29 lines
477 B
C++
29 lines
477 B
C++
#include <array>
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#include "canvas/Canvas.hpp"
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class App
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{
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public:
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App() = default;
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~App() = default;
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void init(int screenWidth, int screenHeight);
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void update();
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void draw();
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void deinit();
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private:
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int pos = 0;
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int screenWidth, screenHeight;
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Canvas canvas;
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std::array< RenderTexture2D, 2> canvasTexure = { 0 };
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float rotation = 0.0f;
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Rectangle destB;
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Rectangle destA;
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Vector2 mouseStart;
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float len;
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float ofset;
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bool validHit = false;
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};
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