Add moon to backGround

This commit is contained in:
Nikola Petrov 2024-03-09 18:59:05 +01:00
parent e6f102266c
commit 2d67f41ab1
4 changed files with 59 additions and 29 deletions

1
.gitignore vendored
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@ -1,3 +1,4 @@
main
obj/
rl/
raylib/

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@ -1,42 +1,46 @@
RAYFLAGS= -D_GNU_SOURCE -DPLATFORM_DESKTOP -DGRAPHICS_API_OPENGL_33
RAYINCLUDE= -Iraylib/src -Iraylib/src/external/glfw/include -Iraylib/src/external/glfw/deps/mingw
RAYOBJECTS= obj/rcore.o obj/rshapes.o obj/rtextures.o obj/rtext.o obj/utils.o obj/rglfw.o obj/rmodels.o obj/raudio.o
RAYOBJECTS= rl/rcore.o rl/rshapes.o rl/rtextures.o rl/rtext.o rl/utils.o rl/rglfw.o rl/rmodels.o rl/raudio.o
#RAYOPT= -O3
RAYOPT= -ggdb
all: setup main run
all: clean setup main run
setup:
if [ ! -d "raylib" ]; then \
git clone --depth 1 --branch "5.0" git@github.com:raysan5/raylib.git; \
rm -rf raylib/.git; \
fi
if [ ! -d "obj" ]; then \
mkdir -p obj; \
fi
if [ ! -d "rl" ]; then \
mkdir -p rl; \
fi
obj/rcore.o: raylib/src/rcore.c
rl/rcore.o: raylib/src/rcore.c
gcc -c $< -o $@ $(RAYOPT) $(RAYFLAGS) $(RAYINCLUDE)
obj/rshapes.o: raylib/src/rshapes.c
rl/rshapes.o: raylib/src/rshapes.c
gcc -c $< -o $@ $(RAYOPT) $(RAYFLAGS) $(RAYINCLUDE)
obj/rtextures.o: raylib/src/rtextures.c
rl/rtextures.o: raylib/src/rtextures.c
gcc -c $< -o $@ $(RAYOPT) $(RAYFLAGS) $(RAYINCLUDE)
obj/rtext.o: raylib/src/rtext.c
rl/rtext.o: raylib/src/rtext.c
gcc -c $< -o $@ $(RAYOPT) $(RAYFLAGS) $(RAYINCLUDE)
obj/utils.o: raylib/src/utils.c
rl/utils.o: raylib/src/utils.c
gcc -c $< -o $@ $(RAYOPT) $(RAYFLAGS) $(RAYINCLUDE)
obj/rglfw.o: raylib/src/rglfw.c
rl/rglfw.o: raylib/src/rglfw.c
gcc -c $< -o $@ $(RAYOPT) $(RAYFLAGS) $(RAYINCLUDE)
obj/rmodels.o: raylib/src/rmodels.c
rl/rmodels.o: raylib/src/rmodels.c
gcc -c $< -o $@ $(RAYOPT) $(RAYFLAGS) $(RAYINCLUDE)
obj/raudio.o: raylib/src/raudio.c
rl/raudio.o: raylib/src/raudio.c
gcc -c $< -o $@ $(RAYOPT) $(RAYFLAGS) $(RAYINCLUDE)
SRCDIR = src

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@ -12,11 +12,23 @@ public:
private:
void starts();
void moon();
void mounten();
void drawMounten(std::vector<float> &data, int line, int varience, Color color);
void drawMounten(int line, int varience, Color color);
int size = 0;
Texture2D texShapes = {1, 1, 1, 1, 7};
Color backGroundColor = {21, 34, 56, 255};
size_t numOfStarts = 150;
Color starColor = WHITE;
int size = 0;
Texture2D texShapes = {1, 1, 1, 1, 7};
Color moonColor = {240, 240, 190, 255};
int minSizeOfMoon = 40;
int maxSizeOfMoon = 60;
Color mountenColor = {28, 28, 38, 255};
size_t mountenDataCap = 20;
std::vector<float> mountenData;
};

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@ -1,4 +1,6 @@
#include "BackGround.hpp"
#include "Math.hpp"
#include "raylib.h"
#include "rlgl.h"
#include "external/stb_perlin.h"
@ -7,13 +9,15 @@
void BackGround::init(int size)
{
this->size = size;
mountenData.assign(mountenDataCap, 0);
}
void BackGround::newGen()
{
ClearBackground({21, 34, 56, 255});
ClearBackground(backGroundColor);
starts();
// mounten();
moon();
mounten();
}
void BackGround::starts()
@ -49,43 +53,52 @@ void BackGround::starts()
rlSetTexture(0);
}
void BackGround::moon()
{
int xpos = GetRandomValue(100, size - 100);
int ypos = GetRandomValue(100, 300);
int r = GetRandomValue(minSizeOfMoon, maxSizeOfMoon);
DrawCircle(xpos, ypos, r + 20, ColorLerp(backGroundColor, moonColor, 0.02f));
DrawCircle(xpos, ypos, r + 10, ColorLerp(backGroundColor, moonColor, 0.05f));
DrawCircle(xpos, ypos, r, moonColor);
}
void BackGround::mounten()
{
int len = 20;
int offsetX = GetRandomValue(20, 1000);
int offsetY = GetRandomValue(20, 1000);
float scale = 1;
float sc = (4 / (float)len);
std::vector<float> data(len);
for (size_t i = 0; i < data.size(); i++)
for (size_t i = 0; i < mountenData.size(); i++)
{
float nx = (float)(i + offsetX) * (scale / (float)len);
float ny = (float)(offsetY) * (scale / (float)1);
float p = stb_perlin_fbm_noise3(nx, ny, 1.0f, 2.0f, 0.5f, 6);
float nx = (float)(i + offsetX) * sc;
float p = stb_perlin_fbm_noise3(nx, offsetY, 1.0f, 2.0f, 0.5f, 6);
if (p < -1.0f)
p = -1.0f;
if (p > 1.0f)
p = 1.0f;
data[i] = p;
// mountenData[i] = (p + 1.0f) / 2.0f;
mountenData[i] = p;
}
drawMounten(data, 500, 100, DARKBLUE);
drawMounten(600, 100, mountenColor);
}
void BackGround::drawMounten(std::vector<float> &data, int line, int varience, Color color)
void BackGround::drawMounten(int line, int varience, Color color)
{
int x = 0;
int diff = size / (data.size() - 1);
int diff = size / (mountenData.size() - 1);
rlSetTexture(texShapes.id);
rlBegin(RL_QUADS);
rlNormal3f(0.0f, 0.0f, 1.0f);
rlColor4ub(color.r, color.g, color.b, color.a);
int pervY = line + (data[0] * varience);
int pervY = line + (mountenData[0] * varience);
for (size_t i = 1; i <= data.size(); i++)
for (size_t i = 1; i <= mountenData.size(); i++)
{
// topLeft
rlTexCoord2f(0, 0);
@ -95,7 +108,7 @@ void BackGround::drawMounten(std::vector<float> &data, int line, int varience, C
rlVertex2f(x, size);
x += diff;
pervY = line + (data[i] * varience);
pervY = line + (mountenData[i] * varience);
// bottomRight
rlTexCoord2f(1, 1);