributes((uint32_t*)attrs);
|
|
|
|
#ifdef RGFW_DEBUG
|
|
if (format == NULL)
|
|
printf("and loading software rendering OpenGL failed\n");
|
|
else
|
|
printf("Switching to software rendering\n");
|
|
#endif
|
|
}
|
|
|
|
/* the pixel format can be passed directly to opengl context creation to create a context
|
|
this is because the format also includes information about the opengl version (which may be a bad thing) */
|
|
win->src.view = NSOpenGLView_initWithFrame((NSRect){{0, 0}, {win->r.w, win->r.h}}, (uint32_t*)format);
|
|
objc_msgSend_void(win->src.view, sel_registerName("prepareOpenGL"));
|
|
win->src.ctx = objc_msgSend_id(win->src.view, sel_registerName("openGLContext"));
|
|
} else
|
|
#endif
|
|
{
|
|
NSRect contentRect = (NSRect){{0, 0}, {win->r.w, win->r.h}};
|
|
win->src.view = ((id(*)(id, SEL, NSRect))objc_msgSend)
|
|
(NSAlloc((id)objc_getClass("NSView")), sel_registerName("initWithFrame:"),
|
|
contentRect);
|
|
}
|
|
|
|
void* contentView = NSWindow_contentView((id)win->src.window);
|
|
objc_msgSend_void_bool(contentView, sel_registerName("setWantsLayer:"), true);
|
|
|
|
objc_msgSend_void_id((id)win->src.window, sel_registerName("setContentView:"), win->src.view);
|
|
|
|
#ifdef RGFW_OPENGL
|
|
if ((flags & RGFW_windowNoInitAPI) == 0)
|
|
objc_msgSend_void(win->src.ctx, sel_registerName("makeCurrentContext"));
|
|
#endif
|
|
|
|
if (flags & RGFW_windowTransparent) {
|
|
#ifdef RGFW_OPENGL
|
|
if ((flags & RGFW_windowNoInitAPI) == 0) {
|
|
i32 opacity = 0;
|
|
#define NSOpenGLCPSurfaceOpacity 236
|
|
NSOpenGLContext_setValues((id)win->src.ctx, &opacity, NSOpenGLCPSurfaceOpacity);
|
|
}
|
|
#endif
|
|
|
|
objc_msgSend_void_bool(win->src.window, sel_registerName("setOpaque:"), false);
|
|
|
|
objc_msgSend_void_id((id)win->src.window, sel_registerName("setBackgroundColor:"),
|
|
NSColor_colorWithSRGB(0, 0, 0, 0));
|
|
}
|
|
|
|
RGFW_init_buffer(win);
|
|
|
|
#ifndef RGFW_NO_MONITOR
|
|
if (flags & RGFW_windowScaleToMonitor)
|
|
RGFW_window_scaleToMonitor(win);
|
|
#endif
|
|
|
|
if (flags & RGFW_windowCenter) {
|
|
RGFW_area screenR = RGFW_getScreenSize();
|
|
RGFW_window_move(win, RGFW_POINT((screenR.w - win->r.w) / 2, (screenR.h - win->r.h) / 2));
|
|
}
|
|
|
|
if (flags & RGFW_windowHideMouse)
|
|
RGFW_window_showMouse(win, 0);
|
|
|
|
if (flags & RGFW_windowCocoaCHDirToRes)
|
|
NSMoveToResourceDir();
|
|
|
|
Class delegateClass = objc_allocateClassPair(objc_getClass("NSObject"), "WindowDelegate", 0);
|
|
|
|
class_addIvar(
|
|
delegateClass, "RGFW_window",
|
|
sizeof(RGFW_window*), rint(log2(sizeof(RGFW_window*))),
|
|
"L"
|
|
);
|
|
|
|
class_addMethod(delegateClass, sel_registerName("windowWillResize:toSize:"), (IMP) RGFW__osxWindowResize, "{NSSize=ff}@:{NSSize=ff}");
|
|
class_addMethod(delegateClass, sel_registerName("updateLayer:"), (IMP) RGFW__osxUpdateLayer, "");
|
|
class_addMethod(delegateClass, sel_registerName("windowWillMove:"), (IMP) RGFW__osxWindowMove, "");
|
|
class_addMethod(delegateClass, sel_registerName("windowDidMove:"), (IMP) RGFW__osxWindowMove, "");
|
|
class_addMethod(delegateClass, sel_registerName("draggingEntered:"), (IMP)draggingEntered, "l@:@");
|
|
class_addMethod(delegateClass, sel_registerName("draggingUpdated:"), (IMP)draggingUpdated, "l@:@");
|
|
class_addMethod(delegateClass, sel_registerName("draggingExited:"), (IMP)RGFW__osxDraggingEnded, "v@:@");
|
|
class_addMethod(delegateClass, sel_registerName("draggingEnded:"), (IMP)RGFW__osxDraggingEnded, "v@:@");
|
|
class_addMethod(delegateClass, sel_registerName("prepareForDragOperation:"), (IMP)prepareForDragOperation, "B@:@");
|
|
class_addMethod(delegateClass, sel_registerName("performDragOperation:"), (IMP)performDragOperation, "B@:@");
|
|
|
|
id delegate = objc_msgSend_id(NSAlloc(delegateClass), sel_registerName("init"));
|
|
|
|
object_setInstanceVariable(delegate, "RGFW_window", win);
|
|
|
|
objc_msgSend_void_id((id)win->src.window, sel_registerName("setDelegate:"), delegate);
|
|
|
|
if (flags & RGFW_windowAllowDND) {
|
|
win->_flags |= RGFW_windowAllowDND;
|
|
|
|
NSPasteboardType types[] = {NSPasteboardTypeURL, NSPasteboardTypeFileURL, NSPasteboardTypeString};
|
|
NSregisterForDraggedTypes((id)win->src.window, types, 3);
|
|
}
|
|
|
|
// Show the window
|
|
objc_msgSend_void_bool(NSApp, sel_registerName("activateIgnoringOtherApps:"), true);
|
|
((id(*)(id, SEL, SEL))objc_msgSend)((id)win->src.window, sel_registerName("makeKeyAndOrderFront:"), (SEL)NULL);
|
|
objc_msgSend_void_bool(win->src.window, sel_registerName("setIsVisible:"), true);
|
|
|
|
if (!RGFW_loaded) {
|
|
objc_msgSend_void(win->src.window, sel_registerName("makeMainWindow"));
|
|
|
|
RGFW_loaded = 1;
|
|
}
|
|
|
|
objc_msgSend_void(win->src.window, sel_registerName("makeKeyWindow"));
|
|
|
|
objc_msgSend_void(NSApp, sel_registerName("finishLaunching"));
|
|
|
|
NSRetain(win->src.window);
|
|
NSRetain(NSApp);
|
|
|
|
#ifdef RGFW_DEBUG
|
|
printf("RGFW INFO: a window with a rect of {%i, %i, %i, %i} \n", win->r.x, win->r.y, win->r.w, win->r.h);
|
|
#endif
|
|
return win;
|
|
}
|
|
|
|
void RGFW_window_setBorder(RGFW_window* win, u8 border) {
|
|
NSBackingStoreType storeType = NSWindowStyleMaskBorderless;
|
|
if (!border) {
|
|
storeType = NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable;
|
|
}
|
|
if (!(win->_flags & RGFW_windowNoResize)) {
|
|
storeType |= NSWindowStyleMaskResizable;
|
|
}
|
|
|
|
((void (*)(id, SEL, NSBackingStoreType))objc_msgSend)((id)win->src.window, sel_registerName("setStyleMask:"), storeType);
|
|
|
|
objc_msgSend_void_bool(win->src.window, sel_registerName("setHasShadow:"), border);
|
|
}
|
|
|
|
RGFW_area RGFW_getScreenSize(void) {
|
|
static CGDirectDisplayID display = 0;
|
|
|
|
if (display == 0)
|
|
display = CGMainDisplayID();
|
|
|
|
return RGFW_AREA(CGDisplayPixelsWide(display), CGDisplayPixelsHigh(display));
|
|
}
|
|
|
|
RGFW_point RGFW_getGlobalMousePoint(void) {
|
|
RGFW_ASSERT(RGFW_root != NULL);
|
|
|
|
CGEventRef e = CGEventCreate(NULL);
|
|
CGPoint point = CGEventGetLocation(e);
|
|
CFRelease(e);
|
|
|
|
return RGFW_POINT((u32) point.x, (u32) point.y); /*!< the point is loaded during event checks */
|
|
}
|
|
|
|
RGFW_point RGFW_window_getMousePoint(RGFW_window* win) {
|
|
NSPoint p = ((NSPoint(*)(id, SEL)) objc_msgSend)((id)win->src.window, sel_registerName("mouseLocationOutsideOfEventStream"));
|
|
|
|
return RGFW_POINT((u32) p.x, (u32) (win->r.h - p.y));
|
|
}
|
|
|
|
u32 RGFW_keysPressed[10]; /*10 keys at a time*/
|
|
typedef RGFW_ENUM(u32, NSEventType) { /* various types of events */
|
|
NSEventTypeLeftMouseDown = 1,
|
|
NSEventTypeLeftMouseUp = 2,
|
|
NSEventTypeRightMouseDown = 3,
|
|
NSEventTypeRightMouseUp = 4,
|
|
NSEventTypeMouseMoved = 5,
|
|
NSEventTypeLeftMouseDragged = 6,
|
|
NSEventTypeRightMouseDragged = 7,
|
|
NSEventTypeMouseEntered = 8,
|
|
NSEventTypeMouseExited = 9,
|
|
NSEventTypeKeyDown = 10,
|
|
NSEventTypeKeyUp = 11,
|
|
NSEventTypeFlagsChanged = 12,
|
|
NSEventTypeAppKitDefined = 13,
|
|
NSEventTypeSystemDefined = 14,
|
|
NSEventTypeApplicationDefined = 15,
|
|
NSEventTypePeriodic = 16,
|
|
NSEventTypeCursorUpdate = 17,
|
|
NSEventTypeScrollWheel = 22,
|
|
NSEventTypeTabletPoint = 23,
|
|
NSEventTypeTabletProximity = 24,
|
|
NSEventTypeOtherMouseDown = 25,
|
|
NSEventTypeOtherMouseUp = 26,
|
|
NSEventTypeOtherMouseDragged = 27,
|
|
/* The following event types are available on some hardware on 10.5.2 and later */
|
|
NSEventTypeGesture API_AVAILABLE(macos(10.5)) = 29,
|
|
NSEventTypeMagnify API_AVAILABLE(macos(10.5)) = 30,
|
|
NSEventTypeSwipe API_AVAILABLE(macos(10.5)) = 31,
|
|
NSEventTypeRotate API_AVAILABLE(macos(10.5)) = 18,
|
|
NSEventTypeBeginGesture API_AVAILABLE(macos(10.5)) = 19,
|
|
NSEventTypeEndGesture API_AVAILABLE(macos(10.5)) = 20,
|
|
|
|
NSEventTypeSmartMagnify API_AVAILABLE(macos(10.8)) = 32,
|
|
NSEventTypeQuickLook API_AVAILABLE(macos(10.8)) = 33,
|
|
|
|
NSEventTypePressure API_AVAILABLE(macos(10.10.3)) = 34,
|
|
NSEventTypeDirectTouch API_AVAILABLE(macos(10.10)) = 37,
|
|
|
|
NSEventTypeChangeMode API_AVAILABLE(macos(10.15)) = 38,
|
|
};
|
|
|
|
typedef RGFW_ENUM(unsigned long long, NSEventMask) { /* masks for the types of events */
|
|
NSEventMaskLeftMouseDown = 1ULL << NSEventTypeLeftMouseDown,
|
|
NSEventMaskLeftMouseUp = 1ULL << NSEventTypeLeftMouseUp,
|
|
NSEventMaskRightMouseDown = 1ULL << NSEventTypeRightMouseDown,
|
|
NSEventMaskRightMouseUp = 1ULL << NSEventTypeRightMouseUp,
|
|
NSEventMaskMouseMoved = 1ULL << NSEventTypeMouseMoved,
|
|
NSEventMaskLeftMouseDragged = 1ULL << NSEventTypeLeftMouseDragged,
|
|
NSEventMaskRightMouseDragged = 1ULL << NSEventTypeRightMouseDragged,
|
|
NSEventMaskMouseEntered = 1ULL << NSEventTypeMouseEntered,
|
|
NSEventMaskMouseExited = 1ULL << NSEventTypeMouseExited,
|
|
NSEventMaskKeyDown = 1ULL << NSEventTypeKeyDown,
|
|
NSEventMaskKeyUp = 1ULL << NSEventTypeKeyUp,
|
|
NSEventMaskFlagsChanged = 1ULL << NSEventTypeFlagsChanged,
|
|
NSEventMaskAppKitDefined = 1ULL << NSEventTypeAppKitDefined,
|
|
NSEventMaskSystemDefined = 1ULL << NSEventTypeSystemDefined,
|
|
NSEventMaskApplicationDefined = 1ULL << NSEventTypeApplicationDefined,
|
|
NSEventMaskPeriodic = 1ULL << NSEventTypePeriodic,
|
|
NSEventMaskCursorUpdate = 1ULL << NSEventTypeCursorUpdate,
|
|
NSEventMaskScrollWheel = 1ULL << NSEventTypeScrollWheel,
|
|
NSEventMaskTabletPoint = 1ULL << NSEventTypeTabletPoint,
|
|
NSEventMaskTabletProximity = 1ULL << NSEventTypeTabletProximity,
|
|
NSEventMaskOtherMouseDown = 1ULL << NSEventTypeOtherMouseDown,
|
|
NSEventMaskOtherMouseUp = 1ULL << NSEventTypeOtherMouseUp,
|
|
NSEventMaskOtherMouseDragged = 1ULL << NSEventTypeOtherMouseDragged,
|
|
/* The following event masks are available on some hardware on 10.5.2 and later */
|
|
NSEventMaskGesture API_AVAILABLE(macos(10.5)) = 1ULL << NSEventTypeGesture,
|
|
NSEventMaskMagnify API_AVAILABLE(macos(10.5)) = 1ULL << NSEventTypeMagnify,
|
|
NSEventMaskSwipe API_AVAILABLE(macos(10.5)) = 1ULL << NSEventTypeSwipe,
|
|
NSEventMaskRotate API_AVAILABLE(macos(10.5)) = 1ULL << NSEventTypeRotate,
|
|
NSEventMaskBeginGesture API_AVAILABLE(macos(10.5)) = 1ULL << NSEventTypeBeginGesture,
|
|
NSEventMaskEndGesture API_AVAILABLE(macos(10.5)) = 1ULL << NSEventTypeEndGesture,
|
|
|
|
/* Note: You can only use these event masks on 64 bit. In other words, you cannot setup a local, nor global, event monitor for these event types on 32 bit. Also, you cannot search the event queue for them (nextEventMatchingMask:...) on 32 bit.
