Add moon to backGround
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@@ -12,11 +12,23 @@ public:
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private:
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void starts();
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void moon();
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void mounten();
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void drawMounten(std::vector<float> &data, int line, int varience, Color color);
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void drawMounten(int line, int varience, Color color);
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int size = 0;
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Texture2D texShapes = {1, 1, 1, 1, 7};
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Color backGroundColor = {21, 34, 56, 255};
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size_t numOfStarts = 150;
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Color starColor = WHITE;
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int size = 0;
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Texture2D texShapes = {1, 1, 1, 1, 7};
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Color moonColor = {240, 240, 190, 255};
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int minSizeOfMoon = 40;
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int maxSizeOfMoon = 60;
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Color mountenColor = {28, 28, 38, 255};
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size_t mountenDataCap = 20;
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std::vector<float> mountenData;
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};
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