Add moon to backGround
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parent
e6f102266c
commit
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1
.gitignore
vendored
1
.gitignore
vendored
@ -1,3 +1,4 @@
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main
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obj/
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rl/
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raylib/
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24
Makefile
24
Makefile
@ -1,42 +1,46 @@
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RAYFLAGS= -D_GNU_SOURCE -DPLATFORM_DESKTOP -DGRAPHICS_API_OPENGL_33
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RAYINCLUDE= -Iraylib/src -Iraylib/src/external/glfw/include -Iraylib/src/external/glfw/deps/mingw
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RAYOBJECTS= obj/rcore.o obj/rshapes.o obj/rtextures.o obj/rtext.o obj/utils.o obj/rglfw.o obj/rmodels.o obj/raudio.o
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RAYOBJECTS= rl/rcore.o rl/rshapes.o rl/rtextures.o rl/rtext.o rl/utils.o rl/rglfw.o rl/rmodels.o rl/raudio.o
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#RAYOPT= -O3
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RAYOPT= -ggdb
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all: setup main run
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all: clean setup main run
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setup:
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if [ ! -d "raylib" ]; then \
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git clone --depth 1 --branch "5.0" git@github.com:raysan5/raylib.git; \
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rm -rf raylib/.git; \
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fi
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if [ ! -d "obj" ]; then \
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mkdir -p obj; \
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fi
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if [ ! -d "rl" ]; then \
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mkdir -p rl; \
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fi
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obj/rcore.o: raylib/src/rcore.c
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rl/rcore.o: raylib/src/rcore.c
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gcc -c $< -o $@ $(RAYOPT) $(RAYFLAGS) $(RAYINCLUDE)
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obj/rshapes.o: raylib/src/rshapes.c
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rl/rshapes.o: raylib/src/rshapes.c
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gcc -c $< -o $@ $(RAYOPT) $(RAYFLAGS) $(RAYINCLUDE)
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obj/rtextures.o: raylib/src/rtextures.c
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rl/rtextures.o: raylib/src/rtextures.c
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gcc -c $< -o $@ $(RAYOPT) $(RAYFLAGS) $(RAYINCLUDE)
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obj/rtext.o: raylib/src/rtext.c
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rl/rtext.o: raylib/src/rtext.c
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gcc -c $< -o $@ $(RAYOPT) $(RAYFLAGS) $(RAYINCLUDE)
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obj/utils.o: raylib/src/utils.c
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rl/utils.o: raylib/src/utils.c
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gcc -c $< -o $@ $(RAYOPT) $(RAYFLAGS) $(RAYINCLUDE)
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obj/rglfw.o: raylib/src/rglfw.c
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rl/rglfw.o: raylib/src/rglfw.c
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gcc -c $< -o $@ $(RAYOPT) $(RAYFLAGS) $(RAYINCLUDE)
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obj/rmodels.o: raylib/src/rmodels.c
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rl/rmodels.o: raylib/src/rmodels.c
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gcc -c $< -o $@ $(RAYOPT) $(RAYFLAGS) $(RAYINCLUDE)
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obj/raudio.o: raylib/src/raudio.c
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rl/raudio.o: raylib/src/raudio.c
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gcc -c $< -o $@ $(RAYOPT) $(RAYFLAGS) $(RAYINCLUDE)
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SRCDIR = src
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@ -12,11 +12,23 @@ public:
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private:
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void starts();
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void moon();
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void mounten();
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void drawMounten(std::vector<float> &data, int line, int varience, Color color);
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void drawMounten(int line, int varience, Color color);
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int size = 0;
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Texture2D texShapes = {1, 1, 1, 1, 7};
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Color backGroundColor = {21, 34, 56, 255};
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size_t numOfStarts = 150;
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Color starColor = WHITE;
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int size = 0;
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Texture2D texShapes = {1, 1, 1, 1, 7};
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Color moonColor = {240, 240, 190, 255};
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int minSizeOfMoon = 40;
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int maxSizeOfMoon = 60;
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Color mountenColor = {28, 28, 38, 255};
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size_t mountenDataCap = 20;
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std::vector<float> mountenData;
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};
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@ -1,4 +1,6 @@
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#include "BackGround.hpp"
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#include "Math.hpp"
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#include "raylib.h"
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#include "rlgl.h"
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#include "external/stb_perlin.h"
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@ -7,13 +9,15 @@
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void BackGround::init(int size)
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{
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this->size = size;
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mountenData.assign(mountenDataCap, 0);
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}
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void BackGround::newGen()
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{
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ClearBackground({21, 34, 56, 255});
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ClearBackground(backGroundColor);
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starts();
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// mounten();
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moon();
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mounten();
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}
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void BackGround::starts()
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@ -49,43 +53,52 @@ void BackGround::starts()
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rlSetTexture(0);
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}
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void BackGround::moon()
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{
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int xpos = GetRandomValue(100, size - 100);
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int ypos = GetRandomValue(100, 300);
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int r = GetRandomValue(minSizeOfMoon, maxSizeOfMoon);
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DrawCircle(xpos, ypos, r + 20, ColorLerp(backGroundColor, moonColor, 0.02f));
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DrawCircle(xpos, ypos, r + 10, ColorLerp(backGroundColor, moonColor, 0.05f));
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DrawCircle(xpos, ypos, r, moonColor);
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}
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void BackGround::mounten()
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{
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int len = 20;
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int offsetX = GetRandomValue(20, 1000);
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int offsetY = GetRandomValue(20, 1000);
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float scale = 1;
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float sc = (4 / (float)len);
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std::vector<float> data(len);
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for (size_t i = 0; i < data.size(); i++)
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for (size_t i = 0; i < mountenData.size(); i++)
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{
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float nx = (float)(i + offsetX) * (scale / (float)len);
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float ny = (float)(offsetY) * (scale / (float)1);
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float p = stb_perlin_fbm_noise3(nx, ny, 1.0f, 2.0f, 0.5f, 6);
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float nx = (float)(i + offsetX) * sc;
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float p = stb_perlin_fbm_noise3(nx, offsetY, 1.0f, 2.0f, 0.5f, 6);
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if (p < -1.0f)
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p = -1.0f;
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if (p > 1.0f)
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p = 1.0f;
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data[i] = p;
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// mountenData[i] = (p + 1.0f) / 2.0f;
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mountenData[i] = p;
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}
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drawMounten(data, 500, 100, DARKBLUE);
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drawMounten(600, 100, mountenColor);
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}
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void BackGround::drawMounten(std::vector<float> &data, int line, int varience, Color color)
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void BackGround::drawMounten(int line, int varience, Color color)
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{
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int x = 0;
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int diff = size / (data.size() - 1);
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int diff = size / (mountenData.size() - 1);
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rlSetTexture(texShapes.id);
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rlBegin(RL_QUADS);
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rlNormal3f(0.0f, 0.0f, 1.0f);
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rlColor4ub(color.r, color.g, color.b, color.a);
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int pervY = line + (data[0] * varience);
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int pervY = line + (mountenData[0] * varience);
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for (size_t i = 1; i <= data.size(); i++)
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for (size_t i = 1; i <= mountenData.size(); i++)
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{
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// topLeft
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rlTexCoord2f(0, 0);
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@ -95,7 +108,7 @@ void BackGround::drawMounten(std::vector<float> &data, int line, int varience, C
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rlVertex2f(x, size);
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x += diff;
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pervY = line + (data[i] * varience);
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pervY = line + (mountenData[i] * varience);
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// bottomRight
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rlTexCoord2f(1, 1);
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