|
|
*/
|
|
NSEventMaskSmartMagnify API_AVAILABLE(macos(10.8)) = 1ULL << NSEventTypeSmartMagnify,
|
|
NSEventMaskPressure API_AVAILABLE(macos(10.10.3)) = 1ULL << NSEventTypePressure,
|
|
NSEventMaskDirectTouch API_AVAILABLE(macos(10.12.2)) = 1ULL << NSEventTypeDirectTouch,
|
|
|
|
NSEventMaskChangeMode API_AVAILABLE(macos(10.15)) = 1ULL << NSEventTypeChangeMode,
|
|
|
|
NSEventMaskAny = ULONG_MAX,
|
|
|
|
};
|
|
|
|
typedef enum NSEventModifierFlags {
|
|
NSEventModifierFlagCapsLock = 1 << 16,
|
|
NSEventModifierFlagShift = 1 << 17,
|
|
NSEventModifierFlagControl = 1 << 18,
|
|
NSEventModifierFlagOption = 1 << 19,
|
|
NSEventModifierFlagCommand = 1 << 20,
|
|
NSEventModifierFlagNumericPad = 1 << 21
|
|
} NSEventModifierFlags;
|
|
|
|
void RGFW_stopCheckEvents(void) {
|
|
id eventPool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc"));
|
|
eventPool = objc_msgSend_id(eventPool, sel_registerName("init"));
|
|
|
|
id e = (id) ((id(*)(id, SEL, NSEventType, NSPoint, NSEventModifierFlags, void*, NSInteger, void**, short, NSInteger, NSInteger))objc_msgSend)
|
|
(NSApp, sel_registerName("otherEventWithType:location:modifierFlags:timestamp:windowNumber:context:subtype:data1:data2:"),
|
|
NSEventTypeApplicationDefined, (NSPoint){0, 0}, (NSEventModifierFlags)0, NULL, (NSInteger)0, NULL, 0, 0, 0);
|
|
|
|
((void (*)(id, SEL, id, bool))objc_msgSend)
|
|
(NSApp, sel_registerName("postEvent:atStart:"), e, 1);
|
|
|
|
objc_msgSend_bool_void(eventPool, sel_registerName("drain"));
|
|
}
|
|
|
|
void RGFW_window_eventWait(RGFW_window* win, i32 waitMS) {
|
|
RGFW_UNUSED(win);
|
|
|
|
id eventPool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc"));
|
|
eventPool = objc_msgSend_id(eventPool, sel_registerName("init"));
|
|
|
|
void* date = (void*) ((id(*)(Class, SEL, double))objc_msgSend)
|
|
(objc_getClass("NSDate"), sel_registerName("dateWithTimeIntervalSinceNow:"), waitMS);
|
|
|
|
id e = (id) ((id(*)(id, SEL, NSEventMask, void*, id, bool))objc_msgSend)
|
|
(NSApp, sel_registerName("nextEventMatchingMask:untilDate:inMode:dequeue:"),
|
|
ULONG_MAX, date, NSString_stringWithUTF8String("kCFRunLoopDefaultMode"), true);
|
|
|
|
|
|
if (e) {
|
|
((void (*)(id, SEL, id, bool))objc_msgSend)
|
|
(NSApp, sel_registerName("postEvent:atStart:"), e, 1);
|
|
}
|
|
|
|
objc_msgSend_bool_void(eventPool, sel_registerName("drain"));
|
|
}
|
|
|
|
RGFW_event* RGFW_window_checkEvent(RGFW_window* win) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
if (win->event.type == RGFW_quit)
|
|
return NULL;
|
|
|
|
if ((win->event.type == RGFW_DND || win->event.type == RGFW_DNDInit) && win->src.dndPassed == 0) {
|
|
win->src.dndPassed = 1;
|
|
((void(*)(id, SEL))objc_msgSend)(NSApp, sel_registerName("updateWindows"));
|
|
return &win->event;
|
|
}
|
|
|
|
#ifndef RGFW_NO_IOKIT
|
|
if (RGFW_gamepadEventQueueCount && win == RGFW_root) {
|
|
static u8 index = 0;
|
|
|
|
/* check queued events */
|
|
RGFW_gamepadEventQueueCount--;
|
|
|
|
RGFW_event ev = RGFW_gamepadEventQueue[index];
|
|
win->event.type = ev.type;
|
|
win->event.gamepad = ev.gamepad;
|
|
win->event.button = ev.button;
|
|
win->event.whichAxis = ev.whichAxis;
|
|
for (size_t i = 0; i < 4; i++)
|
|
win->event.axis[i] = ev.axis[i];
|
|
|
|
if (RGFW_gamepadEventQueueCount) index++;
|
|
else index = 0;
|
|
|
|
((void(*)(id, SEL))objc_msgSend)(NSApp, sel_registerName("updateWindows"));
|
|
return &win->event;
|
|
}
|
|
#endif
|
|
|
|
id eventPool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc"));
|
|
eventPool = objc_msgSend_id(eventPool, sel_registerName("init"));
|
|
|
|
static SEL eventFunc = (SEL)NULL;
|
|
if (eventFunc == NULL)
|
|
eventFunc = sel_registerName("nextEventMatchingMask:untilDate:inMode:dequeue:");
|
|
|
|
if ((win->event.type == RGFW_windowMoved || win->event.type == RGFW_windowResized || win->event.type == RGFW_windowRefresh) && win->event.key != 120) {
|
|
win->event.key = 120;
|
|
objc_msgSend_bool_void(eventPool, sel_registerName("drain"));
|
|
((void(*)(id, SEL))objc_msgSend)(NSApp, sel_registerName("updateWindows"));
|
|
return &win->event;
|
|
}
|
|
|
|
void* date = NULL;
|
|
|
|
id e = (id) ((id(*)(id, SEL, NSEventMask, void*, id, bool))objc_msgSend)
|
|
(NSApp, eventFunc, ULONG_MAX, date, NSString_stringWithUTF8String("kCFRunLoopDefaultMode"), true);
|
|
|
|
if (e == NULL) {
|
|
objc_msgSend_bool_void(eventPool, sel_registerName("drain"));
|
|
objc_msgSend_void_id(NSApp, sel_registerName("sendEvent:"), e);
|
|
((void(*)(id, SEL))objc_msgSend)(NSApp, sel_registerName("updateWindows"));
|
|
return NULL;
|
|
}
|
|
|
|
if (objc_msgSend_id(e, sel_registerName("window")) != win->src.window) {
|
|
((void (*)(id, SEL, id, bool))objc_msgSend)
|
|
(NSApp, sel_registerName("postEvent:atStart:"), e, 0);
|
|
|
|
objc_msgSend_void_id(NSApp, sel_registerName("sendEvent:"), e);
|
|
objc_msgSend_bool_void(eventPool, sel_registerName("drain"));
|
|
((void(*)(id, SEL))objc_msgSend)(NSApp, sel_registerName("updateWindows"));
|
|
return NULL;
|
|
}
|
|
|
|
if (win->event.droppedFilesCount) {
|
|
u32 i;
|
|
for (i = 0; i < win->event.droppedFilesCount; i++)
|
|
win->event.droppedFiles[i][0] = '\0';
|
|
}
|
|
|
|
win->event.droppedFilesCount = 0;
|
|
win->event.type = 0;
|
|
|
|
switch (objc_msgSend_uint(e, sel_registerName("type"))) {
|
|
case NSEventTypeMouseEntered: {
|
|
win->event.type = RGFW_mouseEnter;
|
|
NSPoint p = ((NSPoint(*)(id, SEL)) objc_msgSend)(e, sel_registerName("locationInWindow"));
|
|
|
|
win->event.point = RGFW_POINT((i32) p.x, (i32) (win->r.h - p.y));
|
|
RGFW_mouseNotifyCallBack(win, win->event.point, 1);
|
|
break;
|
|
}
|
|
|
|
case NSEventTypeMouseExited:
|
|
win->event.type = RGFW_mouseLeave;
|
|
RGFW_mouseNotifyCallBack(win, win->event.point, 0);
|
|
break;
|
|
|
|
case NSEventTypeKeyDown: {
|
|
u32 key = (u16) objc_msgSend_uint(e, sel_registerName("keyCode"));
|
|
|
|
u32 mappedKey = *((u32*)((char*)(const char*) NSString_to_char(objc_msgSend_id(e, sel_registerName("charactersIgnoringModifiers")))));
|
|
if (((u8)mappedKey) == 239)
|
|
mappedKey = 0;
|
|
|
|
win->event.keyChar = (u8)mappedKey;
|
|
|
|
win->event.key = RGFW_apiKeyToRGFW(key);
|
|
RGFW_keyboard[win->event.key].prev = RGFW_keyboard[win->event.key].current;
|
|
|
|
win->event.type = RGFW_keyPressed;
|
|
win->event.repeat = RGFW_isPressed(win, win->event.key);
|
|
RGFW_keyboard[win->event.key].current = 1;
|
|
|
|
RGFW_keyCallback(win, win->event.key, win->event.keyChar, win->event.keyMod, 1);
|
|
break;
|
|
}
|
|
|
|
case NSEventTypeKeyUp: {
|
|
u32 key = (u16) objc_msgSend_uint(e, sel_registerName("keyCode"));
|
|
|
|
u32 mappedKey = *((u32*)((char*)(const char*) NSString_to_char(objc_msgSend_id(e, sel_registerName("charactersIgnoringModifiers")))));
|
|
if (((u8)mappedKey) == 239)
|
|
mappedKey = 0;
|
|
|
|
win->event.keyChar = (u8)mappedKey;
|
|
|
|
win->event.key = RGFW_apiKeyToRGFW(key);
|
|
|
|
RGFW_keyboard[win->event.key].prev = RGFW_keyboard[win->event.key].current;
|
|
|
|
win->event.type = RGFW_keyReleased;
|
|
|
|
RGFW_keyboard[win->event.key].current = 0;
|
|
RGFW_keyCallback(win, win->event.key, win->event.keyChar, win->event.keyMod, 0);
|
|
break;
|
|
}
|
|
|
|
case NSEventTypeFlagsChanged: {
|
|
u32 flags = objc_msgSend_uint(e, sel_registerName("modifierFlags"));
|
|
RGFW_updateKeyModsPro(win, ((u32)(flags & NSEventModifierFlagCapsLock) % 255), ((flags & NSEventModifierFlagNumericPad) % 255),
|
|
((flags & NSEventModifierFlagControl) % 255), ((flags & NSEventModifierFlagOption) % 255),
|
|
((flags & NSEventModifierFlagShift) % 255), ((flags & NSEventModifierFlagCommand) % 255));
|
|
u8 i;
|
|
for (i = 0; i < 9; i++)
|
|
RGFW_keyboard[i + RGFW_capsLock].prev = 0;
|
|
|
|
for (i = 0; i < 5; i++) {
|
|
u32 shift = (1 << (i + 16));
|
|
u32 key = i + RGFW_capsLock;
|
|
|
|
if ((flags & shift) && !RGFW_wasPressed(win, key)) {
|
|
RGFW_keyboard[key].current = 1;
|
|
|
|
if (key != RGFW_capsLock)
|
|
RGFW_keyboard[key+ 4].current = 1;
|
|
|
|
win->event.type = RGFW_keyPressed;
|
|
win->event.key = key;
|
|
break;
|
|
}
|
|
|
|
if (!(flags & shift) && RGFW_wasPressed(win, key)) {
|
|
RGFW_keyboard[key].current = 0;
