#include #include "canvas/Sun.hpp" #include struct Moon { float x; float y; float size; }; class BackGround { public: BackGround() = default; ~BackGround() = default; void init(int size); void deinit(); void newGen(); void draw(); private: void drawStars(); void drawSun(); void drawMounten(size_t mountenSegments, int min, int max, Color color); Sun sun; Moon m_moon; int colorSet; int time; int size = 0; constexpr static size_t numOfStarts = 150; constexpr static float moonXOffset = 0.1f; constexpr static float minSizeOfMoon = 0.1f; constexpr static float maxSizeOfMoon = 0.15f; constexpr static float maxYPosOfMoon = 0.80f; constexpr static float bigRingRatio = 0.5f; constexpr static float smallRingRatio = 0.25f; constexpr static float bigRingBlend = 0.02f; constexpr static float smallRingBlend = 0.05f; constexpr static float colorRatio1 = 0.3f; constexpr static float colorRatio2 = 0.7f; constexpr static float mounten1min = 0.78f; constexpr static float mounten1max = 0.81f; constexpr static float mounten2min = 0.83f; constexpr static float mounten2max = 0.87; constexpr static float mounten3min = 0.90f; constexpr static float mounten3max = 0.95f; };