Save point for converion of colors

This commit is contained in:
2024-12-30 15:36:54 +01:00
parent 28b3d334c1
commit 46a739ae28
8 changed files with 279 additions and 25 deletions

View File

@@ -16,11 +16,21 @@ Color ColorLerp(Color c1, Color c2, float amount)
return ret;
}
Color ColorAdd(Color c, int add)
Color ColorAddValue(Color c, int add)
{
int r = std::clamp(c.r + add, 0, 255);
int g = std::clamp(c.g + add, 0, 255);
int b = std::clamp(c.b + add, 0, 255);
return {(unsigned char)r, (unsigned char)g, (unsigned char)b, c.a};
}
Color ColorAdd(Color c1, Color c2)
{
int r = std::clamp(c1.r + c2.r, 0, 255);
int g = std::clamp(c1.g + c2.g, 0, 255);
int b = std::clamp(c1.b + c2.b, 0, 255);
int a = std::clamp(c1.a + c2.a, 0, 255);
return {(unsigned char)r, (unsigned char)g, (unsigned char)b, (unsigned char)a};
}

View File

@@ -38,7 +38,7 @@ void BackGround::draw(Dna *dna)
}
else
{
DrawRectangleGradientV(0, 0, canvasSize, canvasSize, ColorAdd(BackGroundColors::backGroundColor, 60), BackGroundColors::backGroundColor);
DrawRectangleGradientV(0, 0, canvasSize, canvasSize, ColorAddValue(BackGroundColors::backGroundColor, 60), BackGroundColors::backGroundColor);
}
drawSun();

View File

@@ -9,6 +9,8 @@
#define ITER_PER_FRAME 5000
constexpr int max_num_of_branches = 3;
// Public
void Tree::init(int size)
{
@@ -22,6 +24,7 @@ void Tree::draw(Dna *dna)
Circle::setSoftEdge(false);
m_dna = dna;
branchSeed = dna->branchSeed;
draw_calls.push_back({start, 0, (float)size / 4, 1});
tick();
}
@@ -56,34 +59,24 @@ Vector2 Tree::drawLine()
float thick = 2.0;
float fstep = 1.0 / ((arg.lenghth / thick) * 1.5);
Color colorParent = {
m_dna->branches[arg.dep - 1].colorR,
m_dna->branches[arg.dep - 1].colorG,
m_dna->branches[arg.dep - 1].colorB,
255};
Color colorStart = get_start_color(arg.dep);
Color colorM = {
m_dna->branches[arg.dep].colorR,
m_dna->branches[arg.dep].colorG,
m_dna->branches[arg.dep].colorB,
255};
Color colorEnd = get_end_color(arg.dep, colorStart);
for (float i = 0; i < 1; i += fstep)
{
Vector2 point = Vector2Lerp(arg.start, end, i);
Color color = ColorLerp(colorParent, colorM, i);
Color color = ColorLerp(colorStart, colorEnd, i);
DrawCircleV(point, thick, color); // Fester on the phone to call DrawCircle insted of the Circle shader
// Circle::setColor(color);
// Circle::draw(point.x, point.y, thick); // TODO Change to BeginShaderMode and EndShaderMode only onece
// use
// DrawRectangleGradientEx
}
return end;
}
inline uint8_t get_num_of_branches(uint8_t count)
{
return ((float)count / 255.0f) * 3 + 1;
}
void Tree::drawBranch()
{
DrawArgs arg = draw_calls.front();
@@ -93,12 +86,48 @@ void Tree::drawBranch()
Vector2 next = drawLine();
float next_len = 0.7f;
float sectors = get_num_of_branches(m_dna->branches[arg.dep].branch_count) + 1;
float sectors = get_num_of_branches(arg.dep) + 1;
float degres = 180.0f / sectors;
for (size_t i = 0; i < get_num_of_branches(m_dna->branches[arg.dep].branch_count); i++)
for (size_t i = 0; i < get_num_of_branches(arg.dep); i++)
{
float newAngle = arg.angleDeg - 90 + (degres * (i + 1));
draw_calls.push_back({next, newAngle, arg.lenghth * next_len, arg.dep + 1});
}
}
inline uint8_t Tree::get_num_of_branches(uint8_t dep)
{
return ((float)m_dna->branches[dep].branch_count / 255.0f) * max_num_of_branches + 1;
}
inline Color Tree::get_start_color(uint8_t dep)
{
Color ret = {
m_dna->branches[dep].colorR,
m_dna->branches[dep].colorG,
m_dna->branches[dep].colorB,
255};
if (dep > 0)
{
Color parent = {
m_dna->branches[dep - 1].colorR,
m_dna->branches[dep - 1].colorG,
m_dna->branches[dep - 1].colorB,
255};
float mix = ((float)m_dna->branches[dep].color_parent) / 255.0f;
ret = ColorLerp(ret, parent, mix);
}
return ret;
}
inline Color Tree::get_end_color(uint8_t dep, Color &start)
{
return {
start.r + m_dna->branches[dep].colorR_change,
start.g + m_dna->branches[dep].colorG_change,
start.b + m_dna->branches[dep].colorB_change,
255};
}