|
|
|
|
if (key != RGFW_capsLock)
|
|
RGFW_keyboard[key + 4].current = 0;
|
|
|
|
win->event.type = RGFW_keyReleased;
|
|
win->event.key = key;
|
|
break;
|
|
}
|
|
}
|
|
|
|
RGFW_keyCallback(win, win->event.key, win->event.keyChar, win->event.keyMod, win->event.type == RGFW_keyPressed);
|
|
|
|
break;
|
|
}
|
|
case NSEventTypeLeftMouseDragged:
|
|
case NSEventTypeOtherMouseDragged:
|
|
case NSEventTypeRightMouseDragged:
|
|
case NSEventTypeMouseMoved: {
|
|
win->event.type = RGFW_mousePosChanged;
|
|
NSPoint p = ((NSPoint(*)(id, SEL)) objc_msgSend)(e, sel_registerName("locationInWindow"));
|
|
win->event.point = RGFW_POINT((u32) p.x, (u32) (win->r.h - p.y));
|
|
|
|
if ((win->_flags & RGFW_HOLD_MOUSE)) {
|
|
p.x = ((CGFloat(*)(id, SEL))abi_objc_msgSend_fpret)(e, sel_registerName("deltaX"));
|
|
p.y = ((CGFloat(*)(id, SEL))abi_objc_msgSend_fpret)(e, sel_registerName("deltaY"));
|
|
|
|
win->event.point = RGFW_POINT((i32)p.x, (i32)p.y);
|
|
}
|
|
|
|
RGFW_mousePosCallback(win, win->event.point);
|
|
break;
|
|
}
|
|
case NSEventTypeLeftMouseDown:
|
|
win->event.button = RGFW_mouseLeft;
|
|
win->event.type = RGFW_mouseButtonPressed;
|
|
RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current;
|
|
RGFW_mouseButtons[win->event.button].current = 1;
|
|
RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 1);
|
|
break;
|
|
|
|
case NSEventTypeOtherMouseDown:
|
|
win->event.button = RGFW_mouseMiddle;
|
|
win->event.type = RGFW_mouseButtonPressed;
|
|
RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current;
|
|
RGFW_mouseButtons[win->event.button].current = 1;
|
|
RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 1);
|
|
break;
|
|
|
|
case NSEventTypeRightMouseDown:
|
|
win->event.button = RGFW_mouseRight;
|
|
win->event.type = RGFW_mouseButtonPressed;
|
|
RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current;
|
|
RGFW_mouseButtons[win->event.button].current = 1;
|
|
RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 1);
|
|
break;
|
|
|
|
case NSEventTypeLeftMouseUp:
|
|
win->event.button = RGFW_mouseLeft;
|
|
win->event.type = RGFW_mouseButtonReleased;
|
|
RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current;
|
|
RGFW_mouseButtons[win->event.button].current = 0;
|
|
RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 0);
|
|
break;
|
|
|
|
case NSEventTypeOtherMouseUp:
|
|
win->event.button = RGFW_mouseMiddle;
|
|
RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current;
|
|
RGFW_mouseButtons[win->event.button].current = 0;
|
|
win->event.type = RGFW_mouseButtonReleased;
|
|
RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 0);
|
|
break;
|
|
|
|
case NSEventTypeRightMouseUp:
|
|
win->event.button = RGFW_mouseRight;
|
|
RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current;
|
|
RGFW_mouseButtons[win->event.button].current = 0;
|
|
win->event.type = RGFW_mouseButtonReleased;
|
|
RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 0);
|
|
break;
|
|
|
|
case NSEventTypeScrollWheel: {
|
|
double deltaY = ((CGFloat(*)(id, SEL))abi_objc_msgSend_fpret)(e, sel_registerName("deltaY"));
|
|
|
|
if (deltaY > 0) {
|
|
win->event.button = RGFW_mouseScrollUp;
|
|
}
|
|
else if (deltaY < 0) {
|
|
win->event.button = RGFW_mouseScrollDown;
|
|
}
|
|
|
|
RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current;
|
|
RGFW_mouseButtons[win->event.button].current = 1;
|
|
|
|
win->event.scroll = deltaY;
|
|
|
|
win->event.type = RGFW_mouseButtonPressed;
|
|
RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 1);
|
|
break;
|
|
}
|
|
|
|
default:
|
|
objc_msgSend_void_id(NSApp, sel_registerName("sendEvent:"), e);
|
|
((void(*)(id, SEL))objc_msgSend)(NSApp, sel_registerName("updateWindows"));
|
|
return RGFW_window_checkEvent(win);
|
|
}
|
|
|
|
objc_msgSend_void_id(NSApp, sel_registerName("sendEvent:"), e);
|
|
((void(*)(id, SEL))objc_msgSend)(NSApp, sel_registerName("updateWindows"));
|
|
|
|
objc_msgSend_bool_void(eventPool, sel_registerName("drain"));
|
|
return &win->event;
|
|
}
|
|
|
|
|
|
void RGFW_window_move(RGFW_window* win, RGFW_point v) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
win->r.x = v.x;
|
|
win->r.y = v.y;
|
|
((void(*)(id, SEL, NSRect, bool, bool))objc_msgSend)
|
|
((id)win->src.window, sel_registerName("setFrame:display:animate:"), (NSRect){{win->r.x, win->r.y}, {win->r.w, win->r.h}}, true, true);
|
|
}
|
|
|
|
void RGFW_window_resize(RGFW_window* win, RGFW_area a) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
win->r.w = a.w;
|
|
win->r.h = a.h;
|
|
((void(*)(id, SEL, NSRect, bool, bool))objc_msgSend)
|
|
((id)win->src.window, sel_registerName("setFrame:display:animate:"), (NSRect){{win->r.x, win->r.y}, {win->r.w, win->r.h}}, true, true);
|
|
}
|
|
|
|
void RGFW_window_minimize(RGFW_window* win) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
objc_msgSend_void_SEL(win->src.window, sel_registerName("performMiniaturize:"), NULL);
|
|
}
|
|
|
|
void RGFW_window_restore(RGFW_window* win) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
objc_msgSend_void_SEL(win->src.window, sel_registerName("deminiaturize:"), NULL);
|
|
}
|
|
|
|
void RGFW_window_setName(RGFW_window* win, const char* name) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
id str = NSString_stringWithUTF8String(name);
|
|
objc_msgSend_void_id((id)win->src.window, sel_registerName("setTitle:"), str);
|
|
}
|
|
|
|
#ifndef RGFW_NO_PASSTHROUGH
|
|
void RGFW_window_setMousePassthrough(RGFW_window* win, b8 passthrough) {
|
|
objc_msgSend_void_bool(win->src.window, sel_registerName("setIgnoresMouseEvents:"), passthrough);
|
|
}
|
|
#endif
|
|
|
|
void RGFW_window_setMinSize(RGFW_window* win, RGFW_area a) {
|
|
if (a.w == 0 && a.h == 0)
|
|
return;
|
|
|
|
((void (*)(id, SEL, NSSize))objc_msgSend)
|
|
((id)win->src.window, sel_registerName("setMinSize:"), (NSSize){a.w, a.h});
|
|
}
|
|
|
|
void RGFW_window_setMaxSize(RGFW_window* win, RGFW_area a) {
|
|
if (a.w == 0 && a.h == 0)
|
|
return;
|
|
|
|
((void (*)(id, SEL, NSSize))objc_msgSend)
|
|
((id)win->src.window, sel_registerName("setMaxSize:"), (NSSize){a.w, a.h});
|
|
}
|
|
|
|
b32 RGFW_window_setIcon(RGFW_window* win, u8* data, RGFW_area area, i32 channels) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
/* code by EimaMei */
|
|
// Make a bitmap representation, then copy the loaded image into it.
|
|
id representation = NSBitmapImageRep_initWithBitmapData(NULL, area.w, area.h, 8, channels, (channels == 4), false, "NSCalibratedRGBColorSpace", 1 << 1, area.w * channels, 8 * channels);
|
|
RGFW_MEMCPY(NSBitmapImageRep_bitmapData(representation), data, area.w * area.h * channels);
|
|
|
|
// Add ze representation.
|
|
id dock_image = NSImage_initWithSize((NSSize){area.w, area.h});
|
|
NSImage_addRepresentation(dock_image, representation);
|
|
|
|
// Finally, set the dock image to it.
|
|
objc_msgSend_void_id(NSApp, sel_registerName("setApplicationIconImage:"), dock_image);
|
|
// Free the garbage.
|
|
NSRelease(dock_image);
|
|
NSRelease(representation);
|
|
|
|
return 1;
|
|
}
|
|
|
|
id NSCursor_arrowStr(const char* str) {
|
|
void* nclass = objc_getClass("NSCursor");
|
|
SEL func = sel_registerName(str);
|
|
return (id) objc_msgSend_id(nclass, func);
|
|
}
|
|
|
|
RGFW_mouse* RGFW_loadMouse(u8* icon, RGFW_area a, i32 channels) {
|
|
if (icon == NULL) {
|
|
objc_msgSend_void(NSCursor_arrowStr("arrowCursor"), sel_registerName("set"));
|
|
return NULL;
|
|
}
|
|
|
|
/* NOTE(EimaMei): Code by yours truly. */
|
|
// Make a bitmap representation, then copy the loaded image into it.
|
|
id representation = NSBitmapImageRep_initWithBitmapData(NULL, a.w, a.h, 8, channels, (channels == 4), false, "NSCalibratedRGBColorSpace", 1 << 1, a.w * channels, 8 * channels);
|
|
RGFW_MEMCPY(NSBitmapImageRep_bitmapData(representation), icon, a.w * a.h * channels);
|
|
|
|
// Add ze representation.
|
|
id cursor_image = NSImage_initWithSize((NSSize){a.w, a.h});
|
|
NSImage_addRepresentation(cursor_image, representation);
|
|
|
|
// Finally, set the cursor image.
|
|
id cursor = NSCursor_initWithImage(cursor_image, (NSPoint){0.0, 0.0});
|
|
|
|
// Free the garbage.
