relink only if recompile went good
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parent
8f586169c1
commit
288186e515
2
.vscode/launch.json
vendored
2
.vscode/launch.json
vendored
@ -8,7 +8,7 @@
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"name": "Debug",
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"type": "cppdbg",
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"request": "launch",
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"program": "${workspaceFolder}/main",
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"program": "${workspaceFolder}/treender",
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"args": [],
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"stopAtEntry": false,
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"cwd": "${fileDirname}",
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18
build.cpp
18
build.cpp
@ -80,7 +80,7 @@ void compile_raylib_dir()
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}
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}
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bool compile_src_dir()
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int compile_src_dir()
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{
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nob_directory src_dir = get_all_files_in_dir(SRC_DIR);
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nob_directory obj_dir;
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@ -114,7 +114,8 @@ bool compile_src_dir()
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command.push_back("-std=c++23");
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command.push_back("-Wall");
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command.push_back("-Werror");
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bool build = false;
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int build = 0;
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for (size_t i = 0; i < src_dir.files.size(); i++)
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{
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if (check_if_rebuild(src_dir.files[i], obj_dir.files[i]))
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@ -122,9 +123,9 @@ bool compile_src_dir()
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command[2] = src_dir.files[i];
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command[4] = obj_dir.files[i];
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if (!nob_cmd_run_sync(command))
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return false;
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return -1;
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build = true;
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build = 1;
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}
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}
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return build;
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@ -234,8 +235,15 @@ int main(int argc, char const *argv[])
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compile_raylib_dir();
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if (compile_src_dir())
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int res = compile_src_dir();
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switch (res)
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{
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case 1:
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compile_obj_dir();
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break;
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case -1:
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return 0;
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}
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if (!std::filesystem::exists(BUILD_FILE))
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compile_obj_dir();
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