Improve background mountens by using perlin_noise again
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@@ -17,7 +17,7 @@ public:
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private:
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void drawStars();
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void drawSun();
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void drawMounten(size_t mountenSegments, int min, int max, Color color);
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void drawMounten(size_t mountenSegments, int min, int max, Color color, float scale);
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Dna *m_dna;
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@@ -37,10 +37,10 @@ private:
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constexpr static float smallRingBlend = 0.05f;
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constexpr static float colorRatio1 = 0.3f;
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constexpr static float colorRatio2 = 0.7f;
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constexpr static float mounten1min = 0.78f;
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constexpr static float mounten1max = 0.81f;
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constexpr static float mounten2min = 0.83f;
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constexpr static float mounten2max = 0.87;
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constexpr static float mounten1min = 0.65f;
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constexpr static float mounten1max = 0.85f;
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constexpr static float mounten2min = 0.80f;
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constexpr static float mounten2max = 0.90;
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constexpr static float mounten3min = 0.90f;
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constexpr static float mounten3max = 0.95f;
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};
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