|
|
NSRelease(cursor_image);
|
|
NSRelease(representation);
|
|
|
|
return (void*)cursor;
|
|
}
|
|
|
|
void RGFW_window_setMouse(RGFW_window* win, RGFW_mouse* mouse) {
|
|
RGFW_ASSERT(win); RGFW_ASSERT(mouse);
|
|
objc_msgSend_void((id)mouse, sel_registerName("set"));
|
|
}
|
|
|
|
void RGFW_freeMouse(RGFW_mouse* mouse) {
|
|
RGFW_ASSERT(mouse);
|
|
NSRelease((id)mouse);
|
|
}
|
|
|
|
b32 RGFW_window_setMouseDefault(RGFW_window* win) {
|
|
return RGFW_window_setMouseStandard(win, RGFW_mouseArrow);
|
|
}
|
|
|
|
void RGFW_window_showMouse(RGFW_window* win, i8 show) {
|
|
RGFW_UNUSED(win);
|
|
|
|
if (show) {
|
|
CGDisplayShowCursor(kCGDirectMainDisplay);
|
|
}
|
|
else {
|
|
CGDisplayHideCursor(kCGDirectMainDisplay);
|
|
}
|
|
}
|
|
|
|
b32 RGFW_window_setMouseStandard(RGFW_window* win, u8 stdMouses) {
|
|
if (stdMouses > ((sizeof(RGFW_mouseIconSrc)) / (sizeof(char*))))
|
|
return 0;
|
|
|
|
const char* mouseStr = RGFW_mouseIconSrc[stdMouses];
|
|
id mouse = NSCursor_arrowStr(mouseStr);
|
|
|
|
if (mouse == NULL)
|
|
return 0;
|
|
|
|
RGFW_UNUSED(win);
|
|
CGDisplayShowCursor(kCGDirectMainDisplay);
|
|
objc_msgSend_void(mouse, sel_registerName("set"));
|
|
|
|
return 1;
|
|
}
|
|
|
|
void RGFW_releaseCursor(RGFW_window* win) {
|
|
RGFW_UNUSED(win);
|
|
CGAssociateMouseAndMouseCursorPosition(1);
|
|
}
|
|
|
|
void RGFW_captureCursor(RGFW_window* win, RGFW_rect r) {
|
|
RGFW_UNUSED(win);
|
|
|
|
CGWarpMouseCursorPosition(CGPointMake(r.x + (r.w / 2), r.y + (r.h / 2)));
|
|
CGAssociateMouseAndMouseCursorPosition(0);
|
|
}
|
|
|
|
void RGFW_window_moveMouse(RGFW_window* win, RGFW_point v) {
|
|
RGFW_UNUSED(win);
|
|
|
|
win->_lastMousePoint = RGFW_POINT(v.x - win->r.x, v.y - win->r.y);
|
|
CGWarpMouseCursorPosition(CGPointMake(v.x, v.y));
|
|
}
|
|
|
|
|
|
void RGFW_window_hide(RGFW_window* win) {
|
|
objc_msgSend_void_bool(win->src.window, sel_registerName("setIsVisible:"), false);
|
|
}
|
|
|
|
void RGFW_window_show(RGFW_window* win) {
|
|
((id(*)(id, SEL, SEL))objc_msgSend)((id)win->src.window, sel_registerName("makeKeyAndOrderFront:"), NULL);
|
|
objc_msgSend_void_bool(win->src.window, sel_registerName("setIsVisible:"), true);
|
|
}
|
|
|
|
u8 RGFW_window_isFullscreen(RGFW_window* win) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
NSWindowStyleMask mask = (NSWindowStyleMask) objc_msgSend_uint(win->src.window, sel_registerName("styleMask"));
|
|
return (mask & NSWindowStyleMaskFullScreen) == NSWindowStyleMaskFullScreen;
|
|
}
|
|
|
|
u8 RGFW_window_isHidden(RGFW_window* win) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
bool visible = objc_msgSend_bool(win->src.window, sel_registerName("isVisible"));
|
|
return visible == NO && !RGFW_window_isMinimized(win);
|
|
}
|
|
|
|
u8 RGFW_window_isMinimized(RGFW_window* win) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
return objc_msgSend_bool(win->src.window, sel_registerName("isMiniaturized")) == YES;
|
|
}
|
|
|
|
u8 RGFW_window_isMaximized(RGFW_window* win) {
|
|
RGFW_ASSERT(win != NULL);
|
|
|
|
return objc_msgSend_bool(win->src.window, sel_registerName("isZoomed"));
|
|
}
|
|
|
|
id RGFW_getNSScreenForDisplayID(CGDirectDisplayID display) {
|
|
Class NSScreenClass = objc_getClass("NSScreen");
|
|
|
|
id screens = objc_msgSend_id(NSScreenClass, sel_registerName("screens"));
|
|
|
|
NSUInteger count = (NSUInteger)objc_msgSend_uint(screens, sel_registerName("count"));
|
|
|
|
for (NSUInteger i = 0; i < count; i++) {
|
|
id screen = ((id (*)(id, SEL, int))objc_msgSend) (screens, sel_registerName("objectAtIndex:"), (int)i);
|
|
id description = objc_msgSend_id(screen, sel_registerName("deviceDescription"));
|
|
id screenNumberKey = NSString_stringWithUTF8String("NSScreenNumber");
|
|
id screenNumber = objc_msgSend_id_id(description, sel_registerName("objectForKey:"), screenNumberKey);
|
|
|
|
if ((CGDirectDisplayID)objc_msgSend_uint(screenNumber, sel_registerName("unsignedIntValue")) == display) {
|
|
return screen;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
RGFW_monitor RGFW_NSCreateMonitor(CGDirectDisplayID display, id screen) {
|
|
RGFW_monitor monitor;
|
|
|
|
const char name[] = "MacOS\0";
|
|
RGFW_MEMCPY(monitor.name, name, 6);
|
|
|
|
CGRect bounds = CGDisplayBounds(display);
|
|
monitor.rect = RGFW_RECT((int) bounds.origin.x, (int) bounds.origin.y, (int) bounds.size.width, (int) bounds.size.height);
|
|
|
|
CGSize screenSizeMM = CGDisplayScreenSize(display);
|
|
monitor.physW = (float)screenSizeMM.width / 25.4f;
|
|
monitor.physH = (float)screenSizeMM.height / 25.4f;
|
|
|
|
float ppi_width = (monitor.rect.w/monitor.physW);
|
|
float ppi_height = (monitor.rect.h/monitor.physH);
|
|
|
|
monitor.pixelRatio = ((CGFloat (*)(id, SEL))abi_objc_msgSend_fpret) (screen, sel_registerName("backingScaleFactor"));
|
|
float dpi = 96.0f * monitor.pixelRatio;
|
|
|
|
monitor.scaleX = ((i32)(((float) (ppi_width) / dpi) * 10.0f)) / 10.0f;
|
|
monitor.scaleY = ((i32)(((float) (ppi_height) / dpi) * 10.0f)) / 10.0f;
|
|
|
|
#ifdef RGFW_DEBUG
|
|
printf("RGFW INFO: monitor found: scale (%s):\n rect: {%i, %i, %i, %i}\n physical size:%f %f\n scale: %f %f\n pixelRatio: %f\n", monitor.name, monitor.rect.x, monitor.rect.y, monitor.rect.w, monitor.rect.h, monitor.physW, monitor.physH, monitor.scaleX, monitor.scaleY, monitor.pixelRatio);
|
|
#endif
|
|
|
|
return monitor;
|
|
}
|
|
|
|
|
|
RGFW_monitor RGFW_monitors[7];
|
|
|
|
RGFW_monitor* RGFW_getMonitors(void) {
|
|
static CGDirectDisplayID displays[7];
|
|
u32 count;
|
|
|
|
if (CGGetActiveDisplayList(6, displays, &count) != kCGErrorSuccess)
|
|
return NULL;
|
|
|
|
for (u32 i = 0; i < count; i++)
|
|
RGFW_monitors[i] = RGFW_NSCreateMonitor(displays[i], RGFW_getNSScreenForDisplayID(displays[i]));
|
|
|
|
return RGFW_monitors;
|
|
}
|
|
|
|
RGFW_monitor RGFW_getPrimaryMonitor(void) {
|
|
CGDirectDisplayID primary = CGMainDisplayID();
|
|
return RGFW_NSCreateMonitor(primary, RGFW_getNSScreenForDisplayID(primary));
|
|
}
|
|
|
|
RGFW_monitor RGFW_window_getMonitor(RGFW_window* win) {
|
|
id screen = objc_msgSend_id(win->src.window, sel_registerName("screen"));
|
|
id description = objc_msgSend_id(screen, sel_registerName("deviceDescription"));
|
|
id screenNumberKey = NSString_stringWithUTF8String("NSScreenNumber");
|
|
id screenNumber = objc_msgSend_id_id(description, sel_registerName("objectForKey:"), screenNumberKey);
|
|
|
|
CGDirectDisplayID display = (CGDirectDisplayID)objc_msgSend_uint(screenNumber, sel_registerName("unsignedIntValue"));
|
|
|
|
return RGFW_NSCreateMonitor(display, screen);
|
|
}
|
|
|
|
RGFW_ssize_t RGFW_readClipboardPtr(char* str, size_t strCapacity) {
|
|
size_t clip_len;
|
|
char* clip = (char*)NSPasteboard_stringForType(NSPasteboard_generalPasteboard(), NSPasteboardTypeString, &clip_len);
|
|
if (clip == NULL) return -1;
|
|
|
|
if (str != NULL) {
|
|
if (strCapacity < clip_len)
|
|
return 0;
|
|
|
|
RGFW_MEMCPY(str, clip, clip_len);
|
|
|
|
str[clip_len] = '\0';
|
|
}
|
|
|
|
return (RGFW_ssize_t)clip_len;
|
|
}
|
|
|
|
void RGFW_writeClipboard(const char* text, u32 textLen) {
|
|
RGFW_UNUSED(textLen);
|
|
|
|
NSPasteboardType array[] = { NSPasteboardTypeString, NULL };
|
|
NSPasteBoard_declareTypes(NSPasteboard_generalPasteboard(), array, 1, NULL);
|
|
|
|
NSPasteBoard_setString(NSPasteboard_generalPasteboard(), text, NSPasteboardTypeString);
|
|
}
|
|
|
|
#ifdef RGFW_OPENGL
|
|
void RGFW_window_makeCurrent_OpenGL(RGFW_window* win) {
|
|
RGFW_ASSERT(win != NULL);
|
|
objc_msgSend_void(win->src.ctx, sel_registerName("makeCurrentContext"));
|
|
}
|
|
#endif
|
|
|
|
#if !defined(RGFW_EGL)
|
|
|
|
void RGFW_window_swapInterval(RGFW_window* win, i32 swapInterval) {
|
|
RGFW_ASSERT(win != NULL);
|
|
#if defined(RGFW_OPENGL)
|
|
|
|
NSOpenGLContext_setValues((id)win->src.ctx, &swapInterval, 222);
|
|
#else
|
|
RGFW_UNUSED(swapInterval);
|
|
#endif
|
|
}
|
|
|
|
#endif
|
|
|
|
// Function to create a CGImageRef from an array of bytes
|
|
CGImageRef createImageFromBytes(unsigned char *buffer, int width, int height)
|
|
{
|
|
// Define color space
|
|
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
|
|
// Create bitmap context
|
|
CGContextRef context = CGBitmapContextCreate(
|
|
buffer,
|
|
width, height,
|
|
8,
|
|
RGFW_bufferSize.w * 4,
|
|
colorSpace,
|
|
kCGImageAlphaPremultipliedLast);
|
|
// Create image from bitmap context
|
|
CGImageRef image = CGBitmapContextCreateImage(context);
|
|
// Release the color space and context
|
|
CGColorSpaceRelease(colorSpace);
|
|
CGContextRelease(context);
|
|
|
|
return image;
|
|
}
|
|
|
|
void RGFW_window_swapBuffers(RGFW_window* win) {
|
|
RGFW_ASSERT(win != NULL);
|
|
/* clear the window*/
|
|
|
|
if (!(win->_flags & RGFW_NO_CPU_RENDER)) {
|
|
#if defined(RGFW_OSMESA) || defined(RGFW_BUFFER)
|
|
id view = NSWindow_contentView((id)win->src.window);
|
|
id layer = objc_msgSend_id(view, sel_registerName("layer"));
|
|
|
|
((void(*)(id, SEL, NSRect))objc_msgSend)(layer,
|
|
sel_registerName("setFrame:"),
|
|
(NSRect){{0, 0}, {win->r.w, win->r.h}});
|
|
|
|
CGImageRef image = createImageFromBytes(win->buffer, win->r.w, win->r.h);
|
|
// Get the current graphics context
|
|
id graphicsContext = objc_msgSend_class(objc_getClass("NSGraphicsContext"), sel_registerName("currentContext"));
|
|
// Get the CGContext from the current NSGraphicsContext
|
|
id cgContext = objc_msgSend_id(graphicsContext, sel_registerName("graphicsPort"));
|
|
// Draw the image in the context
|
|
NSRect bounds = (NSRect){{0,0}, {win->r.w, win->r.h}};
|
|
CGContextDrawImage((void*)cgContext, *(CGRect*)&bounds, image);
|
|
// Flush the graphics context to ensure the drawing is displayed
|
|
