restructure and add server/client example
This commit is contained in:
223
app/src/App.cpp
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223
app/src/App.cpp
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#include <array>
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#include <cmath>
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#include "App.hpp"
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#include <raylib.h>
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#include <raymath.h>
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#define TOP (1 - pos)
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#define BOTTOM pos
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Rectangle TextInSpace(Rectangle box, float textH, float textW, float margin, bool topOrBottom)
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{
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float br = box.width / box.height;
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float tr = textW / textH;
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Rectangle ret = {0, 0, 0, 0};
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float hm = box.height * margin;
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float wm = box.width * margin;
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ret.height = box.height - hm;
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ret.width = box.width - wm;
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if (br < tr)
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{
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// bolj kvadrat izracunaj visino iz sirine
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ret.height = ret.width / tr;
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}
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else
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{
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// bolj podolgovat izracunaj sirino iz visine
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ret.width = ret.height * tr;
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}
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if (topOrBottom)
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{
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ret.y = box.y + hm;
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}
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else
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{
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ret.y = box.y + box.height - hm - ret.height;
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}
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ret.x = box.x + wm;
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return ret;
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}
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// Dimentions for font size 20
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// DISLIKE 83
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// LIKE 46
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// GEN 9999: 999/999 -> 200
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constexpr float textMargin = 0.02f;
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void App::init(int screenWidth, int screenHeight)
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{
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this->screenWidth = screenWidth;
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this->screenHeight = screenHeight;
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this->canvas.init(screenWidth);
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// int s = MeasureText("GEN 9999: 999/999", 20);
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// TraceLog(LOG_INFO, "%d", s);
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for (size_t i = 0; i < canvasTexure.size(); i++)
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{
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canvasTexure[i] = LoadRenderTexture(screenWidth, screenWidth);
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}
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DnaStore::load(&manager);
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upTex(Liked::tbd);
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while (!canvas.tick(canvasTexure[TOP]))
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{
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// wait to finish drawing
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}
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pos = 1 - pos;
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upTex(Liked::tbd);
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while (!canvas.tick(canvasTexure[TOP]))
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{
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// wait to finish drawing
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}
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pos = 1 - pos;
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float posY = (screenHeight - screenWidth) / 2.0f;
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likedTextBox = TextInSpace({0,
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0,
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(float)screenWidth / 2.0f,
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posY},
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20.0f, 83.0f, textMargin, false);
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genTextBox = TextInSpace({0,
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posY + screenWidth,
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(float)screenWidth,
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posY},
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20.0f, 200.0f, textMargin, true);
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destB = {0, posY, (float)screenWidth, (float)screenWidth};
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destA = destB;
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float recPosX = screenWidth * 0.3f;
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disLikeBox = {0, posY, (float)recPosX, (float)screenWidth};
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likeBox = {screenWidth - recPosX, posY, (float)recPosX, (float)screenWidth};
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}
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void App::upTex(Liked liked)
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{
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if (liked != Liked::tbd)
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{
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unit[TOP].liked = liked;
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bool ng = DnaManager::like(unit[TOP], &manager);
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if (ng)
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{
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DnaStore::saveGen(&manager);
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DnaManager::newGen(&manager);
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DnaStore::saveVec(&manager);
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}
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DnaStore::saveData(&manager);
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}
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unit[TOP] = DnaManager::next(&manager);
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if (unit[TOP].dna != nullptr)
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{
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canvas.newGen(canvasTexure[TOP], unit[TOP].dna);
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return;
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}
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BeginTextureMode(canvasTexure[TOP]);
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ClearBackground(BLACK);
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DrawText("NEXT GEN", 10, 10, 20, WHITE);
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EndTextureMode();
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}
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void App::update()
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{
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bool isDone = canvas.tick(canvasTexure[BOTTOM]);
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Vector2 mousePosition = GetMousePosition();
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if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT))
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{
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mouseStart = mousePosition;
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validHit = CheckCollisionPointRec(mouseStart, destA);
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len = Vector2Distance(mouseStart, {destB.x, destB.y});
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ofset = std::atan2(destB.x - mouseStart.x, destB.y - mouseStart.y);
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}
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if (IsMouseButtonDown(MOUSE_BUTTON_LEFT) && validHit)
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{
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float dist = mousePosition.x - mouseStart.x;
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float l = dist / screenWidth;
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rotation = Lerp(45.0f, -45.0f, (l + 1) / 2);
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float angle = ((rotation)*PI) / 180.0f;
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angle += ofset;
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Vector2 newCenter = {.x = len * std::sin(angle), .y = len * std::cos(angle)};
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destA.x = newCenter.x + mousePosition.x;
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destA.y = newCenter.y + mousePosition.y;
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if (CheckCollisionPointRec(mousePosition, disLikeBox))
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{
