ui : fix llama-ui-embed crash when no asset dir is given (#24597)

This commit is contained in:
Aldehir Rojas
2026-06-13 17:53:30 -05:00
committed by GitHub
parent 4988f6e866
commit 53bd47ea5b
+3 -3
View File
@@ -1,7 +1,7 @@
// llama-ui-embed: generate ui.cpp / ui.h that embed UI assets as C arrays. // llama-ui-embed: generate ui.cpp / ui.h that embed UI assets as C arrays.
// //
// Usage: // Usage:
// llama-ui-embed <out_cpp> <out_h> <asset_dir> // llama-ui-embed <out_cpp> <out_h> [<asset_dir>]
// //
// Recursively embeds every regular file under <asset_dir>. // Recursively embeds every regular file under <asset_dir>.
// Asset names are relative paths from <asset_dir> (e.g. "_app/immutable/bundle.HASH.js"). // Asset names are relative paths from <asset_dir> (e.g. "_app/immutable/bundle.HASH.js").
@@ -147,9 +147,9 @@ int main(int argc, char ** argv) {
const std::string out_cpp = argv[1]; const std::string out_cpp = argv[1];
const std::string out_h = argv[2]; const std::string out_h = argv[2];
const std::string asset_dir = argv[3]; const std::string asset_dir = (argc >= 4) ? argv[3] : std::string();
const bool use_gzip = std::filesystem::exists(asset_dir + "/_gzip"); const bool use_gzip = !asset_dir.empty() && std::filesystem::exists(asset_dir + "/_gzip");
const std::string in_dir = use_gzip ? (asset_dir + "/_gzip") : asset_dir; const std::string in_dir = use_gzip ? (asset_dir + "/_gzip") : asset_dir;
std::vector<asset_entry> assets; std::vector<asset_entry> assets;