objc_msgSend_id(graphicsContext, sel_registerName("flushGraphics"));
|
|
|
|
objc_msgSend_void_id(layer, sel_registerName("setContents:"), (id)image);
|
|
objc_msgSend_id(layer, sel_registerName("setNeedsDisplay"));
|
|
|
|
CGImageRelease(image);
|
|
#endif
|
|
}
|
|
|
|
if (!(win->_flags & RGFW_NO_GPU_RENDER)) {
|
|
#ifdef RGFW_EGL
|
|
eglSwapBuffers(win->src.EGL_display, win->src.EGL_surface);
|
|
#elif defined(RGFW_OPENGL)
|
|
objc_msgSend_void(win->src.ctx, sel_registerName("flushBuffer"));
|
|
#endif
|
|
}
|
|
}
|
|
|
|
void RGFW_window_close(RGFW_window* win) {
|
|
RGFW_ASSERT(win != NULL);
|
|
NSRelease(win->src.view);
|
|
|
|
#ifdef RGFW_ALLOC_DROPFILES
|
|
{
|
|
u32 i;
|
|
for (i = 0; i < RGFW_MAX_DROPS; i++)
|
|
win->_mem.free(win->_mem.userdata, win->event.droppedFiles[i]);
|
|
|
|
|
|
win->_mem.free(win->_mem.userdata, win->event.droppedFiles);
|
|
}
|
|
#endif
|
|
|
|
#if defined(RGFW_OSMESA) || defined(RGFW_BUFFER)
|
|
NSRelease(win->src.bitmap);
|
|
NSRelease(win->src.image);
|
|
if ((win->_flags & RGFW_BUFFER_ALLOC))
|
|
win->_mem.free(win->_mem.userdata, win->buffer);
|
|
#endif
|
|
|
|
RGFW_clipboard_switch(NULL);
|
|
|
|
if ((win->_flags & RGFW_WINDOW_ALLOC))
|
|
win->_mem.free(win->_mem.userdata, win);
|
|
}
|
|
|
|
u64 RGFW_getTimeNS(void) {
|
|
static mach_timebase_info_data_t timebase_info;
|
|
if (timebase_info.denom == 0) {
|
|
mach_timebase_info(&timebase_info);
|
|
}
|
|
return mach_absolute_time() * timebase_info.numer / timebase_info.denom;
|
|
}
|
|
|
|
u64 RGFW_getTime(void) {
|
|
static mach_timebase_info_data_t timebase_info;
|
|
if (timebase_info.denom == 0) {
|
|
mach_timebase_info(&timebase_info);
|
|
}
|
|
return (double) mach_absolute_time() * (double) timebase_info.numer / ((double) timebase_info.denom * 1e9);
|
|
}
|
|
#endif /* RGFW_MACOS */
|
|
|
|
/*
|
|
End of MaOS defines
|
|
*/
|
|
|
|
/*
|
|
WEBASM defines
|
|
*/
|
|
|
|
#ifdef RGFW_WEBASM
|
|
RGFW_event RGFW_events[20];
|
|
size_t RGFW_eventLen = 0;
|
|
|
|
EM_BOOL Emscripten_on_resize(int eventType, const EmscriptenUiEvent* e, void* userData) {
|
|
RGFW_UNUSED(eventType); RGFW_UNUSED(userData);
|
|
|
|
RGFW_events[RGFW_eventLen].type = RGFW_windowResized;
|
|
RGFW_eventLen++;
|
|
|
|
RGFW_windowResizeCallback(RGFW_root, RGFW_RECT(0, 0, e->windowInnerWidth, e->windowInnerHeight));
|
|
return EM_TRUE;
|
|
}
|
|
|
|
EM_BOOL Emscripten_on_fullscreenchange(int eventType, const EmscriptenFullscreenChangeEvent* e, void* userData) {
|
|
static u8 fullscreen = RGFW_FALSE;
|
|
static RGFW_rect ogRect;
|
|
|
|
if (fullscreen == RGFW_FALSE) {
|
|
ogRect = RGFW_root->r;
|
|
}
|
|
|
|
fullscreen = !fullscreen;
|
|
|
|
RGFW_UNUSED(eventType); RGFW_UNUSED(userData);
|
|
|
|
RGFW_events[RGFW_eventLen].type = RGFW_windowResized;
|
|
RGFW_eventLen++;
|
|
|
|
RGFW_root->r = RGFW_RECT(0, 0, e->screenWidth, e->screenHeight);
|
|
|
|
EM_ASM("Module.canvas.focus();");
|
|
|
|
if (fullscreen == RGFW_FALSE) {
|
|
RGFW_root->r = RGFW_RECT(0, 0, ogRect.w, ogRect.h);
|
|
// emscripten_request_fullscreen("#canvas", 0);
|
|
} else {
|
|
#if __EMSCRIPTEN_major__ >= 1 && __EMSCRIPTEN_minor__ >= 29 && __EMSCRIPTEN_tiny__ >= 0
|
|
EmscriptenFullscreenStrategy FSStrat = {0};
|
|
FSStrat.scaleMode = EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH;//EMSCRIPTEN_FULLSCREEN_SCALE_ASPECT;// : EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH;
|
|
FSStrat.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_HIDEF;
|
|
FSStrat.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
|
|
emscripten_request_fullscreen_strategy("#canvas", 1, &FSStrat);
|
|
#else
|
|
emscripten_request_fullscreen("#canvas", 1);
|
|
#endif
|
|
}
|
|
|
|
emscripten_set_canvas_element_size("#canvas", RGFW_root->r.w, RGFW_root->r.h);
|
|
|
|
RGFW_windowResizeCallback(RGFW_root, RGFW_root->r);
|
|
return EM_TRUE;
|
|
}
|
|
|
|
|
|
|
|
EM_BOOL Emscripten_on_focusin(int eventType, const EmscriptenFocusEvent* e, void* userData) {
|
|
RGFW_UNUSED(eventType); RGFW_UNUSED(userData); RGFW_UNUSED(e);
|
|
|
|
RGFW_events[RGFW_eventLen].type = RGFW_focusIn;
|
|
RGFW_eventLen++;
|
|
|
|
RGFW_root->event.inFocus = 1;
|
|
RGFW_focusCallback(RGFW_root, 1);
|
|
return EM_TRUE;
|
|
}
|
|
|
|
EM_BOOL Emscripten_on_focusout(int eventType, const EmscriptenFocusEvent* e, void* userData) {
|
|
RGFW_UNUSED(eventType); RGFW_UNUSED(userData); RGFW_UNUSED(e);
|
|
|
|
RGFW_events[RGFW_eventLen].type = RGFW_focusOut;
|
|
RGFW_eventLen++;
|
|
|
|
RGFW_root->event.inFocus = 0;
|
|
RGFW_focusCallback(RGFW_root, 0);
|
|
return EM_TRUE;
|
|
}
|
|
|
|
EM_BOOL Emscripten_on_mousemove(int eventType, const EmscriptenMouseEvent* e, void* userData) {
|
|
RGFW_UNUSED(eventType); RGFW_UNUSED(userData);
|
|
|
|
RGFW_events[RGFW_eventLen].type = RGFW_mousePosChanged;
|
|
|
|
if ((RGFW_root->_flags & RGFW_HOLD_MOUSE)) {
|
|
RGFW_point p = RGFW_POINT(e->movementX, e->movementY);
|
|
RGFW_events[RGFW_eventLen].point = p;
|
|
}
|
|
else
|
|
RGFW_events[RGFW_eventLen].point = RGFW_POINT(e->targetX, e->targetY);
|
|
RGFW_eventLen++;
|
|
|
|
RGFW_mousePosCallback(RGFW_root, RGFW_events[RGFW_eventLen].point);
|
|
return EM_TRUE;
|
|
}
|
|
|
|
EM_BOOL Emscripten_on_mousedown(int eventType, const EmscriptenMouseEvent* e, void* userData) {
|
|
RGFW_UNUSED(eventType); RGFW_UNUSED(userData);
|
|
|
|
RGFW_events[RGFW_eventLen].type = RGFW_mouseButtonPressed;
|
|
RGFW_events[RGFW_eventLen].point = RGFW_POINT(e->targetX, e->targetY);
|
|
RGFW_events[RGFW_eventLen].button = e->button + 1;
|
|
RGFW_events[RGFW_eventLen].scroll = 0;
|
|
|
|
RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].prev = RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].current;
|
|
RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].current = 1;
|
|
|
|
RGFW_mouseButtonCallback(RGFW_root, RGFW_events[RGFW_eventLen].button, RGFW_events[RGFW_eventLen].scroll, 1);
|
|
RGFW_eventLen++;
|
|
|
|
return EM_TRUE;
|
|
}
|
|
|
|
EM_BOOL Emscripten_on_mouseup(int eventType, const EmscriptenMouseEvent* e, void* userData) {
|
|
RGFW_UNUSED(eventType); RGFW_UNUSED(userData);
|
|
|
|
RGFW_events[RGFW_eventLen].type = RGFW_mouseButtonReleased;
|
|
RGFW_events[RGFW_eventLen].point = RGFW_POINT(e->targetX, e->targetY);
|
|
RGFW_events[RGFW_eventLen].button = e->button + 1;
|
|
RGFW_events[RGFW_eventLen].scroll = 0;
|
|
|
|
RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].prev = RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].current;
|
|
RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].current = 0;
|
|
|
|
RGFW_mouseButtonCallback(RGFW_root, RGFW_events[RGFW_eventLen].button, RGFW_events[RGFW_eventLen].scroll, 0);
|
|
RGFW_eventLen++;
|
|
return EM_TRUE;
|
|
}
|
|
|
|
EM_BOOL Emscripten_on_wheel(int eventType, const EmscriptenWheelEvent* e, void* userData) {
|
|
RGFW_UNUSED(eventType); RGFW_UNUSED(userData);
|
|
|
|
RGFW_events[RGFW_eventLen].type = RGFW_mouseButtonPressed;
|
|
RGFW_events[RGFW_eventLen].point = RGFW_POINT(e->mouse.targetX, e->mouse.targetY);
|
|
RGFW_events[RGFW_eventLen].button = RGFW_mouseScrollUp + (e->deltaY < 0);
|
|
RGFW_events[RGFW_eventLen].scroll = e->deltaY < 0 ? 1 : -1;
|
|
|
|
RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].prev = RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].current;
|
|
RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].current = 1;
|
|
|
|
RGFW_mouseButtonCallback(RGFW_root, RGFW_events[RGFW_eventLen].button, RGFW_events[RGFW_eventLen].scroll, 1);
|
|
RGFW_eventLen++;
|
|
|
|
return EM_TRUE;
|
|
}
|
|
|
|
EM_BOOL Emscripten_on_touchstart(int eventType, const EmscriptenTouchEvent* e, void* userData) {
|
|
RGFW_UNUSED(eventType); RGFW_UNUSED(userData);
|
|
|
|
size_t i;
|
|
for (i = 0; i < (size_t)e->numTouches; i++) {
|
|
RGFW_events[RGFW_eventLen].type = RGFW_mouseButtonPressed;
|
|
RGFW_events[RGFW_eventLen].point = RGFW_POINT(e->touches[i].targetX, e->touches[i].targetY);
|
|
RGFW_events[RGFW_eventLen].button = 1;
|
|
RGFW_events[RGFW_eventLen].scroll = 0;
|
|
|
|
|
|
RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].prev = RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].current;
|
|
RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].current = 1;
|
|
|
|
RGFW_mousePosCallback(RGFW_root, RGFW_events[RGFW_eventLen].point);
|
|
|
|
RGFW_mouseButtonCallback(RGFW_root, RGFW_events[RGFW_eventLen].button, RGFW_events[RGFW_eventLen].scroll, 1);
|
|
RGFW_eventLen++;
|
|
}
|
|
|
|
return EM_TRUE;
|
|
}
|
|
EM_BOOL Emscripten_on_touchmove(int eventType, const EmscriptenTouchEvent* e, void* userData) {
|
|
RGFW_UNUSED(eventType); RGFW_UNUSED(userData);
|
|
|
|
size_t i;
|
|
for (i = 0; i < (size_t)e->numTouches; i++) {
|
|
RGFW_events[RGFW_eventLen].type = RGFW_mousePosChanged;
|
|
RGFW_events[RGFW_eventLen].point = RGFW_POINT(e->touches[i].targetX, e->touches[i].targetY);
|
|
|
|
RGFW_mousePosCallback(RGFW_root, RGFW_events[RGFW_eventLen].point);
|
|
RGFW_eventLen++;
|
|
}
|
|
return EM_TRUE;
|
|
}
|
|
|
|
EM_BOOL Emscripten_on_touchend(int eventType, const EmscriptenTouchEvent* e, void* userData) {
|
|
RGFW_UNUSED(eventType); RGFW_UNUSED(userData);
|
|
|
|
size_t i;
|
|
for (i = 0; i < (size_t)e->numTouches; i++) {
|
|
RGFW_events[RGFW_eventLen].type = RGFW_mouseButtonReleased;
|
|
RGFW_events[RGFW_eventLen].point = RGFW_POINT(e->touches[i].targetX, e->touches[i].targetY);
|
|
RGFW_events[RGFW_eventLen].button = 1;
|
|
RGFW_events[RGFW_eventLen].scroll = 0;
|
|
|
|
RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].prev = RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].current;
|
|
RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].current = 0;
|
|
|
|
