Remove padding and multiple D2D copies for MTP (#24086)
* Make ggml_gated_delta_net take only the initial recurrent state (D, 1, n_seqs) and passes the snapshot count K as an op parameter instead of inferring it from state->ne[1]. Remove the padding hack and copy all emitted snapshots into the recurrent cache with a single strided ggml_cpy * Make GDN changes in all backends. Address review comments. * Fix CI build errors
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@@ -776,8 +776,8 @@ static struct ggml_backend_meta_split_state ggml_backend_meta_get_split_state(
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GGML_ASSERT(src_ss[2].axis == GGML_BACKEND_SPLIT_AXIS_1);
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GGML_ASSERT(src_ss[3].axis == GGML_BACKEND_SPLIT_AXIS_1);
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GGML_ASSERT(src_ss[4].axis == GGML_BACKEND_SPLIT_AXIS_1);
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// state shape is (S_v*S_v*H, K, n_seqs); the heads dim is nested inside axis 0,
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// so a head-aligned split on the input cache reshapes to axis 0 here (not axis 2).
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// state shape is [S_v, S_v, H_v, n_seqs] (s0 only); the heads dim is its own axis 2,
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// so a head-aligned split on the input cache lands on axis 2 here.
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GGML_ASSERT(src_ss[5].axis == GGML_BACKEND_SPLIT_AXIS_2 || src_ss[5].axis == GGML_BACKEND_SPLIT_AXIS_1 || src_ss[5].axis == GGML_BACKEND_SPLIT_AXIS_0);
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return {GGML_BACKEND_SPLIT_AXIS_0, {0}, {1}, 1};
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};
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