Move files

BackGround, Canvas, Tree to dir canvas
This commit is contained in:
Nikola Petrov
2024-03-21 09:29:02 +01:00
parent 18bf865e19
commit e3cc91359e
7 changed files with 4 additions and 4 deletions

36
inc/canvas/BackGround.hpp Normal file
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#include <vector>
#include "raylib.h"
class BackGround
{
public:
BackGround() = default;
~BackGround() = default;
void init(int size);
void newGen();
private:
void starts();
void moon();
void mounten(size_t mountenSegments, float scale, int min, int max, Color color);
int size = 0;
Texture2D texShapes = {1, 1, 1, 1, 7};
Color backGroundColor = {21, 34, 56, 255};
size_t numOfStarts = 150;
Color starColor = WHITE;
Color moonColor = {240, 240, 190, 255};
float minSizeOfMoon = 0.05f;
float maxSizeOfMoon = 0.075f;
float maxYPosOfMoon = 0.75f;
Color mountenColor = {28, 28, 38, 255};
float mounten1 = 0.6875f;
float mounten2 = 0.8125f;
float mounten3 = 0.9125;
float mounten4 = 0.975f;
};

20
inc/canvas/Canvas.hpp Normal file
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#include "raylib.h"
#include "BackGround.hpp"
#include "Tree.hpp"
class Canvas
{
public:
Canvas() = default;
~Canvas() = default;
void init(int size);
void newGen();
void draw(Rectangle dest, float rotation);
void deinit();
private:
BackGround backGround;
Tree tree;
RenderTexture2D target = {0};
};

42
inc/canvas/Tree.hpp Normal file
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#include <cstdint>
#include <vector>
#include <list>
#include "raylib.h"
#define MAX_DEPTH 11
struct Branch
{
Color color;
uint8_t numOfBranches;
float lenghthRatio;
};
struct DrawArgs
{
Vector2 start;
float angleDeg;
float lenghth;
int dep;
};
class Tree
{
public:
Tree() = default;
~Tree() = default;
void init(int size);
void newGen();
private:
int size = 0;
Vector2 start = {0};
std::vector<Branch> branches;
std::list<DrawArgs> draw_calls;
void generateBranches();
void drawTree();
void drawBranch();
Vector2 drawLine();
};