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topLiked = Liked::no;
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}
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else if (CheckCollisionPointRec(mousePosition, likeBox))
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{
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topLiked = Liked::yes;
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}
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else
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{
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topLiked = Liked::tbd;
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}
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}
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if (IsMouseButtonReleased(MOUSE_BUTTON_LEFT) && validHit)
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{
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if (isDone)
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{
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if (topLiked != Liked::tbd)
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{
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upTex(topLiked);
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pos = 1 - pos; // switch bottom and top
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}
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}
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rotation = 0.0f;
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destA = destB;
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topLiked = Liked::tbd;
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}
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}
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void App::draw()
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{
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ClearBackground(BLUE);
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Rectangle source = {0, 0, (float)screenWidth, (float)-screenWidth};
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Vector2 origin = {0.0f, 0.0f};
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DrawTexturePro(canvasTexure[BOTTOM].texture, source, destB, origin, 0.0f, WHITE);
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DrawTexturePro(canvasTexure[TOP].texture, source, destA, origin, 360 - rotation, WHITE);
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const char *text = TextFormat("GEN %d: %d / %d", manager.generation, unit[TOP].index + 1, NUM_PER_GEN);
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DrawText(text, genTextBox.x, genTextBox.y, genTextBox.height, BLACK);
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switch (topLiked)
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{
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case Liked::yes:
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DrawText("LIKED", likedTextBox.x, likedTextBox.y, likedTextBox.height, BLACK);
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break;
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case Liked::no:
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DrawText("DISLIKE", likedTextBox.x, likedTextBox.y, likedTextBox.height, BLACK);
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break;
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default:
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break;
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}
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}
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void App::deinit()
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{
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for (size_t i = 0; i < canvasTexure.size(); i++)
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{
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UnloadRenderTexture(canvasTexure[i]);
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}
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canvas.deinit();
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}
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140
app/src/DnaStore.cpp
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140
app/src/DnaStore.cpp
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@@ -0,0 +1,140 @@
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#include <cstdio>
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#include <ctime>
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#include "sys.hpp"
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#include "DnaStore.hpp"
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#include <raylib.h>
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#define ID_FILE_NAME "ID.bin"
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#define DATA_FILE_NAME "DATA.bin"
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#define VECTOR_FILE_NAME "VECTOR.bin"
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void DnaStore::load(DnaManagerData *data)
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{
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if (sys::fileExists(ID_FILE_NAME))
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{
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sys::loadDataFromFile(ID_FILE_NAME, &data->id, sizeof(uint128));
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}
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else
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{
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data->id = mrand::getState(time(nullptr));
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sys::saveDataToFile(ID_FILE_NAME, &data->id, sizeof(uint128));
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}
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if (sys::fileExists(DATA_FILE_NAME))
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{
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const char *filename = sys::transformFilePath(DATA_FILE_NAME);
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FILE *file = fopen(filename, "rb");
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if (file == NULL)
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return;
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fread(&data->randSeed, 1, sizeof(uint128), file);
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fread(&data->generation, 1, sizeof(int), file);
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fread(&data->showed, 1, sizeof(int), file);
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data->queued = data->showed;
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int size, tmp;
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fread(&size, sizeof(size), 1, file);
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for (int i = 0; i < size; i++)
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{
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fread(&tmp, sizeof(tmp), 1, file);
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if (tmp >= NUM_PER_GEN) // out of bounds error prevention if buffer was in the past biiger then its now
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continue;
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data->liked.push_back(tmp);
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}
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fread(&size, sizeof(size), 1, file);
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for (int i = 0; i < size; i++)
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{
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fread(&tmp, sizeof(tmp), 1, file);
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if (tmp >= NUM_PER_GEN) // out of bounds error prevention if buffer was in the past biiger then its now
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continue;
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data->disliked.push_back(tmp);
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}
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fclose(file);
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}
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else
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{
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data->randSeed = data->id;
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data->queued = 0;
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data->showed = 0;
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data->generation = 0;
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}
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data->vector.resize(NUM_PER_GEN);
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if (sys::fileExists(VECTOR_FILE_NAME))
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{
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sys::loadDataFromFile(VECTOR_FILE_NAME, data->vector.data(), sizeof(Dna) * NUM_PER_GEN);
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}
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else
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{
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for (std::size_t i = 0; i < NUM_PER_GEN; i++)
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{
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DNA::newDna(&data->vector[i], &data->randSeed);
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}
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saveVec(data); // v primeru da prvic ne gres cez celo generacijo se vec ne shrani in bo drugacen ker se bo regeneriral z drugim rand seed
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saveData(data); // save ce rand seed se je spremenil in v premeru user ugasne brez da like se rand seed ne shrani in se resetira v ID
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}
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}
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void DnaStore::saveData(DnaManagerData *data)
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{
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const char *filename = sys::transformFilePath(DATA_FILE_NAME);
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FILE *file = fopen(filename, "wb");
