16 lines
248 B
C++

#include <inttypes.h>
struct uint128
{
uint32_t a;
uint32_t b;
uint32_t c;
uint32_t d;
};
namespace mrand
{
uint128 getState(unsigned long long seed);
float getFloat(uint128 *state);
int getValue(int min, int max, uint128 *state);
}