use mrand in baground

This commit is contained in:
nikola
2024-12-02 01:11:33 +01:00
parent d77cca5527
commit 7d9b16cac8
4 changed files with 26 additions and 20 deletions

View File

@@ -1,11 +1,9 @@
#include <vector>
#include "values/RandBuffer.hpp"
#include "canvas/Sun.hpp"
#include <raylib.h>
struct Moon
{
float x;
@@ -31,8 +29,6 @@ private:
Sun sun;
RandBuffer starBuff;
RandBuffer mountenBuff;
Moon m_moon;
int colorSet;
int time;