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if (file == NULL)
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return;
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fwrite(&data->randSeed, 1, sizeof(uint128), file);
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fwrite(&data->generation, 1, sizeof(int), file);
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fwrite(&data->showed, 1, sizeof(int), file);
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int tmp;
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tmp = data->liked.size();
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fwrite(&tmp, sizeof(tmp), 1, file);
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fwrite(data->liked.data(), sizeof(int) * tmp, 1, file);
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tmp = data->disliked.size();
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fwrite(&tmp, sizeof(tmp), 1, file);
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fwrite(data->disliked.data(), sizeof(tmp) * tmp, 1, file);
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fclose(file);
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}
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void DnaStore::saveVec(DnaManagerData *data)
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{
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const char *filename = sys::transformFilePath(VECTOR_FILE_NAME);
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FILE *file = fopen(filename, "wb");
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if (file == NULL)
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return;
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fwrite(data->vector.data(), sizeof(Dna) * NUM_PER_GEN, 1, file);
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fclose(file);
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}
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void DnaStore::saveGen(DnaManagerData *data)
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{
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std::vector<NetUnit> gen;
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gen.resize(NUM_PER_GEN);
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for (std::size_t i = 0; i < NUM_PER_GEN; i++)
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{
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gen[i].hash = ComputeCRC32((unsigned char *)&data->vector[i], sizeof(Dna));
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gen[i].liked = Liked::tbd;
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gen[i].index = i;
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}
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for (auto &&i : data->liked)
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{
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gen[i].liked = Liked::yes;
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}
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for (auto &&i : data->disliked)
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{
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gen[i].liked = Liked::no;
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}
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const char *fileName = TextFormat("gen%04d.bin", data->generation);
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sys::saveDataToFile(fileName, gen.data(), sizeof(NetUnit) * NUM_PER_GEN);
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}
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48
app/src/main.cpp
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48
app/src/main.cpp
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@@ -0,0 +1,48 @@
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#include <raylib.h>
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#include "App.hpp"
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#if defined(PLATFORM_WEB)
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#include <emscripten/emscripten.h>
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#endif
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static App app;
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void UpdateDrawFrame()
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{
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app.update();
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BeginDrawing();
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app.draw();
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EndDrawing();
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}
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int main(void)
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{
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char name[] = "treender";
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int screenWidth = 600;
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int screenHeight = 800;
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#ifdef PLATFORM_ANDROID
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InitWindow(0, 0, name);
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screenWidth = GetScreenWidth();
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screenHeight = GetScreenHeight();
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#else
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InitWindow(screenWidth, screenHeight, name);
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#endif
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app.init(screenWidth, screenHeight);
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#if defined(PLATFORM_WEB)
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emscripten_set_main_loop(UpdateDrawFrame, 0, 1);
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#else
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SetTargetFPS(60);
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while (!WindowShouldClose())
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{
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UpdateDrawFrame();
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}
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#endif
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app.deinit();
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CloseWindow();
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return 0;
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}
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61
app/src/sys.cpp
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61
app/src/sys.cpp
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@@ -0,0 +1,61 @@
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#include <stdio.h>
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#include <unistd.h>
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#include "sys.hpp"
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#include <raylib.h>
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#if defined(PLATFORM_ANDROID)
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#include <raymob.h>
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#endif
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namespace sys
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{
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const char *transformFilePath(const char *filename)
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{
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#if defined(PLATFORM_ANDROID)
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return TextFormat(
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"%s/%s", GetAndroidApp()->activity->internalDataPath, filename);
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#else
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return filename;
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#endif
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}
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size_t saveDataToFile(const char *filename, void *data, size_t size)
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{
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const char *saveFilePath = transformFilePath(filename);
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FILE *file = fopen(saveFilePath, "wb");
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if (file == NULL)
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return false;
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size_t ret = fwrite(data, 1, size, file);
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fclose(file);
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return ret;
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}
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size_t loadDataFromFile(const char *filename, void *data, size_t size)
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{
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const char *saveFilePath = transformFilePath(filename);
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FILE *file = fopen(saveFilePath, "rb");
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if (file == NULL)
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return false;
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size_t ret = fread(data, 1, size, file);
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fclose(file);
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return ret;
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}
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bool fileExists(const char *filename)
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{
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const char *saveFilePath = transformFilePath(filename);
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bool result = false;
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if (access(saveFilePath, F_OK) != -1)
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result = true;
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return result;
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}
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}
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