#include #include "canvas/Canvas.hpp" #include "values/DnaManager.hpp" class App { public: App() = default; ~App() = default; void init(int screenWidth, int screenHeight); void update(); void draw(); void deinit(); private: void upTex(Liked liked); int screenWidth, screenHeight; Canvas canvas; RenderTexture2D canvasTexure = {0}; Rectangle dest; Rectangle likeBox; Rectangle disLikeBox; Unit unit; DnaManager manager; };