#include #include "canvas/BackGround.hpp" #include "canvas/BackGroundColors.hpp" #include "canvas/Circle.hpp" #include "Math.hpp" #include "values/mrand.hpp" #include "stb_perlin.h" #include #include #include // Public void BackGround::init(int canvasSize) { this->canvasSize = canvasSize; } void BackGround::deinit() { } void BackGround::draw(Dna *dna) { Circle::setSoftEdge(true); m_dna = dna; mountenSeed = dna->mountenSeed; starSeed = dna->starSeed; BackGroundColors::setColor(m_dna->colorSet, m_dna->time); if (m_dna->colorSet == 3) { ClearBackground(BackGroundColors::backGroundColor); drawStars(); } else { DrawRectangleGradientV(0, 0, canvasSize, canvasSize, ColorAdd(BackGroundColors::backGroundColor, 60), BackGroundColors::backGroundColor); } drawSun(); drawMounten(150, (int)(mounten1min * canvasSize), (int)(mounten1max * canvasSize), BackGroundColors::MountenColor1, 5); drawMounten(100, (int)(mounten2min * canvasSize), (int)(mounten2max * canvasSize), BackGroundColors::MountenColor2, 3); drawMounten(50, (int)(mounten3min * canvasSize), (int)(mounten3max * canvasSize), BackGroundColors::MountenColor3, 1); } void BackGround::drawStars() { rlSetTexture(1); rlBegin(RL_TRIANGLES); rlNormal3f(0.0f, 0.0f, 1.0f); bool star = true; for (size_t i = 0; i < numOfStarts; i++) { int x = mrand::getFloat(&starSeed) * canvasSize; int y = mrand::getFloat(&starSeed) * canvasSize; int weight = mrand::getFloat(&starSeed) * 3 + 1; float alph = Normalize(mrand::getFloat(&starSeed), 0.04f, 0.8f); Color color = ColorLerp(BackGroundColors::backGroundColor, BackGroundColors::starColor, alph); rlColor4ub(color.r, color.g, color.b, color.a); if (star) { // topLeft rlVertex2f(x, y); // bottomLeft rlVertex2f(x, y + weight); // topRight rlVertex2f(x + weight, y); } else { // bottomRight rlVertex2f(x + weight, y + weight); // topRight rlVertex2f(x + weight, y); // bottomLeft rlVertex2f(x, y + weight); } star = !star; } rlEnd(); rlSetTexture(0); } void BackGround::drawSun() { int r = ((m_dna->moon.y * (maxSizeOfMoon - minSizeOfMoon)) + minSizeOfMoon) * canvasSize; int xpos = Lerp(canvasSize * moonXOffset, canvasSize - canvasSize * moonXOffset, m_dna->moon.x); int ypos = Lerp(canvasSize * moonXOffset, maxYPosOfMoon * canvasSize, m_dna->moon.y); if (m_dna->colorSet == 3) { Circle::setColor(BackGroundColors::moonColor); r = ((m_dna->moon.size * (maxSizeOfMoon - minSizeOfMoon)) + minSizeOfMoon) * canvasSize; } else { Color color = {0}; color.r = 255; color.g = std::lerp(200, 50, m_dna->moon.y); color.b = std::lerp(50, 0, m_dna->moon.y); color.a = 255; Circle::setColor(color); } Circle::draw(xpos, ypos, r); } void BackGround::drawMounten(size_t mountenSegments, int min, int max, Color color, float scale) { float x = 0; float diff = (float)canvasSize / (mountenSegments - 1); float ny = mrand::getFloat(&mountenSeed); float nz = mrand::getFloat(&mountenSeed); int offsetX = mrand::getFloat(&mountenSeed) * 255; float nx = (float)(0 + offsetX) * (scale / (float)mountenSegments); float p = stb_perlin_fbm_noise3(nx, ny, nz, 2.0f, 0.5f, 6); float np = (p + 1.0f) / 2.0f; int y = Lerp(min, max, np); rlSetTexture(1); rlBegin(RL_TRIANGLES); rlNormal3f(0.0f, 0.0f, 1.0f); rlColor4ub(color.r, color.g, color.b, color.a); for (size_t i = 1; i <= mountenSegments; i++) { // topLeft rlVertex2f(x, y); // bottomLeft rlVertex2f(x, canvasSize); nx = (float)(i + offsetX) * (scale / (float)mountenSegments); p = stb_perlin_fbm_noise3(nx, ny, nz, 2.0f, 0.5f, 6); if (p < -1.0f) p = -1.0f; if (p > 1.0f) p = 1.0f; np = (p + 1.0f) / 2.0f; y = Lerp(min, max, np); x += diff; // topRight rlVertex2f(x, y); // bottomRight rlVertex2f(x, canvasSize); // topRight rlVertex2f(x, y); rlVertex2f(x - diff, canvasSize); } rlEnd(); rlSetTexture(0); }