#include #include #include "Point.h" Point::Point() : x(0), y(0) { } Point::Point (int x, int y) : x(x), y(y) { } Point::~Point() { //std::cout << "destructor Point" << std::endl; } int Point::getX() const { return x; } int Point::getY() const { return y; } void Point::print() const { std::cout << "(" << x << ", " << y << ") " << std::endl; } double Point::distance(const Point& p) const { return std::sqrt((double)(x-p.x)*(x-p.x)+(y-p.y)*(y-p.y)); }