Storage for drawn-up/drawn-down
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@@ -36,7 +36,8 @@ fun Game.toJson() = Json.Object(
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"w" to white,
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"b" to black,
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"h" to handicap,
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"r" to "${result.symbol}"
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"r" to "${result.symbol}",
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"dd" to drawnUpDown
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)
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fun Game.Companion.fromJson(json: Json.Object) = Game(
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@@ -44,5 +45,6 @@ fun Game.Companion.fromJson(json: Json.Object) = Game(
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white = json.getID("white") ?: throw Error("missing white player"),
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black = json.getID("black") ?: throw Error("missing black player"),
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handicap = json.getInt("handicap") ?: 0,
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result = json.getChar("result")?.let { Game.Result.fromSymbol(it) } ?: UNKNOWN
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result = json.getChar("result")?.let { Game.Result.fromSymbol(it) } ?: UNKNOWN,
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drawnUpDown = json.getInt("drawnUpDown") ?: 0
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)
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