107 lines
2.9 KiB
JavaScript
107 lines
2.9 KiB
JavaScript
var { GameModel } = require('../models/mediaModel');
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module.exports = {
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list: function (req, res) {
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GameModel.find({}, { _id: 0, __v: 0 })
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.then(games => {
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return res.json(games);
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})
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.catch(err => {
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return res.status(500).json({
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message: 'Error when getting games.',
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error: err
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});
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});
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},
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create: async function (req, res) {
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var gameCode = req.body.code;
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const userFound = req.user;
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try {
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const gameFound = await GameModel.findOne({ code: gameCode });
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if (gameFound) {
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return res.status(409).json({ message: 'Game already exists' });
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}
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const uri = "https://id.twitch.tv/oauth2/token?client_id=" + userFound.twitch_client_id + "&client_secret=" + userFound.twitch_client_secret + "&grant_type=client_credentials";
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var response = await fetch(uri, { method: 'POST' });
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var mData = await response.json();
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var mheaders = {
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'Accept': 'application/json',
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'Client-ID': userFound.twitch_client_id,
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'Authorization': 'Bearer ' + mData.access_token
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}
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gameCode = parseInt(gameCode)
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response = await fetch(
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"https://api.igdb.com/v4/games",
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{
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method: 'POST',
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headers: mheaders,
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body: `fields name, first_release_date; where id = ${gameCode};`
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}
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)
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const gameData = await response.json()
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if (gameData.length == 0) {
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return res.status(404).json({ message: 'wrong code' });
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}
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var date = new Date(gameData[0].first_release_date * 1000);
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const options = { day: 'numeric', month: 'short', year: 'numeric' }
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var dateStr = date.toLocaleDateString(undefined, options);
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response = await fetch(
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"https://api.igdb.com/v4/covers",
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{
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method: 'POST',
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headers: mheaders,
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body: `fields image_id; where game = ${gameCode};`
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}
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)
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const coverData = await response.json()
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const game = new GameModel({
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code: gameCode,
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title: gameData[0].name,
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released: dateStr,
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webImg: `https://images.igdb.com/igdb/image/upload/t_cover_big/${coverData[0].image_id}.jpg`,
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});
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const savedGame = await game.save();
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return res.status(201).json(game);
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} catch (error) {
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return res.status(500).json({ message: 'Error when creating game', error: error });
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}
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},
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remove: async function (req, res) {
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var id = req.body.code;
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try {
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const movie = await GameModel.findOneAndDelete({ code: id });
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if (!movie) {
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return res.status(404).json({ message: 'No such game' });
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}
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return res.status(204).json();
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}
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catch (err) {
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return res.status(500).json({ message: 'Error when deleting the game.' });
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}
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}
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};
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