use mrand in baground
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@@ -1,11 +1,9 @@
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#include <vector>
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#include "values/RandBuffer.hpp"
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#include "canvas/Sun.hpp"
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#include <raylib.h>
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struct Moon
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{
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float x;
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@@ -31,8 +29,6 @@ private:
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Sun sun;
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RandBuffer starBuff;
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RandBuffer mountenBuff;
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Moon m_moon;
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int colorSet;
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int time;
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