restructure and add server/client example
This commit is contained in:
43
app/inc/App.hpp
Normal file
43
app/inc/App.hpp
Normal file
@@ -0,0 +1,43 @@
|
||||
#include <array>
|
||||
#include "canvas/Canvas.hpp"
|
||||
#include "DnaStore.hpp"
|
||||
class App
|
||||
{
|
||||
|
||||
public:
|
||||
App() = default;
|
||||
~App() = default;
|
||||
void init(int screenWidth, int screenHeight);
|
||||
void update();
|
||||
void draw();
|
||||
void deinit();
|
||||
|
||||
private:
|
||||
void upTex(Liked liked);
|
||||
|
||||
int screenWidth, screenHeight;
|
||||
Canvas canvas;
|
||||
|
||||
int pos = 0;
|
||||
std::array<RenderTexture2D, 2> canvasTexure = {0};
|
||||
|
||||
float rotation = 0.0f;
|
||||
Vector2 mouseStart;
|
||||
bool validHit = false;
|
||||
float len;
|
||||
float ofset;
|
||||
|
||||
Liked topLiked = Liked::tbd;
|
||||
|
||||
Rectangle destA;
|
||||
Rectangle destB;
|
||||
Rectangle likeBox;
|
||||
Rectangle disLikeBox;
|
||||
|
||||
std::array<UiUnit, 2> unit = {0};
|
||||
|
||||
DnaManagerData manager;
|
||||
|
||||
Rectangle likedTextBox;
|
||||
Rectangle genTextBox;
|
||||
};
|
9
app/inc/DnaStore.hpp
Normal file
9
app/inc/DnaStore.hpp
Normal file
@@ -0,0 +1,9 @@
|
||||
#include "values/DnaManager.hpp"
|
||||
|
||||
namespace DnaStore
|
||||
{
|
||||
void load(DnaManagerData *data);
|
||||
void saveData(DnaManagerData *data);
|
||||
void saveVec(DnaManagerData *data);
|
||||
void saveGen(DnaManagerData *data);
|
||||
} // namespace DnaStore
|
88
app/inc/sunShader.hpp
Normal file
88
app/inc/sunShader.hpp
Normal file
@@ -0,0 +1,88 @@
|
||||
const char *sun_shader_100 = "#version 100\n\
|
||||
precision mediump float;\
|
||||
varying vec2 fragTexCoord;\
|
||||
varying vec4 fragColor;\
|
||||
uniform vec3 color;\
|
||||
uniform float sun_radius;\
|
||||
uniform float start_transperency;\
|
||||
vec2 offset = vec2(1.0, 1.0);\
|
||||
float sun_end = 1.0;\
|
||||
void main()\
|
||||
{\
|
||||
offset.x -= fragTexCoord.x * 2.0;\
|
||||
offset.y -= fragTexCoord.y * 2.0;\
|
||||
float radius = length(offset);\
|
||||
if (radius < sun_radius) {\
|
||||
gl_FragColor = vec4(color, 1.0);\
|
||||
}\
|
||||
else if (radius < sun_end) {\
|
||||
float gradient = radius;\
|
||||
gradient -= sun_radius;\
|
||||
gradient = gradient / (sun_end - sun_radius) * start_transperency;\
|
||||
gl_FragColor = vec4(color, start_transperency - gradient);\
|
||||
}\
|
||||
else {\
|
||||
gl_FragColor = vec4(color, 0.0);\
|
||||
}\
|
||||
}";
|
||||
|
||||
unsigned char shaders_sun_330_fs[] = {
|
||||
0x23, 0x76, 0x65, 0x72, 0x73, 0x69, 0x6f, 0x6e, 0x20, 0x33, 0x33, 0x30,
|
||||
0x0a, 0x0a, 0x69, 0x6e, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x66, 0x72,
|
||||
0x61, 0x67, 0x54, 0x65, 0x78, 0x43, 0x6f, 0x6f, 0x72, 0x64, 0x3b, 0x0a,
|
||||
0x69, 0x6e, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x66, 0x72, 0x61, 0x67,
|
||||
0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x6f, 0x75, 0x74, 0x20, 0x76,
|
||||
0x65, 0x63, 0x34, 0x20, 0x66, 0x69, 0x6e, 0x61, 0x6c, 0x43, 0x6f, 0x6c,
|
||||
0x6f, 0x72, 0x3b, 0x0a, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d,
|
||||
0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x3b,
|
||||
0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66, 0x6c, 0x6f,
|
||||
0x61, 0x74, 0x20, 0x73, 0x75, 0x6e, 0x5f, 0x72, 0x61, 0x64, 0x69, 0x75,
|
||||
0x73, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x66,
|
||||
0x6c, 0x6f, 0x61, 0x74, 0x20, 0x73, 0x74, 0x61, 0x72, 0x74, 0x5f, 0x74,
|
||||
0x72, 0x61, 0x6e, 0x73, 0x70, 0x65, 0x72, 0x65, 0x6e, 0x63, 0x79, 0x3b,
|
||||
0x0a, 0x76, 0x65, 0x63, 0x32, 0x20, 0x6f, 0x66, 0x66, 0x73, 0x65, 0x74,
|
||||
0x20, 0x3d, 0x20, 0x76, 0x65, 0x63, 0x32, 0x28, 0x31, 0x2e, 0x30, 0x66,
|
||||
0x2c, 0x20, 0x31, 0x2e, 0x30, 0x66, 0x29, 0x3b, 0x0a, 0x66, 0x6c, 0x6f,
|
||||
