* port cpy pipeline to shader lib with JIT compilation
* port glu pipeline to shader lib with JIT compilation
* port rope pipeline to shader lib with JIT compilation
* port soft_max pipeline to shader lib with JIT compilation
* removed unused functions from embed_wgsl.py which were used for
old AOT template expansion
* Work on rope
* Simplify inplace operation generation and combine mul/add generation
* Work on rope variants
* implement neox rope
* rope complete
* Add sub,div,glu operators
* implement scale op
* Update cpy shader to handle cont/more types
* formatting
* Update test vars printing for rope,rms_norm
* Avoid ROPE hardcoded constants
* Add TODO to change ROPE constants to enum
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* fix TODO comment
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Minimal setup of webgpu backend with dawn. Just prints out the adapter and segfaults
* Initialize webgpu device
* Making progress on setting up the backend
* Finish more boilerplate/utility functions
* Organize file and work on alloc buffer
* Add webgpu_context to prepare for actually running some shaders
* Work on memset and add shader loading
* Work on memset polyfill
* Implement set_tensor as webgpu WriteBuffer, remove host_buffer stubs since webgpu doesn't support it
* Implement get_tensor and buffer_clear
* Finish rest of setup
* Start work on compute graph
* Basic mat mul working
* Work on emscripten build
* Basic WebGPU backend instructions
* Use EMSCRIPTEN flag
* Work on passing ci, implement 4d tensor multiplication
* Pass thread safety test
* Implement permuting for mul_mat and cpy
* minor cleanups
* Address feedback
* Remove division by type size in cpy op
* Fix formatting and add github action workflows for vulkan and metal (m-series) webgpu backends
* Fix name
* Fix macos dawn prefix path