Sort the rule builder's preview by count

Alphabetical order finds a payee you are already looking at, which is what the
list is for once a glob is typed. With the glob empty it answers a different
question -- what to write a rule for next -- and there the name is the least
useful thing about a row: one pattern claiming forty rows is worth more than
the first of forty claiming one, and nothing on screen said which was which
until you read the whole list.

ctrl+s switches between the two. A chord rather than a letter because the
builder is a form and every printable key belongs to the field being typed in;
the invariant that keeps q from quitting there cuts this way too. Ties fall
back to the alphabetical order so the list does not reshuffle when it is
rebuilt, and the cursor returns to the top, since the row under it is not the
row that was there a moment ago.

The header marks the column the order is read from, and the help names what the
key does next rather than where the list already is. The choice is the user's,
so it outlives the builder being left and reopened.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
2026-08-17 20:33:46 +02:00
co-authored by Claude Opus 5
parent 6477147988
commit 656e7e1de4
4 changed files with 137 additions and 13 deletions
+61 -9
View File
@@ -52,6 +52,18 @@ const (
confirmPruneTransfers
)
// previewSort is the order the rule builder lists descriptions in. The two
// answer different questions, which is why both are here rather than one being
// chosen for the user: by name is how a payee you are looking at is found, and
// by count is where the rule worth writing next is — one pattern that claims
// forty rows, rather than the first of forty patterns claiming one.
type previewSort int
const (
sortByName previewSort = iota
sortByCount
)
// input is the modal state: the transaction list is read-only until the user
// starts typing a search.
type input int
@@ -94,6 +106,7 @@ type Model struct {
ruleTable table.Model
ruleReturn view // the view to go back to on esc
previewGroups []descGroup
previewSort previewSort
ruleMatches int // previewed descriptions the current glob matches
// ruleCandidates is how many were in view before the glob filtered them,
// which the count needs: the preview now shows only matches, so the rows on
@@ -497,26 +510,46 @@ func (m *Model) reloadPreviewGroups() error {
for _, g := range byDesc {
m.previewGroups = append(m.previewGroups, *g)
}
m.sortPreviewGroups()
return nil
}
// sortPreviewGroups puts the preview in the order the user last chose, marks
// the column it is sorted by, and re-renders it.
func (m *Model) sortPreviewGroups() {
sort.Slice(m.previewGroups, func(i, j int) bool {
a := model.NormalizeDescription(m.previewGroups[i].Description)
b := model.NormalizeDescription(m.previewGroups[j].Description)
if a != b {
return a < b
a, b := m.previewGroups[i], m.previewGroups[j]
// Count first when asked, but ties still fall back to the alphabetical
// order rather than to map order, or the list would reshuffle under the
// cursor every time it is rebuilt.
if m.previewSort == sortByCount && a.Count != b.Count {
return a.Count > b.Count
}
return m.previewGroups[i].Description < m.previewGroups[j].Description
x, y := model.NormalizeDescription(a.Description), model.NormalizeDescription(b.Description)
if x != y {
return x < y
}
return a.Description < b.Description
})
// The column says what is in it, which an edit changes: the rows it claims
// are on screen precisely because they are not waiting for a rule.
// Each column says what is in it. The description changes with the mode —
// an edit's rows are on screen precisely because they are *not* waiting for
// a rule — and the ↓ names the column the order is read from, since two
// sorts of one list are otherwise told apart only by squinting at it.
cols := m.ruleTable.Columns()
cols[1].Title = "Untagged description"
if m.ruleEditing {
cols[1].Title = "Description"
}
cols[2].Title = "N"
if m.previewSort == sortByCount {
cols[2].Title += " ↓"
} else {
cols[1].Title += " ↓"
}
m.ruleTable.SetColumns(cols)
m.refreshRulePreview()
return nil
}
// refreshRulePreview re-filters the preview against whatever is typed right
@@ -1627,6 +1660,19 @@ func (m *Model) updateRules(msg tea.KeyMsg) (tea.Model, tea.Cmd) {
case "pgup":
m.ruleTable.MoveUp(10)
return m, nil
case "ctrl+s":
// A form owns every printable key, so re-sorting has to be a chord:
// "s" belongs to whichever glob is being typed.
if m.previewSort == sortByName {
m.previewSort = sortByCount
} else {
m.previewSort = sortByName
}
m.sortPreviewGroups()
// The rows under the cursor are not the rows that were there a moment
// ago, so start from the top rather than somewhere arbitrary.
m.ruleTable.SetCursor(0)
return m, nil
case "enter":
m.err = nil
editing := m.ruleEditing // saveRule clears it on the way through
@@ -2189,8 +2235,14 @@ func (m *Model) help() string {
if m.ruleEditing {
save = "enter save changes"
}
// The key is named by what pressing it does now, not by the order the
// list is already in.
order := "ctrl+s sort by count"
if m.previewSort == sortByCount {
order = "ctrl+s sort by name"
}
return "tab complete/next field · ↑↓ field · ctrl+n/p other completions · pgup/pgdn scroll list · " +
save + " · esc back · ctrl+c quit"
order + " · " + save + " · esc back · ctrl+c quit"
case viewRuleList:
if m.confirm != confirmNone {
return "y confirm · any other key cancels"