Show similarity
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3c0211b3e5
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@ -60,6 +60,7 @@ add_executable(view
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shared/src/values/Dna.cpp
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shared/src/values/DnaManager.cpp
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shared/src/values/mrand.cpp
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shared/src/values/Similarity.cpp
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shared/src/sql.cpp
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)
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@ -1,4 +1,4 @@
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#include "Dna.hpp"
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#include "DnaManager.hpp"
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#include <vector>
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namespace Similarity
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@ -1,12 +1,15 @@
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#include <vector>
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#include <array>
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#include "sql.hpp"
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#include "values/DnaManager.hpp"
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#include "values/Similarity.hpp"
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#include "canvas/Canvas.hpp"
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enum DrawingStage{
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setup,
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drawTree,
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drawBig,
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calSim,
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done,
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};
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@ -19,7 +22,8 @@ public:
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void deinit();
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private:
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bool showSelection = false;
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bool showSelection;
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bool showStats;
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sqlite3 *db;
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sqlite3_stmt *get_gen_num;
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std::vector<int64_t> ids;
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@ -27,17 +31,19 @@ private:
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bool update_gen = false;
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bool enableAll = true;
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int64_t selected_id = -1;
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int selected_gen = -1;
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int32_t selected_id_index = -1;
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int32_t selected_gen = -1;
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DnaManagerData manager;
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DrawingStage stageOfDrawing = DrawingStage::done;
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Canvas canvas;
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RenderTexture2D treeTexture;
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int drawTreeIndex = -1;
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int32_t drawTreeIndex = -1;
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RenderTexture2D bigTexture;
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int drawX = 0;
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int drawY = 0;
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void setUpManager();
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std::array<float, 4> simil;
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};
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@ -2,7 +2,6 @@
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#include <cmath>
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#include "Vapp.hpp"
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#include "values/Dna.hpp"
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#include <rlImGui.h>
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#include <imgui.h>
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@ -40,9 +39,9 @@ void Vapp::init()
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void Vapp::update()
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{
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if (update_gen && selected_id >= 0)
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if (update_gen && selected_id_index >= 0)
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{
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sql::bind_int64(get_gen_num, 1, ids[selected_id]);
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sql::bind_int64(get_gen_num, 1, ids[selected_id_index]);
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while (sql::step(get_gen_num) != SQL_DONE)
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{
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int type = sql::column_type(get_gen_num, 0);
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@ -85,7 +84,7 @@ void Vapp::update()
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}
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else
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{
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stageOfDrawing = DrawingStage::done;
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stageOfDrawing = DrawingStage::calSim;
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}
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drawX++;
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@ -99,6 +98,16 @@ void Vapp::update()
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drawY = 0;
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}
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break;
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case DrawingStage::calSim:
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simil[0] = Similarity::calc_similarity(manager.vector, Similarity::cosine_similarity);
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simil[1] = Similarity::calc_similarity(manager.vector, Similarity::hamming_distance);
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simil[2] = Similarity::calc_similarity(manager.vector, Similarity::jaccard_index);
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simil[3] = Similarity::calc_similarity(manager.vector, Similarity::levenshtein_distance);
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stageOfDrawing = DrawingStage::done;
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break;
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case DrawingStage::done:
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enableAll = true;
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break;
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@ -111,17 +120,15 @@ void Vapp::draw()
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{
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ClearBackground(RAYWHITE);
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DrawTextureEx(bigTexture.texture, Vector2(0, 0), 0.0f, 0.25f, WHITE);
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ImGui::DockSpaceOverViewport(0, NULL, ImGuiDockNodeFlags_PassthruCentralNode);
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if (ImGui::BeginMainMenuBar())
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{
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ImGui::MenuItem("Selection", nullptr, &showSelection, enableAll);
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ImGui::MenuItem("Stats", nullptr, &showStats, enableAll);
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if (ImGui::MenuItem("Draw", nullptr, false, enableAll))
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{
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enableAll = false;
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showSelection = false;
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stageOfDrawing = DrawingStage::setup;
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}
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ImGui::EndMainMenuBar();
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@ -130,14 +137,16 @@ void Vapp::draw()
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if (showSelection)
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{
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ImGui::Begin("Selection", &showSelection);
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if (!enableAll)
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ImGui::BeginDisabled();
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if (ImGui::BeginListBox("##list_id", ImVec2(ImGui::GetContentRegionAvail().x * 0.5f, -FLT_MIN)))
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{
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for (int n = 0; n < ids.size(); n++)
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{
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const bool is_selected = (selected_id == n);
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const bool is_selected = (selected_id_index == n);
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if (ImGui::Selectable(TextFormat("%d", ids[n]), is_selected))
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{
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selected_id = n;
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selected_id_index = n;
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gens = -1;
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update_gen = true;
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}
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@ -155,8 +164,24 @@ void Vapp::draw()
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}
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ImGui::EndListBox();
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}
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if (!enableAll)
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ImGui::EndDisabled();
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ImGui::End();
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}
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if (showStats)
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{
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ImGui::Begin("Status", &showStats);
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ImGui::LabelText("##sim1", "cosine_similarity: %f", simil[0]);
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ImGui::LabelText("##sim2", "hamming_distance: %f", simil[1]);
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ImGui::LabelText("##sim3", "jaccard_index: %f", simil[2]);
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ImGui::LabelText("##sim4", "levenshtein_distance: %f", simil[3]);
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ImGui::End();
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}
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ImGui::Begin("Trees", nullptr);
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rlImGuiImageRenderTextureFit(&bigTexture, true);
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ImGui::End();
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}
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void Vapp::deinit()
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@ -174,7 +199,7 @@ void Vapp::setUpManager()
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sqlite3_stmt *get_gen_stmt;
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sql::prepare_v2(db, get_gen, -1, &get_gen_stmt, NULL);
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DnaManager::cleanUp(&manager, ids[selected_id]);
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DnaManager::cleanUp(&manager, ids[selected_id_index]);
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int lodedGen = -1;
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while (lodedGen < selected_gen)
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