#include "raylib.h" #include "Tree.hpp" const int screenWidth = 800; const int screenHeight = 800; int main(void) { InitWindow(screenWidth, screenHeight, "raylib"); SetTargetFPS(60); { Tree tre(800); tre.new_tree(); Rectangle dest = {0, 0, screenWidth, screenHeight}; while (!WindowShouldClose()) { if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) { tre.new_tree(); } BeginDrawing(); tre.Draw(dest); EndDrawing(); } } CloseWindow(); return 0; }