Remove rotating frame
This commit is contained in:
13
inc/App.hpp
13
inc/App.hpp
@@ -13,18 +13,11 @@ public:
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void deinit();
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private:
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int pos = 0;
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int screenWidth, screenHeight;
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Canvas canvas;
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std::array<RenderTexture2D, 2> canvasTexure = {0};
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float rotation = 0.0f;
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Rectangle destB;
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Rectangle destA;
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RenderTexture2D canvasTexure = {0};
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Rectangle dest;
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Dna dna = {0};
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Vector2 mouseStart;
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float len;
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float ofset;
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bool validHit = false;
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};
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