143 lines
5.6 KiB
XML

<Window x:Class="TetrisRPS.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:TetrisRPS"
mc:Ignorable="d"
Title="Dual-Tetris" Height="600" Width="900"
MinWidth="900" MinHeight="600"
Foreground="White" FontWeight="Bold" FontFamily="Segoe UI" FontSize="25"
Icon="assets/icon.png" KeyDown="WindowKeyDown">
<!--Add the Function for detecing player input-->
<!--Key down event handler-->
<!--KeyDown="Name of the function for detection"-->
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="auto"/>
<RowDefinition Height="auto"/>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="auto"/>
<ColumnDefinition Width="50"/>
<ColumnDefinition Width="auto"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<Grid.Background>
<ImageBrush ImageSource="assets\background.jpg"/>
</Grid.Background>
<!--For entering the IP address-->
<TextBlock Grid.Row="0" Grid.Column="1"
VerticalAlignment="Top" HorizontalAlignment="Center"
Text="Enter IP address:"
FontSize="20" Margin="0,5,0,50"/>
<TextBox Grid.Row="0" Grid.Column="1"
VerticalAlignment="Center" HorizontalAlignment="Center"
TextWrapping="Wrap" Width="175" Height="25" FontSize="15"
FontWeight="Light" Margin="0,15,0,0"
Name="IPInput"/>
<Button Grid.Row="0" Grid.Column="1"
VerticalAlignment="Bottom" HorizontalContentAlignment="Center"
Content="Start" Width="75" Height="18" FontWeight="Light" FontSize="10"
Click="Star_Click"
Name="StartButton"
/>
<!--For choosing to either be a host or not-->
<TextBlock Grid.Row="0" Grid.Column="3"
VerticalAlignment="Top" HorizontalAlignment="Center"
Margin="0,10,0,0"
Text="SinglePlayer:" FontWeight="Bold" FontSize="20"/>
<CheckBox Grid.Row="0" Grid.Column="3" Margin="0,5,0,0"
VerticalAlignment="Center" HorizontalAlignment="Center"
Name="IsSinglePlayer"
/>
<!--Current players game view-->
<Viewbox Grid.Row="2" Grid.Column="1" Margin="0,15,0,15">
<!--Add the Function for loading the game into the Loaded argument-->
<!--The loading argument goes inside the Canvas-->
<!--Loaded="Function Name For Loading"-->
<Canvas x:Name="firstCanvas"
Grid.Row="1"
Grid.Column="1"
Width="250"
Height="500"
ClipToBounds="True"
Background="#545454"/>
</Viewbox>
<!--The block that is currently being held-->
<StackPanel Grid.Row="2"
Grid.Column="0"
VerticalAlignment="Top"
HorizontalAlignment="Right">
<TextBlock Text="Hold" TextAlignment="Center"/>
<Image x:Name="holdImage" Margin="20" Width="120"/>
</StackPanel>
<!--The game view of the opposing player-->
<Viewbox Grid.Row="2" Grid.Column="3" Margin="0,15,0,15">
<!--Add the Function for loading the game into the Loaded argument-->
<!--The loading argument goes inside the Canvas-->
<!--Loaded="Function Name For Loading"-->
<Canvas x:Name="secondCanvas"
Grid.Row="1"
Grid.Column="1"
Width="250"
Height="500"
ClipToBounds="True"
Background="#545454"/>
</Viewbox>
<!--The opponet of the player-->
<!--Dynamically change the text to either player 1 or 2-->
<TextBlock x:Name="againstPlayer"
Grid.Row="1"
Grid.Column="3"
Text="Opponent"
TextAlignment="Center"
VerticalAlignment="Center"/>
<!--Text in the middle "VS"-->
<TextBlock Grid.Row="2" Grid.Column="2" TextAlignment="Center" VerticalAlignment="Center" Text="VS"/>
<StackPanel Grid.Row="1" Grid.Column="4">
</StackPanel>
<!--This is the overlay for when the game is over-->
<!--Change the visibility to "Visible" once the game is over-->
<Grid x:Name="gameOverScreen"
Background="#CC000000"
Grid.RowSpan="3"
Grid.ColumnSpan="5" Visibility="Hidden">
<StackPanel HorizontalAlignment="Center" VerticalAlignment="Center">
<!--This is the winning players textBlock change it based on the winner-->
<TextBlock x:Name="playerWinText" FontSize="48" TextAlignment="Center"/>
<!--Play again button-->
<!--You can add the Click event/argument to reset the game-->
<Button Content="Play Again"
Background="LightCyan"
Margin="0, 20, 0, 0"
Padding="5"
Click="End_Click"
/>
</StackPanel>
</Grid>
</Grid>
</Window>