RGFW_mouseButtonCallback(RGFW_root, RGFW_events[RGFW_eventLen].button, RGFW_events[RGFW_eventLen].scroll, 0);
|
|
RGFW_eventLen++;
|
|
}
|
|
return EM_TRUE;
|
|
}
|
|
|
|
EM_BOOL Emscripten_on_touchcancel(int eventType, const EmscriptenTouchEvent* e, void* userData) { RGFW_UNUSED(eventType); RGFW_UNUSED(userData); RGFW_UNUSED(e); return EM_TRUE; }
|
|
|
|
EM_BOOL Emscripten_on_gamepad(int eventType, const EmscriptenGamepadEvent *gamepadEvent, void *userData) {
|
|
RGFW_UNUSED(eventType); RGFW_UNUSED(userData);
|
|
|
|
if (gamepadEvent->index >= 4)
|
|
return 0;
|
|
|
|
size_t i = gamepadEvent->index;
|
|
if (gamepadEvent->connected) {
|
|
RGFW_MEMCPY(RGFW_gamepads_name[gamepadEvent->index], gamepadEvent->id, sizeof(RGFW_gamepads_name[gamepadEvent->index]));
|
|
RGFW_gamepads_type[i] = RGFW_gamepadUnknown;
|
|
if (strstr(RGFW_gamepads_name[i], "Microsoft") || strstr(RGFW_gamepads_name[i], "X-Box"))
|
|
RGFW_gamepads_type[i] = RGFW_gamepadMicrosoft;
|
|
else if (strstr(RGFW_gamepads_name[i], "PlayStation") || strstr(RGFW_gamepads_name[i], "PS3") || strstr(RGFW_gamepads_name[i], "PS4") || strstr(RGFW_gamepads_name[i], "PS5"))
|
|
RGFW_gamepads_type[i] = RGFW_gamepadSony;
|
|
else if (strstr(RGFW_gamepads_name[i], "Nintendo"))
|
|
RGFW_gamepads_type[i] = RGFW_gamepadNintendo;
|
|
else if (strstr(RGFW_gamepads_name[i], "Logitech"))
|
|
RGFW_gamepads_type[i] = RGFW_gamepadLogitech;
|
|
|
|
RGFW_gamepadCount++;
|
|
RGFW_events[RGFW_eventLen].type = RGFW_gamepadConnected;
|
|
} else {
|
|
RGFW_gamepadCount--;
|
|
RGFW_events[RGFW_eventLen].type = RGFW_gamepadDisconnected;
|
|
}
|
|
|
|
RGFW_events[RGFW_eventLen].gamepad = gamepadEvent->index;
|
|
RGFW_eventLen++;
|
|
|
|
RGFW_gamepadCallback(RGFW_root, gamepadEvent->index, gamepadEvent->connected);
|
|
|
|
RGFW_gamepads[gamepadEvent->index] = gamepadEvent->connected;
|
|
|
|
return 1; // The event was consumed by the callback handler
|
|
}
|
|
|
|
u32 RGFW_webasmPhysicalToRGFW(u32 hash) {
|
|
switch(hash) { /* 0x0000 */
|
|
case 0x67243A2DU /* Escape */: return RGFW_escape; /* 0x0001 */
|
|
case 0x67251058U /* Digit0 */: return RGFW_0; /* 0x0002 */
|
|
case 0x67251059U /* Digit1 */: return RGFW_1; /* 0x0003 */
|
|
case 0x6725105AU /* Digit2 */: return RGFW_2; /* 0x0004 */
|
|
case 0x6725105BU /* Digit3 */: return RGFW_3; /* 0x0005 */
|
|
case 0x6725105CU /* Digit4 */: return RGFW_4; /* 0x0006 */
|
|
case 0x6725105DU /* Digit5 */: return RGFW_5; /* 0x0007 */
|
|
case 0x6725105EU /* Digit6 */: return RGFW_6; /* 0x0008 */
|
|
case 0x6725105FU /* Digit7 */: return RGFW_7; /* 0x0009 */
|
|
case 0x67251050U /* Digit8 */: return RGFW_8; /* 0x000A */
|
|
case 0x67251051U /* Digit9 */: return RGFW_9; /* 0x000B */
|
|
case 0x92E14DD3U /* Minus */: return RGFW_minus; /* 0x000C */
|
|
case 0x92E1FBACU /* Equal */: return RGFW_equals; /* 0x000D */
|
|
case 0x36BF1CB5U /* Backspace */: return RGFW_backSpace; /* 0x000E */
|
|
case 0x7B8E51E2U /* Tab */: return RGFW_tab; /* 0x000F */
|
|
case 0x2C595B51U /* KeyQ */: return RGFW_q; /* 0x0010 */
|
|
case 0x2C595B57U /* KeyW */: return RGFW_w; /* 0x0011 */
|
|
case 0x2C595B45U /* KeyE */: return RGFW_e; /* 0x0012 */
|
|
case 0x2C595B52U /* KeyR */: return RGFW_r; /* 0x0013 */
|
|
case 0x2C595B54U /* KeyT */: return RGFW_t; /* 0x0014 */
|
|
case 0x2C595B59U /* KeyY */: return RGFW_y; /* 0x0015 */
|
|
case 0x2C595B55U /* KeyU */: return RGFW_u; /* 0x0016 */
|
|
case 0x2C595B4FU /* KeyO */: return RGFW_o; /* 0x0018 */
|
|
case 0x2C595B50U /* KeyP */: return RGFW_p; /* 0x0019 */
|
|
case 0x45D8158CU /* BracketLeft */: return RGFW_closeBracket; /* 0x001A */
|
|
case 0xDEEABF7CU /* BracketRight */: return RGFW_bracket; /* 0x001B */
|
|
case 0x92E1C5D2U /* Enter */: return RGFW_return; /* 0x001C */
|
|
case 0xE058958CU /* ControlLeft */: return RGFW_controlL; /* 0x001D */
|
|
case 0x2C595B41U /* KeyA */: return RGFW_a; /* 0x001E */
|
|
case 0x2C595B53U /* KeyS */: return RGFW_s; /* 0x001F */
|
|
case 0x2C595B44U /* KeyD */: return RGFW_d; /* 0x0020 */
|
|
case 0x2C595B46U /* KeyF */: return RGFW_f; /* 0x0021 */
|
|
case 0x2C595B47U /* KeyG */: return RGFW_g; /* 0x0022 */
|
|
case 0x2C595B48U /* KeyH */: return RGFW_h; /* 0x0023 */
|
|
case 0x2C595B4AU /* KeyJ */: return RGFW_j; /* 0x0024 */
|
|
case 0x2C595B4BU /* KeyK */: return RGFW_k; /* 0x0025 */
|
|
case 0x2C595B4CU /* KeyL */: return RGFW_l; /* 0x0026 */
|
|
case 0x2707219EU /* Semicolon */: return RGFW_semicolon; /* 0x0027 */
|
|
case 0x92E0B58DU /* Quote */: return RGFW_apostrophe; /* 0x0028 */
|
|
case 0x36BF358DU /* Backquote */: return RGFW_backtick; /* 0x0029 */
|
|
case 0x26B1958CU /* ShiftLeft */: return RGFW_shiftL; /* 0x002A */
|
|
case 0x36BF2438U /* Backslash */: return RGFW_backSlash; /* 0x002B */
|
|
case 0x2C595B5AU /* KeyZ */: return RGFW_z; /* 0x002C */
|
|
case 0x2C595B58U /* KeyX */: return RGFW_x; /* 0x002D */
|
|
case 0x2C595B43U /* KeyC */: return RGFW_c; /* 0x002E */
|
|
case 0x2C595B56U /* KeyV */: return RGFW_v; /* 0x002F */
|
|
case 0x2C595B42U /* KeyB */: return RGFW_b; /* 0x0030 */
|
|
case 0x2C595B4EU /* KeyN */: return RGFW_n; /* 0x0031 */
|
|
case 0x2C595B4DU /* KeyM */: return RGFW_m; /* 0x0032 */
|
|
case 0x92E1A1C1U /* Comma */: return RGFW_comma; /* 0x0033 */
|
|
case 0x672FFAD4U /* Period */: return RGFW_period; /* 0x0034 */
|
|
case 0x92E0A438U /* Slash */: return RGFW_slash; /* 0x0035 */
|
|
case 0xC5A6BF7CU /* ShiftRight */: return RGFW_shiftR;
|
|
case 0x5D64DA91U /* NumpadMultiply */: return RGFW_multiply;
|
|
case 0xC914958CU /* AltLeft */: return RGFW_altL; /* 0x0038 */
|
|
case 0x92E09CB5U /* Space */: return RGFW_space; /* 0x0039 */
|
|
case 0xB8FAE73BU /* CapsLock */: return RGFW_capsLock; /* 0x003A */
|
|
case 0x7174B789U /* F1 */: return RGFW_F1; /* 0x003B */
|
|
case 0x7174B78AU /* F2 */: return RGFW_F2; /* 0x003C */
|
|
case 0x7174B78BU /* F3 */: return RGFW_F3; /* 0x003D */
|
|
case 0x7174B78CU /* F4 */: return RGFW_F4; /* 0x003E */
|
|
case 0x7174B78DU /* F5 */: return RGFW_F5; /* 0x003F */
|
|
case 0x7174B78EU /* F6 */: return RGFW_F6; /* 0x0040 */
|
|
case 0x7174B78FU /* F7 */: return RGFW_F7; /* 0x0041 */
|
|
case 0x7174B780U /* F8 */: return RGFW_F8; /* 0x0042 */
|
|
case 0x7174B781U /* F9 */: return RGFW_F9; /* 0x0043 */
|
|
case 0x7B8E57B0U /* F10 */: return RGFW_F10; /* 0x0044 */
|
|
case 0xC925FCDFU /* Numpad7 */: return RGFW_multiply; /* 0x0047 */
|
|
case 0xC925FCD0U /* Numpad8 */: return RGFW_KP_8; /* 0x0048 */
|
|
case 0xC925FCD1U /* Numpad9 */: return RGFW_KP_9; /* 0x0049 */
|
|
case 0x5EA3E8A4U /* NumpadSubtract */: return RGFW_minus; /* 0x004A */
|
|
case 0xC925FCDCU /* Numpad4 */: return RGFW_KP_4; /* 0x004B */
|
|
case 0xC925FCDDU /* Numpad5 */: return RGFW_KP_5; /* 0x004C */
|
|
case 0xC925FCDEU /* Numpad6 */: return RGFW_KP_6; /* 0x004D */
|
|
case 0xC925FCD9U /* Numpad1 */: return RGFW_KP_1; /* 0x004F */
|
|
case 0xC925FCDAU /* Numpad2 */: return RGFW_KP_2; /* 0x0050 */
|
|
case 0xC925FCDBU /* Numpad3 */: return RGFW_KP_3; /* 0x0051 */
|
|
case 0xC925FCD8U /* Numpad0 */: return RGFW_KP_0; /* 0x0052 */
|
|
case 0x95852DACU /* NumpadDecimal */: return RGFW_period; /* 0x0053 */
|
|
case 0x7B8E57B1U /* F11 */: return RGFW_F11; /* 0x0057 */
|
|
case 0x7B8E57B2U /* F12 */: return RGFW_F12; /* 0x0058 */
|
|
case 0x7393FBACU /* NumpadEqual */: return RGFW_KP_Return;
|
|
case 0xB88EBF7CU /* AltRight */: return RGFW_altR; /* 0xE038 */
|
|
case 0xC925873BU /* NumLock */: return RGFW_numLock; /* 0xE045 */
|
|
case 0x2C595F45U /* Home */: return RGFW_home; /* 0xE047 */
|
|
case 0xC91BB690U /* ArrowUp */: return RGFW_up; /* 0xE048 */
|
|
case 0x672F9210U /* PageUp */: return RGFW_pageUp; /* 0xE049 */
|
|
case 0x3799258CU /* ArrowLeft */: return RGFW_left; /* 0xE04B */
|
|
case 0x4CE33F7CU /* ArrowRight */: return RGFW_right; /* 0xE04D */
|
|
case 0x7B8E55DCU /* End */: return RGFW_end; /* 0xE04F */
|
|
case 0x3799379EU /* ArrowDown */: return RGFW_down; /* 0xE050 */
|
|
case 0xBA90179EU /* PageDown */: return RGFW_pageDown; /* 0xE051 */
|
|
case 0x6723CB2CU /* Insert */: return RGFW_insert; /* 0xE052 */
|
|
case 0x6725C50DU /* Delete */: return RGFW_delete; /* 0xE053 */
|
|
case 0x6723658CU /* OSLeft */: return RGFW_superL; /* 0xE05B */
|
|
case 0x39643F7CU /* MetaRight */: return RGFW_superR; /* 0xE05C */
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void EMSCRIPTEN_KEEPALIVE RGFW_handleKeyEvent(char* key, char* code, b8 press) {
|
|
const char* iCode = code;
|
|
|
|
u32 hash = 0;
|
|
while(*iCode) hash = ((hash ^ 0x7E057D79U) << 3) ^ (unsigned int)*iCode++;
|
|
|
|
u32 physicalKey = RGFW_webasmPhysicalToRGFW(hash);
|
|
|
|
u8 mappedKey = (u8)(*((u32*)key));
|
|
|
|
if (*((u16*)key) != mappedKey) {
|
|
mappedKey = 0;
|
|
if (*((u32*)key) == *((u32*)"Tab")) mappedKey = RGFW_tab;
|
|
}
|
|
|
|
RGFW_events[RGFW_eventLen].type = press ? RGFW_keyPressed : RGFW_keyReleased;
|
|
RGFW_events[RGFW_eventLen].key = physicalKey;
|
|
RGFW_events[RGFW_eventLen].keyChar = mappedKey;
|
|
RGFW_events[RGFW_eventLen].keyMod = RGFW_root->event.keyMod;
|
|
RGFW_eventLen++;
|
|
|
|
RGFW_keyboard[physicalKey].prev = RGFW_keyboard[physicalKey].current;
|
|
RGFW_keyboard[physicalKey].current = press;
|
|
|
|
RGFW_keyCallback(RGFW_root, physicalKey, mappedKey, RGFW_root->event.keyMod, press);
|
|
|
|
RGFW_free(key);
|
|
RGFW_free(code);
|
|
}
|
|
|
|
void EMSCRIPTEN_KEEPALIVE RGFW_handleKeyMods(b8 capital, b8 numlock, b8 control, b8 alt, b8 shift, b8 super) {
|
|
RGFW_updateKeyModsPro(RGFW_root, capital, numlock, control, alt, shift, super);
|
|
}
|
|
|
|
void EMSCRIPTEN_KEEPALIVE Emscripten_onDrop(size_t count) {
|
|
if (!(RGFW_root->_flags & RGFW_windowAllowDND))
|
|
return;
|
|
|
|
