#include "raylib.h" #include "Tree.hpp" const int screenWidth = 800; const int screenHeight = 800; int main(void) { InitWindow(screenWidth, screenHeight, "raylib"); SetTargetFPS(60); { Tree tree(800); tree.newTree(); Rectangle dest = {0, 0, screenWidth, screenHeight}; float rotation = 0.0f; while (!WindowShouldClose()) { if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) { tree.newTree(); } BeginDrawing(); tree.draw(dest, rotation); EndDrawing(); } } CloseWindow(); return 0; }