8 lines
283 B
C++
8 lines
283 B
C++
#include <raylib.h>
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Color ColorLerp(Color c1, Color c2, float amount);
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Color ColorAdd(Color c, int add);
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Vector2 CalculateVector(float rotation, float offSet, float len);
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float GetRandomFloat();
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void drawTexureWithRotation(RenderTexture2D& target, Rectangle& dest, float rotation); |