changed some phrases

This commit is contained in:
ReneCareenium 2021-09-01 11:49:35 +02:00
parent 220781d33c
commit 7c75839545
2 changed files with 13 additions and 8 deletions

6
.gitignore vendored
View File

@ -1,4 +1,6 @@
state.txt
token.txt
*.txt
*.sgf
*.png
*.out
__pycache__/
rengobot_venv/

View File

@ -4,6 +4,7 @@ import time
from datetime import datetime, timedelta
import asyncio
#395277704007778325
import sgfengine
import discord
@ -14,9 +15,9 @@ from discord.ext import commands
bot = commands.Bot(command_prefix='$', help_command=None)
min_time_player= timedelta(seconds=1) # in random games, cooldown time between plays
min_time_player= timedelta(seconds=1) # in random games, min time between same player plays (default days=1)
time_to_skip= timedelta(days=1) # in queue games, how much time to wait for the next move
min_players = 2
min_players = 4
# People who can start and resign games :O
# Later we might replace this with checking for a role.
@ -48,7 +49,7 @@ async def help(ctx):
'$queue: get the queue of players\n\n'+
'$newgame <queue/random>: starts a game in this channel (admin only!)\n'+
'$resign <B/W>: resigns the game in this channel, and returns its sgf file (admin only!)'
'$resign <B/W>: <B/W> resigns the game in this channel. It returns its sgf file (admin only!)'
)
# ctx has guild, message, author, send, and channel (?)
@ -215,7 +216,7 @@ async def join(ctx):
return
if state[i][1] != "queue":
await ctx.send("This game has no queue! Play whenever you want :P")
await ctx.send("This game has no queue! No need to join, just `$play` whenever you want :P")
return
state[i][4].append(user.id)
@ -239,7 +240,7 @@ async def queue(ctx):
i= filter_state[0]
if state[i][1] != "queue":
await ctx.send("This game has no queue! Play whenever you want :P")
await ctx.send("This game has no queue! No need to join, just `$play` whenever you want :P")
return
output= "Player list:\n"
@ -280,7 +281,7 @@ async def leave(ctx):
await ctx.send("This game has no queue! No need to leave!")
return
state[i][4].remove(user.id)
state[i][4].remove(user.id) #TODO What happens with this and the skipping?
await ctx.send("User left :(")
@ -349,6 +350,8 @@ async def background_task():
print("bot ready!")
guild=discord.utils.get(bot.guilds, name="Awesome Baduk")
game=discord.Game("multiplayer Baduk! Everyone can $play <move>! $help for command list")
await bot.change_presence(status=discord.Status.online, activity=game)
while not bot.is_closed():
try: