Fix include so it compiles
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@ -21,5 +21,5 @@
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## Include order
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## Include order
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- Std
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- Std
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- external raylib
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- local ( form inc dir )
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- local ( form inc dir )
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- external raylib
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1
main.cpp
1
main.cpp
@ -31,6 +31,7 @@ int main(void)
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{
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{
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int mouseX = GetMouseX();
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int mouseX = GetMouseX();
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center.x = mouseX;
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center.x = mouseX;
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center.y = GetMouseY();
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float l = (float)mouseX / screenWidth;
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float l = (float)mouseX / screenWidth;
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rotation = Lerp(45.0f, -45.0f, l);
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rotation = Lerp(45.0f, -45.0f, l);
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dest = CalculateRect(center, rotation, screenWidth, screenWidth);
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dest = CalculateRect(center, rotation, screenWidth, screenWidth);
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@ -1,6 +1,6 @@
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#include <cmath>
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#include <cmath>
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#include "raymath.h"
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#include "Math.hpp"
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#include "Math.hpp"
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#include "raymath.h"
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Color ColorLerp(Color c1, Color c2, float amount)
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Color ColorLerp(Color c1, Color c2, float amount)
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{
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{
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