0x61, 0x74, 0x20, 0x73, 0x75, 0x6e, 0x5f, 0x65, 0x6e, 0x64, 0x20, 0x3d,
|
||||
0x20, 0x31, 0x2e, 0x30, 0x66, 0x3b, 0x0a, 0x0a, 0x76, 0x6f, 0x69, 0x64,
|
||||
0x20, 0x6d, 0x61, 0x69, 0x6e, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20,
|
||||
0x20, 0x20, 0x6f, 0x66, 0x66, 0x73, 0x65, 0x74, 0x2e, 0x78, 0x20, 0x2d,
|
||||
0x3d, 0x20, 0x66, 0x72, 0x61, 0x67, 0x54, 0x65, 0x78, 0x43, 0x6f, 0x6f,
|
||||
0x72, 0x64, 0x2e, 0x78, 0x20, 0x2a, 0x20, 0x32, 0x3b, 0x0a, 0x20, 0x20,
|
||||
0x20, 0x20, 0x6f, 0x66, 0x66, 0x73, 0x65, 0x74, 0x2e, 0x79, 0x20, 0x2d,
|
||||
0x3d, 0x20, 0x66, 0x72, 0x61, 0x67, 0x54, 0x65, 0x78, 0x43, 0x6f, 0x6f,
|
||||
0x72, 0x64, 0x2e, 0x79, 0x20, 0x2a, 0x20, 0x32, 0x3b, 0x0a, 0x20, 0x20,
|
||||
0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x72, 0x61, 0x64, 0x69,
|
||||
0x75, 0x73, 0x20, 0x3d, 0x20, 0x6c, 0x65, 0x6e, 0x67, 0x74, 0x68, 0x28,
|
||||
0x6f, 0x66, 0x66, 0x73, 0x65, 0x74, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20,
|
||||
0x20, 0x69, 0x66, 0x28, 0x72, 0x61, 0x64, 0x69, 0x75, 0x73, 0x20, 0x3c,
|
||||
0x20, 0x73, 0x75, 0x6e, 0x5f, 0x72, 0x61, 0x64, 0x69, 0x75, 0x73, 0x29,
|
||||
0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x66, 0x69,
|
||||
0x6e, 0x61, 0x6c, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x76,
|
||||
0x65, 0x63, 0x34, 0x28, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x31,
|
||||
0x2e, 0x30, 0x66, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x65,
|
||||
0x6c, 0x73, 0x65, 0x20, 0x69, 0x66, 0x28, 0x72, 0x61, 0x64, 0x69, 0x75,
|
||||
0x73, 0x20, 0x3c, 0x20, 0x73, 0x75, 0x6e, 0x5f, 0x65, 0x6e, 0x64, 0x29,
|
||||
0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c,
|
||||
0x6f, 0x61, 0x74, 0x20, 0x67, 0x72, 0x61, 0x64, 0x69, 0x65, 0x6e, 0x74,
|
||||
0x20, 0x3d, 0x20, 0x72, 0x61, 0x64, 0x69, 0x75, 0x73, 0x3b, 0x0a, 0x20,
|
||||
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x67, 0x72, 0x61, 0x64, 0x69,
|
||||
0x65, 0x6e, 0x74, 0x20, 0x2d, 0x3d, 0x20, 0x73, 0x75, 0x6e, 0x5f, 0x72,
|
||||
0x61, 0x64, 0x69, 0x75, 0x73, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20,
|
||||
0x20, 0x20, 0x20, 0x67, 0x72, 0x61, 0x64, 0x69, 0x65, 0x6e, 0x74, 0x20,
|
||||
0x3d, 0x20, 0x67, 0x72, 0x61, 0x64, 0x69, 0x65, 0x6e, 0x74, 0x20, 0x2f,
|
||||
0x20, 0x28, 0x73, 0x75, 0x6e, 0x5f, 0x65, 0x6e, 0x64, 0x20, 0x2d, 0x20,
|
||||
0x73, 0x75, 0x6e, 0x5f, 0x72, 0x61, 0x64, 0x69, 0x75, 0x73, 0x29, 0x20,
|
||||
0x2a, 0x20, 0x73, 0x74, 0x61, 0x72, 0x74, 0x5f, 0x74, 0x72, 0x61, 0x6e,
|
||||
0x73, 0x70, 0x65, 0x72, 0x65, 0x6e, 0x63, 0x79, 0x3b, 0x0a, 0x20, 0x20,
|
||||
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x66, 0x69, 0x6e, 0x61, 0x6c, 0x43,
|
||||
0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x28,
|
||||
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x73, 0x74, 0x61, 0x72, 0x74,
|
||||
0x5f, 0x74, 0x72, 0x61, 0x6e, 0x73, 0x70, 0x65, 0x72, 0x65, 0x6e, 0x63,
|
||||
0x79, 0x20, 0x2d, 0x20, 0x67, 0x72, 0x61, 0x64, 0x69, 0x65, 0x6e, 0x74,
|
||||
0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x65, 0x6c, 0x73, 0x65,
|
||||
0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x66, 0x69,
|
||||
0x6e, 0x61, 0x6c, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x76,
|
||||
0x65, 0x63, 0x34, 0x28, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x30,
|
||||
0x2e, 0x30, 0x66, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x0a,
|
||||
0x7d, 0x0a};
|
9
app/inc/sys.hpp
Normal file
9
app/inc/sys.hpp
Normal file
@@ -0,0 +1,9 @@
|
||||
|
||||
|
||||
namespace sys
|
||||
{
|
||||
const char *transformFilePath(const char *filename);
|
||||
size_t saveDataToFile(const char *filename, void *data, size_t size);
|
||||
size_t loadDataFromFile(const char *filename, void *data, size_t size);
|
||||
bool fileExists(const char *filename);
|
||||
}
|
Reference in New Issue
Block a user