RGFW_events[RGFW_eventLen].droppedFilesCount = count;
|
|
RGFW_dndCallback(RGFW_root, RGFW_events[RGFW_eventLen].droppedFiles, count);
|
|
RGFW_eventLen++;
|
|
}
|
|
|
|
b8 RGFW_stopCheckEvents_bool = RGFW_FALSE;
|
|
void RGFW_stopCheckEvents(void) {
|
|
RGFW_stopCheckEvents_bool = RGFW_TRUE;
|
|
}
|
|
|
|
void RGFW_window_eventWait(RGFW_window* win, i32 waitMS) {
|
|
RGFW_UNUSED(win);
|
|
|
|
if (waitMS == 0)
|
|
return;
|
|
|
|
u32 start = (u32)(((u64)RGFW_getTimeNS()) / 1e+6);
|
|
|
|
while ((RGFW_eventLen == 0) && RGFW_stopCheckEvents_bool == RGFW_FALSE &&
|
|
(waitMS < 0 || (RGFW_getTimeNS() / 1e+6) - start < waitMS)
|
|
) {
|
|
emscripten_sleep(0);
|
|
}
|
|
|
|
RGFW_stopCheckEvents_bool = RGFW_FALSE;
|
|
}
|
|
|
|
RGFWDEF void RGFW_init_buffer(RGFW_window* win);
|
|
void RGFW_init_buffer(RGFW_window* win) {
|
|
#if defined(RGFW_OSMESA) || defined(RGFW_BUFFER)
|
|
if (RGFW_bufferSize.w == 0 && RGFW_bufferSize.h == 0)
|
|
RGFW_bufferSize = RGFW_getScreenSize();
|
|
|
|
win->buffer = RGFW_alloc(RGFW_bufferSize.w * RGFW_bufferSize.h * 4);
|
|
win->_flags |= RGFW_BUFFER_ALLOC;
|
|
#ifdef RGFW_OSMESA
|
|
win->src.ctx = OSMesaCreateContext(OSMESA_RGBA, NULL);
|
|
OSMesaMakeCurrent(win->src.ctx, win->buffer, GL_UNSIGNED_BYTE, win->r.w, win->r.h);
|
|
#endif
|
|
#else
|
|
RGFW_UNUSED(win); /*!< if buffer rendering is not being used */
|
|
#endif
|
|
}
|
|
|
|
void EMSCRIPTEN_KEEPALIVE RGFW_makeSetValue(size_t index, char* file) {
|
|
/* This seems like a terrible idea, don't replicate this unless you hate yourself or the OS */
|
|
/* TODO: find a better way to do this
|
|
*/
|
|
|
|
RGFW_events[RGFW_eventLen].type = RGFW_DND;
|
|
RGFW_MEMCPY((char*)RGFW_events[RGFW_eventLen].droppedFiles[index], file, RGFW_MAX_PATH);
|
|
}
|
|
|
|
#include <sys/stat.h>
|
|
#include <sys/types.h>
|
|
#include <errno.h>
|
|
#include <stdio.h>
|
|
|
|
void EMSCRIPTEN_KEEPALIVE RGFW_mkdir(char* name) { mkdir(name, 0755); }
|
|
|
|
void EMSCRIPTEN_KEEPALIVE RGFW_writeFile(const char *path, const char *data, size_t len) {
|
|
FILE* file = fopen(path, "w+");
|
|
if (file == NULL)
|
|
return;
|
|
|
|
fwrite(data, sizeof(char), len, file);
|
|
fclose(file);
|
|
}
|
|
|
|
RGFW_window* RGFW_createWindowPtr(const char* name, RGFW_rect rect, RGFW_windowFlags flags, RGFW_window* win) {
|
|
RGFW_UNUSED(name);
|
|
|
|
RGFW_window_basic_init(win, rect, flags);
|
|
|
|
#ifndef RGFW_WEBGPU
|
|
EmscriptenWebGLContextAttributes attrs;
|
|
attrs.alpha = EM_TRUE;
|
|
attrs.depth = EM_TRUE;
|
|
attrs.alpha = EM_TRUE;
|
|
attrs.stencil = RGFW_STENCIL;
|
|
attrs.antialias = RGFW_SAMPLES;
|
|
attrs.premultipliedAlpha = EM_TRUE;
|
|
attrs.preserveDrawingBuffer = EM_FALSE;
|
|
|
|
if (RGFW_DOUBLE_BUFFER == 0)
|
|
attrs.renderViaOffscreenBackBuffer = 0;
|
|
else
|
|
attrs.renderViaOffscreenBackBuffer = RGFW_AUX_BUFFERS;
|
|
|
|
attrs.failIfMajorPerformanceCaveat = EM_FALSE;
|
|
attrs.majorVersion = (RGFW_majorVersion == 0) ? 1 : RGFW_majorVersion;
|
|
attrs.minorVersion = RGFW_minorVersion;
|
|
|
|
attrs.enableExtensionsByDefault = EM_TRUE;
|
|
attrs.explicitSwapControl = EM_TRUE;
|
|
|
|
emscripten_webgl_init_context_attributes(&attrs);
|
|
win->src.ctx = emscripten_webgl_create_context("#canvas", &attrs);
|
|
emscripten_webgl_make_context_current(win->src.ctx);
|
|
|
|
#ifdef LEGACY_GL_EMULATION
|
|
EM_ASM("Module.useWebGL = true; GLImmediate.init();");
|
|
#endif
|
|
#else
|
|
win->src.ctx = wgpuCreateInstance(NULL);
|
|
win->src.device = emscripten_webgpu_get_device();
|
|
win->src.queue = wgpuDeviceGetQueue(win->src.device);
|
|
#endif
|
|
|
|
emscripten_set_canvas_element_size("#canvas", rect.w, rect.h);
|
|
emscripten_set_window_title(name);
|
|
|
|
/* load callbacks */
|
|
emscripten_set_resize_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, NULL, EM_FALSE, Emscripten_on_resize);
|
|
emscripten_set_fullscreenchange_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, NULL, EM_FALSE, Emscripten_on_fullscreenchange);
|
|
emscripten_set_mousemove_callback("#canvas", NULL, EM_FALSE, Emscripten_on_mousemove);
|
|
emscripten_set_touchstart_callback("#canvas", NULL, EM_FALSE, Emscripten_on_touchstart);
|
|
emscripten_set_touchend_callback("#canvas", NULL, EM_FALSE, Emscripten_on_touchend);
|
|
emscripten_set_touchmove_callback("#canvas", NULL, EM_FALSE, Emscripten_on_touchmove);
|
|
emscripten_set_touchcancel_callback("#canvas", NULL, EM_FALSE, Emscripten_on_touchcancel);
|
|
emscripten_set_mousedown_callback("#canvas", NULL, EM_FALSE, Emscripten_on_mousedown);
|
|
emscripten_set_mouseup_callback("#canvas", NULL, EM_FALSE, Emscripten_on_mouseup);
|
|
emscripten_set_wheel_callback("#canvas", NULL, EM_FALSE, Emscripten_on_wheel);
|
|
emscripten_set_focusin_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, NULL, EM_FALSE, Emscripten_on_focusin);
|
|
emscripten_set_focusout_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, NULL, EM_FALSE, Emscripten_on_focusout);
|
|
emscripten_set_gamepadconnected_callback(NULL, 1, Emscripten_on_gamepad);
|
|
emscripten_set_gamepaddisconnected_callback(NULL, 1, Emscripten_on_gamepad);
|
|
|
|
if (flags & RGFW_windowAllowDND) {
|
|
win->_flags |= RGFW_windowAllowDND;
|
|
}
|
|
|
|
EM_ASM({
|
|
window.addEventListener("keydown",
|
|
(event) => {
|
|
Module._RGFW_handleKeyMods(event.getModifierState("CapsLock"), event.getModifierState("NumLock"), event.getModifierState("Control"), event.getModifierState("Alt"), event.getModifierState("Shift"), event.getModifierState("Meta"));
|
|
Module._RGFW_handleKeyEvent(stringToNewUTF8(event.key), stringToNewUTF8(event.code), 1);
|
|
},
|
|
true);
|
|
window.addEventListener("keyup",
|
|
(event) => {
|
|
Module._RGFW_handleKeyMods(event.getModifierState("CapsLock"), event.getModifierState("NumLock"), event.getModifierState("Control"), event.getModifierState("Alt"), event.getModifierState("Shift"), event.getModifierState("Meta"));
|
|
Module._RGFW_handleKeyEvent(stringToNewUTF8(event.key), stringToNewUTF8(event.code), 0);
|
|
},
|
|
true);
|
|
});
|
|
|
|
EM_ASM({
|
|
var canvas = document.getElementById('canvas');
|
|
canvas.addEventListener('drop', function(e) {
|
|
e.preventDefault();
|
|
if (e.dataTransfer.file < 0)
|
|
return;
|
|
|
|
var filenamesArray = [];
|
|
var count = e.dataTransfer.files.length;
|
|
|
|
/* Read and save the files to emscripten's files */
|
|
var drop_dir = '.rgfw_dropped_files';
|
|
Module._RGFW_mkdir(drop_dir);
|
|
|
|
for (var i = 0; i < count; i++) {
|
|
var file = e.dataTransfer.files[i];
|
|
|
|
var path = '/' + drop_dir + '/' + file.name.replace("//", '_');
|
|
var reader = new FileReader();
|
|
|
|
reader.onloadend = (e) => {
|
|
if (reader.readyState != 2) {
|
|
out('failed to read dropped file: '+file.name+': '+reader.error);
|
|
}
|
|
else {
|
|
var data = e.target.result;
|
|
|
|
_RGFW_writeFile(path, new Uint8Array(data), file.size);
|
|
}
|
|
};
|
|
|
|
reader.readAsArrayBuffer(file);
|
|
// This works weird on modern opengl
|
|
var filename = stringToNewUTF8(path);
|
|
|
|
filenamesArray.push(filename);
|
|
|
|
Module._RGFW_makeSetValue(i, filename);
|
|
}
|
|
|
|
Module._Emscripten_onDrop(count);
|
|
|
|
for (var i = 0; i < count; ++i) {
|
|
_free(filenamesArray[i]);
|
|
}
|
|
}, true);
|
|
|
|
canvas.addEventListener('dragover', function(e) { e.preventDefault(); return false; }, true);
|
|
});
|
|
|
|
RGFW_init_buffer(win);
|
|
glViewport(0, 0, rect.w, rect.h);
|
|
|
|
if (flags & RGFW_windowHideMouse) {
|
|
RGFW_window_showMouse(win, 0);
|
|
}
|
|
|
|
if (flags & RGFW_windowFullscreen) {
|
|
RGFW_window_resize(win, RGFW_getScreenSize());
|
|
}
|
|
|
|
#ifdef RGFW_DEBUG
|
|
printf("RGFW INFO: a window with a rect of {%i, %i, %i, %i} \n", win->r.x, win->r.y, win->r.w, win->r.h);
|
|
#endif
|
|
|
|
return win;
|
|
}
|
|
|
|
RGFW_event* RGFW_window_checkEvent(RGFW_window* win) {
|
|
static u8 index = 0;
|
|
|
|
if (index == 0) {
|
|
RGFW_resetKey();
|
|
}
|
|
|
|
emscripten_sample_gamepad_data();
|
|
/* check gamepads */
|
|
for (int i = 0; (i < emscripten_get_num_gamepads()) && (i < 4); i++) {
|
|
if (RGFW_gamepads[i] == 0)
|
|
continue;
|
|
EmscriptenGamepadEvent gamepadState;
|
|
|
|
if (emscripten_get_gamepad_status(i, &gamepadState) != EMSCRIPTEN_RESULT_SUCCESS)
|
|
break;
|
|
|
|
// Register buttons data for every connected gamepad
|
|
for (int j = 0; (j < gamepadState.numButtons) && (j < 16); j++) {
|
|
u32 map[] = {
|
|
RGFW_gamepadA, RGFW_gamepadB, RGFW_gamepadX, RGFW_gamepadY,
|
|
RGFW_gamepadL1, RGFW_gamepadR1, RGFW_gamepadL2, RGFW_gamepadR2,
|
|
RGFW_gamepadSelect, RGFW_gamepadStart,
|
|
RGFW_gamepadL3, RGFW_gamepadR3,
|
|
RGFW_gamepadUp, RGFW_gamepadDown, RGFW_gamepadLeft, RGFW_gamepadRight, RGFW_gamepadHome
|
|
};
|
|
|
|
|
|
u32 button = map[j];
|
|
if (button == 404)
|
|
continue;
|
|
|
|
if (RGFW_gamepadPressed[i][button].current != gamepadState.digitalButton[j]) {
|
|
if (gamepadState.digitalButton[j])
|
|
win->event.type = RGFW_gamepadButtonPressed;
|
|
else
|
|
win->event.type = RGFW_gamepadButtonReleased;
|
|
|
|
win->event.gamepad = i;
|
|
win->event.button = map[j];
|
|
|
|
RGFW_gamepadPressed[i][button].prev = RGFW_gamepadPressed[i][button].current;
|
|
RGFW_gamepadPressed[i][button].current = gamepadState.digitalButton[j];
|
|
|
|
RGFW_gamepadButtonCallback(win, win->event.gamepad, win->event.button, gamepadState.digitalButton[j]);
|
|
return &win->event;
|
|
}
|
|
}
|
|
|
|
for (int j = 0; (j < gamepadState.numAxes) && (j < 4); j += 2) {
|
|
win->event.axisesCount = gamepadState.numAxes / 2;
|
|
if (RGFW_gamepadAxes[i][(size_t)(j / 2)].x != (i8)(gamepadState.axis[j] * 100.0f) ||
|
|
RGFW_gamepadAxes[i][(size_t)(j / 2)].y != (i8)(gamepadState.axis[j + 1] * 100.0f)
|
