#include "raylib.h" #include "Tree.hpp" int main(void) { char *name = "treender"; int screenWidth = 800; int screenHeight = 800; #ifdef MY_ANDROID InitWindow(0, 0, name); screenWidth = GetScreenWidth(); screenHeight = GetScreenHeight(); #else InitWindow(screenWidth, screenHeight, name); #endif SetTargetFPS(60); { Tree tree(800); tree.newTree(); int yPos = (screenHeight - screenWidth) / 2; Rectangle dest = {yPos, 0, screenWidth, screenWidth}; float rotation = 0.0f; while (!WindowShouldClose()) { if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) { tree.newTree(); } BeginDrawing(); tree.draw(dest, rotation); EndDrawing(); } } CloseWindow(); return 0; }