20 lines
315 B
C++

#include <raylib.h>
#include "BackGround.hpp"
#include "Tree.hpp"
class Canvas
{
public:
Canvas() = default;
~Canvas() = default;
void init(int size);
void deinit();
void newGen(RenderTexture2D &target, Dna *dna);
bool tick(RenderTexture2D &target);
private:
BackGround backGround;
Tree tree;
};