|
) {
|
|
|
|
RGFW_gamepadAxes[i][(size_t)(j / 2)].x = (i8)(gamepadState.axis[j] * 100.0f);
|
|
RGFW_gamepadAxes[i][(size_t)(j / 2)].y = (i8)(gamepadState.axis[j + 1] * 100.0f);
|
|
win->event.axis[(size_t)(j / 2)] = RGFW_gamepadAxes[i][(size_t)(j / 2)];
|
|
|
|
win->event.type = RGFW_gamepadAxisMove;
|
|
win->event.gamepad = i;
|
|
win->event.whichAxis = j / 2;
|
|
|
|
RGFW_gamepadAxisCallback(win, win->event.gamepad, win->event.axis, win->event.axisesCount, win->event.whichAxis);
|
|
return &win->event;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* check queued events */
|
|
if (RGFW_eventLen == 0)
|
|
return NULL;
|
|
|
|
RGFW_events[index].frameTime = win->event.frameTime;
|
|
RGFW_events[index].frameTime2 = win->event.frameTime2;
|
|
RGFW_events[index].inFocus = win->event.inFocus;
|
|
|
|
win->event = RGFW_events[index];
|
|
|
|
RGFW_eventLen--;
|
|
|
|
if (RGFW_eventLen)
|
|
index++;
|
|
else
|
|
index = 0;
|
|
|
|
return &win->event;
|
|
}
|
|
|
|
void RGFW_window_resize(RGFW_window* win, RGFW_area a) {
|
|
RGFW_UNUSED(win);
|
|
emscripten_set_canvas_element_size("#canvas", a.w, a.h);
|
|
}
|
|
|
|
/* NOTE: I don't know if this is possible */
|
|
void RGFW_window_moveMouse(RGFW_window* win, RGFW_point v) { RGFW_UNUSED(win); RGFW_UNUSED(v); }
|
|
/* this one might be possible but it looks iffy */
|
|
RGFW_mouse* RGFW_loadMouse(u8* icon, RGFW_area a, i32 channels) { RGFW_UNUSED(channels); RGFW_UNUSED(a); RGFW_UNUSED(icon); return NULL; }
|
|
|
|
void RGFW_window_setMouse(RGFW_window* win, RGFW_mouse* mouse) { RGFW_UNUSED(win); RGFW_UNUSED(mouse); }
|
|
void RGFW_freeMouse(RGFW_mouse* mouse) { RGFW_UNUSED(mouse); }
|
|
|
|
const char RGFW_CURSORS[11][12] = {
|
|
"default",
|
|
"default",
|
|
"text",
|
|
"crosshair",
|
|
"pointer",
|
|
"ew-resize",
|
|
"ns-resize",
|
|
"nwse-resize",
|
|
"nesw-resize",
|
|
"move",
|
|
"not-allowed"
|
|
};
|
|
|
|
b32 RGFW_window_setMouseStandard(RGFW_window* win, u8 mouse) {
|
|
RGFW_UNUSED(win);
|
|
EM_ASM( { document.getElementById("canvas").style.cursor = UTF8ToString($0); }, RGFW_CURSORS[mouse]);
|
|
return 1;
|
|
}
|
|
|
|
b32 RGFW_window_setMouseDefault(RGFW_window* win) {
|
|
return RGFW_window_setMouseStandard(win, RGFW_mouseNormal);
|
|
}
|
|
|
|
void RGFW_window_showMouse(RGFW_window* win, i8 show) {
|
|
if (show)
|
|
RGFW_window_setMouseDefault(win);
|
|
else
|
|
EM_ASM(document.getElementById('canvas').style.cursor = 'none';);
|
|
}
|
|
|
|
RGFW_point RGFW_getGlobalMousePoint(void) {
|
|
RGFW_point point;
|
|
point.x = EM_ASM_INT({
|
|
return window.mouseX || 0;
|
|
});
|
|
point.y = EM_ASM_INT({
|
|
return window.mouseY || 0;
|
|
});
|
|
return point;
|
|
}
|
|
|
|
RGFW_point RGFW_window_getMousePoint(RGFW_window* win) {
|
|
RGFW_UNUSED(win);
|
|
|
|
EmscriptenMouseEvent mouseEvent;
|
|
emscripten_get_mouse_status(&mouseEvent);
|
|
return RGFW_POINT( mouseEvent.targetX, mouseEvent.targetY);
|
|
}
|
|
|
|
void RGFW_window_setMousePassthrough(RGFW_window* win, b8 passthrough) {
|
|
RGFW_UNUSED(win);
|
|
|
|
EM_ASM_({
|
|
var canvas = document.getElementById('canvas');
|
|
if ($0) {
|
|
canvas.style.pointerEvents = 'none';
|
|
} else {
|
|
canvas.style.pointerEvents = 'auto';
|
|
}
|
|
}, passthrough);
|
|
}
|
|
|
|
void RGFW_writeClipboard(const char* text, u32 textLen) {
|
|
RGFW_UNUSED(textLen);
|
|
EM_ASM({ navigator.clipboard.writeText(UTF8ToString($0)); }, text);
|
|
}
|
|
|
|
|
|
RGFW_ssize_t RGFW_readClipboardPtr(char* str, size_t strCapacity) {
|
|
RGFW_UNUSED(str); RGFW_UNUSED(strCapacity);
|
|
/*
|
|
placeholder code for later
|
|
I'm not sure if this is possible do the the async stuff
|
|
*/
|
|
return 0;
|
|
}
|
|
|
|
void RGFW_window_swapBuffers(RGFW_window* win) {
|
|
RGFW_UNUSED(win);
|
|
|
|
#ifdef RGFW_BUFFER
|
|
if (!(win->_flags & RGFW_NO_CPU_RENDER)) {
|
|
glEnable(GL_TEXTURE_2D);
|
|
|
|
GLuint texture;
|
|
glGenTextures(1,&texture);
|
|
|
|
glBindTexture(GL_TEXTURE_2D,texture);
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
|
|
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, RGFW_bufferSize.w, RGFW_bufferSize.h, 0, GL_RGBA, GL_UNSIGNED_BYTE, win->buffer);
|
|
|
|
float ratioX = ((float)win->r.w / (float)RGFW_bufferSize.w);
|
|
float ratioY = ((float)win->r.h / (float)RGFW_bufferSize.h);
|
|
|
|
// Set up the viewport
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
|
|
glBegin(GL_TRIANGLES);
|
|
glTexCoord2f(0, ratioY); glColor3f(1, 1, 1); glVertex2f(-1, -1);
|
|
glTexCoord2f(0, 0); glColor3f(1, 1, 1); glVertex2f(-1, 1);
|
|
glTexCoord2f(ratioX, ratioY); glColor3f(1, 1, 1); glVertex2f(1, -1);
|
|
|
|
glTexCoord2f(ratioX, 0); glColor3f(1, 1, 1); glVertex2f(1, 1);
|
|
glTexCoord2f(ratioX, ratioY); glColor3f(1, 1, 1); glVertex2f(1, -1);
|
|
glTexCoord2f(0, 0); glColor3f(1, 1, 1); glVertex2f(-1, 1);
|
|
glEnd();
|
|
|
|
glDeleteTextures(1, &texture);
|
|
}
|
|
#endif
|
|
|
|
#ifndef RGFW_WEBGPU
|
|
emscripten_webgl_commit_frame();
|
|
#endif
|
|
emscripten_sleep(0);
|
|
}
|
|
|
|
|
|
void RGFW_window_makeCurrent_OpenGL(RGFW_window* win) {
|
|
#ifndef RGFW_WEBGPU
|
|
if (win == NULL)
|
|
emscripten_webgl_make_context_current(0);
|
|
else
|
|
emscripten_webgl_make_context_current(win->src.ctx);
|
|
#endif
|
|
}
|
|
|
|
#ifndef RGFW_EGL
|
|
void RGFW_window_swapInterval(RGFW_window* win, i32 swapInterval) { RGFW_UNUSED(win); RGFW_UNUSED(swapInterval); }
|
|
#endif
|
|
|
|
void RGFW_window_close(RGFW_window* win) {
|
|
#ifndef RGFW_WEBGPU
|
|
emscripten_webgl_destroy_context(win->src.ctx);
|
|
#endif
|
|
|
|
#if defined(RGFW_OSMESA) || defined(RGFW_BUFFER)
|
|
if ((win->_flags & RGFW_BUFFER_ALLOC))
|
|
win->_mem.free(win->_mem.userdata, win->buffer);
|
|
#endif
|
|
|
|
RGFW_clipboard_switch(NULL);
|
|
|
|
if ((win->_flags & RGFW_WINDOW_ALLOC))
|
|
win->_mem.free(win->_mem.userdata, win);
|
|
}
|
|
|
|
int RGFW_innerWidth(void) { return EM_ASM_INT({ return window.innerWidth; }); }
|
|
int RGFW_innerHeight(void) { return EM_ASM_INT({ return window.innerHeight; }); }
|
|
|
|
RGFW_area RGFW_getScreenSize(void) {
|
|
return RGFW_AREA(RGFW_innerWidth(), RGFW_innerHeight());
|
|
}
|
|
|
|
void* RGFW_getProcAddress(const char* procname) {
|
|
return emscripten_webgl_get_proc_address(procname);
|
|
}
|
|
|
|
void RGFW_sleep(u64 milisecond) {
|
|
emscripten_sleep(milisecond);
|
|
}
|
|
|
|
u64 RGFW_getTimeNS(void) {
|
|
return emscripten_get_now() * 1e+6;
|
|
}
|
|
|
|
u64 RGFW_getTime(void) {
|
|
return emscripten_get_now() * 1000;
|
|
}
|
|
|
|
void RGFW_releaseCursor(RGFW_window* win) {
|
|
RGFW_UNUSED(win);
|
|
emscripten_exit_pointerlock();
|
|
}
|
|
|
|
void RGFW_captureCursor(RGFW_window* win, RGFW_rect r) {
|
|
RGFW_UNUSED(win); RGFW_UNUSED(r);
|
|
|
|
emscripten_request_pointerlock("#canvas", 1);
|
|
}
|
|
|
|
|
|
void RGFW_window_setName(RGFW_window* win, const char* name) {
|
|
RGFW_UNUSED(win);
|
|
emscripten_set_window_title(name);
|
|
}
|
|
|
|
/* unsupported functions */
|
|
RGFW_monitor* RGFW_getMonitors(void) { return NULL; }
|
|
RGFW_monitor RGFW_getPrimaryMonitor(void) { return (RGFW_monitor){}; }
|
|
void RGFW_window_move(RGFW_window* win, RGFW_point v) { RGFW_UNUSED(win); RGFW_UNUSED(v); }
|
|
void RGFW_window_setMinSize(RGFW_window* win, RGFW_area a) { RGFW_UNUSED(win); RGFW_UNUSED(a); }
|
|
void RGFW_window_setMaxSize(RGFW_window* win, RGFW_area a) { RGFW_UNUSED(win); RGFW_UNUSED(a); }
|
|
void RGFW_window_minimize(RGFW_window* win) { RGFW_UNUSED(win); }
|
|
void RGFW_window_restore(RGFW_window* win) { RGFW_UNUSED(win); }
|
|
void RGFW_window_setBorder(RGFW_window* win, b8 border) { RGFW_UNUSED(win); RGFW_UNUSED(border); }
|
|
b32 RGFW_window_setIcon(RGFW_window* win, u8* icon, RGFW_area a, i32 channels) { RGFW_UNUSED(win); RGFW_UNUSED(icon); RGFW_UNUSED(a); RGFW_UNUSED(channels); return 0; }
|
|
void RGFW_window_hide(RGFW_window* win) { RGFW_UNUSED(win); }
|
|
void RGFW_window_show(RGFW_window* win) {RGFW_UNUSED(win); }
|
|
b8 RGFW_window_isHidden(RGFW_window* win) { RGFW_UNUSED(win); return 0; }
|
|
b8 RGFW_window_isMinimized(RGFW_window* win) { RGFW_UNUSED(win); return 0; }
|
|
b8 RGFW_window_isMaximized(RGFW_window* win) { RGFW_UNUSED(win); return 0; }
|
|
RGFW_monitor RGFW_window_getMonitor(RGFW_window* win) { RGFW_UNUSED(win); return (RGFW_monitor){}; }
|
|
#endif
|
|
|
|
/* end of web asm defines */
|
|
|
|
/* unix (macOS, linux, web asm) only stuff */
|
|
#if defined(RGFW_X11) || defined(RGFW_MACOS) || defined(RGFW_WEBASM) || defined(RGFW_WAYLAND)
|
|
|
|
/* unix threading */
|
|
#ifndef RGFW_NO_THREADS
|
|
#include <pthread.h>
|
|
|
|
RGFW_thread RGFW_createThread(RGFW_threadFunc_ptr ptr, void* args) {
|
|
RGFW_UNUSED(args);
|
|
|
|
RGFW_thread t;
|
|
pthread_create((pthread_t*) &t, NULL, *ptr, NULL);
|
|
return t;
|
|
}
|
|
void RGFW_cancelThread(RGFW_thread thread) { pthread_cancel((pthread_t) thread); }
|
|
void RGFW_joinThread(RGFW_thread thread) { pthread_join((pthread_t) thread, NULL); }
|
|
|
|
#if defined(__linux__)
|
|
void RGFW_setThreadPriority(RGFW_thread thread, u8 priority) { pthread_setschedprio((pthread_t)thread, priority); }
|
|
#else
|
|
void RGFW_setThreadPriority(RGFW_thread thread, u8 priority) { RGFW_UNUSED(thread); RGFW_UNUSED(priority); }
|
|
#endif
|
|
#endif
|
|
|
|
#ifndef RGFW_WEBASM
|
|
|
|
/* unix sleep */
|
|
void RGFW_sleep(u64 ms) {
|
|
struct timespec time;
|
|
time.tv_sec = 0;
|
|
time.tv_nsec = ms * 1e+6;
|
|
|
|
#ifndef RGFW_NO_UNIX_CLOCK
|
|
nanosleep(&time, NULL);
|
|
#endif
|
|
}
|
|
|
|
#endif
|
|
|
|
#endif /* end of unix / mac stuff*/
|
|
#endif /*RGFW_IMPLEMENTATION*/
|
|
|
|
#if defined(__cplusplus) && !defined(__EMSCRIPTEN__)
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|
|
#endif
|